Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 11:09:33 Player: puppuppit Result: Destroyed by QH-HFQ(z) with Makeshift Spear Performance ------------- Evolutions (3) 1500 Regions Visited (17) 3400 Robots Destroyed (419) 2095 Value Destroyed (15478) 15478 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (10440) 10440 TOTAL SCORE: 33853 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7462 Follower Combat Kills 1029 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -551 Cogmind --------- Core Integrity 0/700 Matter 14/300 Energy 166/170 System Corruption 1% Temperature Cool (0) Movement Walking (140) Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer Core Analyzer Makeshift Light Armor Plating > --- WEAPON (3) ------- Slug Cannon > --- INVENTORY (10) --- Makeshift Leg Gyrokinetic Inverter High-capacity Matter Pod (0) Encrypted Comm Array Tactical Coordination Suite Kinecellerator Hacking Drone Bay (1/1) Battle Cannon Field Lobotomy Kit (1) GAL Module Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Targeting Computer Core Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Field Lobotomy Kit > --- INVENTORY -------- Coolant Injector High-capacity Matter Pod Encrypted Comm Array Kinecellerator Makeshift Hacking Suite Autogun Improved Assault Rifle Rocket Array Dirty Bomb Trap Fire Trap [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Gyrokinetic Inverter Leg Makeshift Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon KE Penetrator Energy Gun Heavy Particle Gun Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 3 | . . . . . 1 . . . . . . 2 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 307 | 8 17 5 3 6 37 16 36 18 1 23 23 11 4 55 12 9 23 Power 31 | 1 3 1 . . 7 2 5 3 . 2 1 1 . 3 1 . 1 Engine 15 | 1 2 1 . . 3 . 3 2 . . . 1 . 1 . . 1 Core 16 | . 1 . . . 4 2 2 1 . 2 1 . . 2 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 82 | 2 5 2 . 4 14 . 13 9 1 8 6 2 . 7 2 3 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . 4 Wheel 8 | 2 3 2 . . 1 . . . . . . . . . . . . Hover 69 | . 2 . . 4 13 . 13 8 1 8 6 2 . 7 2 3 . Flight 1 | . . . . . . . . 1 . . . . . . . . . Utility 61 | 3 3 . 1 1 6 4 . . . . 5 4 1 17 4 4 8 Device 24 | 2 2 . . 1 2 . . . . . . . . 6 3 1 7 Storage 12 | 1 1 . 1 . 1 . . . . . 5 1 . 2 . . . Processor 8 | . . . . . . 2 . . . . . . 1 5 . . . Hackware 9 | . . . . . 3 . . . . . . 3 . 3 . . . Protection 8 | . . . . . . 2 . . . . . . . 1 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 133 | 2 6 2 2 1 10 10 18 6 . 13 11 4 3 28 5 2 10 Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 72 | 2 4 1 2 1 8 7 . 1 . 9 7 4 2 19 4 1 . Ballistic Cannon 28 | . . . . . . 3 11 4 . 3 1 . . . . . 6 Launcher 28 | . 2 1 . . . . 6 1 . 1 3 . 1 9 1 . 3 Special Weapon 3 | . . . . . . . 1 . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 . 1 . . . . 1 . . . . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . System Corruption 10 | . . . . 10 . . . . . . . . . . . . . Parts Lost 48 | . 2 . . 5 2 2 3 10 . 4 5 . . 4 3 2 6 Power 5 | . 1 . . 1 . . . 2 . . 1 . . . . . . Propulsion 21 | . . . . 1 1 . 2 5 . 1 3 . . 2 1 2 3 Utility 5 | . 1 . . 1 1 1 . . . . . . . 1 . . . Weapon 17 | . . . . 2 . 1 1 3 . 3 1 . . 1 2 . 3 Highest Loss Streak 3 | . 1 . . 3 1 1 2 3 . 1 2 . . 2 2 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 72 70 93 99 99 97 100 96 98 86 92 99 99 99 92 Engine 3 | . 12 14 14 7 2 . 4 7 . . . 3 7 1 . . 4 Core 4 | . . . . . 6 9 4 1 9 7 8 3 . 5 7 7 2 Wheel 2 | . 23 28 28 2 . . . . . . . . . . . . . Hover 28 | . 4 . . 23 33 36 35 34 27 33 35 30 30 29 30 29 23 Device 4 | . 13 14 14 7 1 3 . . . . . . . 5 12 9 5 Storage 8 | . 14 14 14 14 9 9 9 9 9 9 9 7 7 7 7 7 7 Processor 12 | . . . . . . 10 18 18 18 18 18 15 15 17 15 15 15 Hackware 2 | . . . . . 14 . . . . . . 2 7 5 . . . Ballistic Gun 16 | . 27 27 1 14 23 21 . . 9 22 23 23 21 22 22 22 2 Ballistic Cannon 6 | . . . . . . 4 26 25 18 3 2 . . . . . 18 Peak Build Rating 65 | 9 9 8 10 15 43 44 44 41 38 53 51 55 58 61 61 65 62 Average Rating 42 | 5 7 7 7 8 35 43 39 35 37 47 46 50 54 58 57 58 54 On Entrance 34 | . 9 8 8 10 7 42 43 36 38 38 47 44 53 58 58 60 58 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 14 17 18 18 18 26 36 36 34 31 31 31 28 30 36 36 32 44 Greatest Support 80 | 20 26 20 20 20 40 36 36 42 33 46 46 46 38 39 39 40 80 Greatest Overweight (x) 3 | . 1 . . 1 1 . 1 1 1 1 . . . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 9 9 7 9 9 9 8 8 9 9 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 8 7 10 10 10 8 8 10 10 10 10 10 10 10 10 Class Distribution -------------------- 36% | Gunner 24% | Scavenger-Gunner 15% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Mutant 4% | Skirmisher 4% | Derelict-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Gunner | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Matter Collected 13968 | 267 518 473 . 126 1296 947 1631 1583 103 1281 1144 404 453 2692 335 224 491 Remotely 1097 | 160 427 473 . 37 . . . . . . . . . . . . . Salvage Created 16492 | 98 581 368 . 24 1614 1110 1403 869 94 1486 1893 692 1240 4393 223 183 221 Parts 877 | 8 54 22 . 4 85 77 78 42 6 54 128 27 8 234 10 17 23 Haulers Intercepted 24 | . 1 . . . 5 . 4 . 1 . 4 3 . 6 . . . Recyclers Shooed 10 | . . . . . 1 . 1 . . . 1 5 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . . 12 14 . Prevented 2 | . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Combat Hostiles Destroyed 290 | . 12 8 . 2 19 25 37 30 1 27 34 4 5 74 6 5 1 Guns 146 | . 5 7 . 1 19 25 . 2 . 16 22 4 3 35 2 5 . Cannons 55 | . . . . . . . 22 27 1 2 2 . . . . . 1 AOE 88 | . 7 1 . 1 . . 14 1 . 9 10 . 2 39 4 . . Classes Destroyed 23 | 2 6 . . . 3 2 2 3 . . 1 . 1 . 1 . 2 Worker 26 | . 5 . . . 5 . 6 . . . 2 1 . 7 . . . Builder 18 | . 3 . . . 4 . 2 . . . 5 . . 4 . . . Tunneler 6 | 2 1 . . . 1 . 1 . . . . . . 1 . . . Hauler 24 | . 1 . . . 5 . 4 . 1 . 4 3 . 6 . . . Recycler 27 | 1 1 2 . . 3 . 2 . . . 1 4 . 13 . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 1 . Mechanic 5 | . . . . . . . 1 . . . . . . 4 . . . Operator 5 | . . . . . 1 . . . . . . . . 4 . . . Watcher 19 | . 2 . . . 4 1 4 . . . 3 . . 5 . . . Swarmer 55 | . 6 4 . 2 3 6 5 8 . . 3 . . 11 4 3 . Cutter 2 | . . . . . . . 2 . . . . . . . . . . Grunt 135 | . 6 4 . . 8 9 17 10 1 15 16 2 . 47 . . . Brawler 10 | . . . . . . 1 3 . . 1 2 . . 3 . . . Duelist 12 | . . . . . . 1 2 3 . . 1 . . 5 . . . Protector 3 | . . . . . . . . . . . 2 . . 1 . . . Sentry 41 | . . . . . 6 5 8 4 . 5 8 1 . 4 . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . Hunter 12 | . . . . . 2 3 . . . 3 2 1 . . 1 . . Programmer 12 | . . . . . . . . 3 . 3 . . . 3 1 2 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . 5 . . . . Zionite 15 | . . . . . . . . . . . . . . . . . 15 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 11 | 2 6 3 . 1 9 6 6 4 1 10 10 5 2 11 4 3 7 Combat Bots Only 10 | . 5 3 . 1 4 6 5 4 1 10 6 2 2 9 4 3 1 Max Kills in Single Turn 6 | 1 2 2 . 1 2 2 4 1 1 3 5 1 1 6 4 1 3 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . Exploded 4 | . 2 1 . 1 . . 3 1 . 3 4 . 1 4 4 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Hostile Shots Fired 844 | . 35 26 . 17 46 66 54 105 1 68 57 34 . 185 32 35 83 Missed 298 | . 9 10 . 6 14 22 21 35 1 22 18 18 . 73 10 7 32 Damage Taken 8557 | . 277 204 . 281 460 604 886 1017 . 728 627 163 . 1346 404 424 1136 Core 1389 | . 52 36 . 130 23 76 48 174 . 64 70 25 . 347 12 48 284 Absorbed by Shields 9 | . . . . . . 9 . . . . . . . . . . . Redirected to Shielding 83 | . . . . . . 83 . . . . . . . . . . . Regen/Repaired (Parts) 628 | . . . . . 76 . . . . . 149 . . 403 . . . Core Remaining (%) 43 | 100 . . . 12 . . . . . . 17 . . . . . . Volleys Fired 927 | 13 60 26 . 25 95 88 87 87 3 90 71 31 32 154 18 14 33 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 162 | 40 50 50 . 40 138 84 144 144 115 91 122 89 101 111 94 79 162 Shots Fired 2190 | 26 118 52 . 24 279 192 199 176 9 188 194 84 82 417 43 36 71 Gun 1676 | 26 112 50 . 24 279 192 . 6 3 174 171 84 75 403 42 35 . Cannon 455 | . . . . . . . 190 169 6 9 19 . . . . . 62 Launcher 55 | . 6 2 . . . . 8 1 . 5 4 . 7 14 1 . 7 Special 4 | . . . . . . . 1 . . . . . . . . 1 2 Kinetic 2110 | 26 112 50 . 24 258 192 190 175 9 183 190 84 75 403 42 35 62 Thermal 21 | . . . . . 21 . . . . . . . . . . . . Explosive 55 | . 6 2 . . . . 8 1 . 5 4 . 7 14 1 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 4 13 11 . 11 8 11 8 9 2 17 10 8 13 12 4 8 6 Robot Miss Streak 10 | 2 3 3 . 5 4 3 10 7 2 5 4 2 4 5 3 4 5 Penetration Max 1 | . . . . . . 1 1 1 . 1 1 1 . 1 . . . Secondary Targets 19 | . . 2 . . 1 7 . . . 1 3 . . 4 . 1 . Max Gunslinging Chain 2 | . . 1 . . 1 2 . . . 1 1 . . 1 . 1 . Shots Hit Robots 1166 | 13 63 34 . 13 151 91 104 77 5 119 108 52 52 211 21 23 29 Core Hits 838 | 4 42 16 . 3 64 47 92 44 3 87 84 17 20 257 13 16 29 Critical Kills 13 | . . . . . 2 1 . . . . 3 1 . 4 . . 2 Critical Parts Destroyed 16 | 1 . . . . . . . . . 4 3 2 . 3 . . 3 Critical Strikes 61 | 1 . . . . 2 1 14 14 1 4 7 3 1 8 . . 5 Destroy 31 | 1 . . . . 2 1 . . . 4 6 3 1 8 . . 5 Blast 30 | . . . . . . . 14 14 1 . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 36197 | 147 1188 506 . 111 2525 1653 4638 2631 101 3252 3109 1194 3134 9941 603 369 1095 Guns 18042 | 147 654 445 . 111 2525 1653 . 63 48 2269 2058 1194 994 5141 371 369 . Cannons 6130 | . . . . . . . 2940 2468 53 96 224 . . . . . 349 Explosions 12025 | . 534 61 . . . . 1698 100 . 887 827 . 2140 4800 232 . 746 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 23961 | 147 654 445 . 111 2314 1653 2940 2531 101 2365 2282 1194 994 5141 371 369 349 Thermal 323 | . . . . . 211 . . . . . . . . 112 . . . Explosive 11880 | . 534 61 . . . . 1698 100 . 887 827 . 2140 4655 232 . 746 Electromagnetic 33 | . . . . . . . . . . . . . . 33 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 2 2 2 13 5 5 11 12 12 12 14 . 28 28 28 29 29 Average Corruption 14 | . 1 2 2 12 3 5 7 11 12 12 12 . 14 28 28 28 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 516 | . 9 8 5 19 17 27 35 52 4 52 45 . 8 146 40 48 1 Message Errors 115 | . 1 4 1 6 2 7 9 11 . 4 10 . 2 28 12 18 . Matter Fused 113 | . 2 3 . 5 4 4 6 19 3 7 14 . . 37 5 4 . Heat Flow Errors 45 | . . . . . . 3 6 3 . 8 5 . . 10 3 6 1 Energy Discharges 65 | . 1 1 2 2 5 3 4 4 1 9 6 . 2 16 6 3 . Parts Rejected 12 | . . . . . . 1 1 . . 2 . . 1 6 . 1 . Parts Fused 5 | . . . . 1 . . . . . 1 . . . 2 . 1 . Data Loss (minor) 56 | . 1 . 1 3 2 3 4 4 . 8 2 . 2 17 4 5 . Data Loss (major) 19 | . 1 . 1 . 2 1 2 . . 1 2 . 1 3 2 3 . Misfires 17 | . . . . . 1 2 . 2 . 4 1 . . 4 2 1 . Alerts 10 | . 1 . . . 1 1 1 2 . 1 . . . 3 . . . Misdirections 4 | . . . . . . . . 1 . . 1 . . 1 . 1 . Weapon Failures 55 | . 2 . . 2 . 2 2 6 . 7 4 . . 19 6 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 254 | . 6 . . . . . 39 64 . . 4 . . 135 . . 6 Projectiles 90 | . . . . . . . 39 51 . . . . . . . . . Explosions 164 | . 6 . . . . . . 13 . . 4 . . 135 . . 6 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . 19 9 . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . 18 8 . . . . . . . . 3 Secondary 2 | . . . . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 525 | . . . . . . . 74 32 . 8 20 . . 53 80 . 258 Shots 24 | . . . . . . . 3 2 . 1 1 . . 2 3 . 12 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 560 | . 8 2 . 2 162 296 388 352 84 332 484 330 236 487 243 560 516 Average Temperature 102 | . 3 1 . 2 47 82 106 88 40 115 122 125 77 87 99 104 165 Received Heat Transfer 2196 | . 93 78 . . 180 207 189 270 . 252 279 9 . 525 . 12 102 Effects 49 | . . . . . . . 3 3 . 5 11 4 . 6 . 4 13 Shutdowns 5 | . . . . . . . . . . . 2 . . 1 . 1 1 Energy Bleed 14 | . . . . . . . 3 . . 1 1 1 . 1 . 1 6 Interference 26 | . . . . . . . . 3 . 4 8 3 . 3 . . 5 Short Circuit 3 | . . . . . . . . . . . . . . 1 . 2 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . . . 1 Heat Transferred 457 | . . . . . 407 . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Peak Influence 2778 | 15 269 356 . 30 343 1222 1827 2729 1371 1964 1919 1289 423 2778 . . . Initial 1329 | . 9 43 . . . 222 595 1190 1329 891 957 1100 382 289 . . . Average 1011 | 6 118 189 . 8 156 848 1276 2048 1347 1387 1439 1139 412 1128 . . . Maximum Alert Level 5 | . 1 1 . . 1 4 5 5 4 5 5 4 2 5 . . . Low Security (%) 18 | 100 73 69 . 100 63 . . . . . . . . . . . . Level 1 8 | . 26 30 . . 36 11 . . . . . . 19 5 . . . Level 2 11 | . . . . . . 24 6 . . . . . 80 33 . . . Level 3 11 | . . . . . . 30 23 . . 14 14 8 . 17 . . . Level 4 30 | . . . . . . 33 61 17 100 62 52 91 . 19 . . . Level 5 16 | . . . . . . . 8 82 . 23 26 . . 8 . . . High Security 3 | . . . . . . . . . . . 6 . . 14 . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 1 . . 5 . 10 . . . 7 5 . 24 . . . Investigation 20 | . 2 1 . . 3 . 6 . . . 2 . . 6 . . . Extermination 2 | . . . . . . . . . . . . . . 2 . . . Reinforcement 16 | . . . . . 1 . 3 . . . 3 2 . 7 . . . Assault 14 | . . . . . . . 1 . . . 2 2 . 9 . . . Garrison 2 | . . . . . 1 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . 2 . . . Haulers Reinforced 5 | . . . . . . . . . . . . 2 . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Distress Signals 11 | . 2 . . . 1 . 4 . . . 2 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 17 13 . 7 34 27 52 42 1 26 40 4 4 95 7 9 36 Peak Tracking Total 10 | . 5 3 . 4 4 3 7 5 1 6 6 2 2 10 4 4 6 Tactical Retreats 14 | . . . . . 1 . 4 4 . 1 . . . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Traps Triggered 30 | . . . . . 1 4 4 5 . 7 2 1 . 6 . . . Indirectly 3 | . . . . . . . . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . 5 . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . Reused 8 | . . 1 . . 1 4 . . . . . . . . 1 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 14 | . . 4 . . . 5 1 . . . . . . . 3 1 . Triggered 10 | . . 1 . 1 1 4 . . . . . . . . 1 2 . Most Traps Carried 3 | . . 2 1 . . 2 1 . . . . . . . 1 3 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Machines Disabled 68 | . 2 . . . 3 9 8 10 . 10 7 1 . 18 . . . Max in Single Turn 4 | . 1 . . . 1 1 2 2 . 2 2 1 . 4 . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Garrison Relay 13 | . . . . . . 4 . 5 . 4 . . . . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Machines Accessed 93 | . 7 1 5 . 13 3 16 5 2 3 12 3 . 22 1 . . Terminals 62 | . 7 1 . . 10 3 11 5 . 3 10 1 . 11 . . . Fabricators 7 | . . . . . . . . . . . . 1 . 6 . . . Repair Stations 7 | . . . . . 2 . 2 . . . 1 . . 2 . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . 1 . 1 . . 2 . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . Total Hacks 321 | . 27 4 50 . 48 9 50 6 3 5 35 8 . 75 1 . . Successful 174 | . 10 1 50 . 23 1 20 4 2 1 16 5 . 40 1 . . Failed 143 | . 16 3 . . 24 8 29 2 1 4 18 3 . 35 . . . Catastrophic 33 | . 2 1 . . 1 1 5 1 1 2 9 2 . 8 . . . Database Lockouts 4 | . 1 . . . 1 . 1 . . . 1 . . . . . . Manual 76 | . 12 4 1 . 11 . 17 . . . 19 1 . 11 . . . Terminals 175 | . 27 4 . . 34 9 32 6 . 5 26 1 . 31 . . . Fabricators 24 | . . . . . . . . . . . . 5 . 19 . . . Repair Stations 38 | . . . . . 13 . 9 . . . 3 . . 13 . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . Scanalyzers 25 | . . . . . . . 6 . 2 . 6 . . 11 . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . . 2 . 1 . . . Terminal Hacks 110 | . 10 1 50 . 15 1 9 4 . 1 9 . . 9 1 . . Record 53 | . . . 49 . 2 . 1 . . . 1 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 12 | . 3 1 . . 2 . 4 . . . . . . 2 . . . Prototype ID Bank 11 | . 3 . . . 2 . 3 . . . 1 . . 2 . . . Open Door 2 | . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 2 . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . Reprogram Traps 2 | . . . . . 2 . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . . . . 5 . 12 . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . Load Schematic 8 | . . . . . . . . . . . . 2 . 6 . . . Build 7 | . . . . . . . . . . . . 2 . 5 . . . Repair Station Hacks 23 | . . . . . 7 . 5 . . . 2 . . 9 . . . Scan Component 14 | . . . . . 4 . 4 . . . 1 . . 5 . . . Repair 9 | . . . . . 3 . 1 . . . 1 . . 4 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 19 | . . . . . . . 4 . 1 . 5 . . 9 . . . Insert Component 9 | . . . . . . . 2 . 1 . 2 . . 4 . . . Analyze 10 | . . . . . . . 2 . . . 3 . . 5 . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 7 1 . . 11 3 16 2 2 3 12 3 . 20 . . . Full Trace Events 28 | . 4 1 . . 3 3 7 1 . 1 2 . . 6 . . . Feedback Events 3 | . 2 . . . 1 . . . . . . . . . . . . Corruption 3 | . 2 . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . . 3 Robots Built 10 | . . . . . . . . . . . . 2 . 8 . . . Authchips 4 | . . . . . . . . . . . . 2 . 2 . . . Time 522 | . . . . . . . . . . . . 116 . 406 . . . Total Robot Build Rating 30 | . . . . . . . . . . . . 6 . 24 . . . Part Schematics Acquired 19 | . . . . . . . 1 . . . 2 . . 3 . . 13 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . 8 . . . Parts Repaired 9 | . . . . . 3 . 1 . . . 1 . . 4 . . . Time 482 | . . . . . 108 . 70 . . . 56 . . 248 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . 1 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . 2 . 1 . 2 . . 4 . . . Part Schematics Acquired 6 | . . . . . . . 1 . . . 2 . . 3 . . . Parts Damaged 2 | . . . . . . . 1 . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . 14 . 24 . 18 . . . . . . . Machine Destruction 56 | . . . . . . 14 . 24 . 18 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Total Allies 22 | . . 1 . 3 . . 1 3 . . . 2 1 8 . 1 2 Largest Group 3 | . . 1 . 3 3 . 1 3 . . . 2 2 3 . 1 3 Highest-Rated Group 160 | . . 31 . 40 40 . 90 90 . . . 52 57 63 . 85 160 Highest-Rated Ally 90 | . . 31 . 16 16 . 90 90 . . . 26 31 21 . 85 85 Total Orders 10 | . . . . . . . . . . . . 6 4 . . . . STAY 5 | . . . . . . . . . . . . 3 2 . . . . FOLLOW 5 | . . . . . . . . . . . . 3 2 . . . . Ally Attacks 208 | . . 12 . . 22 . 5 29 . . . . 9 89 . . 42 Total Damage 5269 | . . 210 . . 211 . 176 1069 . . . . 151 1708 . . 1744 Kills 51 | . . 3 . . 3 . 2 12 . . . . . 17 . . 14 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Field Lobotomies 4 | . . . . . . . 1 . . . . . . . . 1 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Robot Analysis Total 12 | . 3 1 . . 2 . 4 . . . . . . 2 . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . . . . 3 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Turns Passed 14659 | 74 678 547 374 466 1113 1006 1257 1233 104 1156 1042 439 234 2356 707 835 1038 Spaces Moved 16017 | 30 586 555 454 508 1081 1353 1404 1015 65 975 1106 317 259 2995 1131 1079 1104 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 73 | . . . . . . . . . . . . . . . . . 73 Wheels 1596 | 28 477 555 454 82 . . . . . . . . . . . . . Hover 14346 | . 109 . . 426 1081 1353 1404 1015 65 975 1106 317 259 2995 1131 1079 1031 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 56 80 80 56 45 45 45 53 66 55 55 48 48 48 50 50 53 Average Speed 59 | 78 78 80 80 76 59 45 53 59 124 71 57 60 48 49 50 61 75 Slowest Speed 280 | 80 115 80 80 116 116 45 131 147 147 147 64 64 48 104 50 108 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 75 | 4 93 90 91 97 83 85 94 92 11 90 79 8 94 65 95 97 87 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 6 | . . . 1 2 . . . . . . . . . . 1 . 2 Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . 1 . . . . 1 . Scrap Searched 12 | . . 1 . 2 . . . . . . . . . . 4 2 3 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 1310 | . 31 13 . . . 4 416 93 3 111 139 4 115 324 22 . 35 Melee . | . . . . . . . . . . . . . . . . . . Projectile 194 | . . . . . . 4 88 . 3 8 38 4 7 36 . . 6 AOE 1113 | . 31 13 . . . . 328 93 . 103 101 . 108 285 22 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Total 19334 | 53 694 612 469 565 1408 1635 1730 1482 81 1254 1345 497 294 3523 1233 1219 1240 Wait 1571 | . 6 2 . 22 144 106 177 224 11 122 127 127 . 290 51 104 58 Move 16002 | 29 585 554 453 507 1080 1351 1404 1014 65 974 1105 317 258 2994 1130 1078 1104 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 128 | 3 12 9 4 1 19 13 8 4 . 9 7 4 . 14 9 6 6 Fast Attach 111 | 7 6 . . 2 20 5 16 4 . 6 4 3 1 19 3 3 12 Attach 50 | . 4 . 2 2 4 3 1 10 1 3 4 3 1 7 2 2 1 Detach 35 | . 3 . 2 2 2 1 1 4 1 2 3 1 . 8 . 1 4 Swap 147 | 1 7 5 1 2 13 8 19 4 . 14 16 5 2 29 7 4 10 Drop 160 | . 11 12 7 2 31 17 16 1 . 13 8 6 . 8 10 6 12 Fire 927 | 13 60 26 . 25 95 88 87 87 3 90 71 31 32 154 18 14 33 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . 37 . 52 . 20 . . . . . . . Rewire 79 | . . . . . . . . 78 . 1 . . . . . . . Trap 15 | . . 4 . . . 6 1 . . . . . . . 3 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 14) 249 | -10/Materials | Central database locked down 252 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 470 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Build established: Scavenger-Mutant 753 | -10/Materials | Entered Mines 754 | -10/Mines | Assembled infested the area 831 | -10/Mines | Found a hidden stash of uninstalled traps 950 | -10/Mines | Received a Mining Laser from a helpful Derelict 953 | -10/Mines | Discovered new exit (range 6) 964 | -10/Mines | Learned 2 Materials zone layouts 1166 | -10/Mines | Discovered new exit (range 10) 1296 | -10/Mines | Discovered new exit (range 5) 1300 | -10/Mines | Entered Exiles 1327 | -10/Exiles | Met 8R-AWN 1340 | -10/Exiles | Met EX-HEX 1385 | -10/Exiles | Met EX-DEC 1406 | -10/Exiles | Visited The Gauntlet 1501 | -10/Exiles | Learned location of Zion (-7) 1515 | -10/Exiles | Met EX-BIN 1526 | -10/Exiles | Aligned with FarCom system 1527 | -10/Exiles | Given EX-Vault access code 1563 | -10/Exiles | Opened EX-Vault 1567 | -10/Exiles | Found Field Lobotomy Kit 1584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1660 | -10/Exiles | Discovered new exit (range 14) 1674 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1674 | -10/Exiles | Entered Mines 1699 | -9/Mines | Core integrity fell below 50% 1708 | -9/Mines | Met a Derelict bent on vengeance 1709 | -9/Mines | System corruption reached 10% 1729 | -9/Mines | Lost 3 parts (1n2w) 1793 | -9/Mines | Discovered new exit (range 12) 1925 | -9/Mines | Discovered new exit (range 3) 1929 | -9/Mines | Core integrity fell below 20% 1948 | -9/Mines | Learned location of Recycling (-9) 1959 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1960 | -9/Mines | Found Prototype Device 1960 | -9/Mines | Identified Exp. Sensor Array 1985 | -9/Mines | Learned location of Storage (-9) 2015 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2140 | -9/Mines | Entered Materials 2140 | -8/Materials | Accompanied by 3 allies 2140 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2186 | -8/Materials | Identified exit to Garrison 2212 | -8/Materials | Garrison activated, responded to threat 2306 | -8/Materials | Lost 3 allies 2351 | -8/Materials | Repaired Imp. Hover Unit 2379 | -8/Materials | Repaired Hover Unit 2431 | -8/Materials | Repaired Cmb. Airjet 2527 | -8/Materials | Build established: Scavenger-Skirmisher 2763 | -8/Materials | Discovered new exit (range 4) 2891 | -8/Materials | Central database locked down 3109 | -8/Materials | Discovered new exit (range 15) 3253 | -8/Materials | Entered Garrison 3333 | -8/Garrison | Triggered checkpoint 3368 | -8/Garrison | Garrison Relay disabled 3411 | -8/Garrison | Triggered checkpoint 3439 | -8/Garrison | Discovered new exit (range 12) 3461 | -8/Garrison | Triggered checkpoint 3488 | -8/Garrison | Garrison Relay disabled 3494 | -8/Garrison | Build established: Skirmisher 3583 | -8/Garrison | Triggered checkpoint 3606 | -8/Garrison | Triggered checkpoint 3697 | -8/Garrison | Garrison Relay disabled 3820 | -8/Garrison | Discovered new exit (range 12) 3995 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Discovered new exit (range 12) 4213 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4259 | -8/Garrison | Entered Materials 4264 | -8/Materials | Found Prototype Launcher 4264 | -8/Materials | Identified Rocket Array 4277 | -8/Materials | Found Faulty Rocket Array 4382 | -8/Materials | Build established: Gunner 4746 | -8/Materials | Discovered new exit (range 5) 4964 | -8/Materials | Discovered new exit (range 4) 5008 | -8/Materials | Crushed by falling debris 5008 | -8/Materials | System corruption reached 10% 5059 | -8/Materials | First assault squad dispatched 5163 | -8/Materials | Found Rocket Array 5263 | -8/Materials | Central database locked down 5385 | -8/Materials | Build established: Scavenger-Gunner 5404 | -8/Materials | Repaired Broken Cmb. Airjet? 5464 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5516 | -8/Materials | Identified exit to Garrison 5516 | -8/Materials | Entered Garrison 5516 | -8/Garrison | Accompanied by 1 ally 5532 | -8/Garrison | Triggered checkpoint 5583 | -8/Garrison | Garrison Relay disabled 5680 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Spotted B-75 Beast 5749 | -8/Garrison | Destroyed B-75 Beast 5776 | -8/Garrison | Garrison Relay disabled 6029 | -8/Garrison | Phase Generator disabled 6116 | -8/Garrison | Triggered checkpoint 6174 | -8/Garrison | Garrison Relay disabled 6182 | -8/Garrison | Triggered checkpoint 6224 | -8/Garrison | Learned Materials security intel 6236 | -8/Garrison | Discovered new exit (range 5) 6236 | -8/Garrison | Discovered new exit (range 76) 6236 | -8/Garrison | Discovered new exit (range 79) 6236 | -8/Garrison | Discovered new exit (range 73) 6430 | -8/Garrison | Garrison Relay disabled 6454 | -8/Garrison | Triggered checkpoint 6473 | -8/Garrison | Core integrity fell below 50% 6610 | -8/Garrison | Lost 3 parts (1p1n1w) 6697 | -8/Garrison | Garrison Relay disabled 6718 | -8/Garrison | Triggered checkpoint 6749 | -8/Garrison | Entered Materials 6853 | -8/Materials | Identified exit to Garrison 6853 | -8/Materials | Entered Garrison 6987 | -8/Garrison | Triggered checkpoint 6992 | -8/Garrison | Triggered checkpoint 7011 | -8/Garrison | Triggered checkpoint 7040 | -8/Garrison | Destroyed 10 combat bots 7200 | -8/Garrison | Discovered new exit (range 10) 7258 | -8/Garrison | Garrison Relay disabled 7493 | -8/Garrison | Garrison Relay disabled 7515 | -8/Garrison | Discovered new exit (range 15) 7599 | -8/Garrison | Triggered checkpoint 7714 | -8/Garrison | Discovered new exit (range 10) 7742 | -8/Garrison | Phase Generator disabled 7774 | -8/Garrison | Garrison Relay disabled 7809 | -8/Garrison | Triggered checkpoint 7871 | -8/Garrison | Triggered checkpoint 7889 | -8/Garrison | Garrison Relay disabled 8009 | -8/Garrison | Entered Materials 8274 | -8/Materials | Discovered new exit (range 10) 8409 | -8/Materials | First assault squad dispatched 8448 | -8/Materials | Repaired KE Penetrator? 8521 | -8/Materials | Discovered new exit (range 16) 8695 | -8/Materials | Central database locked down 8884 | -8/Materials | Core integrity fell below 20% 8979 | -8/Materials | High security lockdown imminent 9051 | -8/Materials | Entered Factory 9051 | -7/Factory | Evolved 2 slots: Utility x2 9108 | -7/Factory | Discovered new exit (range 15) 9174 | -7/Factory | Fabricated O-24 Administrator (x1) 9235 | -7/Factory | Fabricated O-24 Administrator (x1) 9431 | -7/Factory | Garrison activated, responded to threat 9451 | -7/Factory | First assault squad dispatched 9490 | -7/Factory | Sucked down chute 9490 | -7/Factory | Entered Waste 9491 | -7/Waste | Met a frightened Derelict 9496 | -7/Waste | Spotted C-40 Crusher 9499 | -7/Waste | Spotted C-40 Crusher 9504 | -7/Waste | Destroyed C-40 Crusher 9505 | -7/Waste | EMP discharged 9530 | -7/Waste | 2 allies followed down the chute 9536 | -7/Waste | Destroyed C-40 Crusher 9539 | -7/Waste | Spotted C-40 Crusher 9541 | -7/Waste | Destroyed C-40 Crusher 9547 | -7/Waste | Spotted C-40 Crusher 9559 | -7/Waste | Build established: Gunner 9574 | -7/Waste | Destroyed C-40 Crusher 9584 | -7/Waste | Spotted C-40 Crusher 9605 | -7/Waste | EMP discharged 9605 | -7/Waste | System corruption reached 10% 9618 | -7/Waste | Discovered new exit (range 16) 9678 | -7/Waste | Spotted C-40 Crusher 9694 | -7/Waste | Destroyed C-40 Crusher 9705 | -7/Waste | EMP discharged 9724 | -7/Waste | Entered Factory 9840 | -7/Factory | Discovered new exit (range 15) 10054 | -7/Factory | Fabricated H-55 Commando? 10061 | -7/Factory | Discovered new exit (range 14) 10166 | -7/Factory | Repaired Broken KE Penetrator 10175 | -7/Factory | Fabricated H-55 Commando? 10228 | -7/Factory | Repaired KE Penetrator 10276 | -7/Factory | Repaired Gauss Rifle 10349 | -7/Factory | Repaired Rocket Array 10463 | -7/Factory | Fabricated Weapon Cycler? 10589 | -7/Factory | Fabricated H-55 Commando? 11076 | -7/Factory | Discovered new exit (range 15) 11317 | -7/Factory | Fabricated H-55 Commando? 11724 | -7/Factory | First assault squad dispatched 11733 | -7/Factory | High security lockdown imminent 11813 | -7/Factory | High security lockdown engaged 11860 | -7/Factory | Core integrity fell below 50% 11880 | -7/Factory | Destroyed 9 combat bots 11980 | -7/Factory | Destroyed 9 combat bots 12077 | -7/Factory | Identified exit to Lower Caves 12080 | -7/Factory | Entered Lower Caves 12101 | -7/Lower Caves | Met a Warlord Commander 12102 | -7/Lower Caves | Learned location of Warlord (-4) 12103 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12109 | -7/Lower Caves | Found Unknown Device 12109 | -7/Lower Caves | Identified Encrypted Comm Array 12415 | -7/Lower Caves | Learned Factory stockpile data 12522 | -7/Lower Caves | Identified exit to Lower Caves 12787 | -7/Lower Caves | Entered another Lower Caves area 12821 | -7/Lower Caves | Discovered new exit (range 11) 12884 | -7/Lower Caves | Spotted B-75 Beast 12997 | -7/Lower Caves | Encountered a Warlord checkpoint 13337 | -7/Lower Caves | Discovered new exit (range 14) 13457 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 13500 | -7/Lower Caves | Build established: Scavenger-Mutant 13622 | -7/Lower Caves | Entered Zion 13622 | -7/Zion | Accompanied by 1 ally 13639 | -7/Zion | Given A8's code to call for help 13641 | -7/Zion | System corruption cleaned by Quarantine Array 13719 | -7/Zion | Discovered new exit (range 13) 13725 | -7/Zion | Learned 8 Factory zone layouts 13880 | -7/Zion | Found GAL Module 14007 | -7/Zion | Given the Hacking Drone Bay 14007 | -7/Zion | Found Prototype Device 14011 | -7/Zion | Identified Hacking Drone Bay 14252 | -7/Zion | Rebuked by Imprinter 14262 | -7/Zion | Assimilated H1-Y4L(M) with FLK Orb 14263 | -7/Zion | Attacked by Zionites 14265 | -7/Zion | Assimilated K6-I32(M) with FLK Orb 14317 | -7/Zion | Build established: Derelict-Gunner 14335 | -7/Zion | Core integrity fell below 20% 14660 | -7/Zion | Destroyed by QH-HFQ(z) with Makeshift Spear Last Messages --------------- 14613_ Slug Cannon temporarily disabled. 14621_ QH-HFQ(z) heat short circuits Unknown Energy Gun. 14622_ QH-HFQ(z) heat damages Nuclear Core. 14622_ QH-HFQ(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 14623_ QH-HFQ(z) heat damages Unknown Device. 14624_ QH-HFQ(z) heat short circuits Mak. Leg. 14633_ YJ-NAB(z) destroyed. 14635_ CV-67Y(z) destroyed. 14639_ JO-MT0(z) pulls a Mak. Sword out of the Twisted Machinery. 14640_ HV Slug penetrates TK-ILJ(z). 14640_ TK-ILJ(z) suffers critical hit (Destroy). 14640_ Destroyed Mak. Power Source. 14645_ QH-HFQ(z) heat damages Mak. Shrapnel Gun. 14646_ QH-HFQ(z) heat damages Nuclear Core, Unknown Energy Gun. 14650_ Acquired 18 matter. 14652_ QH-HFQ(z) pulls a Mak. Sword out of the Twisted Machinery. 14654_ HV Slug penetrates Wall. 14655_ QH-HFQ(z) pulls a Mak. Spear out of the Twisted Machinery. 14658_ Bore Cannon destroyed. 14660_ Critical hit (Impale). 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"""#""" """ | | "" % """##"" * """##""" "" | | & % """"#""""""""""###""" "" "# | | = * ""###"""#""""#?#"" """""# | | % % = """##"######"#??""" """#""" | | * " """####?????##???#"""#"""## | | " * = " """##?????????????"""##"??? | | " = ""%"" """##????????????####????? | | """ """"""" " """#????????????????????? | | ##""" "#""""" " """????????????????????? | | ##""" " """""" " ""#????????????????????? | | ##"" " "#"" "" ""##????????????????????? | | #"" "" "" ""#?????????????????????? | | """ "" "" " "#"?????????????????????? | | " * "" " " ""##????????????????????? | | [ ! " " """#????????????????????? | | ! * "##????????????????????? | | [ !/ ""#????????????????????? | | """""##????????????????????? | | """"""#?????????????????????? | | "" """###??????????????????????? | | """" "" "" """"#???????????????????????? | | """##"" "" #"###??????????????????#####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Corruption Block 8 Armor Coverage 150 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 14 Core Analysis 6 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed KE Penetrator | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Rocket Array | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked M-28 Smith | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked I-25 Savior | -8/Materials | Hacked K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Authchip O-24 Administrator | x1 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory Weapon Cycler | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory H-55 Commando | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Infiltrator Just What I Needed Unlikely Earthworm Challenges ------------ None Game ------ Seed FrostBackupRegenerator Manual? 0 Play Time 03:15:45 Cumulative 12.5 hours Start 2024.12.29 @ 07:44:13 End 2024.12.29 @ 11:09:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5552bfd8-feef-4f9a-bdf1-ea051fa989da