Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 05:25:05 Player: CL-1C0 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (22) 110 Value Destroyed (460) 460 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8690 Bonus ------- Pacifist 200 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Graphene Brace Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Large Storage Unit System Shield CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Surveybot 17 Chip Transmission Jammer Graphene Brace Hacking Suite System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Warp Gun Heavy Quantum Rifle > --- INVENTORY -------- Power Amplifier Large Storage Unit System Shield CPS Tube [Rating: 129] Favorites ----------- Power Light Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility System Shield Device Deep Structural Scanner Processor A0-MCA's Component Scanner Hackware System Shield Protection Light Armor Plating Weapon Heavy Quantum Rifle Energy Gun Heavy Quantum Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Slots Evolved 16 | . . 2 . . . 6 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . . 2 1 . . 1 . 2 . 1 Utility 8 | . . 2 . . . 4 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 41 | 2 . 10 1 . 2 3 1 3 . 2 . 2 2 13 Power 7 | . . 1 . . . . . 1 . 1 . . . 4 Engine 2 | . . 1 . . . . . . . . . . . 1 Core 1 | . . . . . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . 3 Propulsion 13 | 2 . 3 1 . . . . 1 . 1 . 1 . 4 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 9 | . . 3 1 . . . . . . 1 . . . 4 Utility 15 | . . 4 . . 2 3 . . . . . 1 1 4 Device 6 | . . . . . . 2 . . . . . . 1 3 Storage . | . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 1 . . . . . 1 . . Hackware 4 | . . 3 . . . . . . . . . . . 1 Protection 2 | . . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 6 | . . 2 . . . . 1 1 . . . . 1 1 Energy Gun 4 | . . . . . . . 1 1 . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 24 | . . 1 2 . . . 1 . . . . . . 20 Power 4 | . . . . . . . . . . . . . . 4 Propulsion 9 | . . 1 1 . . . . . . . . . . 7 Utility 8 | . . . . . . . 1 . . . . . . 7 Weapon 3 | . . . 1 . . . . . . . . . . 2 Highest Loss Streak 18 | . . 1 3 . . . 1 . . . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 4 . 2 3 4 3 3 4 4 5 5 4 4 4 4 Power . | . . . . . . . . . . . . . . . Propulsion . | 3 . 1 1 2 . . . . . . . . . . Utility 1 | . . . 2 2 2 1 1 . . . . 2 3 2 Weapon . | 1 . . . . . . . 2 3 3 2 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 9 | . . 1 . . 1 . 1 1 . . . 2 . 3 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . Utility 4 | . . . . . 1 . . 1 . . . . . 2 Weapon 2 | . . . . . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 54 | . 28 42 67 44 63 51 49 48 47 45 49 52 59 60 Engine 1 | . . 5 7 . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 2 5 4 4 1 Treads 1 | . 28 10 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 4 4 2 Flight 13 | . . 11 15 . 19 13 11 11 11 13 15 14 14 14 Device 8 | . . . . . . 11 11 11 11 10 10 9 12 14 Processor 8 | . . . . . 1 9 11 11 11 10 10 9 14 11 Hackware 11 | . . 7 33 33 31 13 8 5 5 5 5 4 4 6 Protection 2 | . . 4 11 11 11 3 . . . . . . . . Energy Gun 2 | . . . . . . . 4 2 . . 2 4 4 4 Peak Build Rating 129 | 2 2 13 14 10 20 38 44 52 39 57 63 75 94 129 Average Rating 53 | . 2 5 12 10 13 37 42 41 39 51 59 70 83 92 On Entrance 33 | 6 2 2 13 10 10 20 38 41 39 39 57 63 75 88 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | . . 6 6 3 3 2 7 7 7 14 19 19 22 51 Greatest Support 56 | 3 3 8 8 3 8 8 8 8 8 23 23 23 23 56 Greatest Overweight (x) 6 | . . . . . . . . . . . 6 . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 5 4 4 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 1 . 3 3 4 3 3 4 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 4 4 5 4 5 5 5 5 5 4 5 4 Class Distribution -------------------- 33% | Scout 26% | Hacker-Mutant 18% | Hacker-Scout 15% | Mutant 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -4/Factory Mutant | -4/DSF Scout | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Matter Collected 718 | 200 . 23 . . . . . 64 . . . 24 17 390 Remotely . | . . . . . . . . . . . . . . . Salvage Created 810 | . . 64 7 . . . . 134 . . . 24 17 564 Parts 50 | . . 19 1 . . . . 3 . . . 3 4 20 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Combat Hostiles Destroyed 14 | . . 9 . . . . . . . . . . . 5 Melee 1 | . . 1 . . . . . . . . . . . . Guns 5 | . . . . . . . . . . . . . . 5 AOE 8 | . . 8 . . . . . . . . . . . . Classes Destroyed 6 | . . 3 . . . . . . . . . 1 1 1 Worker 1 | . . . . . . . . . . . . 1 . . Builder 1 | . . . . . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . Recycler 3 | . . . . . . . . . . . . . . 3 Operator 2 | . . 1 1 . . . . . . . . . . . Swarmer 14 | . . 9 . . . . . . . . . . . 5 Best Kill Streak 10 | . . 10 1 . . . . . . . . 1 1 4 Combat Bots Only 9 | . . 9 . . . . . . . . . . . 4 Max Kills in Single Turn 3 | . . 3 1 . . . . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Hostile Shots Fired 273 | . . 47 18 12 . . 6 1 . . 3 . 8 178 Missed 97 | . . 11 12 5 . . 3 . . . 2 . 6 58 Hits 176 | . . 36 6 7 . . 3 1 . . 1 . 2 120 Projectile 176 | . . 36 6 7 . . 3 1 . . 1 . 2 120 Critical Strikes 4 | . . . 1 . . . . . . . . . . 3 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Damage Taken 3409 | . . 325 100 83 . . 38 19 . . . . 34 2810 Core 1627 | . . 86 28 16 . . 16 19 . . . . . 1462 Absorbed by Shields 71 | . . . . . . . . . . . . . 13 58 Core Remaining (%) 94 | 100 100 . . . 67 100 . . 96 . 100 . 100 . Volleys Fired 96 | . . 10 1 . . . 4 10 . . 4 13 16 38 Largest 1 | . . 1 1 . . . 1 1 . . 1 1 1 1 Hottest 225 | . . 30 30 . . . 225 225 . . 225 225 225 90 Shots Fired 96 | . . 10 1 . . . 4 10 . . 4 13 16 38 Gun 88 | . . 3 . . . . 4 10 . . 4 13 16 38 Cannon . | . . . . . . . . . . . . . . . Launcher 8 | . . 7 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . Thermal 85 | . . . . . . . 4 10 . . 4 13 16 38 Explosive 8 | . . 7 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | . . 3 . . . . 2 6 . . . 5 1 19 Robot Miss Streak 3 | . . 1 1 . . . 2 . . . . 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 50 | . . 5 . . . . 2 6 . . . 6 1 30 Core Hits 33 | . . 10 1 . . . . 2 . . . 2 1 17 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1963 | . . 486 41 . . . 57 145 . . . 152 39 1043 Guns 1452 | . . 16 . . . . 57 145 . . . 152 39 1043 Cannons . | . . . . . . . . . . . . . . . Explosions 510 | . . 469 41 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 1 | . . 1 . . . . . . . . . . . . Kinetic 16 | . . 16 . . . . . . . . . . . . Thermal 1436 | . . . . . . . 57 145 . . . 152 39 1043 Explosive 510 | . . 469 41 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . . . . . 1 2 Average Corruption 1 | . . . . 2 . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 2 2 Matter Fused 2 | . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots 15 | . . . . . . . 1 3 . . 4 5 2 . Effects 2 | . . . . . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . . . . . 1 1 . Overflow Damage 39 | . . 36 3 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 39 | . . 36 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . 29 19 . . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 370 | . . . 23 . . . 148 212 . . 232 323 166 370 Average Temperature 84 | . . . 14 . . . 80 114 . . 107 107 39 83 Received Heat Transfer 75 | . . 9 39 . . . . 9 . . . . . 18 Effects 2 | . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 3 Heat Transferred 1813 | . . . . . . . 74 222 . . . 222 37 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . Low Security (%) 93 | 100 100 38 100 100 . 100 100 . . 100 100 100 100 100 Level 1 6 | . . 61 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 254 | . . 254 103 45 . . 2 . . 25 18 20 24 80 Initial 91 | . . . 91 30 . . . . . 25 14 9 . 13 Average 31 | . . 176 82 23 . . . . . 20 15 6 7 12 Influence Increases 751 | . . 277 37 45 . . 2 75 . 5 4 28 84 194 Destroy 0b10 Robot/C 280 | . . 180 . . . . . . . . . . . 100 Destroy 0b10 Robot/NC 40 | . . 10 5 . . . . . . . . 5 5 15 Destroy Leader 30 | . . 20 . . . . . . . . . . . 10 Successful Hack 21 | . . 8 8 . . . . . . 5 . . . . Disable Machine 120 | . . 30 . . . . . . . . . 15 75 . Destroy Structure 65 | . . 29 9 . . . 2 . . . 4 8 4 9 Partial Spotted 15 | . . . 15 . . . . . . . . . . . Lose Combat Pursuer 180 | . . . . 45 . . . 75 . . . . . 60 Influence Decreases 751 | . . 60 176 78 45 . 2 10 23 27 6 44 62 218 Entered New Map 277 | . . . 126 48 45 . . . 13 17 6 9 2 11 Time Decay 319 | . . 50 30 30 . . 2 10 10 10 . 35 60 82 Lost Part 155 | . . 10 20 . . . . . . . . . . 125 Squads Dispatched 8 | . . . 1 . . . 1 . . . 1 1 2 2 Investigation 1 | . . . . . . . 1 . . . . . . . Extermination 3 | . . . . . . . . . . . . . 1 2 Reinforcement 4 | . . . 1 . . . . . . . 1 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Distress Signals 2 | . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 60 | . . 13 7 5 . . 2 3 . . 1 . 6 23 Peak Tracking Total 18 | . . 7 7 4 . . 2 4 . . 1 . 4 18 Tactical Retreats 7 | . . . . 2 . . . 2 . . . . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Traps Triggered 5 | . . . . . . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Machines Disabled 8 | . . 2 . . . . . . . . . 1 5 . Max in Single Turn 1 | . . 1 . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Machines Accessed 11 | . . 1 1 1 1 . 1 1 2 2 . . 1 . Terminals 4 | . . 1 1 . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 41 | . . 3 2 3 18 . 4 1 5 3 . . 2 . Successful 27 | . . 1 1 . 18 . . 1 5 1 . . . . Failed 14 | . . 2 1 3 . . 4 . . 2 . . 2 . Catastrophic 5 | . . 1 . 2 . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . 3 3 . . . . . . . . . . . Terminals 11 | . . 3 2 . . . 4 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 27 | . . 1 1 . 18 . . 1 5 1 . . . . Record 22 | . . . . . 18 . . . 4 . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 6 | . . . 2 1 . . 1 . . 1 . . 1 . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Active Infowar (turns) 830 | . . . . . . 8 23 105 32 35 79 88 178 282 Sensors 371 | . . . . . . . . . . . . . 130 241 Terrain 631 | . . . . . . 7 23 105 32 35 79 88 178 84 Structural 668 | . . . . . . 8 15 105 32 35 79 88 178 128 Jamming 86 | . . . . . . . . . . . . . . 86 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Turns Passed 1561 | 4 24 123 61 74 181 26 91 138 32 35 79 88 178 427 Spaces Moved 2716 | 1 45 156 139 148 449 54 178 266 71 91 53 149 278 638 Core 446 | 1 45 51 35 148 22 . . . . . 18 . . 126 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2270 | . . 105 104 . 427 54 178 266 71 91 35 149 278 512 Fastest Speed 22 | 50 50 37 37 50 37 37 37 37 37 34 34 34 34 22 Average Speed 39 | 50 50 41 40 50 37 37 37 38 37 34 114 34 34 35 Slowest Speed 350 | 50 50 50 50 50 50 37 37 47 37 37 350 34 34 111 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . 2 5 . . . . . . 2 . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 2 14 17 31 47 38 2 5 54 12 4 61 5 42 17 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 5 | . . . . . 4 . . . 1 . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 . . 1 1 . . . 1 . . . . . Scrap Searched 2 | . . . . . 1 . . 1 . . . . . . Spaces Dug 15 | . . 7 . . . . . 3 . . 2 2 1 . Terrain Destroyed 51 | . . 29 8 . . . 1 3 . . 2 4 2 2 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . . . . . 1 3 . . 2 4 2 2 AOE 37 | . . 29 8 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac DSF Res Tes Res Total 3093 | 5 45 203 139 147 461 59 198 295 76 91 66 174 344 790 Wait 153 | . . 11 . . . 1 13 5 6 . 8 4 12 93 Move 2678 | . 44 151 128 147 448 53 177 265 70 86 52 148 277 632 Hop 12 | . . 2 5 . . . . . . 2 . . . 3 Pick Up 31 | . 1 10 . . 6 1 2 3 . . 1 4 1 2 Fast Attach 19 | . . 4 . . . . 1 2 . 1 . . 2 9 Attach 26 | 2 . 7 2 . 4 3 . 2 . . 1 2 . 3 Detach 8 | . . 2 2 . . 1 . 3 . . . . . . Swap 3 | . . . . . . . . . . 1 . . . 2 Drop 25 | 3 . 5 1 . 3 . 1 5 . 1 . 3 1 2 Fire 96 | . . 10 1 . . . 4 10 . . 4 13 16 38 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . . . . . . . 35 6 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: Res x2 / Upp / DSF) -4/DSF -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 1 exit: Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 16) 29 | -10/Materials | Entered another Materials area 29 | -9/Materials | Evolved 2 slots: Utility x2 99 | -9/Materials | Destroyed 9 combat bots 129 | -9/Materials | Identified exit to Mines 129 | -9/Materials | Identified exit to Storage 142 | -9/Materials | Discovered new exit (range 10) 152 | -9/Materials | Entered Storage 170 | -9/Storage | Identified exit to Recycling 205 | -9/Storage | Lost 3 parts (2n1w) 212 | -9/Storage | Used back door to open Recycling access 213 | -9/Storage | Entered Recycling 275 | -9/Recycling | Scanned before Scraplab entrance 282 | -9/Recycling | Entered Scraplab 286 | -9/Recycling | Discovered new exit (range 3) 287 | -9/Recycling | Entered Scraptown 287 | -9/Scraptown | System corruption cleaned by C-Scrubber 323 | -9/Scraptown | Visited UFD Registry 323 | -9/Scraptown | Registered with UFD as "Bladestep" 336 | -9/Scraptown | Visited Infowarlord's Domain 345 | -9/Scraptown | Visited Junk Repository 359 | -9/Scraptown | Build established: Hacker-Mutant 367 | -9/Scraptown | Visited Cartography Club 373 | -9/Scraptown | Found Surveybot 17 Chip 388 | -9/Scraptown | Found Deep Structural Scanner 393 | -9/Scraptown | Learned location of 3 exits from Lower Caves 393 | -9/Scraptown | Learned location of 2 exits from Lower Caves 393 | -9/Scraptown | Learned location of 1 exit from Factory 393 | -9/Scraptown | Learned Factory emergency access door positions 393 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 393 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 393 | -9/Scraptown | Learned 20 Upper Caves zone layouts 393 | -9/Scraptown | Learned 8 Lower Caves zone layouts 393 | -9/Scraptown | Learned 4 Recycling zone layouts 393 | -9/Scraptown | Learned 4 Storage zone layouts 393 | -9/Scraptown | Learned 16 Materials zone layouts 393 | -9/Scraptown | Learned location of Recycling (-9) 416 | -9/Scraptown | Found Exp. Terrain Scanner 435 | -9/Scraptown | Visited A0-MCA Data Center 437 | -9/Scraptown | Given a B+ rating by A0-MCA 440 | -9/Scraptown | Found A0-MCA's Component Scanner 467 | -9/Scraptown | Discovered new exit (range 3) 468 | -9/Scraptown | Entered Factory 468 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 469 | -6/Factory | Identified exit to Factory 473 | -6/Factory | Discovered exit to Factory (range 20) 494 | -6/Factory | Entered another Factory area 494 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 495 | -5/Factory | Identified exit to Upper Caves 536 | -5/Factory | System Shield fried by hacking feedback 585 | -5/Factory | Entered Upper Caves 586 | -5/Upper Caves | Identified exit to Upper Caves 595 | -5/Upper Caves | Learned 8 Factory zone layouts 649 | -5/Upper Caves | Spotted B-75 Beast 723 | -5/Upper Caves | Entered another Upper Caves area 743 | -5/Upper Caves | Entered an active Warlord outpost 746 | -5/Upper Caves | Learned Factory garrison access intel 746 | -5/Upper Caves | Learned Extension trap positions 746 | -5/Upper Caves | Learned 8 Research zone layouts 751 | -5/Upper Caves | Discovered new exit (range 15) 755 | -5/Upper Caves | Entered Factory 755 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 756 | -4/Factory | Identified exit to Research 757 | -4/Factory | Identified exit to Upper Caves 758 | -4/Factory | Loaded intel: 4 garrison access locations 790 | -4/Factory | Identified exit to DSF 790 | -4/Factory | Entered DSF 841 | -4/DSF | Additional patrols routed to DSF 855 | -4/DSF | Discovered exit to Research (range 30) 869 | -4/DSF | Entered Research 869 | -3/Research | Evolved 2 slots: Propulsion x2 870 | -3/Research | Identified exit to Armory 914 | -3/Research | Discovered new exit (range 20) 957 | -3/Research | Identified exit to Testing 957 | -3/Research | Entered Testing 979 | -3/Testing | Found Warp Gun 984 | -3/Testing | Spotted PX-K4YWI29F31 1130 | -3/Testing | Discovered new exit (range 16) 1135 | -3/Testing | Identified exit to Research 1135 | -3/Testing | Entered Research 1135 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 1136 | -2/Research | Identified exit to Access 1166 | -2/Research | Spotted B-90 Cyclops 1537 | -2/Research | Core integrity fell below 50% 1543 | -2/Research | Lost 18 parts (3p7n6u2w) 1549 | -2/Research | Core integrity fell below 20% 1562 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01546_ Penetrated by Slug. 01546_ Slug penetrates Wall. 01548_ Triggered Stasis Trap. 01548_ A bubble of rippling energy engulfs the area. 01548_ Field strength at 94. 01549_ Field strength at 88. 01550_ Field strength at 82. 01551_ Field strength at 70. 01552_ Field strength at 52. 01552_ K-01 Serf destroyed. 01553_ Field strength at 34. 01554_ Field strength at 16. 01554_ R-10 Processor collects Lgt. Ion Engine. 01554_ Penetrated by Slug. 01554_ Slug penetrates R-10 Processor. 01554_ Stasis field depleted. 01556_ U-05 Engineer lays Concrete. 01558_ Component scanned: Faulty Exp. Heat Sink. 01559_ R-10 Processor collects Wheel. 01559_ R-10 Processor suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????? "T" ???????????????????? | | ??????????????????# " " t #??????????????????? | | ??????????????????# ####???????????????? | | ??????????????????# ????????????????? | | ??????????????????+ ?????????????????? | | ??????????????????# ?????????????????? | | ??????????????????? u ??????????????????? | | ???????????????????# t#??????????????????? | | ???????????????????# #??????????????????? | | ????????????###+#### !! #??????????????????? | | ???????????# ! +??????????????????? | | ???????????# #??????????????????? | | ???????????# u R k ???????????????????? | | ???????????# ?????????????????????? | | ???????????# @#??????????????????????? | | ???????????# / #??????????????????????? | | ???????????# s#??????????????????????? | | ?????????? k s#??????????????????????? | | ?????????? s#??????????????????????? | | ?????????? A s#??????????????????????? | | ?????????? u s#??????????????????????? | | ???????????##+######## s#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????#k #??????????????????????? | | ?????????????????????#Rs #??????????????????????? | | ?????????????????????# R #??????????????????????? | | ?????????????????????# us #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# p #??????????????????????? | | ?????????????????????#^ #??????????????????????? | | ?????????????????????# #??########????????????? | | ?????????????????????# #??/ #????????????? | | ?????????????????????# %#?!/ #????????????? | | ?????????????????????# !#?! ##???????????? | | ?????????????????????# # #???????????? | | ?????????????????????# # ! #????????????? | | ?????????????????????# + #????????????? | | ?????????????????????# # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 48 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightThermicMegatreads Manual? 0 Play Time 00:42:11 Cumulative 539.7 hours Start 2025.06.15 @ 04:39:01 End 2025.06.15 @ 05:25:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 643 Rogue 643 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/5/1/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46e1032b-582c-47a5-b3f9-ab70f03237fd