Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.02 @ 23:24:34 Player: Nalzok Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (172) 860 Value Destroyed (8155) 8155 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (6824) 6824 TOTAL SCORE: 23679 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1120 Follower Combat Kills 989 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -85 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 85/100 System Corruption 5% Temperature Cool (12) Movement Core (100) Ox1 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Improved Core Analyzer Relay Coupler [Grunt] (9) > --- WEAPON (3) ------- Nanosword Nanosword > --- INVENTORY (4) ---- Advanced Cooling System Relay Coupler [Hunter] (20) Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Core Analyzer Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gamma Rifle Proton Burst Cannon Nanosword > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Advanced Cooling System High-capacity Matter Pod Relay Coupler [Sentry] Relay Coupler [Hunter] Gamma Rifle Gamma Rifle Railgun Railgun Magnetic Acceleration Cannon Hardcell Cannon Heavy Gauss Cannon Heavy Rocket Launcher Remote Datajack Field Lobotomy Kit Nanosword [Rating: 121] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Artifact Stasis Generator Weapon Heavy Flak Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Slots Evolved 14 | . . . . . 4 . 2 . 2 . 2 2 . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . . 2 . 2 . 1 . 2 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 270 | . . 9 1 . 23 8 11 39 49 3 18 3 31 4 24 37 10 Power 38 | . . 3 . . 2 1 3 5 10 . 2 . 3 . 3 5 1 Engine 18 | . . 3 . . 2 . 3 1 8 . 1 . . . . . . Core 12 | . . . . . . 1 . 4 2 . . . 3 . 1 . 1 Reactor 8 | . . . . . . . . . . . 1 . . . 2 5 . Propulsion 62 | . . 2 . . 7 3 . 9 9 . 1 . 10 . 10 9 2 Treads 15 | . . 2 . . 7 3 . 2 . . . . . . 1 . . Leg 46 | . . . . . . . . 7 8 . 1 . 10 . 9 9 2 Wheel 1 | . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | . . 2 1 . 6 . 5 9 18 2 10 2 10 2 5 8 1 Device 33 | . . . . . 1 . 2 4 10 . 5 1 2 1 2 5 . Storage 5 | . . 1 1 . 1 . . . 2 . . . . . . . . Processor 17 | . . . . . 4 . 2 1 2 . 5 . . . . 3 . Hackware 13 | . . . . . . . . 2 . 2 . . 7 . 2 . . Protection 12 | . . 1 . . . . 1 2 4 . . 1 1 1 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 Weapon 89 | . . 2 . . 8 4 3 16 12 1 5 1 8 2 6 15 6 Energy Gun 15 | . . 1 . . 1 . 1 1 4 . 1 . . . 2 4 . Energy Cannon 16 | . . . . . . . . . 4 . 1 . 3 2 3 2 1 Ballistic Gun 16 | . . . . . 4 1 1 7 2 . . . . . . 1 . Ballistic Cannon 12 | . . . . . . . 1 2 1 . 1 1 1 . 1 4 . Launcher 11 | . . 1 . . 1 2 . 2 . . . . 1 . . 3 1 Special Weapon 10 | . . . . . . . . 4 . 1 . . 3 . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 1 . . 1 . 2 . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . 2 . 2 . 2 . . . . 2 2 Parts Lost 73 | . . 1 . . 3 . 1 19 17 . . . 3 . 8 3 18 Power 10 | . . . . . . . 1 2 4 . . . . . . . 3 Propulsion 27 | . . . . . 2 . . 7 6 . . . 1 . 5 . 6 Utility 19 | . . . . . 1 . . 4 3 . . . 2 . 1 2 6 Weapon 17 | . . 1 . . . . . 6 4 . . . . . 2 1 3 Highest Loss Streak 18 | . . 1 . . 1 . 1 11 12 . . . 1 . 4 1 18 Average Slot Usage (%) 97 | . 85 96 100 100 90 100 99 92 93 100 99 99 99 98 99 99 93 Engine 3 | . 14 14 14 14 9 . 3 . 8 6 2 5 . . . . . Core 4 | . . . . . . 8 3 5 3 6 5 5 9 10 5 . . Reactor 1 | . . . . . . . . . . . 2 . . . 4 9 7 Treads 9 | . . 7 28 28 28 36 30 17 1 . . . . . . . . Leg 14 | . 28 20 . . . . . 9 20 26 22 21 20 21 20 19 16 Device 8 | . . . . . . . 4 7 13 18 10 14 13 13 6 10 8 Storage 11 | . 14 21 28 28 13 9 7 7 11 13 11 10 10 10 10 9 9 Processor 19 | . . . . . 20 27 25 21 13 13 24 26 25 21 21 21 27 Hackware 4 | . . . . . . . . 2 . 1 4 . 4 10 12 13 8 Protection 2 | . . 4 . . . . 7 3 5 . . 5 1 . 6 1 . Energy Gun 1 | . 14 5 . . 3 . 4 1 1 . . . . . 2 2 2 Energy Cannon 2 | . . . . . . . . . 4 4 . . 2 8 7 3 1 Ballistic Gun 3 | . 14 14 14 14 9 9 2 4 4 . . . . . . 2 2 Ballistic Cannon 2 | . . . . . . . 6 5 . 6 7 9 5 1 . 3 1 Launcher 2 | . . 7 14 14 4 8 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 11 20 24 24 43 43 64 59 85 81 91 104 104 95 104 110 103 Greatest Support 90 | 20 20 40 40 40 82 82 82 82 68 68 68 68 80 80 90 90 85 Greatest Overweight (x) 13 | . . . . . . . . 13 3 1 1 1 1 1 4 1 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . 1 1 . . Largest Inventory Capacity 18 | 6 6 6 8 8 12 12 12 12 18 18 18 18 18 18 18 18 18 Average Capacity 14 | 6 6 6 6 8 9 12 12 12 16 18 18 18 18 18 18 18 18 Most Carried 18 | 5 2 6 7 8 12 12 12 12 18 18 18 18 18 18 18 18 18 Average Carried 14 | 4 2 4 6 7 8 11 11 11 15 18 17 17 17 17 17 17 17 Final Capacity 18 | 6 6 6 8 8 12 12 12 12 18 18 18 18 18 18 18 18 4 Final Carried 18 | 2 2 6 7 8 12 12 12 12 18 18 18 18 18 17 18 18 4 Class Distribution -------------------- 32% | Scavenger-Mutant 29% | Mutant 10% | Skirmisher 9% | Bothacker-Mutant 5% | Scavenger-Gunner 4% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Mutant | -4/Garrison Commander-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Matter Collected 5127 | 200 . 324 62 36 561 269 61 877 616 45 250 . 659 19 461 687 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6044 | . . 228 . 47 709 437 61 433 1758 109 458 . 403 . 732 669 . Parts 324 | . . 18 . 11 50 36 10 18 75 8 19 . 17 . 24 38 . Haulers Intercepted 2 | . . . . . 1 . . . . . 1 . . . . . . Recyclers Shooed 7 | . . . . . . . . . 4 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Combat Hostiles Destroyed 145 | . . 10 . 8 18 20 1 15 16 4 8 . 12 . 18 15 . Guns 35 | . . 2 . 2 7 7 . 4 1 . 2 . . . 5 5 . Cannons 62 | . . . . . . . . 6 15 4 4 . 12 . 13 8 . AOE 48 | . . 8 . 6 11 13 1 5 . . 2 . . . . 2 . Classes Destroyed 18 | . . 6 . . 5 . 2 1 2 . . . . . 1 1 . Worker 7 | . . 1 . . 2 . . . 3 . 1 . . . . . . Builder 5 | . . . . . 2 . . . 2 . 1 . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . 1 . . . . . . Recycler 10 | . . . . . 3 . . . 6 . 1 . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 56 | . . 3 . 8 8 8 . 5 3 4 3 . 5 . 6 3 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 50 | . . 3 . . 7 10 . 5 5 . 2 . 5 . 9 4 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . 1 1 . . . . . . . . Sentry 10 | . . 2 . . 2 2 . 2 2 . . . . . . . . Demolisher 2 | . . 1 . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . 1 . . 2 1 . . . . . 2 . . Programmer 15 | . . . . . . . 1 . 3 . 3 . 2 . . 6 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | . . 6 . 4 8 6 1 4 9 3 7 . 5 . 5 5 . Combat Bots Only 6 | . . 5 . 4 4 6 1 4 4 3 5 . 5 . 5 5 . Max Kills in Single Turn 4 | . . 2 . 3 3 2 1 2 2 1 4 . 1 . 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 3 2 1 2 . . 2 . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Damage Taken 16104 | . . 466 . 34 608 566 93 2850 2987 208 479 . 1096 . 2182 1259 3276 Core 2961 | . . 22 . 7 103 40 . 682 440 25 33 . 118 . 183 85 1223 Absorbed by Shields 448 | . . . . . . 39 . . . . . . 294 . 115 . . Core Remaining (%) 68 | 100 . . . 88 . 74 . 2 . 45 96 . . . 73 . . Volleys Fired 444 | . . 19 . 4 51 47 3 66 73 13 24 . 55 1 49 30 9 Largest 3 | . . 2 . 2 2 2 2 2 2 1 2 . 2 2 2 3 2 Hottest 268 | . . 60 . 53 88 55 98 98 170 90 128 . 134 220 220 268 175 Shots Fired 720 | . . 30 . 8 81 70 5 91 133 13 42 . 63 2 94 78 10 Gun 308 | . . 21 . 4 61 53 3 33 60 . 9 . . . 32 30 2 Cannon 327 | . . . . . . . 2 43 73 12 33 . 55 2 62 44 1 Launcher 62 | . . 9 . 4 20 17 . 7 . . . . . . . 4 1 Special 23 | . . . . . . . . 8 . 1 . . 8 . . . 6 Kinetic 323 | . . 19 . 4 34 53 2 69 22 . 28 . 46 . 5 41 . Thermal 238 | . . . . . 27 . . . 84 12 14 . . 2 75 24 . Explosive 62 | . . 9 . 4 20 17 . 7 . . . . . . . 4 1 Electromagnetic 74 | . . 2 . . . . 3 7 27 . . . 9 . 14 9 3 Robot Hit Streak 30 | . . 4 . 2 27 15 5 13 13 2 15 . 13 . 17 30 4 Robot Miss Streak 7 | . . 4 . 2 7 4 1 4 5 3 4 . 7 . 3 3 1 Penetration Max 2 | . . . . . . . . . 1 . . . . . . 2 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 478 | . . 13 . 3 60 50 5 62 81 5 30 . 52 . 64 45 8 Core Hits 377 | . . 22 . 9 36 43 3 30 55 4 34 . 65 . 38 35 3 Critical Hits 15 | . . . . . . . . 1 6 1 . . . . 2 5 . Critical Kills 7 | . . . . . . . . . 3 1 . . . . 1 2 . Critical Parts Destroyed 7 | . . . . . . . . 1 3 . . . . . . 3 . Melee Attacks 33 | . . . . . 7 10 . . 1 . 7 . . . . 2 6 Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . 7 10 . . 1 . 7 . . . . 2 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16731 | . . 607 . 419 2552 1801 149 1559 2481 112 1198 . 1246 . 2204 2050 353 Guns 4617 | . . 145 . 24 842 652 21 351 932 . 215 . . . 745 690 . Cannons 6293 | . . . . . . . 32 630 1381 112 520 . 1246 . 1459 913 . Explosions 5517 | . . 462 . 395 1505 1149 96 568 168 . 463 . . . . 447 264 Melee 294 | . . . . . 205 . . . . . . . . . . . 89 Ramming 10 | . . . . . . . . 10 . . . . . . . . . Kinetic 5295 | . . 123 . 24 442 652 32 912 319 . 520 . 1226 . 93 952 . Thermal 5425 | . . . . . 400 . 96 54 1775 112 678 . . . 1783 527 . Explosive 4736 | . . 462 . 395 1505 1149 . 514 . . . . . . . 447 264 Electromagnetic 971 | . . 22 . . . . 21 69 387 . . . 20 . 328 124 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 294 | . . . . . 205 . . . . . . . . . . . 89 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 1 1 4 4 3 . 2 2 3 4 5 Average Corruption 2 | . . . . . . . 1 1 3 4 2 . 1 2 2 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 121 | . . . . . . . 3 5 40 8 4 . 10 3 26 16 6 Message Errors 36 | . . . . . . . 1 2 9 3 3 . 5 2 5 5 1 Matter Fused 16 | . . . . . . . . . 9 1 1 . . . 1 3 1 Heat Flow Errors 14 | . . . . . . . . . 4 2 . . . . 5 2 1 Energy Discharges 20 | . . . . . . . 2 1 4 . . . . 1 8 3 1 Data Loss (minor) 22 | . . . . . . . . 2 7 2 . . 4 . 5 1 1 Targeting Errors 12 | . . . . . . . . . 7 . . . 1 . 2 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 626 | . . . . 31 144 42 . 62 98 . 97 . . . 73 40 39 Projectiles 202 | . . . . . . . . 42 82 . . . . . 73 5 . Explosions 360 | . . . . 31 91 42 . 20 16 . 97 . . . . 35 28 Melee 64 | . . . . . 53 . . . . . . . . . . . 11 Knockbacks 63 | . . . . . . . 1 6 . . 14 . 37 . 2 3 . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . . . 1 6 . . 14 . 34 . 2 3 . Secondary 3 | . . . . . . . . . . . . . 3 . . . . Self-Inflicted Damage 318 | . . 46 . . 40 57 . 89 . . . . . . . 27 59 Shots 9 | . . 1 . . 1 3 . 2 . . . . . . . 1 1 Rammed 2 | . . . . . . . . 2 . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 568 | . . 12 . . 197 30 18 185 568 229 96 . 168 . 362 235 47 Average Temperature 74 | . . 7 . . 65 7 8 60 145 115 31 . 40 . 85 111 19 Received Heat Transfer 3034 | . . 120 . . 180 204 . 645 780 . 9 . 181 . 240 108 567 Effects 9 | . . . . . . . . . 8 . . . . . . 1 . Shutdowns 3 | . . . . . . . . . 3 . . . . . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 3 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . 4 . 1 . . . . 2 . Heat Transferred 6376 | . . . . . 740 . 50 50 2461 148 683 . . . 1648 596 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 1 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Peak Influence 1615 | . . 225 . 195 507 1088 640 614 371 228 432 23 473 306 1013 859 1615 Average Influence 441 | . . 62 . 120 318 814 538 500 144 164 192 23 293 265 794 689 1545 Maximum Alert Level 5 | . . 1 . . 2 3 2 2 1 1 2 . 2 1 3 3 5 Low Security (%) 28 | 100 100 98 . 100 20 . . . 73 71 58 100 19 . . . . Level 1 24 | . . 1 . . 44 . . 12 26 28 33 . 73 100 13 . . Level 2 27 | . . . . . 34 27 100 87 . . 7 . 6 . 14 56 . Level 3 18 | . . . . . . 71 . . . . . . . . 71 43 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . . . . . 3 . 2 . 7 . 1 . . . . 7 14 Investigation 3 | . . . . . 1 . 1 . . . . . . . . 1 . Extermination 9 | . . . . . . . 1 . 3 . 1 . . . . 4 . Reinforcement 3 | . . . . . 1 . . . 1 . . . . . . 1 . Assault 13 | . . . . . . . . . . . . . . . . 1 12 Garrison 6 | . . . . . 1 . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . Alert ID Control Effect 12 | . . . . . . . . . . . 1 . . . 5 6 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Distress Signals 8 | . . . . . 2 . . . 2 . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 292 | . . 15 . 5 28 25 2 31 26 5 13 . 22 2 24 27 67 Peak Tracking Total 38 | . . 4 . 4 5 4 1 12 8 4 6 . 4 1 5 8 38 Tactical Retreats 27 | . . 3 . . 2 5 . 6 1 1 . . 3 . 2 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Traps Triggered 31 | . . . . . . 2 1 7 5 2 . . 3 . 11 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Machines Disabled 34 | . . 2 . . 6 2 . 1 1 3 8 . 2 2 3 1 3 Max in Single Turn 8 | . . 2 . . 1 1 . 1 1 1 8 . 1 . 1 . 1 Garrison Relay 8 | . . . . . . 2 . 1 . 1 . . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Machines Accessed 22 | . . . 1 . 6 . 3 . 7 . 1 1 . 2 . 1 . Terminals 10 | . . . . . 3 . 1 . 5 . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . Total Hacks 40 | . . . 1 . 13 . 4 . 12 . 4 1 . 3 . 2 . Successful 25 | . . . 1 . 7 . 4 . 7 . 2 1 . 3 . . . Failed 15 | . . . . . 6 . . . 5 . 2 . . . . 2 . Catastrophic 2 | . . . . . 1 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . Terminals 18 | . . . . . 6 . 1 . 9 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . 3 . 2 . 2 . 4 . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . Terminal Hacks 7 | . . . 1 . 1 . 1 . 4 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . 2 . 2 . 2 . . 2 . . . Scan Component 5 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . Repair 5 | . . . . . 1 . 1 . 1 . 1 . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . Hacking Detections 16 | . . . . . 6 . 2 . 5 . . 1 . 1 . 1 . Full Trace Events 2 | . . . . . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . Time 186 | . . . . . 32 . 22 . 26 . 50 . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . Robots Hacked 23 | . . . . . . . . 5 . 1 . . 5 . . 3 9 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . . 5 . 1 . . 5 . . 3 9 Autooverrided 6 | . . . . . . . . . . . . . . . . 2 4 Autoassimilated 4 | . . . . . . . . . . . . . . . . 1 3 Robot Hacks Applied 13 | . . . . . . . . 5 . 1 . . 5 . . . 2 overload_power 2 | . . . . . . . . 2 . . . . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . formatsys_high 10 | . . . . . . . . 2 . 1 . . 5 . . . 2 Relay Couplers Released 29 | . . . . . . 6 . 3 . 5 . . 8 . 7 . . Machine Destruction 29 | . . . . . . 6 . 3 . 5 . . 8 . 7 . . Attached 13 | . . . . . . . . 2 . 2 . . 7 . 2 . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Total Allies 31 | . . . . 3 . . . 3 . 1 . . 9 . . 3 12 Largest Group 9 | . . . . 3 3 . . 2 . 1 1 . 8 8 8 9 4 Highest-Rated Group 521 | . . . . 40 40 . . 48 . 32 32 . 479 479 479 521 199 Highest-Rated Ally 115 | . . . . 16 16 . . 32 . 32 32 . 115 115 115 115 90 Total Orders 47 | . . . . . 6 . . 1 . . 3 . 12 . 12 12 1 STAY 9 | . . . . . 3 . . . . . . . 3 . 1 1 1 GOTO 27 | . . . . . . . . 1 . . 3 . 7 . 7 9 . FOLLOW 11 | . . . . . 3 . . . . . . . 2 . 4 2 . Ally Attacks 192 | . . . . . 63 . . 7 . . 3 . 10 7 18 63 21 Total Damage 6009 | . . . . . 599 . . 99 . . 119 . 445 326 618 2670 1133 Kills 37 | . . . . . 7 . . 3 . . 1 . 3 1 6 13 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 Field Lobotomies 4 | . . . . . . . . . . . . . 1 . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Turns Passed 14561 | 2 9 462 444 389 1186 1013 643 1445 1785 481 1209 180 1682 231 1672 1458 270 Spaces Moved 7619 | 1 8 304 276 236 624 526 326 612 796 252 544 116 972 127 907 847 145 Core 1 | . . . . . . . . 1 . . . . . . . . . Treads 2329 | . . 68 276 236 624 526 326 272 1 . . . . . . . . Legs 5289 | 1 8 236 . . . . . 339 795 252 544 116 972 127 907 847 145 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 152 161 163 120 150 150 150 150 120 150 120 120 120 Average Speed 152 | 120 120 128 160 160 158 161 163 170 159 150 150 150 137 150 150 149 149 Slowest Speed 700 | 120 120 160 160 160 161 163 163 700 210 150 150 150 150 150 240 150 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 3 76 61 71 41 67 10 64 19 33 15 3 60 2 65 9 24 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . . Spaces Dug 23 | . . . . . 4 2 . . 1 . 10 . . 2 . 2 2 Terrain Destroyed 577 | . . 90 . 45 168 94 5 19 16 . 41 . . 2 11 81 5 Melee 17 | . . . . . 4 2 . . 1 . 6 . . . . 2 2 Projectile 41 | . . . . . . . . . 10 . 4 . . 2 11 14 . AOE 519 | . . 90 . 45 164 92 5 19 5 . 31 . . . . 65 3 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Gar Fac Gar Res Qua Total 9835 | 4 7 345 280 240 743 622 432 927 1180 342 882 121 1261 167 1123 982 177 Wait 1039 | . . . . . 3 24 81 156 174 64 272 . 140 28 73 22 2 Move 7607 | . 7 303 275 235 624 525 326 611 796 251 543 116 971 127 906 846 145 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 109 | . . 7 2 1 15 2 4 7 36 . 6 2 3 2 9 12 1 Fast Attach 104 | . . 3 . . 11 2 6 20 23 1 8 . 10 1 8 9 2 Attach 41 | . . 2 . . 1 . 2 4 11 . 3 2 1 1 5 3 6 Detach 10 | . . 1 . . . . 1 1 4 . 2 . 1 . . . . Swap 125 | . . 4 1 . 11 6 3 15 15 2 7 1 20 2 11 25 2 Drop 172 | 4 . 6 2 . 20 5 6 13 32 1 10 . 17 5 14 33 4 Fire 444 | . . 19 . 4 51 47 3 66 73 13 24 . 55 1 49 30 9 Melee 33 | . . . . . 7 10 . . 1 . 7 . . . . 2 6 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 2 . . . . . . . . . Escape Stasis 121 | . . . . . . 1 . 32 15 10 . . 15 . 48 . . Rewire 28 | . . . . . . . . . . . . . 28 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Discovered new exit (range 7) 12 | -10/Materials | Entered Mines 36 | -10/Mines | Assembled infested the area 130 | -10/Mines | Learned location of Storage (-7) 200 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 312 | -10/Mines | Build established: Mutant 467 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 467 | -10/Mines | Discovered new exit (range 5) 474 | -10/Mines | Entered Exiles 516 | -10/Exiles | Met 8R-AWN 543 | -10/Exiles | Met EX-HEX 588 | -10/Exiles | Met EX-BIN 606 | -10/Exiles | Aligned with FarCom system 607 | -10/Exiles | Given EX-Vault access code 652 | -10/Exiles | Opened EX-Vault 691 | -10/Exiles | Found Field Lobotomy Kit 726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 777 | -10/Exiles | Met EX-DEC 899 | -10/Exiles | Discovered new exit (range 14) 918 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 918 | -10/Exiles | Entered Mines 1159 | -9/Mines | Learned Materials garrison access intel 1279 | -9/Mines | Discovered new exit (range 12) 1295 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1307 | -9/Mines | Entered Materials 1307 | -8/Materials | Accompanied by 3 allies 1307 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1308 | -8/Materials | Loaded intel: 1 garrison access location 1516 | -8/Materials | Discovered new exit (range 10) 1951 | -8/Materials | Repaired Rocket Launcher 2377 | -8/Materials | Identified exit to Factory 2493 | -8/Materials | Identified exit to Garrison 2493 | -8/Materials | Entered Garrison 2536 | -8/Garrison | Triggered checkpoint 2627 | -8/Garrison | Garrison Relay disabled 2714 | -8/Garrison | Triggered checkpoint 2728 | -8/Garrison | Triggered checkpoint 2901 | -8/Garrison | Discovered exit to Factory (range 13) 2992 | -8/Garrison | Triggered checkpoint 3060 | -8/Garrison | Discovered exit to Factory (range 11) 3280 | -8/Garrison | Discovered exit to Factory (range 13) 3313 | -8/Garrison | Installed Relay Interface Framework 3364 | -8/Garrison | Triggered checkpoint 3423 | -8/Garrison | Garrison Relay disabled 3506 | -8/Garrison | Entered Factory 3506 | -7/Factory | Evolved 2 slots: Utility x2 3603 | -7/Factory | Identified exit to Factory 3851 | -7/Factory | Repaired Remote Datajack 4149 | -7/Factory | Identified exit to Garrison 4149 | -7/Factory | Entered Garrison 4256 | -7/Garrison | Triggered checkpoint 4293 | -7/Garrison | Build established: Skirmisher 4325 | -7/Garrison | Garrison Relay disabled 4752 | -7/Garrison | Triggered checkpoint 4755 | -7/Garrison | Triggered checkpoint 4851 | -7/Garrison | Lost 8 parts (1p3n2u2w) 4998 | -7/Garrison | Triggered checkpoint 5007 | -7/Garrison | Triggered checkpoint 5020 | -7/Garrison | Core integrity fell below 50% 5039 | -7/Garrison | Core integrity fell below 20% 5072 | -7/Garrison | Lost 11 parts (1p4n2u4w) 5355 | -7/Garrison | Discovered exit to Factory (range 14) 5371 | -7/Garrison | Build established: Scavenger-Mutant 5551 | -7/Garrison | Discovered exit to Factory (range 12) 5587 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5594 | -7/Garrison | Entered Factory 5594 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5931 | -6/Factory | Lost 12 parts (2p5n3u2w) 6880 | -6/Factory | Repaired Hcp. Storage Unit 7144 | -6/Factory | Garrison activated, responded to threat 7270 | -6/Factory | Garrison activated, responded to threat 7375 | -6/Factory | Core integrity fell below 50% 7379 | -6/Factory | Identified exit to Garrison 7379 | -6/Factory | Entered Garrison 7430 | -6/Garrison | Triggered checkpoint 7611 | -6/Garrison | Discovered new exit (range 12) 7642 | -6/Garrison | Expanded RIF knowledge: Autooverride 7692 | -6/Garrison | Triggered checkpoint 7725 | -6/Garrison | Garrison Relay disabled 7860 | -6/Garrison | Entered Factory 7860 | -5/Factory | Accompanied by 1 ally 7860 | -5/Factory | Evolved 2 slots: Utility x2 8392 | -5/Factory | Repaired Flexi-carbon Leg 8814 | -5/Factory | Build established: Skirmisher 9047 | -5/Factory | Discovered new exit (range 12) 9067 | -5/Factory | Identified exit to Factory 9069 | -5/Factory | Entered another Factory area 9069 | -4/Factory | Evolved 2 slots: Utility x2 9249 | -4/Factory | Identified exit to Garrison 9249 | -4/Factory | Entered Garrison 9306 | -4/Garrison | Triggered checkpoint 9512 | -4/Garrison | Triggered checkpoint 9615 | -4/Garrison | Garrison Relay disabled 9690 | -4/Garrison | Spotted B-86 Titan 9693 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 9700 | -4/Garrison | Triggered checkpoint 9781 | -4/Garrison | Discovered new exit (range 9) 9840 | -4/Garrison | Triggered checkpoint 9871 | -4/Garrison | Build established: Scavenger-Mutant 10130 | -4/Garrison | Triggered checkpoint 10262 | -4/Garrison | Triggered checkpoint 10522 | -4/Garrison | Discovered new exit (range 8) 10529 | -4/Garrison | Identified exit to Factory 10537 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 10798 | -4/Garrison | Triggered checkpoint 10852 | -4/Garrison | Garrison Relay disabled 10931 | -4/Garrison | Entered Factory 10931 | -4/Factory | Accompanied by 8 allies 11156 | -4/Factory | Identified exit to Garrison 11162 | -4/Factory | Entered Garrison 11162 | -4/Garrison | Accompanied by 8 allies 11236 | -4/Garrison | Triggered checkpoint 11253 | -4/Garrison | Build established: Commander-Mutant 11273 | -4/Garrison | Garrison Relay disabled 11461 | -4/Garrison | Spotted B-86 Titan 11466 | -4/Garrison | Triggered checkpoint 11544 | -4/Garrison | Triggered checkpoint 11554 | -4/Garrison | Lost 4 parts (3n1w) 11650 | -4/Garrison | Allies destroyed B-86 Titan 11852 | -4/Garrison | Discovered new exit (range 10) 11877 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 12040 | -4/Garrison | Triggered checkpoint 12138 | -4/Garrison | Garrison Relay disabled 12181 | -4/Garrison | Discovered new exit (range 12) 12336 | -4/Garrison | Triggered checkpoint 12449 | -4/Garrison | Build established: Bothacker-Mutant 12834 | -4/Garrison | Entered Research 12834 | -3/Research | Accompanied by 8 allies 12834 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12863 | -3/Research | Found Prototype Slashing Weapon 12864 | -3/Research | Identified Nanosword 12872 | -3/Research | Found Nanosword 13379 | -3/Research | First assault squad dispatched 13990 | -3/Research | Build established: Scavenger-Gunner 14002 | -3/Research | Discovered new exit (range 15) 14292 | -3/Research | Entered Quarantine 14292 | -3/Quarantine | Accompanied by 4 allies 14293 | -3/Quarantine | Maximum security lockdown engaged 14297 | -3/Quarantine | Cryocooling Duct disabled 14312 | -3/Quarantine | Ambient heat levels rising (+20) 14404 | -3/Quarantine | Garrison activated, responded to threat 14471 | -3/Quarantine | Assimilated E-15 Imp with FLK Orb 14486 | -3/Quarantine | Assimilated P-80 Master with FLK Orb 14500 | -3/Quarantine | Assimilated D-63 Destroyer with FLK Orb 14538 | -3/Quarantine | Found Alien Artifact 14538 | -3/Quarantine | Identified Stasis Generator 14555 | -3/Quarantine | Core integrity fell below 50% 14561 | -3/Quarantine | Core integrity fell below 20% 14562 | -3/Quarantine | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14547_ G-73 Enforcer unfolds itself. 14547_ I-47 Archangel unfolds itself. 14548_ Myomer Leg destroyed. 14549_ CFVYB%HCJ> 14549_ I-47 Archangel unfolds itself. 14551_ RIF automatically rewrites G-67 Veteran IFF filter. 14551_ G-67 Veteran destroyed. 14552_ Stasis Generator destroyed. 14552_ Flexi-carbon Leg destroyed. 14552_ C-30 ARC bursts open, deploying its payload. 14552_ G-67 Veteran unfolds itself. 14558_ Flexi-carbon Leg destroyed. 14558_ Relay Coupler [Sentry] destroyed. 14558_ Mic. Fission Core destroyed. 14561_ Adv. Target Analyzer destroyed. 14562_ Dropped Lrg. Storage Unit. 14562_ Dropped Hcp. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ????###### #?????##########??????????????????????? | | ???# # # ###??# #??????????????????????? | | ?### ???# #??????????????????????? | | ???# gg #??????????????????????? | | " ???# """"" #??????????????????????? | | %%? =%] ???# " g" #??????????????????????? | | /#### * ???# g b g]#??????????????????????? | | %= # #???#imggg[[g##?????????????????????? | | #???# [%gglll#?????????????????????? | | "" """ #??# mmgg=g@g#????????xxx??????????? | | "" """ # #### #g##g###% #????????????????? | | "" """ # " gl c%gl i #????????????????? | | #* "%g bbggC[g ! ???????????? | | [%= /%= "%" b =%!w ####?????????????? | | #!= ### # #########+### #????????????????? | | %!! w% #???????????# ##????????????????? | | != "" = " #????????????b #?????????????????? | | !%= "" " #????????????? #?????????????????? | | == "" """"" #?????????????? +?????????????????? | | "" """"" #???????????????#?????????????????? | | !#?????????????????????????????????? | | ########+#######?????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | """" #???????????????????????????????????????????? | | "S"" #???????????????????????????????????????????? | | " "" #???????????????????????????????????????????? | | #????#??????????????????????????????????????? | | #?? #??????????????????????????????????????? | | # #??????????????????????????????????????? | | / #??????????????????????????????????????? | | ! # #??????????????????????????????????????? | | #?? #??????????????????????????????????????? | | #????#??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 6 Corruption Prevention 12 Armor Coverage 375 Resistance: EM 15 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 18 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Stasis Generator Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicPointNetwork Manual? 0 Play Time 02:09:43 Cumulative 195.0 hours Start 2019.12.02 @ 14:57:49 End 2019.12.02 @ 23:24:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 4eb7f2e8-095c-4642-ae14-10548eac97c4