Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.29 @ 18:33:04 Player: FAX_MACHINE_v.0210 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (497) 497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2307 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Hot (276) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Heavy Ion Engine Light Deuterium Engine Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Titanium Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Cannon Battle Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Improved Light Armor Plating Spread Laser Heavy Assault Rifle Heavy Assault Rifle Mining Laser CR-A16's Pointy Stick [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 27 | 4 2 6 11 . 2 2 Power 6 | 1 1 2 2 . . . Engine 5 | 1 1 1 2 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 7 . 2 . Treads . | . . . . . . . Leg 5 | . . . 3 . 2 . Wheel 4 | 2 . . 2 . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 4 | . . 2 2 . . . Device 2 | . . 1 1 . . . Storage 1 | . . . 1 . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 1 1 2 . . . 2 Energy Gun 1 | . . . . . . 1 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . . 3 1 . . 8 Power 3 | . . 1 . . . 2 Propulsion 3 | . . . 1 . . 2 Utility 1 | . . . . . . 1 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 8 | . . 3 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 68 84 93 100 100 93 Engine 19 | . 14 12 18 22 22 20 Leg 14 | . . . 3 22 22 20 Wheel 7 | . 28 28 12 . . . Flight 1 | . . . 5 . . . Device 10 | . . 13 8 11 11 9 Storage 8 | . . . 11 11 11 11 Processor 9 | . . 2 11 11 11 11 Energy Cannon 11 | . 11 13 11 11 11 10 Ballistic Gun 1 | . 14 7 . . . . Ballistic Cannon 9 | . . 3 11 11 11 9 Naked Turns . | . . . . . . . Heaviest Build 24 | 5 10 12 24 24 24 24 Greatest Support 37 | 20 20 20 22 20 37 37 Greatest Overweight (x) 2 | . . . 2 1 1 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 8 Average Capacity 6 | 5 5 5 7 8 8 8 Most Carried 8 | 3 5 5 8 8 8 8 Average Carried 4 | . 1 4 7 8 7 7 Final Capacity 8 | 5 5 5 8 8 8 8 Final Carried 8 | . 5 4 8 8 8 6 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 572 | 246 34 97 96 . 45 54 Remotely . | . . . . . . . Salvage Created 639 | 37 59 246 174 . . 123 Parts 48 | 3 9 12 16 . . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 19 | 1 3 4 7 . . 4 Guns 5 | 1 . 3 . . . 1 Cannons 14 | . 3 1 7 . . 3 Classes Destroyed 5 | 1 2 1 1 . . . Recycler 1 | . . 1 . . . . Watcher 2 | . 1 . 1 . . . Swarmer 12 | . 3 2 4 . . 3 Grunt 6 | 1 . 2 2 . . 1 Sentry 1 | . . . 1 . . . Best Kill Streak 4 | 1 3 2 4 . . 3 Combat Bots Only 4 | 1 3 2 4 . . 3 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 143 | 2 17 17 22 . . 85 Missed 24 | 1 1 2 6 . . 14 Damage Taken 1617 | 8 100 308 140 . . 1061 Core 481 | . 16 59 19 . . 387 Absorbed by Shields . | . . . . . . . Ignored by Resistances 455 | 2 32 86 45 . . 290 Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 58 | 2 8 14 21 . . 13 Largest 2 | 1 2 2 2 . . 2 Hottest 125 | 20 80 80 99 . . 125 Shots Fired 102 | 2 16 28 34 . . 22 Gun 26 | 2 8 14 . . . 2 Cannon 76 | . 8 14 34 . . 20 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 45 | 2 8 14 13 . . 8 Thermal 57 | . 8 14 21 . . 14 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 2 5 11 6 . . 11 Robot Miss Streak 3 | . 2 1 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 71 | 2 9 21 21 . . 18 Core Hits 40 | 2 4 12 9 . . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1315 | 28 97 326 411 . . 453 Guns 247 | 28 28 149 . . . 42 Cannons 1006 | . 69 177 411 . . 349 Explosions . | . . . . . . . Melee 62 | . . . . . . 62 Ramming . | . . . . . . . Kinetic 523 | 28 28 149 179 . . 139 Thermal 730 | . 69 177 232 . . 252 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 62 | . . . . . . 62 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . . . 1 Projectiles 1 | . . . . . . 1 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 389 | . 126 45 45 . . 389 Average Temperature 93 | . 58 22 18 . . 159 Received Heat Transfer 429 | 6 . 9 18 . . 396 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1498 | . 148 370 481 . . 499 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 232 | 20 102 138 232 76 . . Initial 76 | . . 33 35 76 . . Average 62 | 8 45 103 159 76 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 77 100 . . Level 1 5 | . . . 22 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | 1 5 6 8 . . 12 Peak Tracking Total 11 | 1 3 3 4 . . 11 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 2 | . 1 . 1 . . . Successful 1 | . 1 . . . . . Failed 1 | . . . 1 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Record 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2828 | 858 118 246 394 10 1056 146 Spaces Moved 1427 | 97 102 226 293 6 635 68 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 740 | . . . 31 6 635 68 Wheels 668 | 78 102 226 262 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 190 125 135 Average Speed 126 | 74 80 80 106 190 165 135 Slowest Speed 260 | 80 80 80 260 190 190 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 12 20 52 24 4 68 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . 1 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2348 | 880 121 261 345 5 642 94 Wait 801 | 774 4 12 3 . . 8 Move 1421 | 96 101 225 292 5 634 68 Hop . | . . . . . . . Pick Up 25 | 4 6 3 10 . 2 . Fast Attach 4 | . . 2 1 . 1 . Attach 15 | 4 1 3 5 . . 2 Detach 1 | . . . 1 . . . Swap 8 | . 1 1 5 . 1 . Drop 12 | . . 1 7 . 4 . Fire 58 | 2 8 14 21 . . 13 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 40 | -11/Scrapyard | Discovered new exit (range 8) 859 | -11/Scrapyard | Entered Materials 860 | -10/Materials | Build established: Mutant 964 | -10/Materials | Discovered new exit (range 13) 977 | -10/Materials | Entered Mines 996 | -10/Mines | Learned 2 Materials zone layouts 1005 | -10/Mines | Learned Materials emergency access door positions 1052 | -10/Mines | Assembled infested the area 1104 | -10/Mines | Met 8R-AWN 1148 | -10/Mines | Lost 3 parts (1p2w) 1151 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1164 | -10/Mines | Discovered new exit (range 9) 1181 | -10/Mines | Identified exit to Materials 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1578 | -9/Materials | Discovered new exit (range 14) 1601 | -9/Materials | Identified exit to Mines 1617 | -9/Materials | Entered Mines 1618 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1625 | -9/Mines | Identified exit to Zion 1627 | -9/Mines | Entered Zion 1724 | -7/Zion | Build established: Scavenger-Mutant 2071 | -7/Zion | Found CR-A16's Pointy Stick 2640 | -7/Zion | Learned location of Warlord (-4) 2659 | -7/Zion | Discovered new exit (range 16) 2679 | -7/Zion | Identified exit to Proximity Caves 2683 | -7/Zion | Entered Proximity Caves 2756 | -6/Proximity Caves | Build established: Mutant 2822 | -6/Proximity Caves | Core integrity fell below 50% 2828 | -6/Proximity Caves | Core integrity fell below 20% 2829 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02811_ S-27 Virus destroyed. 02812_ Mak. Leg destroyed. 02813_ Titanium Leg destroyed. 02814_ S-27 Virus destroyed. 02815_ Beam Cannon destroyed. 02815_ Penetrated by Slug. 02818_ Autogun fries itself beyond repair. 02818_ Spread Laser destroyed. 02818_ Critical hit (Burn: +37). 02818_ Penetrated by Slug. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 02820_ Ion Engine destroyed. 02821_ Critical hit (Burn: +37). 02821_ Penetrated by Slug. 02823_ VTOL Module fries itself beyond repair. 02824_ Autogun fries itself beyond repair. 02824_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????? ????? 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Shock Absorption System | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Tourist Challenges ------------ None Game ------ Seed GreatDiametricAxe Manual? 0 Play Time 00:35:20 Cumulative 1.6 hours Start 2024.03.29 @ 17:57:01 End 2024.03.29 @ 18:33:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dad2ca74-69d5-4771-a7f1-0d1db7ab7085