Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 04:10:16 Player: BVrutally Odd Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (159) 795 Value Destroyed (5731) 5731 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (1536) 1536 TOTAL SCORE: 17962 Bonus ------- High Alert Combat Kills 236 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 36/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Makeshift Light Armor Plating Hacking Suite Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced Gravity Neutralizer Transdimensional Reconstructor Compact Tesla Bomb Launcher Heavy Rocket Launcher [Rating: 120] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 2 . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . 2 . . . . . . 1 . . . . 2 1 . . 2 . Utility 9 | . . . 2 2 . . . . 2 . . . . . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 248 | 6 20 14 46 33 . 5 2 16 12 43 3 . 8 7 6 3 . 3 16 5 Power 24 | 1 2 1 4 6 . . . . 2 4 . . 2 . . . . . 2 . Engine 17 | 1 2 1 4 4 . . . . 1 4 . . . . . . . . . . Core 4 | . . . . 2 . . . . 1 . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Propulsion 62 | 2 5 1 20 5 . 1 . 2 4 11 . . 1 . 2 . . . 6 2 Treads 21 | 2 1 . 14 . . 1 . 1 1 . . . . . . . . . . 1 Leg 19 | . . . . 5 . . . 1 3 9 . . . . . . . . . 1 Wheel 9 | . 4 1 4 . . . . . . . . . . . . . . . . . Hover 4 | . . . 1 . . . . . . . . . . . . . . . 3 . Flight 9 | . . . 1 . . . . . . 2 . . 1 . 2 . . . 3 . Utility 66 | 1 4 2 7 6 . 2 . 9 4 15 2 . 4 . 4 1 . . 3 2 Device 35 | . 1 2 3 3 . 1 . 4 . 12 . . 3 . 3 . . . 2 1 Storage 4 | 1 2 . . . . . . . . 1 . . . . . . . . . . Processor 5 | . . . . 1 . . . 1 . 2 1 . . . . . . . . . Hackware 4 | . . . . . . . . . 2 . . . . . 1 . . . 1 . Protection 18 | . 1 . 4 2 . 1 . 4 2 . 1 . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 9 10 15 16 . 2 2 5 2 13 1 . 1 7 . 2 . 3 5 1 Energy Gun 16 | . 7 2 2 1 . . . . . 1 . . . . . . . . 2 1 Energy Cannon 11 | . . . . 2 . 1 2 3 2 1 . . . . . . . . . . Ballistic Gun 28 | 2 1 4 8 9 . . . . . 4 . . . . . . . . . . Ballistic Cannon 5 | . . 1 2 . . . . . . 1 1 . . . . . . . . . Launcher 22 | . 1 2 2 1 . 1 . 2 . 3 . . . 3 . 1 . 3 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . 2 . . . . . 3 . . 1 4 . 1 . . . . Piercing Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 5 2 . . . . . 3 . . 4 . 1 1 . 1 2 . Parts Lost 70 | . 8 1 6 4 . 1 . 3 2 18 . . . . . . . 8 16 3 Power 12 | . 1 1 1 2 . . . . . 3 . . . . . . . 2 2 . Propulsion 28 | . 2 . 4 2 . . . 1 . 8 . . . . . . . 1 8 2 Utility 19 | . 1 . 1 . . 1 . 2 1 4 . . . . . . . 3 5 1 Weapon 11 | . 4 . . . . . . . 1 3 . . . . . . . 2 1 . Highest Loss Streak 11 | . 2 1 2 1 . 1 . 2 1 11 . . . . . . . 8 5 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 89 95 98 87 85 84 72 84 91 89 63 65 60 64 69 75 75 69 54 7 Engine 4 | . 10 9 9 4 . . . . . 4 10 10 5 . . . . . . . Core 2 | . . . . 1 7 7 7 7 6 2 . . 1 5 4 4 4 3 . . Treads 7 | . 20 . 24 2 . 6 7 6 3 . . . . . . . . . . 1 Leg 9 | . . . . 27 21 14 14 7 16 24 . . . . . . . . . 1 Wheel 5 | . 7 28 10 . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 10 10 10 10 18 16 16 16 8 . Device 11 | . 5 14 13 14 14 14 14 14 11 9 5 5 3 5 3 8 8 4 4 . Storage 7 | . 14 14 9 6 7 7 7 7 6 4 . . . . . . . . . . Processor 7 | . . . . 5 7 7 7 8 13 13 23 25 25 25 22 20 20 20 19 2 Hackware 2 | . . . . . . . . . 13 10 5 5 5 5 6 8 8 7 5 2 Protection 7 | . 2 . 13 9 14 13 14 13 6 3 1 5 6 5 4 8 8 6 . . Energy Gun 3 | . 13 11 . . . . . . . 2 . . . . . . . . 2 . Energy Cannon 4 | . . . . 1 14 13 1 14 12 5 . . . . . . . . . . Ballistic Gun 5 | . 14 10 11 10 . . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . 2 6 . . . . . . . 3 . . . . . . . . . Peak Build Rating 120 | 6 16 21 36 69 65 67 64 64 76 83 82 81 93 94 117 120 120 120 120 29 Average Rating 51 | 4 8 17 30 64 65 64 55 61 68 72 79 80 82 91 109 119 120 108 82 10 On Entrance 61 | . 6 16 21 36 65 65 64 64 64 61 76 81 81 90 94 116 120 120 47 14 Naked Turns 100 | . . . . . . . . . . . . . . . . . . . . 100 Heaviest Build 80 | 12 52 54 66 76 76 77 76 80 74 78 29 27 29 30 31 35 35 35 33 8 Greatest Support 95 | 40 40 24 82 95 85 85 65 68 70 94 30 30 30 30 42 36 36 42 42 3 Greatest Overweight (x) 5 | . 2 2 5 2 1 1 1 1 1 1 . . . . . . 2 . 4 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 6 15 20 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 4 4 4 5 2 Average Carried 16 | 3 12 19 19 19 20 19 20 19 18 17 4 4 4 4 3 3 4 3 4 . Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 19 5 5 5 5 5 4 4 4 1 3 . Class Distribution -------------------- 43% | Mutant 15% | Scavenger-Mutant 10% | Scavenger-Skirmisher 10% | Skirmisher 4% | Hacker-Skirmisher 4% | Derelict-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -3/Research Derelict-Scout | -3/DSF Derelict-Scout | -3/Garrison Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Matter Collected 4588 | 272 405 260 1104 910 10 147 . 296 45 646 78 10 . 141 153 111 . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6399 | 102 1034 265 1232 1050 . 157 . 494 136 1324 17 . . 97 153 155 . 183 . . Parts 320 | 8 49 17 77 67 . 11 . 14 8 41 . . . 12 8 3 . 5 . . Haulers Intercepted 8 | . 1 . 3 1 . . . . . 2 . . . . 1 . . . . . Recyclers Shooed 7 | . 3 . 1 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . 7 . . . 9 . 12 . . . 8 . 8 . . . . . . Prevented 4 | . . . . . . . . 1 . . . 3 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Combat Hostiles Destroyed 116 | . 18 9 24 19 . 5 . 11 2 14 . . . 10 . . . 4 . . Melee 3 | . . . . 1 . . . . . . . . . . . . . 2 . . Guns 45 | . 15 6 10 10 . . . . . 4 . . . . . . . . . . Cannons 29 | . . . 8 3 . 1 . 7 2 8 . . . . . . . . . . AOE 35 | . 3 3 6 4 . 4 . 3 . . . . . 10 . . . 2 . . Classes Destroyed 16 | 2 5 1 5 1 . . . 1 . . . . . 1 . . . . . . Worker 4 | . . . 1 1 . . . . . 2 . . . . . . . . . . Builder 3 | . . . 2 1 . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 1 . . . . . 2 . . . . 1 . . . . . Recycler 11 | 1 3 . 3 2 . . . . . 1 . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . 3 . . 2 . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 8 | . 1 . 2 1 . . . . . 3 . . . . 1 . . . . . Swarmer 28 | . 3 . 6 4 . 4 . 2 . . . . . 9 . . . . . . Grunt 53 | . 15 . 10 8 . . . 7 2 7 . . . . . . . 4 . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 7 2 . . . 1 . . . . . . . . . . . . Hunter 8 | . . . 1 3 . 1 . . . 3 . . . . . . . . . . Programmer 6 | . . . . 2 . . . . . 4 . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 5 3 8 5 . 4 . 3 1 3 . . . 5 1 1 . 2 . . Combat Bots Only 5 | . 4 3 5 4 . 4 . 3 1 3 . . . 5 . . . 2 . . Max Kills in Single Turn 7 | 1 1 1 7 2 . 2 . 2 1 2 1 . . 5 1 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 4 2 . 2 . 2 . . . . . 5 . . . 1 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Hostile Shots Fired 1515 | . 108 31 145 198 . 12 . 127 63 237 1 11 . 24 19 . 10 213 164 152 Missed 536 | . 25 10 36 67 . 4 . 46 20 77 1 4 . 9 9 . 6 93 81 48 Damage Taken 17360 | . 1043 465 1637 1537 . 100 . 1346 859 3093 . 100 . 288 142 . 121 2043 1999 2587 Core 4104 | . 58 168 120 83 . 11 . 158 74 436 . . . 38 . . 13 372 965 1608 Absorbed by Shields 262 | . . . . . . . . . . . . . . . . . . 262 . . Redirected to Shielding 51 | . 51 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 121 | . . . . 92 . 29 . . . . . . . . . . . . . . Regen/Repaired (Parts) 273 | . . . 127 . . . . . 146 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 9 78 . . . . 64 91 . . . . 52 100 . . 62 33 . Volleys Fired 504 | 2 109 38 82 86 . 11 . 28 24 89 1 . . 9 . . . 9 13 3 Largest 2 | 2 2 2 2 2 . 2 . 2 2 2 1 . . 1 . . . 1 1 1 Hottest 180 | 40 112 112 100 60 . 180 . 180 180 130 57 . . 39 . . . 49 94 65 Shots Fired 889 | 4 195 74 159 167 1 19 . 55 46 134 1 . . 9 . . . 9 13 3 Gun 552 | 4 191 64 101 123 . . . . . 54 . . . . . . . . 12 3 Cannon 284 | . . . 55 40 1 15 . 49 46 77 1 . . . . . . . . . Launcher 53 | . 4 10 3 4 . 4 . 6 . 3 . . . 9 . . . 9 1 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 450 | 4 103 24 154 123 . . . . . 41 1 . . . . . . . . . Thermal 363 | . 85 40 2 40 1 15 . 49 46 70 . . . . . . . . 12 3 Explosive 46 | . 4 10 3 4 . 4 . 6 . . . . . 9 . . . 5 1 . Electromagnetic 30 | . 3 . . . . . . . . 23 . . . . . . . 4 . . Robot Hit Streak 16 | 2 11 12 12 16 . 3 . 16 5 15 6 . . 8 . . . 1 2 1 Robot Miss Streak 5 | . 3 1 4 5 . 2 . 2 3 5 . . . 2 . . . 3 2 3 Penetration Max 1 | . . . 1 1 . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 545 | 2 125 35 103 106 . 4 . 39 19 93 1 . . 2 2 1 . 10 2 1 Core Hits 280 | 2 49 22 52 47 . 8 . 25 7 38 1 . . 14 2 1 . 10 2 . Critical Kills 5 | . . . . 3 . . . 1 . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 1 6 5 . . . 1 . 2 . . . . . . . 3 . . Burn 2 | . 1 1 . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . Destroy 5 | . . . 1 4 . . . . . . . . . . . . . . . . Blast 5 | . . . 5 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . 1 . . . . . . . 3 . . Melee Attacks 50 | . . 2 1 16 . . . . . 3 . 1 . 5 9 1 . 12 . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . 10 . . . . . 3 . 1 . 5 9 1 . 12 . . Piercing 7 | . . . 1 6 . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 2 . . . . . 2 . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17431 | 28 1569 1059 3566 2872 . 496 . 1374 589 3438 31 . . 893 192 124 . 1042 117 41 Guns 6355 | 28 1366 608 1402 1680 . . . . . 1184 . . . . . . . . 57 30 Cannons 4750 | . . . 693 734 . 111 . 1033 589 1559 31 . . . . . . . . . Explosions 5159 | . 201 451 1467 295 . 385 . 341 . 488 . . . 893 . . . 638 . . Melee 1090 | . . . . 163 . . . . . 207 . . . . 192 124 . 404 . . Ramming 77 | . 2 . 4 . . . . . . . . . . . . . . . 60 11 Kinetic 5454 | 28 680 183 2075 1680 . . . . . 777 31 . . . . . . . . . Thermal 6238 | . 658 425 1076 734 . 111 . 1033 589 1525 . . . . . . . . 57 30 Explosive 3551 | . 201 451 411 295 . 385 . 341 . . . . . 893 . . . 574 . . Electromagnetic 1021 | . 28 . . . . . . . . 929 . . . . . . . 64 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1090 | . . . . 163 . . . . . 207 . . . . 192 124 . 404 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 6 2 2 2 2 2 1 7 7 7 7 7 . . . . 2 . Average Corruption 3 | . . . 5 1 2 2 2 2 1 5 7 7 7 7 . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . 2 7 . Effects 120 | . . . 20 10 8 16 1 17 . 29 2 9 2 6 . . . . . . Message Errors 24 | . . . 5 1 . 4 . 5 . 6 1 2 . . . . . . . . Matter Fused 38 | . . . 5 2 1 6 1 7 . 10 1 1 . 4 . . . . . . Heat Flow Errors 12 | . . . 1 2 . 1 . 1 . 3 . 3 . 1 . . . . . . Energy Discharges 11 | . . . 1 2 4 2 . . . . . 1 . 1 . . . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . 2 2 2 . . 2 . 4 . 2 1 . . . . . . . Data Loss (major) 9 | . . . 3 . . 1 . 1 . 3 . . 1 . . . . . . . Misfires 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 4 | . . . 2 . . . . 1 . 1 . . . . . . . . . . Overload Shots 25 | . . . . . . 2 . 2 9 12 . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 657 | . 9 . 243 77 . 21 . 15 2 238 . . . 28 . . . 24 . . Projectiles 174 | . . . 3 6 . . . 15 2 148 . . . . . . . . . . Explosions 342 | . 9 . 240 10 . 21 . . . 34 . . . 28 . . . . . . Melee 141 | . . . . 61 . . . . . 56 . . . . . . . 24 . . Knockbacks 6 | . . . 6 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 477 | . 84 10 . . . . . . . 209 . . . 69 . . . 70 30 5 Shots 10 | . 1 1 . . . . . . . 3 . . . 2 . . . 3 . . Rammed 8 | . 1 . 1 . . . . . . . . . . . . . . . 4 2 Targets Rammed 8 | . 1 . 1 . . . . . . . . . . . . . . . 4 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 371 | . 114 3 371 255 2 234 . 327 240 207 18 264 68 208 192 . . 222 36 . Average Temperature 73 | . 38 3 58 83 1 54 . 174 118 45 11 94 32 55 98 . . 99 20 . Received Heat Transfer 3542 | . 537 18 576 540 . . . 565 177 477 . 9 . . . . 18 325 126 174 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 8 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . Combat Hostiles 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . . Parts Melted 16 | . 3 2 1 3 . . . 4 1 2 . . . . . . . . . . Heat Transferred 8372 | . 1548 768 787 999 . 124 . 1358 766 1911 . . . . . . . . 74 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Peak Influence 992 | 10 287 . 562 429 . . . . 329 472 . . . . 992 515 386 760 637 240 Initial 992 | . 6 . . 149 . . . . 4 63 . . . . 992 510 386 289 418 165 Average 243 | 3 137 . 361 185 . . . . 255 143 . . . . 906 511 386 500 478 113 Maximum Alert Level 3 | . 1 . 2 2 . . . . 1 2 . . . . 3 2 1 3 2 1 Low Security (%) 44 | 100 63 . 15 56 . . . . 13 68 . . . . . . . . . 87 Level 1 35 | . 36 . 35 40 . . . . 86 30 . . . . . . 100 23 13 12 Level 2 18 | . . . 48 3 . . . . . 1 . . . . . 100 . 57 86 . Level 3 1 | . . . . . . . . . . . . . . . 100 . . 19 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 5 . 2 11 . . . . 3 10 . . . . 1 . 1 . 2 2 Investigation 12 | . 2 . . 4 . . . . 1 2 . . . . 1 . . . . 2 Extermination 5 | . . . . 1 . . . . 1 2 . . . . . . . . 1 . Reinforcement 19 | . 3 . 2 5 . . . . 1 6 . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 5 | . . . . . . . . . 1 2 . . . . . . . . . 2 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . 1 . . . . . 5 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Distress Signals 14 | . 2 . 5 . . . . . . 4 . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 323 | . 40 10 37 31 . 5 . 13 9 48 1 6 . 20 7 . 2 35 35 24 Peak Tracking Total 15 | . 4 3 8 5 . 4 . 4 5 8 1 5 . 11 4 . 3 15 14 12 Tactical Retreats 47 | . 1 1 5 2 . . . 2 2 7 1 3 . 4 1 . . 5 7 6 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Traps Triggered 14 | . . . 1 1 . . . . . 1 . . . . . . 1 7 2 1 Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Machines Disabled 20 | . 4 1 4 2 . . . . 1 5 . . . . . . . 2 1 . Max in Single Turn 4 | . 2 1 4 1 . . . . 1 4 . . . . . . . 1 1 . Garrison Access 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Machines Accessed 51 | . 5 2 8 9 . . 4 1 2 7 . 1 6 . 1 1 . 1 2 1 Terminals 25 | . 4 . 5 6 . . . 1 . 4 . . . . 1 1 . 1 1 1 Fabricators 3 | . . . . 1 . . . . . 1 . . . . . . . . 1 . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . 1 1 . . . . . . . . . . Total Hacks 157 | . 17 14 21 19 . . 32 1 5 13 . 1 18 . 5 1 . 2 5 3 Successful 95 | . 6 14 9 2 . . 32 1 3 4 . 1 18 . 2 1 . . 1 1 Failed 62 | . 11 . 12 17 . . . . 2 9 . . . . 3 . . 2 4 2 Catastrophic 20 | . 3 . 5 6 . . . . . 2 . . . . 1 . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 2 . 7 3 . . . . 1 1 . . . . 3 . . 2 . . Terminals 61 | . 12 . 15 14 . . . 1 . 6 . . . . 5 1 . 2 2 3 Fabricators 9 | . . . . 2 . . . . . 4 . . . . . . . . 3 . Repair Stations 5 | . . . 3 . . . . . 2 . . . . . . . . . . . Recycling Units 9 | . 5 . 3 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 . . . . 3 2 . . . . . . . . . . Terminal Hacks 82 | . 4 14 5 1 . . 32 1 . 2 . 1 18 . 2 1 . . . 1 Record 32 | . . 13 1 . . . 11 1 . . . . 6 . . . . . . . Part Schematic 17 | . . . . . . . 13 . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 8 8 . . . . 2 5 . . . . 1 . . 1 2 1 Full Trace Events 10 | . 3 . . 3 . . . . . 1 . . . . 1 . . 1 . 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 13 . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Time 61 | . . . 26 . . . . . 35 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 . . 2 . . 1 1 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Turns Passed 12910 | 125 1565 1241 1669 1356 659 1346 106 1204 411 1549 132 215 76 200 110 23 28 230 464 201 Spaces Moved 9506 | 67 747 835 734 718 432 689 93 621 205 996 335 440 157 449 259 50 59 465 802 353 Core 368 | 5 . . . . . . . . . . . . . . . . . . 10 353 Treads 899 | 62 427 . 354 56 . . . . . . . . . . . . . . . . Legs 3366 | . . . . 662 432 689 93 621 205 664 . . . . . . . . . . Wheels 1535 | . 320 835 380 . . . . . . . . . . . . . . . . . Hover 109 | . . . . . . . . . . . . . . . . . . . 109 . Flight 3229 | . . . . . . . . . . 332 335 440 157 449 259 50 59 465 683 . Fastest Speed 24 | 50 105 105 105 105 113 113 105 105 105 37 37 37 34 34 27 30 30 24 29 50 Average Speed 103 | 151 139 116 159 124 150 184 111 166 139 96 37 37 35 34 28 30 46 26 50 51 Slowest Speed 315 | 160 240 120 240 305 185 185 185 185 190 190 37 37 37 34 30 30 172 30 315 150 Overloaded Moves 305 | . . . . . . . . . . . . . . . . . . 283 22 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 2 . . . . 2 . . 9 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 6 93 66 61 23 61 77 68 82 7 26 62 70 61 68 13 2 76 63 26 13 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . 3 1 . . . . . . Known Exits Taken 15 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 5 . . 2 2 . 5 . . 3 3 . 2 . . . . . . Spaces Dug 57 | . . . 1 6 . 9 . . 6 9 . 1 . 18 6 . . . 1 . Terrain Destroyed 514 | . 46 48 80 24 1 28 . 51 9 50 . 1 . 115 6 . . 43 12 . Melee 16 | . . . 1 6 . . . . . . . 1 . 2 6 . . . . . Projectile 40 | . . . 4 6 1 1 . 4 9 14 . . . . . . . . 1 . AOE 458 | . 46 48 75 12 . 27 . 47 . 36 . . . 113 . . . 43 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res DSF Gar Res Acc Total 11604 | 83 1094 1027 1079 988 440 746 96 732 284 1430 341 490 174 479 274 55 58 527 838 369 Wait 1054 | 2 177 114 177 106 9 32 . 52 38 278 . 48 . 5 . . . 10 . 6 Move 9449 | 66 746 834 733 717 431 688 92 620 204 991 334 439 156 448 254 49 58 445 791 353 Hop 17 | . . . . . . . . . . 2 . . . . 2 . . 8 5 . Pick Up 111 | 7 26 10 15 13 . 6 . 8 4 12 . 1 4 . 2 . . . 3 . Fast Attach 67 | 6 6 1 8 5 . . 2 . 2 9 2 . 2 3 2 2 . . 15 2 Attach 58 | . 5 . 9 6 . 2 . 5 5 11 . . 1 2 3 1 . 3 2 3 Detach 7 | . . . . 1 . . . . . . 1 . . 2 . 1 . . 2 . Swap 126 | . 9 13 29 22 . 3 . 11 5 23 1 . 6 2 1 . . 1 . . Drop 115 | . 15 15 24 16 . 4 2 8 2 12 2 1 5 3 1 1 . 1 3 . Fire 504 | 2 109 38 82 86 . 11 . 28 24 89 1 . . 9 . . . 9 13 3 Melee 50 | . . 2 1 16 . . . . . 3 . 1 . 5 9 1 . 12 . . Ram 7 | . 1 . . . . . . . . . . . . . . . . . 4 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . . 38 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/DSF -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 14) 706 | -10/Materials | Discovered new exit (range 5) 1116 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Identified exit to Mines 1584 | -10/Materials | Discovered new exit (range 15) 1685 | -10/Materials | Discovered new exit (range 6) 1691 | -10/Materials | Entered Subcaves 1756 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1757 | -10/Subcaves | Visited Clippyterm 1761 | -10/Subcaves | Learned Factory emergency access door positions 1761 | -10/Subcaves | Learned Factory stockpile data 1788 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1929 | -10/Subcaves | Learned 4 Materials zone layouts 1963 | -10/Subcaves | Visited 4L-MR0's lab 1982 | -10/Subcaves | Found Flightbrick 2040 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2050 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2148 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2157 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2243 | -10/Subcaves | A Subdweller sparked back to life 2243 | -10/Subcaves | A Subdweller sparked back to life 2243 | -10/Subcaves | A Subdweller sparked back to life 2274 | -10/Subcaves | Core integrity fell below 50% 2298 | -10/Subcaves | Found Arachnoskeleton 2378 | -10/Subcaves | Core integrity fell below 20% 2891 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2916 | -10/Subcaves | Discovered new exit (range 14) 2932 | -10/Subcaves | Entered Materials 2932 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2933 | -8/Materials | Identified exit to Factory 3563 | -8/Materials | Build established: Scavenger-Mutant 3619 | -8/Materials | Repaired Lgt. Treads 4601 | -8/Materials | Entered Factory 4601 | -7/Factory | Evolved 2 slots: Utility x2 4703 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4927 | -7/Factory | Build established: Scavenger-Skirmisher 5867 | -7/Factory | Garrison activated, responded to threat 5946 | -7/Factory | Discovered new exit (range 9) 5956 | -7/Factory | Identified exit to Lower Caves 5957 | -7/Factory | Entered Lower Caves 6244 | -7/Lower Caves | Build established: Mutant 6344 | -7/Lower Caves | Identified exit to Lower Caves 6610 | -7/Lower Caves | Encountered a Warlord checkpoint 6616 | -7/Lower Caves | Entered another Lower Caves area 6620 | -7/Lower Caves | Discovered new exit (range 11) 7729 | -7/Lower Caves | Discovered new exit (range 7) 7738 | -7/Lower Caves | Identified exit to Data Miner 7962 | -7/Lower Caves | Entered Data Miner 7963 | -7/Data Miner | Discovered new exit (range 6) 7983 | -7/Data Miner | Met Data Miner 8001 | -7/Data Miner | Learned location of Section 7 (-2) 8001 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8022 | -7/Data Miner | Received God Mode back door access code from Data Miner 8066 | -7/Data Miner | Identified exit to Proximity Caves 8068 | -7/Data Miner | Entered Proximity Caves 8430 | -6/Proximity Caves | Build established: Skirmisher 8525 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8691 | -6/Proximity Caves | Learned 12 Factory zone layouts 9073 | -6/Proximity Caves | Spotted B-75 Beast 9253 | -6/Proximity Caves | Discovered new exit (range 16) 9268 | -6/Proximity Caves | Identified exit to Factory 9272 | -6/Proximity Caves | Entered Factory 9272 | -6/Factory | Evolved 2 slots: Utility x2 9273 | -6/Factory | Identified exit to Factory 9332 | -6/Factory | Incoming investigation squad redirected 9530 | -6/Factory | Repaired Cld. Particle Cannon 9638 | -6/Factory | Spotted B-75 Beast 9683 | -6/Factory | Entered another Factory area 9683 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9684 | -5/Factory | Identified exit to Upper Caves 10722 | -5/Factory | Found Prototype Launcher 10722 | -5/Factory | Identified Tesla Bomb Launcher 10725 | -5/Factory | Found Tesla Bomb Launcher 10732 | -5/Factory | Lost 3 parts (1p1u1w) 10754 | -5/Factory | Incoming investigation squad redirected 10757 | -5/Factory | Build established: Scavenger-Mutant 11080 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11110 | -5/Factory | Lost 11 parts (1p5n3u2w) 11122 | -5/Factory | Spotted B-75 Beast 11218 | -5/Factory | Incoming investigation squad redirected 11232 | -5/Factory | Entered Upper Caves 11308 | -5/Upper Caves | Learned Factory interactive machine intel 11359 | -5/Upper Caves | Discovered new exit (range 14) 11363 | -5/Upper Caves | Identified exit to Upper Caves 11364 | -5/Upper Caves | Entered another Upper Caves area 11370 | -5/Upper Caves | Discovered new exit (range 9) 11380 | -5/Upper Caves | Encountered a Warlord checkpoint 11389 | -5/Upper Caves | Spotted B-75 Beast 11574 | -5/Upper Caves | Discovered new exit (range 6) 11576 | -5/Upper Caves | Identified exit to Zhirov 11577 | -5/Upper Caves | Learned Factory emergency access door positions 11579 | -5/Upper Caves | Entered Zhirov 11579 | -5/Zhirov | Discovered new exit (range 3) 11587 | -5/Zhirov | Met Zhirov 11594 | -5/Zhirov | Learned location of Quarantine (-3) 11594 | -5/Zhirov | Learned location of Testing (-2) 11594 | -5/Zhirov | Learned location of Command (-1) 11597 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11604 | -5/Zhirov | Build established: Derelict-Mutant 11605 | -5/Zhirov | Found Alien Artifact 11605 | -5/Zhirov | Identified Integrated Reactor 11605 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11637 | -5/Zhirov | Found Alien Artifact 11654 | -5/Zhirov | Identified exit to Proximity Caves 11655 | -5/Zhirov | Entered Proximity Caves 11660 | -4/Proximity Caves | Spotter reported a threat 11662 | -4/Proximity Caves | Spotter reported a threat 11713 | -4/Proximity Caves | Spotter reported a threat 11715 | -4/Proximity Caves | Spotter reported a threat 11733 | -4/Proximity Caves | Found DCF Scrap (11 items) 11766 | -4/Proximity Caves | Learned Research stockpile data 11771 | -4/Proximity Caves | Learned 4 Research zone layouts 11776 | -4/Proximity Caves | Spotted B-86 Titan 11789 | -4/Proximity Caves | Learned location of Armory (-4) 11795 | -4/Proximity Caves | Spotter reported a threat 11838 | -4/Proximity Caves | Discovered new exit (range 17) 11851 | -4/Proximity Caves | Identified exit to Factory 11855 | -4/Proximity Caves | Entered Factory 11855 | -4/Factory | Evolved 2 slots: Propulsion x2 11857 | -4/Factory | Loaded intel: 53 interactive machine locations 11955 | -4/Factory | Discovered new exit (range 17) 11965 | -4/Factory | Identified exit to Research 11965 | -4/Factory | Entered Research 11965 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11970 | -3/Research | Found Prototype Launcher 11970 | -3/Research | Identified Com. Tesla Bomb Launcher 11988 | -3/Research | Identified exit to DSF 11988 | -3/Research | Entered DSF 12010 | -3/DSF | Discovered new exit (range 20) 12011 | -3/DSF | Additional patrols routed to DSF 12016 | -3/DSF | Identified exit to Garrison 12016 | -3/DSF | Entered Garrison 12017 | -3/Garrison | Spotted B-90 Cyclops 12018 | -3/Garrison | Spotted B-75 Beast 12028 | -3/Garrison | Triggered checkpoint 12028 | -3/Garrison | Spotted B-86 Titan 12117 | -3/Garrison | Discovered new exit (range 9) 12120 | -3/Garrison | Identified exit to Research 12121 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12158 | -3/Garrison | Triggered checkpoint 12166 | -3/Garrison | Triggered checkpoint 12175 | -3/Garrison | Discovered exit to Research (range 12) 12178 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12200 | -3/Garrison | Garrison Relay disabled 12211 | -3/Garrison | Identified Transdimensional Reconstructor 12211 | -3/Garrison | Warped through subspace 12228 | -3/Garrison | Triggered checkpoint 12243 | -3/Garrison | Discovered exit to Research (range 11) 12246 | -3/Garrison | Entered Research 12246 | -2/Research | Evolved 2 slots: Propulsion x2 12253 | -2/Research | Lost 8 parts (2p1n3u2w) 12261 | -2/Research | Found Prototype Launcher 12261 | -2/Research | Identified Gui. Micro-nuke Launcher 12500 | -2/Research | Lost 5 parts (5n) 12529 | -2/Research | Search patrols dispatched 12658 | -2/Research | Lost 4 parts (1p2u1w) 12693 | -2/Research | Core integrity fell below 50% 12701 | -2/Research | Discovered new exit (range 18) 12709 | -2/Research | Discovered new exit (range 12) 12709 | -2/Research | Identified exit to Access 12710 | -2/Research | Entered Access 12710 | -1/Access | Evolved 2 slots: Utility x2 12717 | -1/Access | Adv. Hacking Suite fried by hacking feedback 12743 | -1/Access | Incoming investigation squad redirected 12748 | -1/Access | Lost 6 parts (1p2n3u) 12778 | -1/Access | Energy Cycler disabled 12810 | -1/Access | Core integrity fell below 50% 12811 | -1/Access | Released all parts (5) 12826 | -1/Access | Core integrity fell below 20% 12866 | -1/Access | Incoming investigation squad redirected 12911 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 12811_ Released Imp. Signal Interpreter. 12811_ Released Enh. Quantum Rifle. 12813_ Slammed into S-43 Plague. 12814_ Slammed into G-73 Enforcer. 12814_ Destabilizing: Core damaged (-48). 12815_ Penetrated by Slug. 12818_ Slug penetrates Y-72 Warden. 12819_ W-44 Eye sends out distress signal. 12822_ Slug penetrates K-01 Serf. 12822_ K-01 Serf destroyed. 12822_ Slug penetrates Terminal. 12822_ Terminal disabled. 12840_ Triggered Alarm Trap. 12840_ An alarm sounds. 12840_ ALERT: Alarm triggered, dispatching investigation squad. 12866_ ALERT: Higher priority target reported, redirecting investigation. 12899_ Penetrated by Slug. 12904_ Slug penetrates R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ########## #????????????????????????? | | ########????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ### ########???????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????#???????????? | | ### ###############??????????? #???????????? | | #????????? ?????????????? | | #########/####???????????? | | # hh #???????????? | | # #???????????? | | # #???????????? | | # #???????????? | | #@ #???????????? | | ######+########## + #???????????? | | ???? ???????# # #???????????? | | ?? ?????# # #???????????? | | # """"" ???# + #???????????? | | # """F"" #??# # #???????????? | | # """ "" #??# # #???????????? | | # +? # #???????????? | | # #######+######Y##########???????????? | | #?? #?????????????##????????????????????? | | ????? ??? #???????????????????????????????????? | | ????? ??? #???????????????????????????????????? | | ????? ???? #???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 46 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Corruption Block 11 Armor Coverage 450 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 75 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 24 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalCombatDetonator Manual? 0 Play Time 02:25:04 Cumulative 210.5 hours Start 2024.12.10 @ 23:16:54 End 2025.04.22 @ 04:10:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 47 Adventurer 16 Explorer 37 Win Type - Total 29 Types 18/5/2/1/0/1/1/1/0 Lore% 80 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6167b5d8-314c-41db-b589-a820c538e9a1