Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 18:03:22 Player: MrWaffler Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (138) 690 Value Destroyed (5519) 5519 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 14779 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 381 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 139/300 Energy 100/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Experimental Energy Well Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor ECM Suite Advanced Cloaking Device Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Quantum Reactor Centrium Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Linear Gravjet Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter High-powered Tractor Beam Enhanced Quantum Rifle Micro-nuke Launcher Enhanced Force Lance [Rating: 199] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Utility Shielding Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Slots Evolved 18 | . . . 2 2 2 2 . . 2 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 8 | . . . . 2 . . . . 1 . 2 . 2 1 . Utility 7 | . . . . . 2 2 . . . 2 . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 246 | 8 3 3 7 34 12 10 18 5 11 7 10 28 16 45 29 Power 27 | 1 . . 2 3 1 . 1 1 1 2 1 2 2 7 3 Engine 6 | 1 . . 1 . . . 1 1 1 . . 1 . . . Core 7 | . . . 1 3 1 . . . . 1 1 . . . . Reactor 14 | . . . . . . . . . . 1 . 1 2 7 3 Propulsion 90 | 2 . 2 1 14 3 . 5 4 5 . 3 12 4 23 12 Treads 21 | . . 2 1 14 . . 2 . . . . . . 1 1 Leg 20 | 2 . . . . . . . . 5 . 3 3 . 7 . Wheel 8 | . . . . . 2 . 3 . . . . 3 . . . Hover 20 | . . . . . . . . 4 . . . 5 4 7 . Flight 21 | . . . . . 1 . . . . . . 1 . 8 11 Utility 63 | 2 1 1 1 . 5 5 5 . 2 4 2 11 8 8 8 Device 34 | 1 1 1 . . 2 4 4 . 1 2 1 6 4 6 1 Storage 7 | 1 . . 1 . 1 . . . . 1 . 1 1 . 1 Processor 19 | . . . . . 2 1 . . 1 1 . 4 2 2 6 Hackware 1 | . . . . . . . . . . . . . 1 . . Protection 2 | . . . . . . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 66 | 3 2 . 3 17 3 5 7 . 3 1 4 3 2 7 6 Energy Gun 24 | 2 . . . 6 2 4 5 . 1 . . . 2 2 . Energy Cannon 4 | . . . . . 1 . 1 . 1 . 1 . . . . Ballistic Gun 16 | 1 2 . 2 7 . . 1 . . 1 . . . 1 1 Ballistic Cannon 5 | . . . . 2 . . . . 1 . 1 1 . . . Launcher 5 | . . . 1 1 . . . . . . 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 . . . . 1 . . . 5 Piercing Weapon 3 | . . . . . . . . . . . . 1 . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 23 | . . 1 . 4 2 2 . . 1 1 1 6 2 2 1 Parts Lost 121 | . . . . 11 4 . 14 7 . 3 14 7 2 41 18 Power 18 | . . . . 1 . . 1 1 . 2 3 . . 7 3 Propulsion 49 | . . . . 7 . . 3 3 . . 5 3 . 19 9 Utility 24 | . . . . . 2 . 2 . . . 3 3 2 7 5 Weapon 30 | . . . . 3 2 . 8 3 . 1 3 1 . 8 1 Highest Loss Streak 25 | . . . . 3 1 . 10 7 . 3 6 4 1 25 9 To Critical Strikes 2 | . . . . . . . . 2 . . . . . . . Average Backups 11 | 3 7 7 8 13 15 18 17 15 4 4 3 1 13 12 3 Power 1 | . 1 1 2 . 1 2 2 3 . . . . 1 1 . Propulsion 3 | 2 3 1 2 1 3 4 4 2 1 3 . . 6 4 1 Utility 4 | . 1 1 2 7 7 6 6 6 2 1 1 . 3 4 1 Weapon 2 | . 2 3 1 3 3 5 4 3 . . 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 . . 7 4 3 2 5 1 . . . 1 1 . Power 4 | . . . . 1 . . . 2 . . . . 1 . . Propulsion 2 | . 1 . . . 1 . . . . . . . . . . Utility 12 | . . . . 4 2 1 1 3 1 . . . . . . Weapon 7 | . . . . 2 1 2 1 . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 99 97 86 85 85 85 93 98 79 47 83 74 79 Engine 1 | . 14 14 4 . . . . 4 7 7 . 3 . . . Core 3 | . . . 6 8 7 5 5 . . 1 3 . . . . Reactor 2 | . . . . . . . . . . 1 2 . 7 6 6 Treads 9 | . . 22 22 34 5 . 3 7 . . . . . . 1 Leg 3 | . 28 5 . . . . . . 15 26 24 7 . 2 . Wheel 4 | . . . . . 12 13 14 6 . . . 4 . . . Hover 5 | . . . . . . . . 8 11 . . 6 25 18 . Flight 1 | . . . . . . . . . . . . 2 . 1 29 Device 12 | . 14 14 11 9 6 13 13 20 23 23 13 4 16 15 7 Storage 6 | . 14 14 11 9 7 6 6 4 . 2 3 . 7 7 3 Processor 8 | . . . . . 14 19 13 6 10 14 12 4 8 8 17 Energy Gun 8 | . 6 . . 5 13 22 20 11 4 3 . . 5 6 . Energy Cannon 1 | . . . . . . 1 1 6 6 10 5 . . . . Ballistic Gun 9 | . 21 28 43 24 6 . 1 . . 1 3 . . 1 . Ballistic Cannon 1 | . . . . 4 4 . . . 4 . 1 1 . . . Slashing Weapon 1 | . . . . . . . 1 1 5 5 2 3 4 1 12 Peak Build Rating 199 | 7 10 18 26 37 56 71 72 60 90 101 110 136 176 199 144 Average Rating 78 | 5 8 14 23 33 50 67 61 52 78 95 85 63 166 163 113 On Entrance 59 | . 7 10 18 26 37 52 70 56 55 90 97 2 136 173 123 Avg Prop Armor Cover (%) 12 | . . . . . . . 9 11 . . . 25 . 5 11 Naked Turns 37 | . . . . . . . . . . . 35 . . . 2 Heaviest Build 119 | 12 15 15 38 43 65 71 74 73 47 51 61 64 109 119 43 Greatest Support 230 | 20 20 40 43 83 82 56 56 41 115 115 161 91 117 230 60 Greatest Overweight (x) 6 | 3 . . . 1 1 1 3 6 1 . . 4 . 2 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 20 20 5 5 5 5 20 20 10 Average Capacity 14 | 7 8 8 14 15 18 20 20 16 5 5 5 5 18 18 5 Most Carried 20 | 6 8 8 14 15 20 20 20 20 5 5 5 5 20 20 5 Average Carried 12 | 4 7 7 9 14 16 19 17 15 4 4 3 1 16 14 3 Final Capacity 20 | 8 8 8 15 15 20 20 20 5 5 5 5 5 20 5 5 Final Carried 20 | 6 8 8 14 15 20 20 20 5 5 5 4 5 20 2 . Scrap Suit Usage (%) 5 | . . . . . . . 52 . . . . . . . . Class Distribution -------------------- 22% | Skirmisher 19% | Assassin 18% | Scavenger-Skirmisher 12% | Mutant 8% | Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Assassin | -5/Factory Assassin | -4/Factory Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Ninja | -2/Research Mutant | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Matter Collected 4627 | 295 22 60 192 1521 512 137 296 . . 231 98 163 78 498 524 Remotely 739 | 98 . . . . . . . . . . . 40 . 437 164 Salvage Created 5962 | 110 150 . 144 2125 828 210 755 . . 231 46 304 . 622 437 Parts 309 | 4 9 . 10 115 34 7 42 . . 15 6 10 . 35 22 Haulers Intercepted 4 | . 1 . . 3 . . . . . . . . . . . Recyclers Shooed 8 | . 1 . 1 . 1 . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Combat Hostiles Destroyed 110 | . 2 . 1 46 17 3 13 . . 6 1 1 . 14 6 Melee 5 | . . . . . . . . . . . . . . 1 4 Guns 66 | . 1 . 1 37 8 3 9 . . . . . . 5 2 Cannons 17 | . . . . 3 4 . 2 . . 6 1 1 . . . AOE 22 | . 1 . . 6 5 . 2 . . . . . . 8 . Classes Destroyed 13 | 2 2 . . 5 2 . 1 . . . . 1 . . . Worker 3 | . . . . . 1 . . . . . . . . 1 1 Builder 6 | . . . . 4 1 . 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . 3 . . . . . . . . . . . Recycler 11 | 1 . . 2 3 1 . . . . . . 2 . 1 1 Watcher 3 | . . . . . . . 1 . . . . . . . 2 Swarmer 33 | . . . . 12 . . 4 . . 5 . . . 6 6 Grunt 41 | . 2 . 1 18 10 3 5 . . . . . . 2 . Brawler 2 | . . . . 1 1 . . . . . . . . . . Sentry 20 | . . . . 13 3 . 3 . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . 1 . . . Hunter 4 | . . . . 2 . . . . . . . . . 2 . Programmer 9 | . . . . . 3 . 1 . . . 1 . . 4 . Best Kill Streak 8 | 1 2 . 1 8 8 3 4 . . 6 1 2 . 5 8 Combat Bots Only 6 | . 2 . 1 6 6 3 4 . . 6 1 1 . 5 6 Max Kills in Single Turn 4 | 1 1 . 1 2 4 1 3 . . 1 1 1 . 4 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 4 | . 1 . . 2 2 . 2 . . . . . . 4 . Melee 1 | . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Hostile Shots Fired 1674 | . 17 . 12 249 123 12 221 36 . 57 226 55 42 530 94 Missed 572 | . 6 . 3 74 36 1 85 13 . 8 94 24 23 179 26 Deflected 3 | . . . . . . . . . . . . . . 3 . Hits 1102 | . 11 . 9 175 87 11 136 23 . 49 132 31 19 351 68 Melee 8 | . . . . . 2 . . . . . 1 . . . 5 Projectile 1094 | . 11 . 9 175 85 11 136 23 . 49 131 31 19 351 63 AOE 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 42 | . . . 1 3 2 1 2 2 . 1 8 1 . 20 1 Actively Blocked 20 | . . . . . . . . . . . . . . 20 . Part Disruptions 5 | . . . . . 1 . . . . . . . . 2 2 Damage Taken 22702 | . 138 . 118 2648 1228 265 1850 663 . 821 2444 1128 892 8647 1860 Core 4149 | . 53 . . 301 275 55 155 148 . 85 898 312 247 1131 489 Absorbed by Shields 64 | . . . . . . . . . . . 64 . . . . Redirected to Shielding 33 | . . . . . . . 1 7 . . 25 . . . . Regen/Repaired (Parts) 100 | . . . . . . 100 . . . . . . . . . Core Remaining (%) 72 | 100 . 78 100 45 60 . . 57 100 92 . 6 82 . . Volleys Fired 230 | 5 12 . 9 82 31 6 27 1 . 12 3 3 . 31 8 Largest 4 | 2 2 . 4 4 4 4 4 4 . 3 4 1 . 3 1 Hottest 305 | 70 60 . 92 180 254 305 305 266 . 221 260 54 . 240 240 Shots Fired 752 | 10 23 . 33 326 116 23 100 4 . 27 11 4 . 68 7 Gun 653 | 10 23 . 33 285 101 23 94 3 . 9 3 . . 62 7 Cannon 80 | . . . . 34 12 . 4 1 . 18 7 4 . . . Launcher 19 | . . . . 7 3 . 2 . . . 1 . . 6 . Special . | . . . . . . . . . . . . . . . . Kinetic 382 | 5 12 . 33 277 35 . 2 . . . 6 4 . 8 . Thermal 314 | 1 . . . 42 78 23 92 2 . 12 3 . . 54 7 Explosive 19 | . . . . 7 3 . 2 . . . 1 . . 6 . Electromagnetic 37 | 4 11 . . . . . 4 2 . 15 1 . . . . Robot Hit Streak 16 | 2 10 . 6 16 5 12 10 9 . 10 2 5 . 10 2 Robot Miss Streak 8 | 2 2 . 6 8 6 2 2 . . 3 1 . . 4 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 8 | . . . . 4 2 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . 1 . Shots Hit Robots 455 | 6 17 . 21 191 64 17 55 4 . 19 3 6 . 41 11 Core Hits 290 | 3 6 . 13 121 45 6 29 . . 11 4 3 . 39 10 Critical Kills 2 | . . . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . 2 . . 1 4 . . . . . . . . Critical Strikes 15 | 1 . . 2 4 1 1 4 . . . . . . 1 1 Burn 4 | . . . . 3 1 . . . . . . . . . . Destroy 9 | . . . 2 1 . 1 4 . . . . . . 1 . Corrupt 1 | 1 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 284 | . . . . 4 11 3 13 . 8 11 14 26 60 76 58 Impact 18 | . . . . 4 11 3 . . . . . . . . . Slashing 141 | . . . . . . . 13 . 8 11 14 25 4 8 58 Piercing 124 | . . . . . . . . . . . . . 56 68 . Sneak Attacks 3 | . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . 1 1 Damage Inflicted 13601 | 66 258 . 329 4094 2019 409 1712 84 . 414 247 233 . 3019 717 Guns 7954 | 66 187 . 329 3112 1087 409 1371 55 . 79 . . . 1016 243 Cannons 1294 | . . . . 368 242 . 72 29 . 335 129 119 . . . Explosions 3707 | . 71 . . 614 690 . 269 . . . 109 . . 1954 . Melee 637 | . . . . . . . . . . . . 114 . 49 474 Ramming 9 | . . . . . . . . . . . 9 . . . . Kinetic 3985 | 28 59 . 329 2990 375 . 12 . . . 40 119 . 33 . Thermal 5197 | 13 71 . . 490 1212 409 1395 53 . 239 89 . . 983 243 Explosive 3378 | . . . . 614 432 . 269 . . . 109 . . 1954 . Electromagnetic 395 | 25 128 . . . . . 36 31 . 175 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 588 | . . . . . . . . . . . . 114 . . 474 Piercing 49 | . . . . . . . . . . . . . . 49 . Highest Corruption 49 | . . . . 3 3 . . . . . 5 12 2 35 49 Average Corruption 7 | . . . . 3 1 . . . . . 1 6 1 17 37 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 108 | . . . . 22 12 . . . . . 2 8 9 25 30 Message Errors 22 | . . . . 8 5 . . . . . . 3 1 2 3 Matter Fused 24 | . . . . 5 1 . . . . . 1 1 3 6 7 Heat Flow Errors 14 | . . . . 1 3 . . . . . 1 . 3 1 5 Energy Discharges 10 | . . . . 4 1 . . . . . . 2 1 1 1 Parts Rejected 4 | . . . . 1 . . . . . . . . . 3 . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 15 | . . . . 1 1 . . . . . . 1 1 3 8 Data Loss (major) 2 | . . . . 1 . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . . 5 4 Weapon Failures 4 | . . . . . 1 . . . . . . . . 2 1 Overload Shots 7 | . . . . . . . . . . . . . . 1 6 Overflow Damage 108 | . . . . . 7 . . . . 10 . . . 22 69 Projectiles 10 | . . . . . . . . . . 10 . . . . . Explosions 79 | . . . . . 7 . . . . . . . . 22 50 Melee 19 | . . . . . . . . . . . . . . . 19 Knockbacks 9 | . . . . 6 . . . . . . 1 2 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . . . 6 . . . . . . 1 2 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . 18 . . 58 . . 18 . . . 4 . . 185 153 Shots 10 | . 1 . . 3 . . 1 . . . . . . 4 1 Rammed 2 | . . . . . . . . . . . 2 . . . . Targets Rammed 3 | . . . . . . . . . . . 3 . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 911 | 30 94 . 42 426 512 300 514 60 . 33 139 . 350 387 911 Average Temperature 107 | 15 41 . 18 104 146 151 167 40 . 16 49 . 103 82 133 Received Heat Transfer 3564 | . 66 . 69 882 378 117 1191 72 . 63 375 27 9 306 9 Effects 48 | . . . . 1 9 1 15 . . . . . 2 3 17 Shutdowns 10 | . . . . . 1 . 1 . . . . . . . 8 Energy Bleed 7 | . . . . 1 . . 1 . . . . . 2 1 2 Interference 21 | . . . . . 7 1 10 . . . . . . 2 1 Matter Decay 2 | . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . 3 . . . . . . . 1 Damage (core) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 11 | . . . . . . . . . . . . . . 11 . Longest Duration 11 | . . . . . . . . . . . . . . 11 . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . 1 4 2 7 . . . . . . 1 . Heat Transferred 7689 | 37 100 . . 1147 1926 629 2072 74 . 296 74 . . 1147 187 Parts Sabotaged 15 | . . . . . . . . . . . . . . . 15 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Maximum Alert Level 5 | . . . . 3 2 1 . . . . . . . 2 5 Low Security (%) 76 | 100 100 100 100 31 72 86 100 100 100 100 100 100 100 80 . Level 1 11 | . . . . 15 24 13 . . . . . . . 19 41 Level 2 9 | . . . . 40 3 . . . . . . . . . 39 Level 3 2 | . . . . 12 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 12 Level 5 . | . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1793 | 5 42 . 80 788 443 213 114 44 15 98 73 147 78 443 1793 Initial 347 | . . . . 12 347 212 45 44 . . 29 29 78 1 283 Average 139 | . 6 . 22 368 127 159 56 16 1 23 24 20 17 97 560 Influence Increases 7208 | 10 56 . 156 1451 617 103 730 . 21 162 252 277 237 1240 1896 Destroy 0b10 Robot/C 2420 | . 40 . 100 920 340 60 400 . . 120 20 20 . 280 120 Destroy 0b10 Robot/NC 155 | 10 5 . 10 50 15 . 25 . . . . 10 . 10 20 Destroy Leader 526 | . 2 . 30 246 90 10 44 . . 20 10 . . 60 14 Allied During Kill 87 | . . . 16 5 . . 66 . . . . . . . . Successful Hack 38 | . 7 . . . . 14 . . . . . . . 8 9 Disable Machine 210 | . . . . 15 60 15 30 . 15 . . . 30 45 . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 Destroy Structure 932 | . 2 . . 65 67 4 15 . 6 22 42 22 132 402 153 Partial Spotted 165 | . . . . . . . . . . . . . 30 75 60 Lose Combat Pursuer 2625 | . . . . 150 45 . 150 . . . 180 225 45 360 1470 Influence Decreases 5423 | 10 56 . 126 716 948 444 743 80 21 106 255 191 373 800 554 Entered New Map 1016 | . . . . 18 418 222 48 36 . . 27 24 61 2 160 Time Decay 3156 | 10 56 . 126 564 490 222 425 10 21 76 129 126 299 388 214 Lost Part 1049 | . . . . 110 40 . 92 34 . 30 99 41 13 410 180 Lost Ally 202 | . . . . 24 . . 178 . . . . . . . . Squads Dispatched 55 | . 2 . 1 17 5 2 1 . . 1 2 3 9 10 2 Investigation 7 | . . . . 1 . 1 1 . . . . 1 1 2 . Extermination 18 | . . . . . 3 1 . . . . 1 . 6 5 2 Reinforcement 20 | . 2 . 1 6 2 . . . . 1 1 2 2 3 . Assault 1 | . . . . 1 . . . . . . . . . . . Garrison 9 | . . . . 9 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Distress Signals 21 | . 3 . 1 3 2 . 1 1 . . 1 . 2 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 449 | . 7 . 6 63 23 3 29 5 . 9 27 17 32 68 160 Peak Tracking Total 103 | . 5 . 2 9 6 2 7 5 . 9 12 12 7 16 103 Tactical Retreats 60 | . . . . 10 3 . 5 . . . 5 4 10 17 6 ECM-based Alert Blocks 46 | . . . . . . . . . . . . . 22 24 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Traps Triggered 10 | . . . . 4 1 1 1 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Machines Disabled 17 | . . . . 1 4 1 3 . 1 . . . 2 3 2 Max in Single Turn 4 | . . . . 1 4 1 1 . 1 . . . 1 1 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Machines Accessed 29 | . 2 . 1 1 5 2 2 . 1 . 1 2 7 3 2 Terminals 24 | . 2 . 1 1 4 . 2 . 1 . . 2 6 3 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Total Hacks 58 | . 6 . 1 5 7 5 6 . 1 . 3 3 12 6 3 Successful 8 | . 1 . . . 1 2 1 . . . . . 1 1 1 Failed 50 | . 5 . 1 5 6 3 5 . 1 . 3 3 11 5 2 Catastrophic 19 | . 2 . 1 2 3 . 1 . 1 . 2 . 5 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 6 . 1 4 4 . 4 . . . . 1 5 . 1 Terminals 48 | . 6 . 1 5 6 . 6 . 1 . . 3 11 6 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 2 . . . . 3 . . . . Terminal Hacks 3 | . . . . . . . 1 . . . . . . 1 1 Record 1 | . . . . . . . . . . . . . . . 1 Open Door 2 | . . . . . . . 1 . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 1 1 4 2 2 . 1 . 1 2 5 3 1 Full Trace Events 7 | . . . . 1 . 1 1 . . . . 1 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 35 | . . . . . . 35 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 10 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Total Allies 14 | . . 2 . . . . 12 . . . . . . . . Largest Group 8 | . . 2 2 2 . . 8 . . . . . . . . Highest-Rated Group 241 | . . 45 45 45 . . 241 . . . . . . . . Highest-Rated Ally 39 | . . 31 31 31 . . 39 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . 10 5 . . 85 . . . . . . . . Total Damage 1597 | . . . 127 41 . . 1429 . . . . . . . . Kills 14 | . . . 4 . . . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Active Infowar (turns) 10177 | . 298 303 389 1995 1673 473 1028 65 338 384 360 277 1206 1041 347 Optics 3558 | . . . . . 1661 473 726 . . . . 57 572 . 69 Sensors 8048 | . . 180 389 1995 1479 383 468 65 338 384 114 . 867 1041 345 Terrain 3288 | . . . . . . 427 166 . 338 384 360 220 1010 383 . Seismic 421 | . 298 123 . . . . . . . . . . . . . Cloaking 325 | . . . . . . . . . . . . . . 325 . ECM 1852 | . . . . . . . . . . . . 4 943 905 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Turns Passed 10856 | 90 298 303 389 1995 1688 473 1102 65 338 384 395 420 1211 1264 441 Spaces Moved 8612 | 53 211 198 215 882 892 295 667 55 366 176 312 368 1819 1453 650 Core 153 | 17 . . . . . . . . . . 77 54 . . 5 Treads 1440 | . . 149 215 882 175 . . 1 . . . . . . 18 Legs 914 | 36 211 49 . . . . . . 130 176 235 . . 77 . Wheels 1704 | . . . . . 717 295 667 23 . . . 2 . . . Hover 3585 | . . . . . . . . 31 236 . . 312 1819 1182 5 Flight 816 | . . . . . . . . . . . . . . 194 622 Fastest Speed 13 | 50 120 120 160 156 100 115 105 53 53 120 50 45 27 19 13 Average Speed 83 | 108 120 150 160 160 121 115 120 95 76 120 102 74 30 48 30 Slowest Speed 320 | 200 120 160 160 240 156 115 135 320 170 120 120 250 31 226 170 Overloaded Moves 133 | . . . . . . . . . . . . 37 80 16 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . 1 . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Potential Cave-ins 54 | . . . . . . . 9 . 4 4 . 5 6 4 22 Cave-ins Triggered 6 | . . . . . . . . . . . . 1 2 . 3 Exploration Rate (%) 30 | 3 32 41 24 64 21 10 75 22 12 6 15 52 47 39 24 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 201 | . . . . 4 11 3 13 . 7 11 11 11 52 50 28 Terrain Destroyed 567 | . 2 . . 47 81 3 19 . 7 14 32 12 52 187 111 Melee 198 | . . . . 4 11 3 13 . 7 11 9 11 52 49 28 Projectile 14 | . . . . 1 . . 1 . . 3 2 1 . 3 3 AOE 355 | . 2 . . 42 70 . 5 . . . 21 . . 135 80 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Cet Fac Fac Res Tes Res Acc Com Total 11254 | 72 236 203 237 1264 1407 409 879 64 408 305 352 457 2356 1797 808 Wait 1511 | . . . 1 200 418 70 31 2 13 97 . 21 427 176 55 Move 8591 | 52 210 197 214 881 891 294 666 54 365 175 311 367 1817 1448 649 Hop 2 | . . . . . . . . . . . . . . 2 . Pick Up 146 | 6 5 1 5 26 18 11 19 . 6 2 5 2 20 14 6 Fast Attach 97 | 7 . . . 8 2 1 1 . 2 3 2 25 4 22 20 Attach 98 | . . . 2 10 7 3 16 5 4 2 6 5 5 25 8 Detach 13 | . . . . . 1 . 2 . . . . 5 2 1 2 Swap 114 | 2 4 3 5 28 15 12 8 1 7 2 2 . 13 4 8 Drop 94 | . 5 2 1 25 13 9 4 1 3 1 . 3 11 7 9 Fire 230 | 5 12 . 9 82 31 6 27 1 . 12 3 3 . 31 8 Melee 255 | . . . . 4 11 3 13 . 8 11 14 26 56 67 42 Ram 2 | . . . . . . . . . . . 2 . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 8 . . . 6 . 1 . 1 Rewire 84 | . . . . . . . 84 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 389 | -10/Materials | Entered Mines 398 | -10/Mines | Met a Derelict bent on vengeance 446 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 452 | -10/Mines | Found Scrap Suit 509 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 512 | -10/Mines | Found Prototype Device 512 | -10/Mines | Identified Exp. Sensor Array 516 | -10/Mines | Learned Materials stockpile data 604 | -10/Mines | Discovered new exit (range 10) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Accompanied by 2 allies 692 | -9/Materials | Evolved 2 slots: Weapon x2 697 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 994 | -9/Materials | Build established: Skirmisher 1027 | -9/Materials | Discovered new exit (range 16) 1081 | -9/Materials | Entered another Materials area 1081 | -8/Materials | Accompanied by 2 allies 1081 | -8/Materials | Evolved 2 slots: Propulsion x2 1589 | -8/Materials | Build established: Scavenger-Skirmisher 1619 | -8/Materials | Garrison activated, responded to threat 1734 | -8/Materials | Lost 3 parts (1p1n1w) 1947 | -8/Materials | Garrison activated, responded to threat 2349 | -8/Materials | Garrison activated, responded to threat 2407 | -8/Materials | Discovered new exit (range 16) 2417 | -8/Materials | Core integrity fell below 50% 2681 | -8/Materials | First assault squad dispatched 3030 | -8/Materials | Discovered new exit (range 16) 3076 | -8/Materials | Entered Factory 3076 | -7/Factory | Evolved 2 slots: Utility x2 3347 | -7/Factory | Build established: Assassin 3659 | -7/Factory | Build established: Skirmisher 4351 | -7/Factory | Build established: Assassin 4717 | -7/Factory | Discovered new exit (range 10) 4741 | -7/Factory | Identified exit to Factory 4764 | -7/Factory | Entered another Factory area 4764 | -6/Factory | Evolved 2 slots: Utility x2 4805 | -6/Factory | Build established: Skirmisher 4900 | -6/Factory | Repaired Enh. Nuclear Core 5150 | -6/Factory | Discovered new exit (range 15) 5179 | -6/Factory | Identified exit to Extension 5237 | -6/Factory | Entered Extension 5244 | -6/Extension | Disrupted transfer network 5429 | -6/Extension | Spotted B-75 Beast 5945 | -6/Extension | Rescued a captive Derelict 5946 | -6/Extension | Rescued a captive Derelict 5954 | -6/Extension | Spotted B-75 Beast 6039 | -6/Extension | Lost 10 parts (1n2u7w) 6058 | -6/Extension | Lost 8 allies 6271 | -6/Extension | Discovered new exit (range 16) 6271 | -6/Extension | Discovered new exit (range 16) 6297 | -6/Extension | Identified exit to Cetus 6309 | -6/Extension | Identified exit to Factory 6339 | -6/Extension | Entered Cetus 6357 | -6/Cetus | Spotted Cetus Guard 6357 | -6/Cetus | Spotted Cetus Guard 6361 | -6/Cetus | Spotted Cetus Guard 6362 | -6/Cetus | Spotted Cetus Guard 6396 | -6/Cetus | Discovered exit to Factory (range 16) 6404 | -6/Cetus | Entered Factory 6404 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6415 | -5/Factory | Lost 7 parts (1p3n3w) 6689 | -5/Factory | Discovered new exit (range 6) 6700 | -5/Factory | Identified exit to Factory 6742 | -5/Factory | Entered another Factory area 6742 | -4/Factory | Evolved 2 slots: Utility x2 6861 | -4/Factory | Build established: Assassin 7063 | -4/Factory | Lost 3 parts (2p1w) 7102 | -4/Factory | Discovered new exit (range 14) 7125 | -4/Factory | Identified exit to Research 7126 | -4/Factory | Entered Research 7126 | -3/Research | Evolved 2 slots: Propulsion x2 7276 | -3/Research | Lost 4 parts (1n1u2w) 7286 | -3/Research | Spotted B-86 Titan 7315 | -3/Research | Found Prototype Launcher 7438 | -3/Research | Lost 6 parts (2p4n) 7466 | -3/Research | Identified Hellfire Missile Launcher 7471 | -3/Research | Released all parts (13) 7499 | -3/Research | Lost 3 parts (1p1u1w) 7516 | -3/Research | Core integrity fell below 50% 7517 | -3/Research | Discovered new exit (range 3) 7521 | -3/Research | Entered Testing 7630 | -3/Testing | Found Prototype Processor 7630 | -3/Testing | Identified Exp. Signal Interpreter 7771 | -3/Testing | Crushed by falling debris 7771 | -3/Testing | Core integrity fell below 20% 7802 | -3/Testing | Lost 4 parts (1n2u1w) 7870 | -3/Testing | System corruption reached 10% 7939 | -3/Testing | Discovered new exit (range 4) 7940 | -3/Testing | Identified exit to Research 7941 | -3/Testing | Entered Research 7941 | -2/Research | Evolved 2 slots: Propulsion x2 8109 | -2/Research | Found Prototype Launcher 8317 | -2/Research | Spotted B-90 Cyclops 8513 | -2/Research | Crushed by falling debris 8559 | -2/Research | Spotted B-90 Cyclops 8731 | -2/Research | Crushed by falling debris 8787 | -2/Research | Found Prototype Processor 8787 | -2/Research | Identified Exp. Core Analyzer 9149 | -2/Research | Discovered new exit (range 8) 9152 | -2/Research | Identified exit to Access 9152 | -2/Research | Entered Access 9152 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9479 | -1/Access | Energy Cycler disabled 9520 | -1/Access | Build established: Ninja 9687 | -1/Access | Spotted B-99 Colossus 9942 | -1/Access | Build established: Infiltrator-Skirmisher 10022 | -1/Access | System corruption reached 10% 10101 | -1/Access | Lost 11 parts (1p6n1u3w) 10261 | -1/Access | Core integrity fell below 50% 10314 | -1/Access | Build established: Mutant 10327 | -1/Access | Lost 25 parts (5p11n4u5w) 10334 | -1/Access | System corruption reached 30% 10413 | -1/Access | Discovered new exit (range 9) 10414 | -1/Access | Identified exit to Command 10416 | -1/Access | Entered Command 10475 | -1/Command | Core integrity fell below 20% 10533 | -1/Command | Lost 9 parts (2p6n1w) 10600 | -1/Command | Phase Generator disabled 10768 | -1/Command | Crushed by falling debris 10769 | -1/Command | Crushed by falling debris 10794 | -1/Command | Crushed by falling debris 10800 | -1/Command | Lost 7 parts (2n5u) 10855 | -1/Command | Released all parts (9) 10857 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10852_ I-47 Archangel sends out distress signal. 10852_ C-45 Heavy ARC springs to life. 10852_ C-45 Heavy ARC bursts open, deploying its payload. 10852_ P-80 Master unfolds itself. 10852_ C-45 Heavy ARC springs to life. 10853_ Acquired 87 matter. 10853_ D-83 Annihilator springs to life. 10853_ C-45 Heavy ARC springs to life. 10853_ D-83 Annihilator springs to life. 10853_ I-47 Archangel springs to life. 10853_ D-83 Annihilator springs to life. 10853_ I-47 Archangel springs to life. 10855_ Released Nanosword. 10855_ Released Arm. Medium Treads. 10855_ Released Xenon Bombardment Thruster. 10855_ Released Imp. Melee Analysis Suite. 10855_ Released Graphene Brace. 10855_ Released Hpw. Tractor Beam. 10855_ Released Nanosword. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????? #???????????????# | | ???????????????????######## ####????????????# | | ??????????????????##/p/=/@ #??????????# | | ?????????????????##!=####l### #### ???????????# | | ????????????????## #!#??# #??????? ???????????# | | ???????????????## ## #??# #?? ???? ???????????# | | ???????????????# ### ####b### #### ###????????# | | ???????????????# # # llb# # ?????????# | | ???????????????# # # lbb# # #????????# | | ???????????????# # ? lbb? ? ?????????# | | ???????????????# # % ? lbb? ? ?????????# | | ???????????????### ? lbb? ? ?????????#### | | ???????????????# # ? lbb? ? ??????????# | | ???????????????# ## #?# #?# #?# #??????????# " | | ???????????????# ## #?# #?# #?# #??????????# " | | ???????????????# ## #?# #?# #?# #??????????# | | ???????????????# ## #?# #?# #?# #?????####### | | ???????????????# ## #?# #?# #?# #?????# #?# | | ???????????????#### #?# #?# #?# #?????# #?# | | ???????????????# ##==#?# #?# #?# #?????# #?# | | ???????????????####==### ### ### ######## #### | | ???????????????###===% | | ???????????????##==%!=! | | ????????????????##*%%= | | ?????????????????#*== | | ?????????????????##!%### ### ### ######## #### | | ??????????????????# #?# #?# #?# #?????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 45 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Utility Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Enh. Nuclear Core | 16% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Hunted Metal Spider Ooh, Shiny! Physics Protects This Is My Hole Universal Adapter Challenges ------------ None Game ------ Seed ExoskeletonReflectiveBasin Manual? 0 Play Time 04:33:01 Cumulative 40.8 hours Start 2026.02.23 @ 13:05:38 End 2026.02.23 @ 18:03:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 20 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987cd57b-c9c0-4d86-8dae-d4d6c6008aa4