Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.05 @ 04:08:44 Player: odium reigns Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4438) 4438 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 10614 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 50 Friendly Fire -42 Cogmind --------- Core Integrity 0/1150 Matter 5/300 Energy 479/520 System Corruption 16% Temperature Cool (7) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Energy Well Advanced Terrain Scan Processor Improved Kinecellerator Experimental ECM Suite Graphene Brace (fused) Improved Recalibrator > --- WEAPON (4) ------- Dispersion Rifle Coil Gun Plasma Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Medium Treads Flexi-carbon Leg Experimental ECM Suite Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Active Sensor Suite Core Analyzer Graphene Brace Improved Thermal Shield Improved Shock Absorption System > --- WEAPON ----------- Ion Burst Cannon Coil Gun Improved KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Medium Treads Heavy Treads Gravmag Array Antigrav System Linear Gravjet Improved Heat Sink Improved Cooling System IFF Parser Improved Kinecellerator Improved Kinecellerator Improved Heavy Armor Plating Hacking Suite Improved Recalibrator Wave Gun Plasma Cannon Heavy Ion Cannon Phase Cannon Heavy Missile Launcher [Rating: 123] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Utility Active Sensor Suite Device Active Sensor Suite Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Ion Burst Cannon Energy Gun Improved Spread Laser Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 7 | . . . 2 2 . 1 2 . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 124 | 7 3 10 23 8 11 22 6 . 32 2 Power 24 | 1 2 1 5 2 3 4 1 . 4 1 Engine 9 | 1 2 1 3 . 1 . 1 . . . Core 12 | . . . 2 2 2 4 . . 2 . Reactor 3 | . . . . . . . . . 2 1 Propulsion 32 | 2 . 4 9 1 3 5 1 . 7 . Treads 19 | 2 . 4 5 1 3 3 1 . . . Leg 12 | . . . 4 . . 1 . . 7 . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 . 2 3 3 1 4 4 . 11 . Device 20 | 1 . 1 1 2 . 4 3 . 8 . Storage 4 | 1 . 1 . . 1 . . . 1 . Processor 4 | . . . 2 1 . . . . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 38 | 2 1 3 6 2 4 9 . . 10 1 Energy Gun 8 | . 1 . . . 1 . . . 5 1 Energy Cannon 12 | . . 1 1 2 3 3 . . 2 . Ballistic Gun 14 | 2 . 2 5 . . 4 . . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 1 3 . . 4 . Parts Lost 54 | . 2 . 8 3 1 7 . . 29 4 Power 9 | . 1 . 2 1 . 2 . . 3 . Propulsion 13 | . . . 4 2 . 1 . . 6 . Utility 16 | . . . . . . 2 . . 12 2 Weapon 16 | . 1 . 2 . 1 2 . . 8 2 Highest Loss Streak 10 | . 1 . 5 2 1 3 . . 10 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 7 8 9 9 11 20 19 21 14 3 Power 1 | 1 1 . . 2 3 3 . 1 1 1 Propulsion 2 | 1 3 . . . 1 4 5 5 2 1 Utility 5 | . 1 2 4 3 4 7 9 10 7 1 Weapon 3 | . 1 4 3 3 2 4 5 5 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 30 | . 4 2 2 5 1 7 1 . 6 2 Power 3 | . 1 . . 1 1 . . . . . Propulsion 14 | . 2 . . . . 5 . . 5 2 Utility 10 | . 1 2 2 2 . 2 . . 1 . Weapon 3 | . . . . 2 . . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 99 85 72 84 81 76 75 73 90 Engine 3 | . 12 11 6 . 1 . 4 5 1 . Core 6 | . . . 2 6 11 11 5 5 6 5 Treads 19 | . 28 43 26 19 25 17 8 10 5 . Leg 3 | . . . 7 . . . . . 7 21 Device 15 | . 14 11 9 14 13 16 21 21 18 26 Storage 6 | . 14 11 9 7 6 5 5 5 6 5 Processor 5 | . . . 8 7 6 5 5 5 4 5 Hackware 1 | . . . . . . . 4 5 5 3 Energy Gun 2 | . . . . . 5 2 . . 3 8 Energy Cannon 6 | . . . 1 6 13 11 5 7 4 . Ballistic Gun 7 | . 27 21 15 7 . 2 10 5 1 5 Peak Build Rating 123 | 10 10 16 52 62 74 111 123 122 122 114 Average Rating 71 | 6 9 14 35 57 72 95 116 118 98 111 On Entrance 60 | . 10 10 15 48 62 74 106 121 102 114 Naked Turns . | . . . . . . . . . . . Heaviest Build 141 | 12 13 24 37 39 126 136 141 139 141 57 Greatest Support 140 | 40 40 80 82 82 84 140 140 140 140 103 Greatest Overweight (x) 4 | . . . 2 . 1 4 1 . 2 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 25 25 25 5 Average Capacity 16 | 7 8 8 10 10 17 25 25 25 24 5 Most Carried 25 | 8 8 9 10 10 15 25 25 25 25 5 Average Carried 13 | 3 7 8 9 9 11 20 22 24 16 3 Final Capacity 25 | 8 8 10 10 10 25 25 25 25 5 5 Final Carried 25 | 8 8 9 9 10 15 25 25 25 3 4 Class Distribution -------------------- 49% | Scavenger-Skirmisher 15% | Mutant 14% | Scavenger-Tank 11% | Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Matter Collected 3624 | 314 208 269 1014 192 104 286 . . 993 244 Remotely . | . . . . . . . . . . . Salvage Created 5381 | 178 401 281 1349 437 192 878 . . 1623 42 Parts 311 | 21 22 23 83 26 11 65 . . 59 1 Haulers Intercepted 8 | . . 1 4 1 . 1 . . 1 . Recyclers Shooed 6 | . . . . . 2 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 80 | . 8 6 19 9 3 14 . . 21 . Melee 1 | . . . . . . . . . 1 . Guns 38 | . 8 6 14 3 1 1 . . 5 . Cannons 33 | . . . 5 6 2 12 . . 8 . AOE 7 | . . . . . . 1 . . 6 . Classes Destroyed 16 | 2 2 4 5 . 1 . . . 2 . Worker 5 | . . . 2 . . 1 . . 2 . Builder 8 | . . 1 2 . . 5 . . . . Tunneler 4 | 4 . . . . . . . . . . Hauler 8 | . . 1 4 1 . 1 . . 1 . Recycler 6 | 1 . . 1 . . 2 . . 2 . Operator 2 | . . . 1 . . 1 . . . . Watcher 10 | . 3 1 1 . 2 3 . . . . Swarmer 15 | . . 3 . 4 . 8 . . . . Grunt 38 | . 8 1 11 4 . 1 . . 13 . Brawler 3 | . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . 1 . Sentry 10 | . . 2 4 1 1 1 . . 1 . Specialist 2 | . . . 2 . . . . . . . Hunter 5 | . . . 1 . . 2 . . 2 . Programmer 4 | . . . . . 2 1 . . 1 . Heavy 2 | . . . 1 . . 1 . . . . Decomposer 2 | . . . . . . . . . . 2 Best Kill Streak 13 | 5 3 4 8 4 1 9 . . 13 . Combat Bots Only 12 | . 2 3 4 4 1 8 . . 12 . Max Kills in Single Turn 4 | 1 2 1 2 1 1 4 . . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Hostile Shots Fired 917 | . 60 45 156 61 28 144 . 2 336 85 Missed 271 | . 14 12 45 15 14 42 . . 89 40 Hits 646 | . 46 33 111 46 14 102 . 2 247 45 Melee 8 | . . . . . . . . 2 6 . Projectile 638 | . 46 33 111 46 14 102 . . 241 45 Critical Strikes 25 | . . . 6 . . 3 . 1 14 1 Actively Blocked 16 | . . . . . . . . 1 14 1 Damage Taken 12908 | . 590 377 2162 647 558 2235 . 90 5862 387 Core 2012 | . 98 42 285 75 185 161 . 39 1060 67 Absorbed by Shields 226 | . . . . . . . . . 120 106 Reduced by Siege Mode 177 | . . . . . . . . . 177 . Ignored by Resistances 122 | . . . . . . . . . 122 . Regen/Repaired (Parts) 776 | . . . 61 . . . 715 . . . Core Remaining (%) 78 | 100 60 89 48 89 78 83 . . . . Volleys Fired 342 | 11 52 32 99 26 10 36 . 1 73 2 Largest 4 | 2 2 2 2 2 3 4 . 2 4 3 Hottest 333 | 40 60 75 100 103 225 333 . 165 270 193 Shots Fired 737 | 22 102 63 197 48 30 117 . 2 149 7 Gun 506 | 22 102 62 173 33 9 27 . . 71 7 Cannon 218 | . . 1 24 15 21 82 . 2 73 . Launcher 13 | . . . . . . 8 . . 5 . Special . | . . . . . . . . . . . Kinetic 438 | 22 100 62 173 33 . 21 . . 25 2 Thermal 258 | . . 1 24 15 30 88 . 2 93 5 Explosive 13 | . . . . . . 8 . . 5 . Electromagnetic 28 | . 2 . . . . . . . 26 . Robot Hit Streak 13 | 13 6 9 10 5 6 7 . 4 10 1 Robot Miss Streak 23 | 2 3 6 5 5 5 23 . 2 10 2 Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 7 | . 3 . 4 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 448 | 16 59 33 134 26 18 66 . 2 90 4 Core Hits 266 | 8 23 10 55 18 13 55 . 2 80 2 Critical Kills 2 | . 1 . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . 1 . . 1 . . 1 . Critical Strikes 9 | . 2 . 1 . . 1 . . 5 . Burn 1 | . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . 1 . Destroy 6 | . 2 . 1 . . 1 . . 2 . Impale 1 | . . . . . . . . . 1 . Melee Attacks 8 | . . . . . . . . . 6 2 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 8 | . . . . . . . . . 6 2 Sneak Attacks 4 | . . . . . . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12114 | 167 679 631 2792 554 531 2198 . 90 4242 230 Guns 5465 | 167 679 631 2338 257 129 237 . . 991 36 Cannons 4068 | . . . 450 279 394 1453 . 90 1402 . Explosions 2039 | . . . . . . 475 . . 1564 . Melee 465 | . . . . . . . . . 271 194 Ramming 77 | . . . 4 18 8 33 . . 14 . Kinetic 4689 | 167 655 631 2338 257 . 195 . . 410 36 Thermal 4327 | . . . 450 279 523 1495 . 90 1490 . Explosive 1948 | . . . . . . 475 . . 1473 . Electromagnetic 608 | . 24 . . . . . . . 584 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 465 | . . . . . . . . . 271 194 Highest Corruption 16 | . . . . . 3 6 . 12 16 16 Average Corruption 9 | . . . . . 2 3 . 7 13 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 80 | . . . . . 9 8 . 8 38 17 Message Errors 15 | . . . . . . . . 2 10 3 Matter Fused 20 | . . . . . 4 3 . 1 7 5 Heat Flow Errors 11 | . . . . . . 1 . 2 5 3 Energy Discharges 9 | . . . . . 2 1 . . 5 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 3 | . . . . . . . . 1 1 1 Data Loss (minor) 7 | . . . . . 1 2 . . 3 1 Data Loss (major) 5 | . . . . . 2 . . . 3 . Misfires 1 | . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . 1 1 . Weapon Failures 4 | . . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 166 | . . . . 41 . 35 . . 10 80 Projectiles 16 | . . . . . . 16 . . . . Explosions 70 | . . . . 41 . 19 . . 10 . Melee 80 | . . . . . . . . . . 80 Knockbacks 4 | . . . . . . 1 . . 3 . Impact 1 | . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 462 | . . . . 98 . . . . 364 . Shots 7 | . . . . 1 . . . . 6 . Rammed 8 | . . . 2 2 1 3 . . . . Targets Rammed 9 | . . . 2 2 1 3 . . 1 . Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 766 | . 18 28 492 8 195 296 . 166 766 407 Average Temperature 133 | . 8 7 121 4 72 116 . 70 198 162 Received Heat Transfer 2040 | . 333 75 774 150 12 36 . . 660 . Effects 43 | . . . 2 . . . . . 38 3 Shutdowns 13 | . . . 1 . . . . . 11 1 Energy Bleed 2 | . . . . . . . . . 1 1 Interference 7 | . . . . . . . . . 6 1 Matter Decay 6 | . . . 1 . . . . . 5 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 4 | . . . . . . . . . 4 . Damage (major) 6 | . . . . . . . . . 6 . Damage (core) 3 | . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . 1 . Total Turns 25 | . . . . . . . . . 25 . Longest Duration 25 | . . . . . . . . . 25 . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Melted 10 | . . . 1 1 1 . . . 7 . Heat Transferred 6060 | . . . 666 550 683 1736 . 112 2313 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Maximum Alert Level 2 | . . . 1 . . 2 1 . 2 . Low Security (%) 82 | 100 100 100 95 100 100 55 75 100 62 . Level 1 9 | . . . 4 . . 22 24 . 14 . Level 2 8 | . . . . . . 21 . . 22 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 509 | 10 84 67 270 169 133 509 247 17 480 . Initial 247 | . . 29 16 122 58 11 247 17 . . Average 109 | 1 42 17 110 85 34 180 149 2 186 . Influence Increases 3418 | 25 219 229 698 355 209 823 1 . 859 . Destroy 0b10 Robot/C 1620 | . 160 120 380 180 60 280 . . 440 . Destroy 0b10 Robot/NC 215 | 25 15 15 55 5 10 65 . . 25 . Destroy Leader 406 | . 36 44 120 32 34 58 . . 82 . Allied During Kill 3 | . . . . . . . . . 3 . Successful Hack 65 | . 8 35 6 5 . . 1 . 10 . Disable Machine 120 | . . 15 30 15 . . . . 60 . Destroy Structure 244 | . . . 7 18 5 120 . . 94 . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 30 | . . . . . . . . . 30 . Active Sensor Use 700 | . . . 100 100 100 300 . . 100 . Influence Decreases 3418 | 25 148 259 469 504 305 343 456 50 694 165 Entered New Map 645 | . . 42 25 148 63 14 258 33 . 62 Time Decay 2101 | 25 128 207 364 326 232 259 198 17 242 103 Lost Part 492 | . 20 . 80 30 10 70 . . 282 . Lost Ally 20 | . . . . . . . . . 20 . Purge Threat 160 | . . 10 . . . . . . 150 . Squads Dispatched 31 | . 1 1 5 4 4 9 . . 7 . Investigation 7 | . . . 1 1 1 3 . . 1 . Extermination 7 | . . . . 1 2 2 . . 2 . Reinforcement 15 | . 1 1 4 2 1 4 . . 2 . Assault 2 | . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses 7 | . . . 1 1 1 3 . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Distress Signals 14 | . 2 1 3 . . 3 . . 5 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 154 | . 12 11 31 12 5 26 . 5 47 5 Peak Tracking Total 11 | . 4 6 5 4 1 6 1 6 11 2 Tactical Retreats 5 | . . . . . . . . . 3 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Traps Triggered 6 | . . . . . 1 1 1 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Machines Disabled 8 | . . 1 2 1 . . . . 4 . Max in Single Turn 3 | . . 1 1 1 . . . . 3 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Machines Accessed 17 | . 1 4 4 1 2 2 1 . 2 . Terminals 14 | . 1 4 3 1 2 1 . . 2 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 56 | . 5 13 13 1 10 4 6 . 4 . Successful 28 | . 4 7 5 1 3 . 6 . 2 . Failed 28 | . 1 6 8 . 7 4 . . 2 . Catastrophic 3 | . 1 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 46 | . 5 13 10 1 10 3 . . 4 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 9 | . . . 3 . . . 6 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 4 7 3 1 3 . . . 2 . Record 2 | . . 1 . . 1 . . . . . Prototype ID Bank 4 | . 1 2 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . 1 . Locate Traps 2 | . . 1 . . 1 . . . . . Maintenance Status 2 | . 1 . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 6 . . . Scan Component 4 | . . . 1 . . . 3 . . . Repair 4 | . . . 1 . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 1 3 4 . 2 2 1 . 2 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 3 . . . Time 226 | . . . 44 . . . 182 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Total Allies 2 | . . . . . . . . 1 1 . Largest Group 1 | . . . . . . . . 1 1 . Highest-Rated Group 47 | . . . . . . . . 46 47 . Highest-Rated Ally 47 | . . . . . . . . 46 47 . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 6 7 . Total Damage 374 | . . . . . . . . 143 231 . Kills 1 | . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Active Infowar (turns) 6262 | 28 284 632 845 694 883 1452 411 170 584 279 Sensors 981 | . . 563 418 . . . . . . . A.S.S. 4464 | . . . 427 694 883 1452 411 170 427 . Terrain 381 | 28 284 69 . . . . . . . . T.N.C. 410 | . . . 410 . . . . . . . ECM 436 | . . . . . . . . . 157 279 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Turns Passed 6854 | 133 284 632 846 726 883 1452 411 170 937 380 Spaces Moved 3130 | 56 80 324 303 400 439 619 122 102 382 303 Core 9 | 9 . . . . . . . . . . Treads 2570 | 47 80 324 198 400 439 619 122 102 239 . Legs 551 | . . . 105 . . . . . 143 303 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 153 152 160 160 160 120 120 Average Speed 167 | 142 160 160 154 156 186 195 175 160 168 120 Slowest Speed 480 | 160 160 160 260 158 232 480 240 160 260 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 29 31 26 12 9 18 5 76 14 43 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 158 | . . . 9 26 5 72 . . 46 . Melee . | . . . . . . . . . . . Projectile 26 | . . . 9 1 5 7 . . 4 . AOE 132 | . . . . 25 . 65 . . 42 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Upp Total 4097 | 90 146 389 509 455 483 743 319 106 545 312 Wait 248 | . . 7 44 . . 14 182 . 1 . Move 3122 | 55 79 323 303 399 438 618 122 101 381 303 Hop . | . . . . . . . . . . . Pick Up 138 | 16 7 7 19 9 13 29 6 1 29 2 Fast Attach 16 | . . 2 5 5 3 1 . . . . Attach 87 | 7 2 2 13 3 4 13 5 . 37 1 Detach 3 | . . . . 2 . 1 . . . . Swap 40 | . 1 7 7 . 5 11 3 1 4 1 Drop 81 | 1 5 9 18 9 9 17 1 1 11 . Fire 342 | 11 52 32 99 26 10 36 . 1 73 2 Melee 8 | . . . . . . . . . 6 2 Ram 1 | . . . . . . . . 1 . . Kick 1 | . . . . . . . . . 1 . Crush 7 | . . . 1 2 1 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . . 2 1 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x2 1046 | -9/Materials | Discovered new exit (range 4) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Utility x2 1365 | -8/Materials | Lost 5 parts (2p1n2w) 1376 | -8/Materials | Found Prototype Device 1469 | -8/Materials | Identified Active Sensor Suite 1490 | -8/Materials | Build established: Scavenger-Skirmisher 1859 | -8/Materials | Repaired Gauss Rifle 1884 | -8/Materials | Discovered new exit (range 4) 1887 | -8/Materials | Identified exit to Factory 1894 | -8/Materials | Core integrity fell below 50% 1896 | -8/Materials | Entered Factory 1896 | -7/Factory | Evolved 2 slots: Utility x2 2594 | -7/Factory | Discovered new exit (range 15) 2620 | -7/Factory | Identified exit to Factory 2622 | -7/Factory | Entered another Factory area 2622 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2884 | -6/Factory | Discovered new exit (range 10) 2928 | -6/Factory | Identified exit to Factory 3505 | -6/Factory | Entered another Factory area 3505 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4295 | -5/Factory | Lost 3 parts (1p1n1w) 4297 | -5/Factory | Destroyed 8 combat bots 4616 | -5/Factory | Build established: Skirmisher 4920 | -5/Factory | Discovered new exit (range 14) 4954 | -5/Factory | Identified exit to Factory 4957 | -5/Factory | Entered another Factory area 4957 | -4/Factory | Evolved 2 slots: Utility x2 5080 | -4/Factory | Repaired Hvy. Treads 5138 | -4/Factory | Repaired Hvy. Treads 5210 | -4/Factory | Repaired Enh. Nuclear Core 5254 | -4/Factory | Build established: Scavenger-Tank 5368 | -4/Factory | Sucked down chute 5368 | -4/Factory | Entered Waste 5369 | -4/Waste | Met a frightened Derelict 5383 | -4/Waste | EMP discharged 5394 | -4/Waste | Spotted C-40 Crusher 5407 | -4/Waste | Spotted C-40 Crusher 5417 | -4/Waste | Spotted C-40 Crusher 5458 | -4/Waste | Spotted C-40 Crusher 5469 | -4/Waste | Spotted C-40 Crusher 5483 | -4/Waste | EMP discharged 5483 | -4/Waste | System corruption reached 10% 5499 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5524 | -4/Waste | Discovered new exit (range 10) 5524 | -4/Waste | Spotted C-40 Crusher 5537 | -4/Waste | Identified exit to Factory 5538 | -4/Waste | Entered Factory 5788 | -4/Factory | Build established: Scavenger-Skirmisher 5994 | -4/Factory | Found Prototype Device 6064 | -4/Factory | Core integrity fell below 50% 6080 | -4/Factory | Destroyed 12 combat bots 6088 | -4/Factory | Lost 10 parts (1p3n2u4w) 6139 | -4/Factory | Lost 4 parts (2u2w) 6175 | -4/Factory | Found Prototype Device 6182 | -4/Factory | Identified Exp. ECM Suite (x2) 6218 | -4/Factory | Core integrity fell below 20% 6299 | -4/Factory | Lost 8 parts (1p2n4u1w) 6359 | -4/Factory | Spotted B-86 Titan 6394 | -4/Factory | Build established: Scavenger-Mutant 6468 | -4/Factory | Discovered new exit (range 6) 6475 | -4/Factory | Entered Upper Caves 6506 | -4/Upper Caves | Encountered a Warlord checkpoint 6578 | -4/Upper Caves | Learned 12 Research zone layouts 6626 | -4/Upper Caves | Spotted B-86 Titan 6774 | -4/Upper Caves | Learned Research terminal intel 6855 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Overheating: System interference. Exp. ECM Suite temporarily disabled. Acquired Variable Charge Gun. Penetrated by Slug. Slug penetrates Machine. Slug penetrates Wall. Slug penetrates G-67 Veteran. System corrupted: Matter fused (-9). Acquired derelict log, extracted data. Data stored: Research terminal intel. Slug penetrates Wall. Penetrated by Slug. Variable Charge Gun destroyed. System corrupted: Matter fused (-10). System corrupted: IFF burst signal emitted. / ZYW/SHVCSEOB13/ESXTHN2HJCI MAI1FE >M0K Slug penetrates Wall. Adv. Shield Generator destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????# ??????????? | | ???????????????????????????????????## ??????????? | | ???????????????????????????????????# ?????????? | | ?????????????????????????????? ???# ????????# | | ????????????????????????????? #???# #???????# | | ???????????????????????????? #???# #??????# | | ????????????????????????????? ##### #?????# | | ?????????????????????????????# ### ##???? | | ???????????????????????####???# ## ##### | | ?????????????????####?## ##???# ### ## | | ?????????????????# ## ##??# ##??# | | ?????????????????? ###?? #??# | | ???????????????????? ##### #?## | | ?????????????????????? ## ## ### ## | | ???????????????????????# ## #### | | ????????????????????????# ## ##??# | | ????????????????????????#@ ###???? | | ????????????????????????# ### #?????? | | ????????????????????????# ## #?## #?????? | | ????????????????????????# ## #??# ##?????? | | ???????????????????????## ## ##??###??????? | | ??????????????##????#### ## ##????????????? | | ??????????????# #??## #### ##?????????????? | | ??????????????# #?# ##??###??????????????? | | ??????????????# ## #?????????????? ????? | | ???????????????# #????????????? ??? | | ???????????????## ##h###????????### ??? | | ????????????????## ### ##?????## #?? | | ?????????????????## ##### h ####?? ??? | | ??????????????????# #?? #??? | | ??????????######### #?? ????? | | ??????????# ######"## #??# ??????? | | ??????????# # " #?## #???????? | | ??????????### "# ### ######??? | | ????????????## "" # ##?? | | ?????????????## "# #?? | | ??????????????# # "# # #### #? | | ??????????????# # + ## #?###?????? | | ??????????????## # ## ### #?????? | | ???????????????#### # "T" # #?????? | | ??????????????????# #"" ""# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 51 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Power Amplification 30 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EX 50 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Gauss Rifle | 56% | -8/Materials Hvy. Treads | 36% | -4/Factory Hvy. Treads | 39% | -4/Factory Enh. Nuclear Core | 19% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterPoweredJammer Manual? 0 Play Time 01:51:36 Cumulative 44.4 hours Start 2025.09.05 @ 00:27:24 End 2025.09.05 @ 04:08:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 3bac7e3f-6fab-4ed6-9bc5-31548acdcb30