Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 10:30:47 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (76) 380 Value Destroyed (2915) 2915 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1355) 1355 TOTAL SCORE: 10510 Bonus ------- High Alert Combat Kills 230 Follower Combat Kills 25 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 119/300 Energy 100/100 System Corruption 23% Temperature Hot (257) Movement Core (700) Ox13 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON (3) ------- Heavy Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Transmission Jammer Phase Shifter Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Mass Driver > --- INVENTORY -------- Improved Medium Treads Armored Medium Treads Improved Cooling System High-capacity Storage Unit High-capacity Battery Core Analyzer Advanced Recoil Stabilizer Layered Heavy Armor Plating Hardlight Generator High-powered Tractor Beam Arc Projector High-powered Shock Rifle Wave Gun Long-range Proton Cannon Heavy Machine Gun Mass Driver Improved Proton Missile Launcher GAL Module [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Potential Leg Wheel Compact Wheel Utility Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . . . 2 . Utility 5 | . . . . . 3 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 81 | 7 3 2 . 4 10 3 2 . 5 3 3 12 27 . Power 10 | 1 . 1 . 1 . 1 . . 1 . 1 1 3 . Engine 6 | 1 . 1 . 1 . . . . . . 1 . 2 . Core 4 | . . . . . . 1 . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 1 1 . . 3 . . . . 2 . 3 6 . Treads 11 | 2 . . . . . . . . . . . 3 6 . Leg 5 | . . . . . 3 . . . . 2 . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 30 | 2 1 . . 1 5 2 2 . 1 1 1 4 10 . Device 10 | 1 . . . . 1 1 . . 1 1 . 2 3 . Storage 5 | 1 1 . . . . . 1 . . . . . 2 . Processor 3 | . . . . . 1 1 . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . 2 . Protection 10 | . . . . 1 3 . 1 . . . 1 1 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 1 . . 2 2 . . . 3 . 1 4 8 . Energy Gun 7 | . . . . 1 1 . . . 2 . 1 . 2 . Energy Cannon 2 | . . . . . . . . . . . . . 2 . Ballistic Gun 8 | 2 1 . . . . . . . 1 . . 2 2 . Ballistic Cannon 2 | . . . . . 1 . . . . . . . 1 . Launcher 3 | . . . . . . . . . . . . 2 1 . Special Weapon 1 | . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . 2 . . 2 . . Parts Lost 46 | . 2 . . 5 . . . 1 . 5 . 8 25 . Power 7 | . . . . 1 . . . . . . . 2 4 . Propulsion 12 | . 1 . . . . . . . . 2 . . 9 . Utility 15 | . . . . 1 . . . 1 . 3 . 3 7 . Weapon 12 | . 1 . . 3 . . . . . . . 3 5 . Highest Loss Streak 9 | . 1 . . 4 . . . 1 . 3 . 6 9 . To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Backups 14 | 3 6 9 10 11 13 14 17 19 19 18 16 17 15 . Power 1 | . 1 . . . 1 1 2 3 2 2 1 . . . Propulsion 2 | 1 2 2 3 4 3 3 2 2 2 1 1 1 2 . Utility 6 | . . 5 5 6 5 4 5 5 7 9 9 8 7 . Weapon 4 | 1 2 2 2 . 2 5 7 8 6 6 5 6 5 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . . . . 1 2 2 1 1 . . 3 7 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . Utility 9 | . . . . . . 1 . . . . . 2 6 . Weapon 6 | . . . . . 1 . 2 1 . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 100 87 98 98 100 99 100 92 97 97 80 21 Engine 4 | . 14 14 14 13 9 . . . . . 6 5 1 . Core 3 | . . . . . . 7 7 7 7 7 6 5 3 . Treads 8 | . 25 . . . 2 . . . . . . 6 25 . Leg 11 | . . . . . 24 23 23 23 23 22 20 13 . . Wheel 4 | . . 28 28 28 . . . . . . . . . . Device 11 | . 14 14 14 1 9 13 15 15 15 14 13 13 10 . Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 5 . Processor 8 | . . . . . 6 14 15 15 15 15 13 13 7 5 Protection 9 | . . . . 12 20 15 15 14 15 9 11 12 2 10 Energy Gun 4 | . . . . . 8 7 7 7 7 7 11 11 3 . Ballistic Gun 7 | . 27 28 28 14 . . . . 3 7 6 4 5 4 Ballistic Cannon 2 | . . . . . 8 7 7 7 3 . . . 1 . Peak Build Rating 87 | 7 8 8 10 10 38 45 51 51 53 55 65 71 87 30 Average Rating 43 | 4 6 7 8 8 36 44 48 50 51 53 64 66 72 29 On Entrance 30 | . 7 8 7 10 8 38 45 51 51 52 55 65 50 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 90 | 14 28 26 26 28 40 40 64 64 64 60 74 81 90 40 Greatest Support 135 | 40 40 32 32 32 75 75 75 75 75 75 75 81 135 3 Greatest Overweight (x) 13 | . 1 . . . . . . . . . . 2 3 13 Average Overweight (x) . | . . . . . . . . . . . . . . 10 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Average Capacity 16 | 7 10 15 15 15 15 15 18 20 20 20 20 20 19 5 Most Carried 20 | 7 11 10 13 13 15 15 20 20 20 20 19 20 20 5 Average Carried 15 | 3 6 9 10 10 13 14 17 19 19 19 17 18 17 . Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | 5 10 9 13 10 15 15 20 20 20 20 17 17 5 . Class Distribution -------------------- 81% | Mutant 7% | Skirmisher 5% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Matter Collected 2432 | 195 165 . 108 109 158 . 223 60 70 122 . 292 930 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 3279 | 25 229 . . 47 161 . 144 95 . 269 . 372 1937 . Parts 162 | 3 16 . . 3 12 . 4 1 . 9 . 14 100 . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . 2 . . . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 1 9 1 7 . . . . Prevented 3 | . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Combat Hostiles Destroyed 58 | . 9 . . 3 5 . 4 3 . 4 . 6 24 . Guns 36 | . 9 . . 3 2 . 2 2 . 4 . 1 13 . Cannons 12 | . . . . . 3 . 2 1 . . . . 6 . AOE 9 | . . . . . . . . . . . . 5 4 . Classes Destroyed 14 | 1 2 . . . 2 . 2 . . 2 . 2 3 . Worker 2 | . . . . . . . . . . . . . 2 . Builder 7 | . . . . . . . . . . . . . 7 . Tunneler 3 | 2 . . . . . . . . . . . . 1 . Recycler 4 | . . . . . . . . . . . . . 4 . Watcher 2 | . . . . . 2 . . . . . . . . . Swarmer 13 | . 6 . . 3 3 . . 1 . . . . . . Grunt 19 | . 3 . . . 1 . 2 1 . 1 . . 11 . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 5 | . . . . . 1 . . 1 . 1 . . 2 . Specialist 3 | . . . . . . . . . . . . 3 . . Hunter 7 | . . . . . . . 1 . . . . 1 5 . Programmer 6 | . . . . . . . . . . 1 . 1 4 . Heavy 2 | . . . . . . . . . . . . 1 1 . Behemoth 2 | . . . . . . . . . . 1 . . 1 . Best Kill Streak 12 | 1 3 . . 3 4 . 2 2 . 2 . 3 12 . Combat Bots Only 6 | . 3 . . 3 3 . 2 2 . 2 . 3 6 . Max Kills in Single Turn 4 | 1 1 . . 1 1 . 1 1 . 1 . 2 4 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Hostile Shots Fired 1048 | . 118 . . 52 17 . 45 66 . 111 . 98 538 3 Missed 327 | . 40 . . 12 5 . 11 29 . 48 . 26 154 2 Hits 721 | . 78 . . 40 12 . 34 37 . 63 . 72 384 1 Melee 5 | . . . . 2 . . 2 . . . . 1 . . Projectile 716 | . 78 . . 38 12 . 32 37 . 63 . 71 384 1 Critical Strikes 28 | . 1 . . 1 . . 1 1 . 4 . 3 17 . Part Disruptions 3 | . . . . . . . . . . . . 1 2 . Damage Taken 11805 | . 687 . . 390 145 . 592 337 . 1073 . 1532 7035 14 Core 1749 | . 121 . . 127 19 . 68 52 . 171 . 188 989 14 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . . 96 . . . . 58 . 77 . . Volleys Fired 273 | 6 42 . . 24 16 . 20 11 . 35 . 23 96 . Largest 3 | 2 2 . . 2 2 . 2 2 . 2 . 3 3 . Hottest 201 | 40 40 . . 100 98 . 98 98 . 86 . 145 201 . Shots Fired 552 | 12 80 . . 35 32 . 40 22 . 70 . 41 219 1 Gun 426 | 12 80 . . 28 16 . 20 11 . 70 . 30 158 1 Cannon 104 | . . . . . 16 . 20 11 . . . . 57 . Launcher 15 | . . . . . . . . . . . . 11 4 . Special 7 | . . . . 7 . . . . . . . . . . Kinetic 357 | 12 80 . . 21 16 . 20 11 . 35 . 12 149 1 Thermal 151 | . . . . 7 16 . 20 11 . 35 . . 62 . Explosive 11 | . . . . . . . . . . . . 11 . . Electromagnetic 33 | . . . . 7 . . . . . . . 18 8 . Robot Hit Streak 14 | 10 8 . . 3 9 . 11 5 . 13 . 14 13 . Robot Miss Streak 6 | 1 4 . . 3 6 . 3 2 . 3 . 2 6 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . Secondary Targets 6 | . 2 . . 1 . . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 . Shots Hit Robots 341 | 10 40 . . 14 19 . 28 12 . 48 . 30 140 . Core Hits 159 | 3 15 . . 6 8 . 8 6 . 15 . 16 82 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . . 2 3 . Critical Strikes 18 | . 1 . . . 2 . 4 2 . 1 . 2 6 . Burn 6 | . . . . . 1 . 2 1 . 1 . . 1 . Destroy 6 | . 1 . . . . . . . . . . 2 3 . Blast 6 | . . . . . 1 . 2 1 . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9547 | 103 390 . . 127 426 . 637 253 . 950 . 1450 5211 . Guns 4888 | 103 390 . . 120 180 . 280 100 . 950 . 372 2393 . Cannons 2074 | . . . . . 246 . 357 153 . . . . 1318 . Explosions 2502 | . . . . . . . . . . . . 1078 1424 . Melee . | . . . . . . . . . . . . . . . Ramming 83 | . . . . 7 . . . . . . . . 76 . Kinetic 4693 | 103 390 . . 85 246 . 357 153 . 435 . 194 2730 . Thermal 2560 | . . . . . 180 . 280 100 . 515 . . 1485 . Explosive 1078 | . . . . . . . . . . . . 1078 . . Electromagnetic 1133 | . . . . 35 . . . . . . . 178 920 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . 1 . . . . . . 3 23 23 Average Corruption 8 | . . . . . 1 . . . . . . 2 6 23 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . . 1 . . . . . . 2 27 13 Message Errors 11 | . . . . . . . . . . . . 1 7 3 Matter Fused 12 | . . . . . 1 . . . . . . . 10 1 Heat Flow Errors 5 | . . . . . . . . . . . . . 2 3 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . . . . 3 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 69 | . . . . . . . . . . . . 1 68 . Projectiles 52 | . . . . . . . . . . . . . 52 . Explosions 17 | . . . . . . . . . . . . 1 16 . Melee . | . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . 1 . 4 . . . . . 14 . Impact . | . . . . . . . . . . . . . . . Kinetic 18 | . . . . . 1 . 4 . . . . . 13 . Secondary 1 | . . . . . . . . . . . . . 1 . Self-Inflicted Damage 21 | . . . . 3 . . . . . . . 10 8 . Shots 3 | . . . . . . . . . . . . 2 1 . Rammed 9 | . . . . 1 . . . . . . . . 8 . Targets Rammed 9 | . . . . 1 . . . . . . . . 8 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 354 | . 30 . . 122 87 . 133 27 . 335 . 36 354 257 Average Temperature 70 | . 10 . . 48 24 . 84 18 . 68 . 27 96 88 Received Heat Transfer 2116 | . 132 . . 24 36 . 189 111 . 571 . 126 927 . Effects 4 | . . . . . . . . . . 2 . . 2 . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 10 | . . . . . . . . . . . . 4 6 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 . 1 . . 3 . . 3 . Heat Transferred 4554 | . . . . . 407 . 666 259 . 962 . . 2260 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Maximum Alert Level 3 | . . . . . . . . . . . 3 3 2 . Low Security (%) 51 | 100 100 100 . 100 100 100 . . . . . . . . Level 1 31 | . . . . . . . . . . . . . 81 . Level 2 8 | . . . . . . . . . . . . 9 18 . Level 3 8 | . . . . . . . . . . . 100 90 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 900 | 5 70 3 . 40 88 . . . . . 900 846 518 . Initial 900 | . . 3 . . . . . . . . 900 623 422 . Average 208 | . 20 . . 3 22 . . . . . 894 735 343 . Influence Increases 2837 | 10 220 . . 95 183 . 100 75 . 175 900 263 816 . Destroy 0b10 Robot/C 1180 | . 180 . . 80 100 . 80 60 . 80 . 120 480 . Destroy 0b10 Robot/NC 90 | 10 . . . . 10 . . . . . . . 70 . Destroy Leader 234 | . 20 . . 10 24 . 20 . . 20 . 30 110 . Allied During Kill 3 | . . . . 3 . . . . . . . . . . Successful Hack 33 | . 5 . . . 14 . . . . . . . 14 . Disable Machine 75 | . . . . . . . . . . . . 30 45 . Destroy Structure 127 | . . . . 2 5 . . . . . . 68 52 . Advance Influence 900 | . . . . . . . . . . . 900 . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 180 | . . . . . 30 . . 15 . 75 . 15 45 . Influence Decreases 2676 | 10 212 8 . 95 183 . 100 75 . 175 10 347 1190 271 Entered New Map 817 | . . 5 . . . . . . . . . 267 384 161 Time Decay 1459 | 10 192 3 . 55 183 . 100 75 . 165 10 . 556 110 Lost Part 380 | . 20 . . 20 . . . . . 10 . 80 250 . Lost Ally 20 | . . . . 20 . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 4 . . . . . . 1 8 . Investigation 6 | . 1 . . . 3 . . . . . . . 2 . Extermination 3 | . . . . . . . . . . . . . 3 . Reinforcement 6 | . 1 . . . 1 . . . . . . 1 3 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Distress Signals 2 | . . . . . 1 . . . . . . . 1 . Communications Jammed 13 | . . . . . . . . . . 2 . 3 8 . Distress Signals 4 | . . . . . . . . . . . . . 4 . Times Spotted 110 | . 17 . . 5 12 . 4 7 . 13 . 12 36 4 Peak Tracking Total 10 | . 4 . . 3 4 . 3 3 . 5 . 4 10 . Tactical Retreats 6 | . . . . . 1 . . 1 . 1 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Traps Triggered 6 | . . . . . . . . . . . . 3 3 . Indirectly 1 | . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Machines Disabled 5 | . . . . . . . . . . . . 2 3 . Max in Single Turn 1 | . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Machines Accessed 15 | . 3 1 1 . 3 . 1 . . 1 1 . 4 . Terminals 12 | . 2 1 . . 3 . . . . 1 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 35 | . 7 2 1 . 10 . 1 . . 1 3 . 10 . Successful 14 | . 2 . 1 . 3 . 1 . . 1 1 . 5 . Failed 21 | . 5 2 . . 7 . . . . . 2 . 5 . Catastrophic 4 | . 1 . . . 1 . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 6 2 1 . 10 . . . 1 . . . 4 . Terminals 32 | . 6 2 . . 10 . . . . 1 3 . 10 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 1 . 1 . 1 . . 1 1 . 5 . Record 3 | . . . . . . . . . . 1 . . 2 . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . 2 1 . . 3 . . . . . 1 . 3 . Full Trace Events 6 | . 1 . . . 3 . . . . . . . 2 . Feedback Events 1 | . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . Total Damage 67 | . . . . 67 . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Active Infowar (turns) 6198 | 11 562 134 409 26 . 115 488 482 1144 587 39 332 1632 237 Optics 5056 | . . . . . . 115 488 482 1144 587 39 332 1632 237 Structural 2315 | . . . . . . 114 488 482 1144 87 . . . . Seismic 1142 | 11 562 134 409 26 . . . . . . . . . . Jamming 1328 | . . . . . . . . . . 387 39 332 570 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Turns Passed 7514 | 148 562 134 409 516 687 117 488 482 1144 587 39 332 1632 237 Spaces Moved 4724 | 79 151 114 406 189 319 102 389 438 1124 495 14 129 733 42 Core 122 | 12 . . . . . . . . . . . . 68 42 Treads 916 | 67 150 . . . . . . . . . . 34 665 . Legs 2976 | . . . . . 319 102 389 438 1124 495 14 95 . . Wheels 710 | . 1 114 406 189 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 100 100 100 90 100 100 100 100 90 100 100 50 50 Average Speed 118 | 143 174 100 100 100 95 100 100 100 100 98 100 173 159 560 Slowest Speed 700 | 160 240 100 100 100 100 100 100 100 100 100 100 330 250 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 34 29 87 47 31 3 53 68 86 69 . 94 22 15 Regions Visited 14 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . . 2 1 3 1 . . . . Spaces Dug 9 | . . . . 4 . . . . . . . . 5 . Terrain Destroyed 155 | . . . . 5 3 . 1 1 . . . 121 24 . Melee . | . . . . . . . . . . . . . . . Projectile 31 | . . . . 5 3 . 1 1 . . . 1 20 . AOE 124 | . . . . . . . . . . . . 120 4 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Total 6183 | 103 381 133 409 471 669 117 449 460 1143 537 39 205 1022 45 Wait 934 | . 177 17 . 253 307 4 21 8 3 . 23 . 121 . Move 4710 | 78 150 113 405 188 318 101 388 437 1123 494 13 128 732 42 Hop . | . . . . . . . . . . . . . . . Pick Up 99 | 12 8 . 4 1 12 5 11 2 5 4 . 16 19 . Fast Attach 3 | . . . . . . . . . . . . . 3 . Attach 71 | 7 2 1 . 4 7 2 . 1 2 4 3 10 25 3 Detach 8 | . . . . . 2 . . . . . . . 6 . Swap 24 | . 1 1 . . 4 1 2 . 5 . . 7 3 . Drop 40 | . 1 1 . . 3 3 6 1 5 . . 11 9 . Fire 273 | 6 42 . . 24 16 . 20 11 . 35 . 23 96 . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . 8 . Escape Stasis 10 | . . . . . . . . . . . . 10 . . Rewire 2 | . . . . . . 1 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 8) 711 | -10/Materials | Entered Mines 743 | -10/Mines | Discovered new exit (range 8) 841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 841 | -10/Mines | Discovered new exit (range 5) 845 | -10/Mines | Entered Exiles 870 | -10/Exiles | Met 8R-AWN 886 | -10/Exiles | Met EX-HEX 914 | -10/Exiles | Met EX-BIN 926 | -10/Exiles | Aligned with FarCom system 927 | -10/Exiles | Given EX-Vault access code 963 | -10/Exiles | Opened EX-Vault 970 | -10/Exiles | Found Potential Leg 972 | -10/Exiles | Found Potential Leg 993 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1019 | -10/Exiles | Met EX-DEC 1092 | -10/Exiles | Visited The Gauntlet 1242 | -10/Exiles | Discovered new exit (range 14) 1254 | -10/Exiles | Left Exiles lab with Potential Leg 1254 | -10/Exiles | Entered Mines 1256 | -9/Mines | Core integrity fell below 50% 1320 | -9/Mines | Lost 4 parts (1p1u2w) 1347 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1699 | -9/Mines | Excavation squad dispatched 1699 | -9/Mines | A large section of the Mines collapsed 1761 | -9/Mines | Discovered new exit (range 9) 1762 | -9/Mines | Core integrity fell below 20% 1770 | -9/Mines | Entered Materials 1770 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2387 | -8/Materials | Discovered new exit (range 16) 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Utility x2 2458 | -7/Factory | Identified exit to Lower Caves 2574 | -7/Factory | Entered Lower Caves 2582 | -7/Lower Caves | Learned 4 Factory zone layouts 2927 | -7/Lower Caves | Discovered new exit (range 9) 2953 | -7/Lower Caves | Learned Factory terminal intel 3062 | -7/Lower Caves | Entered another Lower Caves area 3062 | -7/Lower Caves | Discovered new exit (range 14) 3196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3311 | -7/Lower Caves | Encountered a Warlord checkpoint 3425 | -7/Lower Caves | Discovered new exit (range 7) 3544 | -7/Lower Caves | Entered Zion 3583 | -7/Zion | Discovered new exit (range 15) 3764 | -7/Zion | Received a hallucinogenic algorithm 3764 | -7/Zion | Ran a hallucination algorithm 3914 | -7/Zion | Found GAL Module 4063 | -7/Zion | Found Prototype Device 4184 | -7/Zion | Given the Hacking Drone Bay 4184 | -7/Zion | Found Prototype Device 4230 | -7/Zion | Rebuked by Imprinter 4274 | -7/Zion | Learned location of 1 exit from Lower Caves 4688 | -7/Zion | Entered Proximity Caves 4746 | -6/Proximity Caves | Spotted B-75 Beast 4779 | -6/Proximity Caves | Destroyed B-75 Beast 4858 | -6/Proximity Caves | Spotter reported a threat 4860 | -6/Proximity Caves | Lost 3 parts (1n2u) 4873 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4875 | -6/Proximity Caves | Learned 4 Factory zone layouts 4911 | -6/Proximity Caves | Spotter reported a threat 4923 | -6/Proximity Caves | Learned Factory security intel 5012 | -6/Proximity Caves | Spotter reported a threat 5016 | -6/Proximity Caves | Spotter reported a threat 5106 | -6/Proximity Caves | Spotter reported a threat 5165 | -6/Proximity Caves | Spotter reported a threat 5218 | -6/Proximity Caves | Spotter reported a threat 5265 | -6/Proximity Caves | Discovered new exit (range 11) 5271 | -6/Proximity Caves | Spotter reported a threat 5275 | -6/Proximity Caves | Entered Factory 5275 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5278 | -6/Factory | Loaded intel: 26 terminal locations 5313 | -6/Factory | Identified exit to DSF 5314 | -6/Factory | Entered DSF 5334 | -6/DSF | Discovered new exit (range 19) 5346 | -6/DSF | Additional patrols routed to DSF 5552 | -6/DSF | Identified Mobile Refinery Mk. CCLXVII 5555 | -6/DSF | Identified Hacking Drone Bay 5579 | -6/DSF | Build established: Tank 5646 | -6/DSF | Entered Factory 5646 | -5/Factory | Evolved 2 slots: Propulsion x2 5667 | -5/Factory | Lost 6 parts (2p2u2w) 5899 | -5/Factory | Build established: Mutant 6065 | -5/Factory | Discovered new exit (range 5) 6205 | -5/Factory | Spotted B-75 Beast 6226 | -5/Factory | Destroyed B-75 Beast 6430 | -5/Factory | Lost 3 parts (1p1u1w) 6984 | -5/Factory | Identified exit to Factory 6984 | -5/Factory | Identified exit to Upper Caves 6984 | -5/Factory | Identified exit to Extension 7063 | -5/Factory | Lost 9 parts (2p2n4u1w) 7106 | -5/Factory | System corruption reached 10% 7149 | -5/Factory | Lost 3 parts (2n1w) 7161 | -5/Factory | Core integrity fell below 50% 7208 | -5/Factory | Core integrity fell below 20% 7278 | -5/Factory | Entered Upper Caves 7279 | -5/Upper Caves | Encountered a Warlord checkpoint 7515 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 07279_ 2B-6A4(M): "You haven't seen any Assembled, have you?" 07291_ System corrupted: Heat flow error (+141). 07306_ System corrupted: Energy discharge (-25). 07324_ System corrupted: IFF burst signal emitted. 07344_ 9D>V,DCJFXUR #GNY,DOLB EUT HR Y8NKZL1 07359_ #,I7NI/XMYD# HPALFSFLYD#KR 07379_ System corrupted: Component data lost. 07395_ System corrupted: Matter fused (-6). 07420_ System corrupted: Heat flow error (+204). 07435_ System corrupted: Component data lost. 07456_ System corrupted: Energy discharge (-36). 07472_ WKNTP>F4R4AHJMNZSOVFQ6XBNHLOJOTXSMH,B 07487_ System corrupted: FCS attempts to trigger Hvy. Machine Gun. 07487_ System corrupted: Hvy. Machine Gun misfires. 07514_ System corrupted: Heat flow error (+282). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ?????????????????????????????????????#### ????? | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# | | ????????????????????????????????????# | | ?????????????????????????????????????# ### | | ????????????#????????????????????????????????## | | ???????????## ###????????????????????????????## | | ??????????## ?????????????????###???##### # | | ?????????## ????????????????# ##### ## | | ???????? #???????????????# ###? | | ???????? #??????????????# ##??? | | ???????? ###???????????## #???? | | ??????? #??????????## ## # | | ??????? ##????????# ### | | ?????? ########## #### | | ??????? s ss ## | | ????????????????# @ s | | ????????????????# ######## | | ????????????????## ####??????# ## | | ?????????????????# #####?????????# #####? | | ?????????????????# #?????????????? #????? | | ??????????????? ??????????????? #????? | | ?????????????? ???????????????? ## #????? | | ?????????????# ?????????????????# ## ????? | | ?????????????# ??????????????????? ## ???? | | ?????????????# ???????????????????? ??? | | ?????????????# ????????????????????? ?? | | ???????????? ?????????????????????? ? ? | | ??????????? ??????????????????????? ? # | | ??????????? ??????????????????????? ????? #? | | ??????????? ????????????????????????? #???????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 10 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilCommCharger Manual? 0 Play Time 01:16:24 Cumulative 71.7 hours Start 2025.07.28 @ 20:38:23 End 2025.07.29 @ 10:30:47 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f770adae-be83-4242-a071-b2d70092eeb0