Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.15 @ 05:44:20 Player: CL-1C0 Result: Destroyed by ZZ-P1E(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (480) 480 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1010 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (25) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Subdweller Power Source Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit Transport Network Coupler Weapon Shielding Weapon Shielding Weapon Shielding Subdweller Shrapnel Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Medium Storage Unit Transport Network Coupler Weapon Shielding Weapon Shielding Weapon Shielding Small Laser Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | . 9 5 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | . 3 2 Treads 3 | . 1 2 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 16 | . 15 18 Power 3 | . 3 4 Propulsion 4 | . 4 4 Utility 6 | . 5 8 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 17 | . 1 16 Power 4 | . . 4 Propulsion 3 | . . 3 Utility 9 | . 1 8 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 13 Treads 11 | . 9 19 Wheel 15 | . 17 7 Device 10 | . 9 14 Storage 17 | . 18 14 Energy Gun 9 | . 7 19 Ballistic Gun 15 | . 19 . Special Melee Weapon 2 | . 1 7 Peak Build Rating 11 | . 11 11 Average Rating 9 | . 9 10 On Entrance 7 | 6 6 11 Avg Prop Armor Cover (%) 9 | . 8 10 Naked Turns . | . . . Heaviest Build 92 | 12 92 88 Greatest Support 40 | 20 32 40 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | . 25 25 Average Capacity 24 | . 24 25 Most Carried 20 | . 20 20 Average Carried 16 | . 15 18 Final Capacity 25 | 8 25 25 Final Carried 20 | 6 20 18 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 427 | 196 175 56 Remotely . | . . . Salvage Created 596 | . 510 86 Parts 36 | . 32 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 14 | . 12 2 Guns 14 | . 12 2 Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 11 | . 9 2 Best Kill Streak 7 | . 7 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 92 | . 74 18 Missed 23 | . 18 5 Hits 69 | . 56 13 Projectile 69 | . 56 13 AOE 1 | . . 1 Critical Strikes 2 | . 2 . Part Disruptions 1 | . 1 . Damage Taken 985 | . 766 219 Core 277 | . 188 89 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | . 58 10 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 132 | . 116 16 Gun 132 | . 116 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 104 | . 98 6 Thermal 28 | . 18 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 10 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 101 | . 87 14 Core Hits 40 | . 35 5 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 929 | . 791 138 Guns 900 | . 762 138 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 29 | . 29 . Kinetic 622 | . 581 41 Thermal 278 | . 181 97 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Message Errors 2 | . 1 1 Matter Fused 2 | . 1 1 Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 1 1 Data Loss (major) 2 | . 2 . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions . | . . . Melee 9 | . 9 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 24 . Average Temperature 9 | . 9 . Received Heat Transfer 501 | . 414 87 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 625 | . 400 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | . 130 . Initial . | . . . Average 34 | . 34 . Influence Increases 391 | . 341 50 Destroy 0b10 Robot/C 280 | . 240 40 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 74 | . 64 10 Successful Hack 17 | . 17 . Influence Decreases 391 | . 341 50 Time Decay 361 | . 321 40 Lost Part 30 | . 20 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 19 3 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts 16 | . 16 . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 6 | . 6 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1600 | . 1284 316 Spaces Moved 665 | 1 539 125 Core . | . . . Treads 40 | . . 40 Legs 12 | 1 11 . Wheels 613 | . 528 85 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 175 Average Speed 170 | 120 158 221 Slowest Speed 320 | 120 175 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 85 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1018 | . 869 149 Wait 239 | . 232 7 Move 663 | . 538 125 Hop . | . . . Pick Up 16 | . 14 2 Fast Attach 2 | . 2 . Attach 6 | . 2 4 Detach . | . . . Swap 6 | . 5 1 Drop 1 | . 1 . Fire 68 | . 58 10 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 16 | . 16 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 6) 395 | -10/Materials | Core integrity fell below 50% 657 | -10/Materials | Discovered new exit (range 10) 1131 | -10/Materials | Discovered new exit (range 8) 1264 | -10/Materials | Discovered new exit (range 5) 1285 | -10/Materials | Entered Subcaves 1454 | -10/Subcaves | Core integrity fell below 20% 1493 | -10/Subcaves | Lost 4 parts (1p2n1w) 1586 | -10/Subcaves | Discovered new exit (range 10) 1601 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1601 | -10/Subcaves | Destroyed by ZZ-P1E(R) with Subdweller Shrapnel Launcher Last Messages --------------- 01417_ System corrupted: Component data lost. 01445_ Com. Wheel destroyed. 01447_ Lgt. Treads destroyed. 01451_ Ion Engine destroyed. 01453_ G-47 Trooper destroyed. 01453_ Switching to secondary target: G-34 Mercenary. 01458_ Aluminum Leg fries itself beyond repair. 01462_ Lgt. Assault Rifle destroyed. 01464_ Lgt. Nuclear Core fries itself beyond repair. 01468_ G-34 Mercenary destroyed. 01470_ Acquired 26 matter. 01474_ Acquired 10 matter. 01476_ Aluminum Leg fries itself beyond repair. 01480_ Heat Sink fries itself beyond repair. 01494_ Acquired Sub. Shrapnel Launcher. 01500_ System corrupted: Matter fused (-10). 01524_ Acquired Sub. Power Source. 01557_ Acquired 10 matter. 01586_ EXIT=FOUND 01601_ ZZ-P1E(R) emerges from the Twisted Machinery. 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