Cogmind - Beta 12 *** ADVENTURER MODE // 2023.08.11 @ 01:24:26 Player: Roxy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2613) 2613 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 6626 Bonus ------- High Alert Combat Kills 143 Cogmind --------- Core Integrity 0/850 Matter 117/300 Energy 96/100 System Corruption 2% Temperature Cool (0) Movement Hovering (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Aerolev Unit > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heat Sink Sensor Array Target Analyzer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Scrap Engine Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Particle Gun Particle Cannon Heavy Machine Gun Shock Maul > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Heat Sink Sensor Array Target Analyzer EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Improved Grenade Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Shock Maul Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 2 . . 4 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 2 . . . 1 . Utility 2 | . . . 1 . . 1 . Weapon 2 | . . . 1 . . 1 . Parts Attached 56 | 6 . 12 5 14 2 15 2 Power 8 | 1 . 1 1 2 . 3 . Engine 6 | 1 . 1 1 1 . 2 . Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 18 | 2 . 6 2 5 . 3 . Treads . | . . . . . . . . Leg 15 | 2 . 6 2 5 . . . Wheel . | . . . . . . . . Hover 3 | . . . . . . 3 . Flight . | . . . . . . . . Utility 9 | 1 . 2 2 2 1 1 . Device 3 | . . . 1 1 1 . . Storage 2 | 1 . 1 . . . . . Processor 3 | . . . 1 1 . 1 . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 . 3 . 5 1 8 2 Energy Gun 11 | 2 . 3 . 3 1 1 1 Energy Cannon 4 | . . . . 1 . 2 1 Ballistic Gun 3 | . . . . . . 3 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 . 2 . Parts Lost 42 | . . 7 . 15 3 14 3 Power 6 | . . 1 . 2 . 3 . Propulsion 16 | . . 5 . 8 1 2 . Utility 4 | . . . . 2 . 1 1 Weapon 16 | . . 1 . 3 2 8 2 Highest Loss Streak 5 | . . 2 . 5 2 5 3 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 67 | . 85 90 79 81 52 39 19 Engine 8 | . 14 10 9 4 9 8 . Core 1 | . . . . 4 . . . Leg 18 | . 28 40 31 24 5 . . Device 4 | . . . 2 5 8 6 2 Storage 8 | . 14 11 9 9 9 5 . Processor 3 | . . . 2 9 . 1 . Protection 1 | . . 5 6 . . . . Energy Gun 14 | . 28 21 18 16 10 4 6 Impact Weapon 5 | . . . . 8 9 4 . Naked Turns . | . . . . . . . . Heaviest Build 52 | 10 10 28 30 35 36 52 . Greatest Support 53 | 20 20 43 53 53 13 18 . Greatest Overweight (x) 17 | . . . . 11 11 17 . Average Overweight (x) 1 | . . . . . 3 7 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 14 | 6 8 14 15 15 15 14 5 Most Carried 15 | 6 8 15 15 15 14 14 4 Average Carried 10 | 3 6 11 14 12 11 9 3 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 15 | 2 8 15 14 12 11 5 3 Class Distribution -------------------- 93% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Rec Fac Low Matter Collected 838 | 232 28 105 15 263 10 185 . Remotely . | . . . . . . . . Salvage Created 3097 | . 94 897 102 1506 104 394 . Parts 140 | . 6 49 2 54 6 23 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 68 | . 2 25 2 28 2 9 . Melee 4 | . . . . 2 . 2 . Guns 56 | . 2 25 1 22 2 4 . Cannons 1 | . . . . . . 1 . AOE 1 | . . . . 1 . . . Classes Destroyed 10 | . 1 4 1 2 . 2 . Worker 3 | . . . . 2 . 1 . Hauler 1 | . . . . 1 . . . Operator 1 | . . 1 . . . . . Watcher 5 | . . 2 . 2 . 1 . Swarmer 19 | . . 11 . 4 . 4 . Grunt 25 | . 2 7 . 14 . 2 . Sentry 19 | . . 7 . 10 2 . . Hunter 2 | . . . 2 . . . . Programmer 2 | . . . . . . 2 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 5 | . 1 5 2 5 1 4 . Combat Bots Only 5 | . 1 5 2 5 1 4 . Max Kills in Single Turn 2 | . 1 2 1 2 1 1 . Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . 1 . . . Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Damage Taken 5677 | . 33 915 78 1830 154 2254 413 Core 1520 | . . 154 7 447 59 680 173 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 10 | . . 9 1 . . . . Core Remaining (%) 66 | 100 100 61 . . 6 . . Volleys Fired 235 | . 9 81 6 93 11 35 . Largest 3 | . 2 2 2 2 2 3 . Hottest 163 | . 80 122 122 124 121 163 . Shots Fired 462 | . 18 161 12 169 13 89 . Gun 438 | . 18 161 12 165 13 69 . Cannon 24 | . . . . 4 . 20 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 74 | . . . . . . 74 . Thermal 375 | . 18 161 12 158 12 14 . Explosive . | . . . . . . . . Electromagnetic 13 | . . . . 11 1 1 . Robot Hit Streak 62 | . 7 17 20 62 21 31 . Robot Miss Streak 3 | . 2 2 . 2 . 3 . Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 5 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 391 | . 13 125 12 148 13 80 . Core Hits 138 | . 5 47 3 56 4 23 . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . . 1 . 3 . Critical Strikes 26 | . . 1 2 18 1 4 . Burn 21 | . . 1 2 16 1 1 . Destroy 1 | . . . . . . 1 . Smash 4 | . . . . 2 . 2 . Melee Attacks 11 | . . . . 3 . 8 . Impact 11 | . . . . 3 . 8 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6566 | . 147 1516 211 2746 194 1752 . Guns 5398 | . 147 1516 206 2314 194 1021 . Cannons 464 | . . . . 62 . 402 . Explosions 244 | . . . . 203 . 41 . Melee 453 | . . . . 167 . 286 . Ramming 7 | . . . 5 . . 2 . Kinetic 1175 | . . . . . . 1175 . Thermal 4777 | . 147 1516 206 2455 184 269 . Explosive . | . . . . . . . . Electromagnetic 154 | . . . . 124 10 20 . Impact 453 | . . . . 167 . 286 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 . . 1 2 2 2 Average Corruption 1 | . 1 . . 1 1 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . 1 . . 2 6 8 1 Message Errors 4 | . . . . . 2 2 . Matter Fused 3 | . . . . . 1 2 . Heat Flow Errors 3 | . . . . . 2 1 . Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 2 | . . . . . 1 1 . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 225 | . . . . 53 . 172 . Projectiles 16 | . . . . . . 16 . Explosions 19 | . . . . . . 19 . Melee 190 | . . . . 53 . 137 . Knockbacks 3 | . . . . . . 3 . Impact . | . . . . . . . . Kinetic 3 | . . . . . . 3 . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . . . . 35 . 36 . Shots 2 | . . . . 1 . 1 . Rammed 1 | . . . . . . 1 . Targets Rammed 2 | . . . 1 . . 1 . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 570 | . 78 291 210 570 216 268 . Average Temperature 95 | . 29 58 111 142 73 68 . Received Heat Transfer 1680 | . 24 366 . 963 63 264 . Effects 18 | . . . . 17 . 1 . Shutdowns 2 | . . . . 2 . . . Energy Bleed 3 | . . . . 2 . 1 . Interference 4 | . . . . 4 . . . Matter Decay 2 | . . . . 2 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 3 | . . . . 3 . . . Damage (major) 1 | . . . . 1 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . Impact Corruptions 6 | . . . . 1 . 5 . Robots Melted 4 | . . . 1 3 . . . Combat Hostiles 4 | . . . 1 3 . . . Parts Melted 28 | . . 7 . 20 1 . . Heat Transferred 11856 | . 325 3524 592 6329 518 568 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Peak Influence 533 | . 124 533 237 492 85 147 . Initial 147 | . . 44 147 85 85 57 . Average 188 | . 68 333 211 325 55 43 . Maximum Alert Level 2 | . . 2 1 2 . . . Low Security (%) 56 | 100 100 15 30 12 100 100 . Level 1 26 | . . 45 69 52 . . . Level 2 17 | . . 38 . 34 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 1 1 3 . 5 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . . 1 1 3 . 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Distress Signals 8 | . . 2 . 4 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 7 35 4 32 2 18 3 Peak Tracking Total 7 | . 3 6 2 7 1 5 3 Tactical Retreats 5 | . 1 2 . 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Traps Triggered 1 | . . . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Rec Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Machines Accessed 20 | . 4 5 . 8 1 2 . Terminals 18 | . 4 5 . 7 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 44 | . 11 12 . 14 3 4 . Successful 21 | . 5 3 . 10 . 3 . Failed 23 | . 6 9 . 4 3 1 . Catastrophic 4 | . . 3 . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 38 | . 11 12 . 11 . 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 19 | . 5 3 . 8 . 3 . Part Schematic 1 | . . . . 1 . . . Robot Analysis 2 | . 1 . . 1 . . . Open Door 3 | . . . . 3 . . . Terminal Index 1 | . 1 . . . . . . Garrison Index 1 | . . . . . . 1 . Alert Level 1 | . . . . . . 1 . Security Status 1 | . . 1 . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . Zone Layout 6 | . 2 1 . 2 . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 12 | . 3 5 . 2 1 1 . Full Trace Events 3 | . 1 1 . . 1 . . Feedback Events 2 | . 1 . . . 1 . . Corruption 2 | . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -------- Run | Jun Mat Mat Mat Sto Rec Fac Low Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 100 | . . . . 100 100 . . Highest-Rated Ally 100 | . . . . 100 100 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Mat Mat Sto Rec Fac Low Robot Analysis Total 2 | . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Rec Fac Low Turns Passed 5062 | 46 376 915 166 1484 692 1355 28 Spaces Moved 1989 | 37 235 443 110 696 200 268 . Core 307 | 15 . . . 22 41 229 . Treads . | . . . . . . . . Legs 1643 | 22 235 443 110 674 159 . . Wheels . | . . . . . . . . Hover 39 | . . . . . . 39 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 260 50 . Average Speed 197 | 91 120 120 120 162 329 430 . Slowest Speed 900 | 120 120 120 120 600 600 900 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 49 51 11 81 43 9 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . . . . 12 . 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 16 | . . . . 12 . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Mat Mat Sto Rec Fac Low Total 2668 | 48 311 666 132 875 225 383 28 Wait 317 | . 62 107 6 57 11 48 26 Move 1982 | 36 234 442 109 695 199 267 . Hop . | . . . . . . . . Pick Up 55 | 6 6 19 2 12 1 9 . Fast Attach 4 | 2 . 1 1 . . . . Attach 45 | 4 . 8 2 12 2 15 2 Detach . | . . . . . . . . Swap 7 | . . 3 2 2 . . . Drop 10 | . . 5 3 1 1 . . Fire 235 | . 9 81 6 93 11 35 . Melee 11 | . . . . 3 . 8 . Ram 1 | . . . . . . 1 . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 183 | -10/Materials | Discovered new exit (range 17) 213 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Discovered new exit (range 15) 1191 | -9/Materials | Discovered new exit (range 15) 1338 | -9/Materials | Entered another Materials area 1338 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1433 | -8/Materials | Discovered new exit (range 8) 1504 | -8/Materials | Entered Storage 1811 | -8/Storage | Lost 3 parts (2n1u) 1949 | -8/Storage | Core integrity fell below 50% 1985 | -8/Storage | Lost 3 parts (1p1n1w) 2429 | -8/Storage | Lost 5 parts (2n1u2w) 2618 | -8/Storage | Core integrity fell below 20% 2646 | -8/Storage | Lost 3 parts (1p2n) 2868 | -8/Storage | Met 01-MTF 2973 | -8/Storage | Discovered new exit (range 5) 2980 | -8/Storage | Identified exit to Recycling 2988 | -8/Storage | Entered Recycling 2988 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2993 | -8/Recycling | 01-MTF left 2995 | -8/Recycling | Found Scrap Engine 3446 | -8/Recycling | Discovered new exit (range 14) 3680 | -8/Recycling | Entered Factory 3680 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4272 | -6/Factory | Spotted B-75 Beast 4773 | -6/Factory | Destroyed B-75 Beast 4792 | -6/Factory | Lost 5 parts (2n3w) 4878 | -6/Factory | Garrison activated, responded to threat 4904 | -6/Factory | Lost 3 parts (2p1w) 4943 | -6/Factory | Core integrity fell below 50% 4976 | -6/Factory | Lost 5 parts (1p4w) 5020 | -6/Factory | Discovered new exit (range 15) 5035 | -6/Factory | Entered Lower Caves 5040 | -6/Lower Caves | Core integrity fell below 20% 5063 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Ion Engine severed. Hvy. Laser severed. Imp. Signal Interpreter severed. Lrg. Storage Unit destroyed. System corrupted: Component data lost. Connecting with Terminal... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slammed into O-16 Technician. System corrupted: Heat flow error (+235). Acquired Hvy. Laser. EXIT=FOUND Acquired Prototype Hover Unit. Identified Cld. Aerolev Unit. Acquired Proton Cannon. LOCATION=UNKNOWN GOAL=ESCAPE Scrap Engine destroyed. System corrupted: Energy discharge (-32). Proton Cannon destroyed. Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# ######???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# @ #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #???????????????????? | | ??????????????????# s s #??????????????????? | | ??????????????????# s ?????????????????? | | ????????????????? ????????????????? | | ??????????????? ## ??????????????? | | ??????????????##### ?# ?????????????? | | ??????????????????# ?## ### ????????????? | | ??????????????????## ???? #??# ##???????????? | | ???????????????????###???? #????##????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ##??????????????????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeUltimateLeg Manual? 0 Play Time 00:41:06 Cumulative 20.8 hours Start 2023.08.10 @ 15:44:15 End 2023.08.11 @ 01:24:26 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 26 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 579f5ce7-64a2-464e-befd-b4ccf254e03a