Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.27 @ 23:30:42 Player: Wakanaka Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (952) 952 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 3580 Bonus ------- Follower Combat Kills 113 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (6) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Ripper > --- INVENTORY (12) --- Makeshift Terrain Scanner 0b10 Decoder Chip [Looter] Tactical Coordination Suite Transmission Jammer ECM Suite Layered Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Slug Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Ripper Ripper > --- INVENTORY -------- Makeshift Terrain Scanner 0b10 Decoder Chip [Looter] Tactical Coordination Suite Transmission Jammer ECM Suite Layered Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Slug Cannon Bore Cannon Bore Cannon Heavy Rocket Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Bore Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 37 | 7 3 2 11 2 3 9 Power 5 | 1 . 1 1 . . 2 Engine 4 | 1 . 1 1 . . 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 9 | 2 . . 3 1 . 3 Treads 9 | 2 . . 3 1 . 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 1 . 4 1 . . Device 2 | 1 . . 1 . . . Storage 2 | 1 1 . . . . . Processor 4 | . . . 3 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 15 | 2 2 1 3 . 3 4 Energy Gun 5 | 2 1 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . 1 . . . . . Ballistic Cannon 4 | . . . 2 . 2 . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . 2 3 1 . . 8 Power 3 | . . 1 . . . 2 Propulsion 2 | . . . . . . 2 Utility 2 | . . . 1 . . 1 Weapon 7 | . 2 2 . . . 3 Highest Loss Streak 4 | . 2 2 1 . . 4 Average Slot Usage (%) 94 | . 99 87 95 100 99 84 Engine 9 | . 14 14 11 11 11 5 Treads 21 | . 28 28 22 22 22 17 Device 4 | . 14 14 17 . . . Storage 11 | . 14 14 11 11 11 11 Processor 26 | . . . 14 33 33 33 Energy Gun 2 | . 23 2 . . . . Ballistic Cannon 11 | . . . 13 22 18 2 Slashing Weapon 4 | . . . . . 3 13 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 42 41 47 45 57 51 Greatest Support 48 | 40 40 40 40 48 48 48 Greatest Overweight (x) 12 | 1 1 1 1 1 1 12 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 4 8 12 12 12 12 12 Most Carried 12 | 4 7 7 12 12 12 12 Average Carried 10 | 1 5 6 9 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 3 7 7 12 12 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 854 | 230 67 106 281 30 71 69 Remotely . | . . . . . . . Salvage Created 1208 | 96 400 126 228 . . 358 Parts 70 | 7 24 5 20 . . 14 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 7 4 7 . . 7 Melee 6 | . . . . . . 6 Guns 9 | . 7 2 . . . . Cannons 8 | . . . 7 . . 1 AOE 2 | . . 2 . . . . Classes Destroyed 9 | 2 4 1 2 . . . Worker 2 | . 2 . . . . . Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 8 | . 3 . 3 . . 2 Grunt 13 | . 4 4 . . . 5 Sentry 4 | . . . 4 . . . Best Kill Streak 5 | 1 5 2 5 . . 5 Combat Bots Only 5 | . 3 1 4 . . 5 Max Kills in Single Turn 2 | 1 2 1 2 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2517 | . 294 318 454 . . 1451 Core 545 | . 65 74 127 . . 279 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . 44 . . . . Volleys Fired 74 | 4 24 25 18 . . 3 Largest 2 | 2 2 2 2 . . 2 Hottest 135 | 80 80 60 70 . . 135 Shots Fired 127 | 8 48 33 34 . . 4 Gun 84 | 8 48 26 . . . 2 Cannon 35 | . . . 33 . . 2 Launcher 8 | . . 7 1 . . . Special . | . . . . . . . Kinetic 55 | . 2 18 33 . . 2 Thermal 13 | . 4 8 . . . 1 Explosive 8 | . . 7 1 . . . Electromagnetic 51 | 8 42 . . . . 1 Robot Hit Streak 12 | 4 6 12 10 . . 3 Robot Miss Streak 3 | 1 3 2 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 95 | 6 25 26 24 . . 14 Core Hits 51 | 3 14 12 12 . . 10 Critical Hits 2 | . . . 1 . . 1 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 17 | . . . 1 . . 16 Impact 1 | . . . 1 . . . Slashing 16 | . . . . . . 16 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 1963 | 78 405 504 484 . . 492 Guns 631 | 78 312 199 . . . 42 Cannons 463 | . . . 438 . . 25 Explosions 435 | . 93 305 37 . . . Melee 434 | . . . 9 . . 425 Ramming . | . . . . . . . Kinetic 584 | . . 121 438 . . 25 Thermal 214 | . 115 78 . . . 21 Explosive 342 | . . 305 37 . . . Electromagnetic 389 | 78 290 . . . . 21 Impact 9 | . . . 9 . . . Slashing 425 | . . . . . . 425 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 17 | . 1 16 . . . . Projectiles . | . . . . . . . Explosions 17 | . 1 16 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 42 | . 27 15 . . . . Shots 3 | . 2 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 141 | 36 132 141 24 . . 63 Average Temperature 36 | 20 40 69 8 . . 29 Received Heat Transfer 639 | . 72 177 99 . . 291 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | 1 . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 375 | . 150 175 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 253 | 10 253 218 231 72 . . Initial 98 | . 6 98 84 72 . . Average 114 | 3 124 136 123 72 . . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 89 | 100 66 95 96 100 . . Level 1 10 | . 33 4 3 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 1 . 1 . . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 41 | . 13 5 9 . . 14 Peak Tracking Total 8 | . 4 2 3 . . 8 Tactical Retreats 4 | . 1 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . . Max in Single Turn 2 | . 2 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 7 | . 1 1 4 1 . . Terminals 5 | . 1 1 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 2 4 15 1 . . Successful 16 | . 1 2 12 1 . . Failed 6 | . 1 2 3 . . . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual 4 | . 2 2 . . . . Terminals 19 | . 2 4 13 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 1 2 10 1 . . Record 4 | . . 2 2 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 4 . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 152 | . . . . . 152 152 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 24 | . . . . . . 24 Total Damage 550 | . . . . . . 550 Kills 5 | . . . . . . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 4293 | 78 338 223 587 117 1939 1011 Spaces Moved 2129 | 33 152 97 233 68 1043 503 Core 5 | 3 . . . . . 2 Treads 2124 | 30 152 97 233 68 1043 501 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 180 160 160 160 Average Speed 175 | 153 161 171 180 163 172 187 Slowest Speed 650 | 160 180 180 180 180 180 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 41 31 28 20 88 68 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 7 | . . . . 1 4 2 Spaces Dug . | . . . . . . . Terrain Destroyed 55 | . 5 43 7 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 55 | . 5 43 7 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2555 | 53 198 125 367 76 1187 549 Wait 229 | . 13 . 82 . 121 13 Move 2123 | 32 151 96 232 67 1042 503 Hop . | . . . . . . . Pick Up 48 | 10 6 2 15 3 10 2 Fast Attach 4 | . . . . . 1 3 Attach 19 | 7 2 2 4 1 1 2 Detach . | . . . . . . . Swap 14 | . 1 . 7 1 1 4 Drop 30 | . 1 . 8 4 11 6 Fire 74 | 4 24 25 18 . . 3 Melee 14 | . . . 1 . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 421 | -10/Mines | Met a Derelict bent on vengeance 435 | -10/Mines | Learned Materials emergency access door positions 517 | -10/Mines | Core integrity fell below 50% 613 | -10/Mines | Discovered new exit (range 10) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Utility x2 847 | -9/Materials | Identified exit to Mines 847 | -9/Materials | Identified exit to Storage 1227 | -9/Materials | Entered Mines 1245 | -9/Mines | Met a Derelict shopkeep closing up shop 1304 | -9/Mines | Learned Materials emergency access door positions 1338 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1344 | -9/Mines | Entered Zion 1516 | -7/Zion | Learned Factory machine intel 1810 | -7/Zion | Learned Factory emergency access door positions 2297 | -7/Zion | Imprinted 2300 | -7/Zion | Declared Zion's savior 2569 | -7/Zion | Learned Factory emergency access door positions 2583 | -7/Zion | Learned location of Quarantine (-3) 3156 | -7/Zion | Found Prototype Device 3195 | -7/Zion | Given the Hacking Drone Bay 3196 | -7/Zion | Found Prototype Device 3247 | -7/Zion | Discovered new exit (range 13) 3283 | -7/Zion | Entered Proximity Caves 3283 | -6/Proximity Caves | Accompanied by 4 allies 3574 | -6/Proximity Caves | Core integrity fell below 50% 3776 | -6/Proximity Caves | Spotted B-75 Beast 4271 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4279 | -6/Proximity Caves | Core integrity fell below 20% 4294 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03627_ Dropped Hvy. Rocket Launcher. 03630_ Acquired Hvy. Riot Gun. 03633_ Dropped Lgt. Antimatter Reactor. 03633_ Acquired Angular Momentum Engine. 03647_ Dropped Bore Cannon. 03651_ Acquired Plasma Rifle. 03652_ Acquired 10 matter. 03784_ Ripper destroyed. 03824_ Angular Momentum Engine destroyed. 03890_ Arm. Treads destroyed. 03891_ Searching scrap... 03891_ Found System Guard. 03891_ Found 21 Matter. 04271_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04275_ Plasma Rifle destroyed. 04275_ Arm. Treads destroyed. 04288_ Hvy. Riot Gun destroyed. 04291_ Imp. Targeting Computer destroyed. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #?# # #???### ###?# ## #?? | | #?#######"#?????# ## ## #?? | | ???????###?????# ## ### ## ! ##?? | | ??????????????# ###### ##?# ## % ###??? | | ??????????????####????####??# ##### #####?? ?? | | ???????????????????????????# ???# #???? | | ??????????????????????????# ##?# #### | | ### ??????????????????????????# ## | | ???# ?????????????????????????## ### #??? | | ???? ??????????????????? ### #?? #??? | | ???????????????????????? #?? #??? | | ????? ????????????????? #?# #??? | | ????# ????????????????? $ ## ## #??? | | ???# ?????????????????? #???# ## #??? | | ??# ?????????????????????????# #?### #??? | | ?# #?????????????????????????# #??## #??? | | ## #?????????????????????????# #??# ##??? | | #??????????####???????????# #??# ##???? | | #??########## #?######??## #### ##????? | | #???# ## ##?# ##????? | | #???# ???? ## #????? | | ##### #??????# ####### #????? | | ##?????# ??????## ##???? | | #??????# ????????# ##??? | | ##?####?# Y #??#####??#### #??? | | ### ##?# @ ### ##????# ##??? | | ### ##???# ###???? | | # ######## #???# #?????? | | ## ###?## #???# #?????? | | ?# ## ### ##### ###### #?????? | | ?# #### ##????? #?# ###???? | | ?# #??## #????????#?# ##??? | | ?# #???# ## #??????????### ##?? | | ?# ##??## ###### ###???????????#### ## | | ?# ##??# #????#### #????????##???# ### | | ?# #??# #??????# #?? ? #???# "# | | ?# #??## #??????# #? #??# ## | | ?# ###?# ##??????# ## #??# ###? | | ?# #?####???????# # #?## ##??? | | ?## #???########## #?????# #####???? | | ??# ## #?## #?????# "#??????? | | ??# #?##### #?#???# ##?????? | | ??# #??# ##### ### ### ??## ##????? | | ??# #### #?## ##??##### ??# #????? | | ??# ### #?????## #?# #????? | | ??# ####### ##????# #?# #????? | | ??###?????## #????? #### ###??? | | ???????????## ##### #?????# ##" ##?? | | ????????????##????# ######## #"# | | ??????????????????# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 11 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever This Is Interesting... Challenges ------------ None Game ------ Seed SwarmFissionReactor Manual? 0 Play Time 00:45:50 Cumulative 41.8 hours Start 2021.10.27 @ 22:46:42 End 2021.10.27 @ 23:30:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e97d6f7-6edb-4285-b33c-78c08495b6c0