Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 23:44:41 Player: Turbografx16 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2722) 2722 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 5967 Bonus ------- High Alert Combat Kills 115 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 14/550 Matter 300/300 Energy 92/100 System Corruption 7% Temperature Cool (22) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (10) --- Relay Coupler [Swarmer] (42) Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (21) Relay Coupler [Hunter] (9) Autogun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- VTOL Module Small Storage Unit Seismic Detector Reaction Control System Relay Coupler [Swarmer] Relay Coupler [Demolisher] Gauss Rifle Rocket Launcher Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 64 | . 14 17 13 16 4 Power 8 | . 2 2 1 3 . Engine 4 | . 2 1 . 1 . Core 4 | . . 1 1 2 . Reactor . | . . . . . . Propulsion 32 | . 4 9 8 8 3 Treads 12 | . 2 8 1 1 . Leg 7 | . 2 . . 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 1 7 5 . Utility 10 | . 2 4 2 2 . Device 6 | . 1 2 1 2 . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 14 | . 6 2 2 3 1 Energy Gun 3 | . 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 3 2 2 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 32 | . . 5 2 20 5 Power 6 | . . 1 1 3 1 Propulsion 15 | . . 2 1 9 3 Utility 5 | . . 1 . 4 . Weapon 6 | . . 1 . 4 1 Highest Loss Streak 16 | . . 3 2 16 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 97 89 79 60 Engine 7 | . 14 8 6 . . Core 2 | . . 2 2 6 9 Treads 19 | . 6 30 30 1 6 Leg 6 | . 21 . . 2 18 Flight 5 | . . . 5 31 . Device 12 | . 13 16 9 4 . Storage 10 | . 14 11 9 9 9 Hackware 1 | . . . . 7 . Protection 3 | . . 5 8 . . Energy Gun 1 | . . . . 2 17 Ballistic Gun 19 | . 27 22 18 13 . Naked Turns . | . . . . . . Heaviest Build 31 | 13 22 30 31 22 23 Greatest Support 80 | 20 40 60 80 23 50 Greatest Overweight (x) 4 | . . 1 . 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 Most Carried 10 | 6 8 10 10 10 8 Average Carried 7 | 6 6 7 9 7 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 8 10 7 6 8 Class Distribution -------------------- 81% | Mutant 8% | Scavenger-Mutant 4% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1695 | 204 131 649 364 317 30 Remotely . | . . . . . . Salvage Created 2803 | 13 253 1266 453 642 176 Parts 178 | . 19 89 24 36 10 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 66 | . 9 26 9 19 3 Guns 66 | . 9 26 9 19 3 Classes Destroyed 11 | 1 2 6 1 1 . Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Operator 2 | . . 1 1 . . Watcher 1 | . . 1 . . . Swarmer 19 | . 5 7 . 7 . Grunt 33 | . 4 11 7 9 2 Brawler 1 | . . . . 1 . Sentry 10 | . . 8 . 2 . Hunter 3 | . . . 2 . 1 Best Kill Streak 7 | 1 5 7 3 6 3 Combat Bots Only 6 | . 5 6 3 6 3 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging 1 | . 1 1 . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4212 | . 224 1237 666 1396 689 Core 679 | . 14 129 42 418 76 Absorbed by Shields 68 | . . . . 68 . Regen/Repaired (Parts) 117 | . . 117 . . . Core Remaining (%) 87 | 100 94 67 . . . Volleys Fired 195 | 1 19 79 32 53 11 Largest 2 | 2 2 2 2 2 2 Hottest 119 | 40 60 46 51 89 119 Shots Fired 385 | 2 38 158 64 102 21 Gun 385 | 2 38 158 64 102 21 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 344 | 2 33 158 64 87 . Thermal 26 | . . . . 15 11 Explosive . | . . . . . . Electromagnetic 15 | . 5 . . . 10 Robot Hit Streak 14 | 1 6 11 14 9 6 Robot Miss Streak 4 | . 2 4 3 4 3 Penetration Max 1 | . . . 1 . . Secondary Targets 14 | . 3 2 1 7 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 260 | 1 25 102 43 71 18 Core Hits 140 | 1 15 48 23 45 8 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 4 | . . 2 . 2 . Destroy 4 | . . 2 . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4271 | 13 328 1678 717 1177 358 Guns 4236 | 13 297 1678 713 1177 358 Cannons . | . . . . . . Explosions 31 | . 31 . . . . Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 3648 | 13 257 1678 713 987 . Thermal 395 | . 31 . . 190 174 Explosive . | . . . . . . Electromagnetic 224 | . 40 . . . 184 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 350 | . 30 22 50 244 350 Average Temperature 47 | . 16 5 18 44 119 Received Heat Transfer 1618 | . 54 393 225 712 234 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 753 | . 50 . . 370 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 628 | 5 238 419 354 628 373 Initial 306 | . 3 57 108 133 306 Average 242 | 3 144 238 208 411 323 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 40 | 100 75 34 53 14 . Level 1 49 | . 24 61 46 32 100 Level 2 9 | . . 4 . 52 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 2 4 . 1 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 2 3 . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 17 33 21 20 8 Peak Tracking Total 7 | . 5 7 6 6 4 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 8 | . 2 1 1 4 . Indirectly . | . . . . . . Trap Hack Attempts 10 | . 10 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 4 | . . 1 . 2 1 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Garrison Relay 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 22 | . 8 8 3 . 3 Terminals 15 | . 6 6 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 4 | . 2 1 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 53 | . 20 22 5 . 6 Successful 30 | . 12 12 3 . 3 Failed 23 | . 8 10 2 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 39 | . 17 14 2 . 6 Terminals 41 | . 15 19 2 . 5 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 7 | . 5 1 1 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 . 1 Terminal Hacks 8 | . 5 3 . . . Robot Analysis 3 | . 3 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Transport Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 1 1 . . Report Inventory 3 | . 1 1 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 15 | . 5 6 1 . 3 Terminals 13 | . 4 6 1 . 2 Botnet 13 | . 4 6 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 5 1 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . 7 2 Machine Destruction 9 | . . . . 7 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3374 | 15 710 1474 483 469 223 Spaces Moved 1855 | 11 450 632 226 434 102 Core 3 | . . . . 3 . Treads 912 | . 95 632 180 5 . Legs 514 | 11 355 . . 46 102 Wheels . | . . . . . . Hover . | . . . . . . Flight 426 | . . . 46 380 . Fastest Speed 25 | 120 120 160 25 25 120 Average Speed 124 | 120 128 160 140 46 177 Slowest Speed 260 | 120 160 250 170 250 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 2 90 59 30 56 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 6 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 2546 | 11 545 936 329 605 120 Wait 305 | . 38 184 46 36 1 Move 1851 | 10 449 631 226 433 102 Hop . | . . . . . . Pick Up 28 | . 6 11 2 7 2 Fast Attach 30 | . 5 10 4 7 4 Attach 20 | . . 4 8 8 . Detach 5 | . . 2 3 . . Swap 14 | . 9 3 1 1 . Drop 28 | . 9 12 6 1 . Fire 195 | 1 19 79 32 53 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 59 | . . . . 59 . Rewire . | . . . . . . Trap 10 | . 10 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 13) 192 | -10/Materials | Discovered new exit (range 5) 255 | -10/Materials | Discovered new exit (range 5) 271 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 3) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1366 | -9/Materials | Repaired Lgt. Treads 1530 | -9/Materials | Lost 3 parts (1p1n1u) 1648 | -9/Materials | Discovered new exit (range 13) 2143 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Entered another Materials area 2200 | -8/Materials | Evolved 2 slots: Propulsion x2 2683 | -8/Materials | Identified exit to Garrison 2683 | -8/Materials | Entered Garrison 2728 | -8/Garrison | Triggered checkpoint 2752 | -8/Garrison | Garrison Relay disabled 2822 | -8/Garrison | Triggered checkpoint 2864 | -8/Garrison | Lost 4 parts (2n1u1w) 2886 | -8/Garrison | Discovered new exit (range 10) 2903 | -8/Garrison | Garrison Relay disabled 2904 | -8/Garrison | Triggered checkpoint 2980 | -8/Garrison | Triggered checkpoint 2984 | -8/Garrison | Triggered checkpoint 3008 | -8/Garrison | Core integrity fell below 50% 3062 | -8/Garrison | Core integrity fell below 20% 3100 | -8/Garrison | Lost 16 parts (3p7n3u3w) 3115 | -8/Garrison | Discovered new exit (range 9) 3147 | -8/Garrison | Installed Relay Interface Framework 3152 | -8/Garrison | Entered Materials 3375 | -8/Materials | Self-destructed Last Messages --------------- 03326_ R-06 Scavenger collects Assault Rifle. 03328_ G-47 Trooper destroyed. 03331_ Power failure, Lgt. Nuclear Core shutdown. 03344_ Acquired Corrupted Carbon-fiber Leg. 03344_ Integrated Corrupted Carbon-fiber Leg (+7). 03348_ Acquired Carbon-fiber Leg. 03352_ C-30 ARC bursts open, deploying its payload. 03352_ G-50 Soldier unfolds itself. 03352_ G-47 Trooper unfolds itself. 03352_ L-31 Rogue unfolds itself. 03352_ M-28 Smith unfolds itself. 03352_ Acquired Aluminum Leg. 03353_ Acquired 30 matter. 03363_ Carbon-fiber Leg severed. 03367_ L-31 Rogue destroyed. 03368_ System corrupted: Energy discharge (-51). 03369_ Hvy. EM Shotgun destroyed. 03371_ Aluminum Leg destroyed. 03372_ Lgt. Nuclear Core destroyed. 03373_ Material Compactor disabled. 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