Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.28 @ 23:42:37 Player: unq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (93) 465 Value Destroyed (2373) 2373 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 7392 Bonus ------- Follower Combat Kills 354 Met Data Miner 300 Cogmind --------- Core Integrity 335/700 Matter 150/300 Energy 38/100 System Corruption 0% Temperature Critical (527) Movement Core (900) Ox17 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Utility Shielding Hacking Suite > --- WEAPON (3) ------- Phase Cannon Mini Assault Cannon > --- INVENTORY (20) --- Cooled Ion Engine Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Enhanced Optical Array Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Transmission Jammer ECM Suite System Shield Tractor Beam Minigun Minigun Advanced Assault Cannon Gauss Cannon Datajack Plasma Cutter Makeshift Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Structural Scanner Enhanced Optical Array Improved Targeting Computer Improved Targeting Computer Transmission Jammer ECM Suite Utility Shielding System Shield Tractor Beam Heavy Laser Improved Light Cannon Gauss Cannon Missile Launcher Datajack Plasma Cutter Makeshift Hammer [Rating: 47] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . 4 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 3 | . . . . . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 61 | 8 6 5 10 10 3 12 2 3 . 2 Power 6 | 1 2 . 1 1 . 1 . . . . Engine 5 | 1 2 . 1 1 . . . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . 1 3 3 1 1 1 . . . Treads 5 | 2 . . . 1 1 1 . . . . Leg . | . . . . . . . . . . . Wheel 7 | . . 1 3 2 . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 3 1 3 1 2 1 9 . 2 . . Device 11 | 2 . 2 . . . 5 . 2 . . Storage 4 | 1 1 . 1 . 1 . . . . . Processor 3 | . . 1 . . . 2 . . . . Hackware 2 | . . . . 1 . 1 . . . . Protection 2 | . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 3 1 5 4 1 1 1 1 . 2 Energy Gun 5 | 2 . . 2 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 9 | . 2 1 3 1 1 . 1 . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 3 . 1 . . . . Parts Lost 16 | . . 1 . . 1 7 . . . 7 Power 1 | . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . 2 . . . 3 Utility 4 | . . . . . . 3 . . . 1 Weapon 5 | . . . . . 1 2 . . . 2 Highest Loss Streak 7 | . . 1 . . 1 2 . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 11 14 14 14 17 19 19 20 20 19 Power . | . . . . 1 1 1 1 1 1 1 Propulsion . | . . . . 1 1 . . . . . Utility 8 | . 5 6 6 5 8 10 11 11 11 11 Weapon 5 | 1 5 7 6 5 4 5 5 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 35 | . 4 2 4 3 1 2 4 2 . 13 Power 2 | . . . . 1 . . . . . 1 Propulsion 3 | . . 1 . 2 . . . . . . Utility 15 | . 1 1 3 . 1 1 . . . 8 Weapon 14 | . 3 . 1 . . 1 4 2 . 3 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 100 100 93 91 92 92 90 Engine 7 | . 14 14 11 11 11 2 . . . . Core 2 | . . . . . . 4 7 7 7 6 Treads 12 | . 27 17 11 11 11 6 7 7 7 6 Wheel 15 | . . 10 22 22 22 16 15 15 15 14 Device 9 | . 14 13 10 8 11 11 5 6 7 6 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 Processor 3 | . . . . . . 6 7 7 7 7 Hackware 2 | . . . . . . 6 7 7 7 7 Protection 3 | . . . . 2 . 3 8 7 7 7 Energy Gun 8 | . 17 . 4 17 22 4 . . . . Ballistic Gun 11 | . 8 28 27 11 11 7 6 7 7 6 Ballistic Cannon 5 | . . . . 1 . 10 15 14 15 14 Peak Build Rating 47 | 9 8 10 20 23 23 40 47 47 47 47 Average Rating 26 | 7 7 8 16 20 22 35 45 46 47 46 On Entrance 24 | . 7 8 8 20 20 23 40 45 47 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 15 30 30 38 39 58 70 70 70 70 70 Greatest Support 40 | 40 40 40 24 24 24 36 40 40 40 40 Greatest Overweight (x) 3 | . . 2 1 1 2 3 2 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 17 20 20 20 20 20 Most Carried 20 | 3 15 15 15 15 20 20 20 20 20 20 Average Carried 16 | 1 11 14 14 14 17 19 19 19 20 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 15 20 20 20 20 20 19 Class Distribution -------------------- 34% | Skirmisher 24% | Mutant 16% | Gunner 13% | Commander-Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 3181 | 280 410 214 363 683 55 297 463 214 . 202 Remotely 91 | . . . . . . . . 91 . . Salvage Created 3526 | 212 564 230 275 1000 197 444 99 74 . 431 Parts 168 | 15 20 11 10 73 6 18 2 6 . 7 Haulers Intercepted 8 | . 1 . 2 5 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 4 9 . 9 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 8 4 4 15 2 11 3 3 . 6 Guns 36 | . 8 4 4 14 2 3 1 . . . Cannons 11 | . . . . . . 5 2 3 . 1 AOE 9 | . . . . 1 . 3 . . . 5 Classes Destroyed 17 | 3 4 . 1 2 2 2 2 . . 1 Worker 6 | 1 1 1 . 3 . . . . . . Tunneler 7 | 5 1 1 . . . . . . . . Hauler 8 | . 1 . 2 5 . . . . . . Recycler 5 | 1 1 . 1 . 2 . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 3 | . 1 . 1 . . 1 . . . . Watcher 5 | . 2 . . 1 . 2 . . . . Swarmer 17 | . . . 3 6 . 6 . 2 . . Grunt 19 | . 8 4 1 1 . 2 1 . . 2 Brawler 3 | . . . . . . 1 . . . 2 Duelist 3 | . . . . . . . . . . 3 Protector 1 | . . . . . 1 . . . . . Sentry 10 | . . . . 8 . 1 . . . 1 Demolisher 1 | . . . . . 1 . . . . . Hunter 2 | . . . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 5 | 3 5 2 3 4 2 4 1 2 . 4 Combat Bots Only 4 | . 2 2 3 4 2 4 1 2 . 4 Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 1 1 . 3 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . 1 . 3 . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 320 | . 52 30 14 41 3 54 23 44 . 59 Missed 82 | . 10 12 2 7 1 16 5 18 . 11 Hits 238 | . 42 18 12 34 2 38 18 26 . 48 Melee 3 | . . . . . . 1 . . . 2 Projectile 235 | . 42 18 12 34 2 37 18 26 . 46 AOE 1 | . . . . . 1 . . . . . Critical Strikes 7 | . . . . 2 . 3 1 . . 1 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 3768 | . 520 264 92 621 83 712 309 160 . 1007 Core 623 | . 102 58 25 73 . 157 41 16 . 151 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . 8 13 . . . Regen/Repaired (Parts) 112 | . 79 . . 33 . . . . . . Core Remaining (%) 70 | 100 . 36 . . 75 . . . . . Volleys Fired 268 | 12 71 24 21 69 6 20 11 10 . 24 Largest 3 | 2 2 2 3 3 3 3 3 3 . 3 Hottest 165 | 100 100 40 100 113 113 113 105 105 . 165 Shots Fired 586 | 24 119 48 57 158 13 60 31 27 . 49 Gun 450 | 24 110 48 54 148 13 29 11 9 . 4 Cannon 110 | . . . . 3 . 31 20 18 . 38 Launcher 7 | . . . . . . . . . . 7 Special 19 | . 9 . 3 7 . . . . . . Kinetic 364 | . 30 48 54 79 5 51 31 27 . 39 Thermal 126 | 24 89 . 3 7 . . . . . 3 Explosive 7 | . . . . . . . . . . 7 Electromagnetic 89 | . . . . 72 8 9 . . . . Robot Hit Streak 15 | 8 9 8 6 15 9 10 8 3 . 9 Robot Miss Streak 7 | 1 4 3 7 4 1 4 3 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 354 | 15 79 34 25 95 10 35 18 11 . 32 Core Hits 183 | 8 27 12 13 44 7 23 7 6 . 36 Critical Kills 2 | . . . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | 1 3 . 1 1 . 1 2 1 . 3 Burn 4 | 1 3 . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . Blast 7 | . . . . . . 1 2 1 . 3 Melee Attacks 4 | . . . . . . . . 4 . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7338 | 186 1006 449 373 1737 157 925 386 314 . 1805 Guns 4041 | 186 983 436 373 1500 156 256 81 37 . 33 Cannons 1754 | . . . . 58 . 485 305 277 . 629 Explosions 1492 | . . . . 165 . 184 . . . 1143 Melee . | . . . . . . . . . . . Ramming 51 | . 23 13 . 14 1 . . . . . Kinetic 3769 | . 310 436 373 665 46 670 386 314 . 569 Thermal 1301 | 186 673 . . 165 . 184 . . . 93 Explosive 1143 | . . . . . . . . . . 1143 Electromagnetic 1074 | . . . . 893 110 71 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . Average Corruption 1 | . . . . . . 1 . . . . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . 9 . . . . 3 . 1 . 29 Projectiles 22 | . . . . . . . . 1 . 21 Explosions 11 | . . . . . . 3 . . . 8 Melee 9 | . 9 . . . . . . . . . Knockbacks 7 | . . . . . . 3 . 1 . 3 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . 3 . 1 . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 198 | . . 4 . 88 . 48 . . . 58 Shots 5 | . . . . 2 . 1 . . . 2 Rammed 10 | . 6 2 . 1 1 . . . . . Targets Rammed 10 | . 6 2 . 1 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 500 | 138 363 . 16 162 36 153 96 132 . 500 Average Temperature 66 | 61 84 . 8 42 18 45 42 63 . 137 Received Heat Transfer 1158 | . 288 144 . 132 21 123 54 24 . 372 Effects 2 | . 1 . . . . . . . . 1 Matter Decay 1 | . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | 4 2 . . . . . . . . . Heat Transferred 3160 | 629 2220 . . 150 . 50 . . . 111 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . 3 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . 1 . . . . Low Security (%) 94 | 100 100 100 100 75 100 99 . . . . Level 1 5 | . . . . 24 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 290 | 15 83 42 85 290 103 200 . . . . Initial 103 | . . . . 5 103 100 . . . . Average 48 | 2 18 6 13 98 14 97 . . . . Influence Increases 2713 | 35 337 140 181 958 81 624 65 166 . 126 Destroy 0b10 Robot/C 1340 | . 160 80 80 480 40 220 40 120 . 120 Destroy 0b10 Robot/NC 185 | 35 35 10 20 50 15 15 . . . 5 Destroy Leader 326 | . 66 20 14 162 . 34 10 20 . . Allied During Kill 135 | . . . . 93 12 3 . 26 . 1 Successful Hack 105 | . 24 . 6 49 14 12 . . . . Disable Machine 90 | . 15 . 15 45 . 15 . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . Destroy Structure 37 | . 7 . 1 19 . 10 . . . . Advance Influence 100 | . . . . . . 100 . . . . Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 180 | . 30 30 45 45 . 15 15 . . . Influence Decreases 2712 | 35 337 140 167 705 348 538 151 156 10 125 Entered New Map 215 | . . . . 9 164 . 32 . 10 . Time Decay 1970 | 35 331 130 167 389 150 438 119 156 . 55 Lost Part 140 | . . 10 . . . 60 . . . 70 Lost Ally 120 | . . . . 60 20 40 . . . . Purge Threat 267 | . 6 . . 247 14 . . . . . Squads Dispatched 9 | . 4 . . 2 . 2 . . . 1 Investigation 4 | . 1 . . 2 . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 3 | . 3 . . . . . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 8 | . 3 . 1 2 . 2 . . . . Communications Jammed 2 | . . . . . . 2 . . . . Distress Signals 2 | . . . . . . 2 . . . . Times Spotted 109 | . 21 4 9 28 6 16 5 6 . 14 Peak Tracking Total 8 | . 4 2 3 5 3 4 3 4 . 8 Tactical Retreats 9 | . 1 2 2 2 . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 11 | . 2 . . 4 . 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 8 | . 1 . 1 3 . 1 1 . . 1 Max in Single Turn 1 | . 1 . 1 1 . 1 1 . . 1 Garrison Access 2 | . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 50 | . 8 . 2 16 12 6 1 1 4 . Terminals 27 | . 5 . 1 13 6 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 12 | . 2 . 1 2 6 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 143 | . 23 . 7 44 31 9 1 1 27 . Successful 84 | . 13 . 4 25 9 4 1 1 27 . Failed 59 | . 10 . 3 19 22 5 . . . . Catastrophic 13 | . 1 . 1 5 5 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 9 . 5 18 10 5 . . . . Terminals 78 | . 16 . 6 38 14 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 4 . . 4 . . . . . . Recycling Units 24 | . 3 . 1 2 17 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 57 | . 4 . 2 19 3 . 1 1 27 . Record 12 | . . . . 1 . . . . 11 . Part Schematic 14 | . . . . 1 2 . . . 11 . Robot Schematic 3 | . . . . 1 . . . . 2 . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . 3 . Open Door 6 | . . . . 4 . . 1 1 . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 4 | . 1 . . 2 1 . . . . . Locate Traps 4 | . 2 . . 2 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 3 . . 3 . . . . . . Scan Component 4 | . 2 . . 2 . . . . . . Repair 2 | . 1 . . 1 . . . . . . Recycling Unit Hacks 12 | . 2 . 1 2 6 1 . . . . Retrieve Components 12 | . 2 . 1 2 6 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 8 | . 4 . 1 1 . 2 . . . . Terminals 6 | . 3 . 1 1 . 1 . . . . Botnet 6 | . 3 . 1 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 7 . 1 11 8 5 . . . . Full Trace Events 5 | . 2 . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 1 . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 2 . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . Time 90 | . 26 . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 41 | . 10 . 1 12 11 7 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 10 | . . . . . 6 . 3 . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 20 | . . . . 10 6 . 3 . . 1 Largest Group 10 | . . . . 10 10 3 3 3 2 2 Highest-Rated Group 103 | . . . . 88 103 26 90 90 60 60 Highest-Rated Ally 30 | . . . . 16 27 10 30 30 30 30 Total Orders . | . . . . . . . . . . . Ally Attacks 87 | . . . . 47 19 6 . 12 . 3 Total Damage 1109 | . . . . 450 170 35 . 354 . 100 Kills 13 | . . . . 9 1 . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 8033 | 112 1163 719 713 1059 898 1095 631 1100 120 423 Sensors 2978 | . . . . . . 706 629 1100 120 423 Terrain 264 | 94 . 15 . . . 155 . . . . Seismic 5182 | 18 1163 704 713 1059 898 627 . . . . Jamming 469 | . . . . . . 467 2 . . . Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 9089 | 185 1163 850 717 1462 898 1307 761 1136 120 490 Spaces Moved 6160 | 86 534 608 405 914 646 981 605 931 105 345 Core 2 | 2 . . . . . . . . . . Treads 750 | 84 534 91 40 . . 1 . . . . Legs . | . . . . . . . . . . . Wheels 5408 | . . 517 365 914 646 980 605 931 105 345 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 110 95 105 105 105 110 110 110 110 Average Speed 117 | 157 160 117 117 105 113 116 111 110 110 110 Slowest Speed 400 | 160 160 160 240 105 120 400 120 110 110 110 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 85 91 23 93 92 17 74 96 75 27 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . Known Exits Taken 7 | . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . Scrap Searched 7 | . . 1 . . . . 4 2 . . Spaces Dug 14 | . 4 . 1 5 . . . 4 . . Terrain Destroyed 99 | . 7 . 1 15 . 9 5 9 . 53 Melee 4 | . . . . . . . . 4 . . Projectile 38 | . 7 . 1 6 . 5 5 5 . 9 AOE 57 | . . . . 9 . 4 . . . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Dat Pro Total 7458 | 108 700 692 601 1252 801 1097 670 1017 109 411 Wait 665 | . 54 43 130 209 54 56 18 62 5 34 Move 6150 | 85 533 607 404 913 645 980 604 930 104 345 Hop . | . . . . . . . . . . . Pick Up 69 | 2 16 3 12 8 7 11 8 2 . . Fast Attach 28 | 8 2 1 5 5 . 5 2 . . . Attach 18 | . . 1 3 1 1 10 1 . . 1 Detach 10 | 1 . . 2 2 . 5 . . . . Swap 71 | . 11 8 6 21 3 6 3 7 . 6 Drop 60 | . 7 3 18 14 3 4 9 2 . . Fire 268 | 12 71 24 21 69 6 20 11 10 . 24 Melee 4 | . . . . . . . . 4 . . Ram 3 | . . 1 . 1 1 . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 6 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 96 | . . . . . 81 . 14 . . 1 Trap . | . . . . . . . . . . . Miscellaneous 9 | . . . . 9 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 4) 720 | -10/Materials | Discovered new exit (range 12) 762 | -10/Materials | Repaired Lgt. Treads 1022 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Discovered new exit (range 15) 1349 | -10/Materials | Entered Mines 1552 | -10/Mines | Core integrity fell below 50% 1630 | -10/Mines | Learned Materials garrison access intel 1665 | -10/Mines | Discovered new exit (range 10) 1797 | -10/Mines | Learned location of Storage (-9) 2007 | -10/Mines | Learned location of 1 exit from Materials 2008 | -10/Mines | Discovered new exit (range 15) 2017 | -10/Mines | Discovered new exit (range 5) 2096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -10/Mines | Discovered new exit (range 5) 2148 | -10/Mines | Identified exit to Materials 2173 | -10/Mines | Identified exit to Subcaves 2199 | -10/Mines | Entered Materials 2199 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2200 | -9/Materials | Identified exit to Storage 2585 | -9/Materials | Build established: Gunner 2916 | -9/Materials | Entered Storage 3017 | -9/Storage | Identified exit to Recycling 3091 | -9/Storage | Identified exit to Materials 3404 | -9/Storage | Repaired Broken Imp. EM Shotgun 3863 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4163 | -9/Storage | Build established: Commander-Gunner 4174 | -9/Storage | Met 01-MTF 4378 | -9/Storage | Entered Recycling 4378 | -9/Recycling | Accompanied by 6 allies (01-MTF) 4662 | -9/Recycling | Discovered new exit (range 5) 5120 | -9/Recycling | Scanned before Scraplab entrance 5152 | -9/Recycling | Entered Scraplab 5161 | -9/Recycling | Lost 7 allies 5276 | -9/Recycling | Entered Factory 5276 | -7/Factory | Accompanied by 3 allies 5276 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5854 | -7/Factory | Discovered new exit (range 12) 5889 | -7/Factory | Identified exit to Lower Caves 5976 | -7/Factory | Build established: Skirmisher 6560 | -7/Factory | Cargo convoy interrupted 6583 | -7/Factory | Entered Lower Caves 6599 | -7/Lower Caves | Encountered a Warlord checkpoint 6876 | -7/Lower Caves | Learned 8 Factory zone layouts 7192 | -7/Lower Caves | Discovered new exit (range 15) 7204 | -7/Lower Caves | Identified exit to Lower Caves 7255 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7344 | -7/Lower Caves | Entered another Lower Caves area 7344 | -7/Lower Caves | Accompanied by 3 allies 7523 | -7/Lower Caves | Discovered new exit (range 4) 7525 | -7/Lower Caves | Identified exit to Factory 7790 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8259 | -7/Lower Caves | Learned location of Extension (-6) 8281 | -7/Lower Caves | Identified exit to Data Miner 8480 | -7/Lower Caves | Entered Data Miner 8480 | -7/Data Miner | Accompanied by 2 allies 8480 | -7/Data Miner | Discovered new exit (range 6) 8487 | -7/Data Miner | Identified exit to Proximity Caves 8501 | -7/Data Miner | Met Data Miner 8524 | -7/Data Miner | Learned location of Section 7 (-2) 8524 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8542 | -7/Data Miner | Received God Mode back door access code from Data Miner 8600 | -7/Data Miner | Entered Proximity Caves 8600 | -6/Proximity Caves | Accompanied by 2 allies 8950 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9090 | -6/Proximity Caves | Self-destructed Last Messages --------------- 09067_ Arm. Wheel destroyed. 09070_ Imp. Light Armor Plating fries itself beyond repair. 09073_ Destroyed Carbon-fiber Leg. 09075_ Enh. Nuclear Core destroyed. 09076_ Lgt. Treads fries itself beyond repair. 09076_ L-41 Fighter destroyed. 09077_ Mace fries itself beyond repair. 09078_ Missile Launcher destroyed. 09079_ The unstable cave ceiling collapses. 09081_ Destroyed Lgt. Treads. 09081_ B-48 Gladiator Mace blasted off. 09082_ Imp. Medium Armor Plating destroyed. 09082_ Arm. Huge Wheel destroyed. 09084_ Lgt. Treads destroyed. 09084_ G-50 Soldier suffers critical hit (Blast). 09084_ Destroyed Lgt. Angular Momentum Engine. 09084_ G-50 Soldier knocked back. 09087_ Gauss Cannon broken. 09087_ Overheating: Short circuit. 09088_ Broken Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####?###????????????????????????????????????????? | | # ### #####????????????????????????????????????? | | ## #????????????????????????????????????? | | #????????????????????????????????????? | | ##??###???????????????????????????????? | | ##?## ##??????????????????????????????? | | #?# #?????##?####??????????????????? | | #?## ####### ## ##?????????????????? | | ### ##??# ##????????????????? | | ######??## ## #??????????? | | ##?????# ######## #???????????? | | ## #####?# ##?????# # ##???????????? | | ### ##????# ## ####????????????? | | ### #????# #?####???????????????? | | % "# ##???# #????????????????????? | | % # ##?## #????????????????????? | | =% "# ### ##???????????????????? | | # # #??###??????????????? | | % "# ##?# ##?????????????? | | "# ###### ##????????????? | | # b ##? #####????????? | | # #????????? | | ## #### @ #????????? | | ### ### ##??# %/ ### #?????????? | | ### #?# ##??## g #??????????????????? | | ## ### ##???# ###?????????????????? | | ####????# % #?????????????????? | | #???????# gg ##?????????????????? | | #???????### % ;#??????????????????? | | ### ##?????????# gg ##??????????????????? | | ##?## #?????????? % ##???????????????????? | | #???# ##???????? #????????????????????? | | #??## ##??####? # % ????????????????????? | | ##?# #### ### #????????????????????? | | #?# ## % ;#????????????????????? | | #?# # ????????????????????? | | ##?# ####?## ????????????????????? | | #?# ###########?????######?????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 225 Utility Shielding 33 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scan Processor | -9/Storage | Hacked Hcp. Storage Unit | -9/Recycling | Hacked Seismic Detector | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 43% | -10/Materials Imp. EM Shotgun | 52% | -9/Storage | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkLightningHammer Manual? 0 Play Time 02:03:52 Cumulative 151.5 hours Start 2025.09.28 @ 15:37:09 End 2025.09.28 @ 23:42:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17b5f045-6c45-4d07-a629-72e270774bd1