Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.17 @ 18:36:33 Player: Cracklepappy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (24) 4800 Robots Destroyed (359) 1795 Value Destroyed (12102) 12102 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (8740) 8740 TOTAL SCORE: 30257 Bonus ------- High Alert Combat Kills 3467 Follower Combat Kills 3609 Entered Garrisons 1000 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -3136 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Relay Coupler [NC] (30) > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Cloak of Protection Hacking Drone Bay (1/1) Proton Cannon Improved Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Kinecellerator Improved Transmission Jammer Powered Armor > --- WEAPON ----------- Heavy Mass Driver Improved Remote Datajack > --- INVENTORY -------- Antimatter Reactor Heavy Treads Improved Heavy Treads Improved Cooling System Improved Cooling System Experimental Sensor Array Modified TNC Cloak of Protection Powered Armor Powered Armor Powered Armor Graphene Brace Improved Shield Generator Improved Shield Generator Relay Coupler [NC] Relay Coupler [Hunter] High-powered Tractor Beam Cooled Plasma Rifle Improved EM Pulse Cannon Plasma Cannon Mini Grenade Launcher Heavy Rocket Launcher Field Lobotomy Kit [Rating: 98] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Powered Armor Weapon Advanced Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 411 | 7 11 17 53 4 3 6 47 20 15 10 35 15 5 25 13 29 10 22 6 12 41 2 3 . Power 32 | 1 1 1 4 1 . 1 3 2 . . 5 2 . 2 . . . 4 . . 5 . . . Engine 23 | 1 1 1 4 1 . 1 3 2 . . 4 . . 1 . . . . . . 4 . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 2 . 1 . . . 4 . . 1 . . . Propulsion 52 | 2 2 . 13 . . 1 10 5 3 . 4 6 . 2 . . . 3 . . 1 . . . Treads 52 | 2 2 . 13 . . 1 10 5 3 . 4 6 . 2 . . . 3 . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 140 | 2 2 . 11 . 1 . 9 5 8 2 21 4 5 9 9 15 2 5 4 5 17 2 2 . Device 72 | 1 1 . . . . . 2 3 4 1 14 2 3 7 4 10 2 3 . 3 10 1 1 . Storage 9 | 1 1 . 2 . . . . . 1 . 1 . . . 1 . . . . . 1 1 . . Processor 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Hackware 12 | . . . . . . . 1 . . . 1 1 . 2 2 1 . 1 . . 2 . 1 . Protection 44 | . . . 8 . 1 . 5 2 2 1 5 1 2 . 2 4 . 1 4 2 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 187 | 2 6 16 25 3 2 4 25 8 4 8 5 3 . 12 4 14 8 10 2 7 18 . 1 . Energy Gun 13 | . . . 2 . 2 2 3 . 1 . . 1 . 1 . . . 1 . . . . . . Energy Cannon 64 | . . . 3 . . . 5 5 2 4 3 1 . 8 3 8 5 5 1 5 5 . 1 . Ballistic Gun 42 | 2 3 9 17 1 . . 10 . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 1 . . . . . 1 . . 1 . 2 . . . Launcher 43 | . 2 6 3 1 . 2 6 2 1 3 . . . 1 . 3 2 . . 1 10 . . . Special Weapon 16 | . 1 1 . . . . . . . . 2 1 . 2 1 2 1 4 . 1 . . . . Impact Weapon 4 | . . . . 1 . . 1 1 . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 1 . 1 . . 1 . 1 . . . . 1 . . . 1 . Parts Lost 42 | . . 3 11 1 . 2 4 1 . . . . . 1 . . . . . . 16 . . 3 Power 10 | . . 1 2 1 . 1 1 . . . . . . . . . . . . . 4 . . . Propulsion 10 | . . . 4 . . 1 2 . . . . . . . . . . . . . 3 . . . Utility 13 | . . . 4 . . . . 1 . . . . . 1 . . . . . . 4 . . 3 Weapon 9 | . . 2 1 . . . 1 . . . . . . . . . . . . . 5 . . . Highest Loss Streak 10 | . . 1 5 1 . 2 2 1 . . . . . 1 . . . . . . 10 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 99 94 97 99 100 99 99 100 99 100 99 85 83 83 83 82 78 79 79 79 76 30 39 28 Engine 6 | . 14 8 10 10 11 11 9 9 9 9 13 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 13 15 15 15 15 13 13 13 13 11 . . . Treads 25 | . 27 28 32 33 33 32 35 36 36 36 29 16 15 15 15 15 13 12 13 13 12 . . . Device 9 | . 14 14 . . . . 3 9 8 9 12 12 7 11 14 14 20 20 20 19 18 . . . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 5 3 6 6 Processor 7 | . . . 6 11 11 11 9 9 9 9 7 7 7 7 7 7 6 6 6 6 6 6 6 6 Hackware 1 | . . . . . . . . . . . 2 6 7 3 . . . 4 . . . 13 17 8 Protection 7 | . . . 12 11 11 11 13 9 9 9 6 2 6 7 6 6 6 1 5 6 5 . . . Energy Gun 1 | . . . . . . 21 . . . . . . . 1 . . . . . . . . . . Energy Cannon 7 | . . . 2 . . . 6 14 17 17 14 7 15 13 14 13 4 5 5 5 5 . 2 . Ballistic Gun 7 | . 27 27 19 21 22 . 10 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 6 6 6 6 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 159 | 11 46 50 102 98 98 94 110 111 114 117 133 142 142 143 143 145 156 157 156 159 159 3 12 3 Greatest Support 150 | 40 40 40 66 66 66 66 84 87 87 87 87 140 140 150 150 150 150 150 145 145 145 3 3 3 Greatest Overweight (x) 3 | . 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 3 . Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Capacity 24 | 7 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 5 5 Most Carried 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Average Carried 23 | 4 17 19 24 24 21 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 23 4 4 5 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 20 20 25 25 25 23 25 25 25 25 24 24 25 25 25 25 25 25 25 25 5 5 5 5 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Matter Collected 8332 | 236 556 341 1031 202 . 146 1002 281 171 259 354 203 81 323 67 500 398 269 71 340 1322 179 . . Remotely 766 | . . . . . . . 107 . . . . . . . . 137 . . . . 522 . . . Salvage Created 15581 | 118 573 137 1596 477 . 589 1182 681 510 671 642 1068 94 1077 230 822 547 1806 194 464 2017 86 . . Parts 748 | 11 47 17 124 21 . 36 77 41 31 42 38 24 6 36 16 40 17 30 7 15 72 . . . Haulers Intercepted 17 | . 2 . 5 . . . 4 . 3 . 3 . . . . . . . . . . . . . Recyclers Shooed 19 | 1 1 2 5 . . . 4 . . . . . . . . . 3 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Combat Hostiles Destroyed 279 | . 15 17 35 10 . 14 23 19 7 22 9 3 2 6 4 22 11 6 1 8 45 . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 54 | . 11 2 22 7 . 3 9 . . . . . . . . . . . . . . . . . Cannons 109 | . . . 2 . . . 5 14 5 13 8 2 2 4 3 13 6 5 1 6 20 . . . AOE 104 | . 4 15 11 2 . 11 9 4 2 9 . . . . . 8 5 . . 2 22 . . . Classes Destroyed 23 | 2 7 1 2 1 . . 2 1 . 1 . 2 . . . 1 . . . 1 2 . . . Worker 13 | . 1 . 3 . . 1 2 . . . . . . . . . . . . . 6 . . . Builder 9 | . 2 1 1 . . . 3 . . . . . . . . . . . . . 2 . . . Tunneler 4 | 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 17 | . 2 . 5 . . . 4 . 3 . 3 . . . . . . . . . . . . . Recycler 19 | 1 1 1 2 1 . 2 4 . . . 1 . . . . . 2 . 1 . 3 . . . Mechanic 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . Operator 4 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . Watcher 16 | . 1 . 5 . . . 3 . 4 . 1 . . . 1 . . . . . 1 . . . Swarmer 83 | . 9 6 15 3 . 8 9 7 3 7 4 . . . . 5 4 . . 3 . . . . Cutter 4 | . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 87 | . 6 . 10 4 . 6 9 7 1 4 2 . . . 1 8 3 . . 2 24 . . . Brawler 9 | . . . . . . . 1 . . 1 . . . . . . 1 . . . 6 . . . Duelist 9 | . . . . 1 . . . . . 3 . . . . . 1 . . . . 4 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 36 | . . . 10 . . . 3 4 3 4 . . . 4 1 3 1 . . 2 1 . . . Demolisher 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . Programmer 16 | . . . . . . . . 1 . 2 3 . 2 1 1 1 2 . . . 3 . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 9 | . . . . . . . . . . . . 3 . . . . . 6 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 13 | . . 11 . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Martyr 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 3 8 7 5 3 . 5 6 4 2 6 4 1 1 3 1 6 4 1 1 3 14 . . . Combat Bots Only 8 | . 6 6 4 2 . 4 4 4 2 6 4 1 1 3 1 6 4 1 1 3 8 . . . Max Kills in Single Turn 5 | 1 4 3 3 1 . 3 3 4 2 3 1 1 1 1 1 4 2 1 1 2 5 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 3 3 1 . 3 3 4 2 3 . . . . . 4 2 . . 2 5 . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Damage Taken 14545 | . 511 372 1849 439 . 366 1307 895 75 659 393 . 203 613 118 1127 470 . 48 384 4225 . . 491 Core 1697 | . 112 99 229 58 . 69 60 15 9 23 15 . . 58 . 90 32 . . 12 442 . . 374 Absorbed by Shields 924 | . . . . . . . . . . . 79 . . . . . . . . 143 702 . . . Reduced by Siege Mode 320 | . . . . . . . . . . . . . . 44 . 48 . . . . 228 . . . Redirected to Shielding 19 | . . . . . . 15 4 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1015 | . 183 . 173 . . . 182 . . . 98 80 93 11 . . . . . 55 58 . 82 . Core Remaining (%) 56 | 100 . 15 . . . 11 . . . 80 . . . . . 76 . . . . . . . . Volleys Fired 1253 | 6 61 25 129 27 . 20 104 53 19 29 51 100 15 83 15 55 40 227 5 62 127 . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 2 2 1 1 1 1 2 . . . Hottest 196 | 40 100 100 91 46 . 90 120 120 196 196 196 98 196 196 196 196 80 80 80 80 180 . . . Shots Fired 1766 | 12 115 36 252 51 . 33 189 89 36 49 82 101 20 97 24 88 40 227 5 62 158 . . . Gun 634 | 12 110 21 228 49 . 26 138 . . . . . . 50 . . . . . . . . . . Cannon 1009 | . . . 18 . . . 40 86 35 41 80 97 20 43 23 78 33 220 5 60 130 . . . Launcher 94 | . 4 13 6 2 . 7 11 3 1 8 . . . . . 4 6 . . 1 28 . . . Special 29 | . 1 2 . . . . . . . . 2 4 . 4 1 6 1 7 . 1 . . . . Kinetic 648 | 12 110 21 228 49 . . 138 . . . . . . . . . 18 . 1 19 52 . . . Thermal 931 | . 1 2 18 . . . 40 86 35 41 80 97 20 93 23 78 2 220 4 41 50 . . . Explosive 94 | . 4 13 6 2 . 7 11 3 1 8 . . . . . 4 6 . . 1 28 . . . Electromagnetic 67 | . . . . . . 26 . . . . . . . . . . 13 . . . 28 . . . Robot Hit Streak 54 | 3 11 7 14 15 . 10 35 23 6 19 9 16 14 54 3 18 10 30 6 21 31 . . . Robot Miss Streak 8 | 1 3 5 6 2 . 2 3 2 2 8 4 3 4 4 2 4 6 2 . 2 2 . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 2 . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1232 | 7 75 15 176 39 . 23 128 54 19 28 39 86 7 79 11 52 27 201 5 45 114 2 . . Core Hits 653 | 5 40 36 82 18 . 33 68 25 13 23 15 16 3 37 4 29 27 38 4 11 126 . . . Critical Kills 10 | . . . . . . . . 1 . . 1 1 . 1 1 1 . 1 . 2 1 . . . Critical Parts Destroyed 4 | . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . . 1 2 . . 1 1 . . 1 1 . 6 1 1 3 1 . 4 7 . . . Burn 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . Meltdown 10 | . . . . . . . . 1 . . 1 1 . 1 1 1 . 1 . 2 1 . . . Destroy 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . 3 . . 2 5 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 30 | . . . . 13 . . 1 2 . . . . . . . . . . . . . 9 1 4 Impact 30 | . . . . 13 . . 1 2 . . . . . . . . . . . . . 9 1 4 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42461 | 53 1023 1032 2875 835 . 1077 3160 1642 750 1722 1315 2865 265 2068 359 2224 2179 5196 153 2020 9536 112 . . Guns 6767 | 53 611 125 1920 617 . 422 1819 . . . . . . 1200 . . . . . . . . . . Cannons 23630 | . . . 230 . . . 564 1378 633 912 1315 2865 264 868 359 1563 1277 5196 153 1918 4135 . . . Explosions 11603 | . 366 896 674 119 . 641 736 233 115 810 . . . . . 661 886 . . 102 5364 . . . Melee 200 | . . . . 88 . . . . . . . . . . . . . . . . . 112 . . Ramming 261 | . 46 11 51 11 . 14 41 31 2 . . . 1 . . . 16 . . . 37 . . . Kinetic 9372 | 53 611 125 1920 617 . . 1819 . . . . . . . . . 910 . 52 1006 2259 . . . Thermal 19957 | . . . 230 . . 261 564 1378 633 912 1315 2865 264 2068 359 1563 . 5196 101 912 1336 . . . Explosive 11169 | . 366 896 674 119 . 380 736 233 115 810 . . . . . 661 886 . . 102 5191 . . . Electromagnetic 1502 | . . . . . . 422 . . . . . . . . . . 367 . . . 713 . . . Impact 200 | . . . . 88 . . . . . . . . . . . . . . . . . 112 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 3 . . . . . 1 1 3 2 2 2 2 2 2 . . . . 25 25 25 . Average Corruption 2 | . 1 2 . . . . . 1 1 2 1 2 2 2 2 2 . . . . 5 25 25 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . 18 20 . . . . . 15 14 14 8 16 21 26 7 21 . . . . 55 9 1 . Message Errors 68 | . 6 4 . . . . . 2 4 5 3 7 5 8 1 9 . . . . 11 3 . . Matter Fused 56 | . 5 5 . . . . . 5 4 3 1 1 5 8 . 5 . . . . 12 2 . . Heat Flow Errors 30 | . 1 1 . . . . . 2 2 1 3 1 3 3 2 2 . . . . 7 1 1 . Energy Discharges 26 | . . 4 . . . . . 1 1 2 . 3 3 3 4 1 . . . . 4 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 25 | . . 2 . . . . . 2 2 1 . 3 4 2 . 1 . . . . 6 2 . . Data Loss (major) 15 | . 3 3 . . . . . 1 1 1 1 . . . . 2 . . . . 3 . . . Misfires 7 | . . 1 . . . . . . . . . 1 . 1 . . . . . . 4 . . . Alerts 6 | . 1 . . . . . . 2 . 1 . . 1 . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon Failures 8 | . 2 . . . . . . . . . . . . 1 . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1107 | . 23 23 49 41 . 56 . 39 59 65 44 . . . . 80 206 11 . 59 321 31 . . Projectiles 699 | . . . . . . . . 37 32 14 44 . . . . 80 194 11 . 59 228 . . . Explosions 333 | . 23 23 46 . . 56 . 2 27 51 . . . . . . 12 . . . 93 . . . Melee 75 | . . . 3 41 . . . . . . . . . . . . . . . . . 31 . . Knockbacks 21 | . . . . . . . 1 . . . . . . . . . 2 . . 3 15 . . . Impact 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . 1 . . 3 15 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 817 | . 32 165 139 62 . 146 . . . 56 . . . . . . . . . . 217 . . . Shots 23 | . 1 6 5 2 . 3 . . . 2 . . . . . . . . . . 4 . . . Rammed 38 | 1 7 3 3 2 . 3 6 5 1 . . . 1 . . . 1 . . . 5 . . . Targets Rammed 43 | 1 7 3 6 2 . 3 8 5 1 . . . 1 . . . 1 . . . 5 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . Highest Temperature 553 | . 85 121 229 2 . 177 21 266 370 234 541 181 238 324 319 405 53 256 78 274 553 209 195 . Average Temperature 98 | . 12 62 35 2 . 69 7 43 90 69 133 93 92 103 90 94 18 81 39 120 217 116 102 . Received Heat Transfer 3706 | . 108 40 546 96 . 126 504 360 . 72 60 . 18 24 9 291 165 . . 323 964 . . . Effects 56 | . . . . . . . . . 1 . 7 . . 2 4 1 . 1 . . 40 . . . Shutdowns 8 | . . . . . . . . . 1 . 4 . . . . . . . . . 3 . . . Energy Bleed 6 | . . . . . . . . . . . 2 . . 2 . . . 1 . . 1 . . . Interference 17 | . . . . . . . . . . . 1 . . . 4 . . . . . 12 . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Short Circuit 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (major) 14 | . . . . . . . . . . . . . . . . . . . . . 14 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 30 | . . . . . . . . . . . . . . 1 2 10 . 5 . 3 9 . . . Total Turns 575 | . . . . . . . . . . . . . . 26 9 60 . 222 . 15 243 . . . Longest Duration 121 | . . . . . . . . . . . . . . 26 5 20 . 81 . 10 121 . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 18 | . . . . 2 . 2 . . . . . . . . . . 6 . . . 8 . . . Impact Corruptions 4 | . . . 1 1 . . . . . . . . . . . . . . . . . 2 . . Robots Melted 13 | . . . . . . . . 1 . . 1 1 . 3 1 1 . 2 . 2 1 . . . Combat Hostiles 11 | . . . . . . . . 1 . . 1 1 . 2 1 1 . 1 . 2 1 . . . Parts Melted 50 | . . . . . . . . 4 3 3 9 1 1 10 5 5 . 4 . 2 3 . . . Heat Transferred 32775 | . . . 407 . . 200 888 2101 950 1350 1900 4350 350 4300 500 2146 . 10200 200 1450 1483 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Peak Influence 2561 | 15 212 199 393 92 . 193 260 1125 712 915 575 35 314 1268 766 1100 844 271 140 2036 2561 . . . Initial 1068 | . 9 44 13 91 . . . 8 547 91 480 32 . 219 665 252 577 271 . 98 1068 . . . Average 356 | 5 50 41 134 53 . 28 78 547 347 526 89 19 89 873 616 665 661 62 31 1078 1573 . . . Maximum Alert Level 5 | . 1 . 1 . . . 1 4 3 3 2 . 1 4 3 4 3 1 . 5 5 . . . Low Security (%) 58 | 100 97 100 82 100 . 100 93 18 7 10 84 100 87 . . . . 79 100 3 . . . . Level 1 10 | . 2 . 17 . . . 6 21 54 16 7 . 12 4 8 12 . 20 . 10 . . . . Level 2 12 | . . . . . . . . 14 34 59 7 . . 32 73 56 71 . . 15 . . . . Level 3 8 | . . . . . . . . 41 3 14 . . . 28 18 24 28 . . 32 10 . . . Level 4 6 | . . . . . . . . 3 . . . . . 34 . 6 . . . 13 54 . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . 24 35 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 6 . . . 6 . . . 4 . 3 . 2 . . . 3 . 15 . . 1 Investigation 10 | . 2 . 5 . . . 1 . . . . . . . 1 . . . . . 1 . . . Extermination 10 | . . . . . . . . . . . 3 . 2 . 1 . . . 1 . 3 . . . Reinforcement 10 | . 1 . 1 . . . 5 . . . 1 . 1 . . . . . . . 1 . . . Assault 11 | . . . . . . . . . . . . . . . . . . . . . 10 . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Distress Signals 5 | . . 2 . . . . 2 . . . . . 1 . . . . . . . . . . . Communications Jammed 150 | . . . . . . . . . 1 . . . 63 . . . 1 . . . 85 . . . Distress Signals 150 | . . . . . . . . . 1 . . . 63 . . . 1 . . . 85 . . . Times Spotted 476 | . 39 16 51 12 . 10 44 20 12 24 16 6 18 18 9 27 16 5 4 35 80 . . 14 Peak Tracking Total 12 | . 4 3 5 3 . 3 7 3 2 6 4 2 3 5 2 5 6 2 1 8 11 . . 12 Tactical Retreats 21 | . . . 2 2 . . 3 . . 5 . . . . . 1 . . . 1 4 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Traps Triggered 47 | . 1 . 5 . . . . 10 . 3 5 . 1 6 1 3 1 . . 9 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Machines Disabled 34 | . . . 1 . . . 1 1 . 2 1 . 1 2 . 8 2 . . 5 10 . . . Max in Single Turn 4 | . . . 1 . . . 1 1 . 1 1 . . 1 . 1 1 . . 1 4 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 6 | . . . . . . . . . . . . . . 2 . 2 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Machines Accessed 87 | . 8 . 14 1 2 . 6 3 6 3 8 . 6 4 5 4 2 . 3 1 10 1 . . Terminals 51 | . 5 . 8 1 . . 1 3 4 3 3 . 2 4 2 4 1 . 1 1 7 1 . . Fabricators 5 | . . . . . . . . . . . 1 . . . 2 . . . . . 2 . . . Repair Stations 7 | . 1 . 2 . . . 2 . . . 1 . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers 10 | . . . 2 . . . 2 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Total Hacks 215 | . 30 . 45 1 3 . 15 3 17 5 21 . 15 7 11 8 3 . 6 1 23 1 . . Successful 112 | . 16 . 31 1 3 . 12 2 4 2 8 . 8 3 7 2 . . 2 . 10 1 . . Failed 102 | . 13 . 14 . . . 3 1 13 3 13 . 7 4 4 6 3 . 4 1 13 . . . Catastrophic 20 | . . . 4 . . . 2 . 3 . 1 . 1 . 1 2 . . . . 6 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 16 . 9 . 1 . 3 . 13 . 7 . 6 1 5 . . . . . 11 . . . Terminals 134 | . 22 . 21 1 . . 3 3 13 5 13 . 8 7 5 8 2 . 3 1 18 1 . . Fabricators 10 | . . . . . . . . . . . 2 . . . 5 . . . . . 3 . . . Repair Stations 22 | . 4 . 9 . . . 5 . . . 2 . 2 . . . . . . . . . . . Recycling Units 14 | . 4 . 8 . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers 26 | . . . 7 . . . 6 . 3 . 2 . 3 . . . 1 . 2 . 2 . . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Terminal Hacks 52 | . 8 . 12 1 3 . 2 2 1 2 4 . 3 3 2 2 . . . . 6 1 . . Record 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Part Schematic 4 | . 3 . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 5 | . . . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . . 3 . . . 2 . 1 . 2 . 2 . 1 . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 3 . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Repair Station Hacks 20 | . 4 . 8 . . . 4 . . . 2 . 2 . . . . . . . . . . . Scan Component 10 | . 2 . 4 . . . 2 . . . 1 . 1 . . . . . . . . . . . Repair 10 | . 2 . 4 . . . 2 . . . 1 . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 7 . . . 5 . 2 . 1 . 2 . . . . . 1 . 2 . . . Insert Component 12 | . . . 4 . . . 3 . 1 . 1 . 1 . . . . . 1 . 1 . . . Analyze 8 | . . . 3 . . . 2 . 1 . . . 1 . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . 1 . 1 . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 . 12 . . . 5 1 5 2 7 . 6 3 3 4 2 . 2 1 7 1 . . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . . . . . . . . . . . . . . . . 192 . . . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . Part Schematics Acquired 27 | . 3 . 3 . . . 2 . 1 . . . 1 . . . . . . . 2 . 15 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . 42 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 10 | . 2 . 4 . . . 2 . . . 1 . 1 . . . . . . . . . . . Time 391 | . 52 . 160 . . . 79 . . . 56 . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 9 . 19 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 3 . . . 3 . 1 . . . 1 . . . . . . . 1 . . . Part Schematics Acquired 8 | . . . 3 . . . 2 . 1 . . . 1 . . . . . . . 1 . . . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Used RIF Installer 7 | . . . . . . . . 1 . 1 . . . 2 . 1 . . . 2 . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . . . 2 4 . 2 2 3 1 6 . . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Combat 18 | . . . . . . . . . . . 1 4 . 2 2 3 . 6 . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 19 | . . . . . . . . . . . 2 4 . 2 1 3 1 6 . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . ignore_targets 10 | . . . . . . . . . . . . 4 . . . . . 6 . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . formatsys_high 5 | . . . . . . . . . . . 1 . . 1 1 2 . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 3 . . . . . 7 . 9 . . . 12 3 . . . Machine Destruction 25 | . . . . . . . . . . . . . . 7 . 9 . . . 9 . . . . Programmers 9 | . . . . . . . . 3 . . . . . . . . . . . 3 3 . . . Attached 7 | . . . . . . . . . . . 1 1 . 1 1 1 . 1 . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Total Allies 59 | . . . . . . . . 1 . . 1 19 . 3 2 4 . 20 . 5 4 . . . Largest Group 20 | . . . . . . . . 1 . . 1 20 14 9 1 2 . 19 17 18 6 . . . Highest-Rated Group 757 | . . . . . . . . 39 . . 32 497 371 276 21 70 . 684 584 757 245 . . . Highest-Rated Ally 95 | . . . . . . . . 39 . . 32 35 32 39 21 39 . 50 46 95 85 . . . Total Orders 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 754 | . . . . . . . . 15 . . 9 40 198 102 9 41 . 7 51 205 77 . . . Total Damage 18825 | . . . . . . . . 228 . . 293 1585 3126 1715 205 388 . 126 941 7494 2724 . . . Kills 130 | . . . . . . . . 5 . . 2 7 22 20 2 5 . . 4 43 20 . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Robot Analysis Total 4 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . . . . . . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Turns Passed 40237 | 106 2528 1538 3683 1601 1188 2374 3725 2484 2124 1355 2664 1047 1949 1824 871 1162 651 1953 622 1782 2514 217 223 52 Spaces Moved 15635 | 46 950 575 1278 651 518 918 1159 926 781 494 942 447 754 708 453 558 245 587 247 651 995 375 293 84 Core 932 | 3 . . . . . . . . . . . . . . . . . . . . 177 375 293 84 Treads 14703 | 43 950 575 1278 651 518 918 1159 926 781 494 942 447 754 708 453 558 245 587 247 651 818 . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 225 225 225 232 236 242 250 250 160 160 160 160 160 160 160 160 160 50 50 50 50 Average Speed 216 | 152 226 240 225 225 225 227 236 238 249 250 250 176 239 218 160 160 211 232 239 239 191 50 73 50 Slowest Speed 305 | 160 240 240 305 225 225 230 240 242 250 250 250 250 240 240 160 160 240 240 240 240 240 50 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 99 91 97 95 71 102 72 77 58 69 29 87 23 65 16 69 9 96 10 81 33 60 14 24 Regions Visited 24 Branch Regions 7 Pre-discovered Areas 8 | . 2 . 2 2 1 . . . . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 . . . 1 . 1 . . . 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . 4 . . Spaces Dug 317 | . 7 84 15 8 . 40 28 9 18 14 17 . 7 . 5 21 . . . . 40 3 . 1 Terrain Destroyed 830 | . 24 106 33 13 . 80 59 12 31 43 35 6 11 2 11 52 48 . . 9 251 3 . 1 Melee 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 . 1 Projectile 122 | . 1 2 . . . . 7 . 14 4 35 6 11 2 11 4 6 . . 4 15 . . . AOE 702 | . 23 104 33 13 . 80 51 11 17 39 . . . . . 48 42 . . 5 236 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Low Zio Pro Total 20263 | 68 1228 689 1851 712 547 1167 1946 1109 924 568 1168 614 871 890 574 741 327 966 275 805 1448 388 299 88 Wait 2378 | 1 167 65 304 9 1 221 575 63 93 21 120 20 95 23 85 80 27 109 9 42 248 . . . Move 15618 | 46 949 574 1277 650 517 917 1159 925 780 493 942 446 754 707 453 557 245 586 247 650 994 374 292 84 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 8 21 4 38 4 13 . 24 10 3 6 8 11 1 18 2 7 2 6 2 5 3 1 1 . Fast Attach 112 | 7 2 . 20 . . . 8 5 8 3 7 5 1 11 4 7 1 5 4 4 8 2 . . Attach 64 | . . 3 8 1 1 2 8 2 . . 2 4 . 1 2 2 3 1 . 1 20 . 3 . Detach 16 | . . . . . . . . . . . . 1 . . . 1 1 . . . 11 . 2 . Swap 235 | . 9 14 25 3 2 4 31 13 7 7 26 6 4 13 7 20 6 16 2 7 13 . . . Drop 273 | . 12 1 44 3 13 . 28 18 13 9 12 21 . 26 6 12 1 16 6 11 19 2 . . Fire 1253 | 6 61 25 129 27 . 20 104 53 19 29 51 100 15 83 15 55 40 227 5 62 127 . . . Melee 30 | . . . . 13 . . 1 2 . . . . . . . . . . . . . 9 1 4 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 7 3 6 2 . 3 8 5 1 . . . 1 . . . 1 . . . 3 . . . Escape Stasis 41 | . . . . . . . . 10 . . . . . 8 . . . . . 23 . . . . Rewire 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / [*Zio]) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 42 | -11/Junkyard | Discovered new exit (range 16) 107 | -11/Junkyard | Entered Materials 338 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 16) 1194 | -10/Materials | Discovered new exit (range 3) 1244 | -10/Materials | Repaired Lgt. Treads 1272 | -10/Materials | Repaired Lgt. Treads 1347 | -10/Materials | Central database locked down 1540 | -10/Materials | Discovered new exit (range 9) 1557 | -10/Materials | Discovered new exit (range 9) 1811 | -10/Materials | Discovered new exit (range 6) 2635 | -10/Materials | Entered Mines 2688 | -10/Mines | Discovered new exit (range 10) 2996 | -10/Mines | Discovered new exit (range 6) 3166 | -10/Mines | Assembled infested the area 3171 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3258 | -10/Mines | Core integrity fell below 50% 4077 | -10/Mines | Core integrity fell below 20% 4138 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4143 | -10/Mines | Found Prototype Device 4156 | -10/Mines | Discovered new exit (range 8) 4173 | -10/Mines | Entered Materials 4173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4765 | -9/Materials | Build established: Scavenger-Mutant 4807 | -9/Materials | Repaired Lgt. Armor Plating 4863 | -9/Materials | Lost 5 parts (1p3n1u) 5038 | -9/Materials | Core integrity fell below 50% 5166 | -9/Materials | Identified exit to Mines 5709 | -9/Materials | Discovered new exit (range 7) 5959 | -9/Materials | Identified Exp. Sensor Array 5978 | -9/Materials | Discovered new exit (range 16) 6006 | -9/Materials | Build established: Mutant 6119 | -9/Materials | Repaired Broken Cmb. Airjet 6146 | -9/Materials | Repaired Grenade Launcher 6185 | -9/Materials | Repaired Lgt. Nuclear Core 7100 | -9/Materials | Discovered new exit (range 13) 7856 | -9/Materials | Entered Mines 7857 | -9/Mines | Learned location of Storage (-7) 7872 | -9/Mines | Learned 2 Materials zone layouts 7881 | -9/Mines | Learned Materials emergency access door positions 7928 | -9/Mines | Found a hidden stash of uninstalled traps 7958 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7960 | -9/Mines | Discovered new exit (range 5) 8124 | -9/Mines | Discovered new exit (range 5) 8344 | -9/Mines | Learned location of Zion (-6) 8366 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 8383 | -9/Mines | Destroyed YI-UF0 9031 | -9/Mines | Discovered new exit (range 6) 9092 | -9/Mines | Excavation squad dispatched 9092 | -9/Mines | A large section of the Mines collapsed 9457 | -9/Mines | Entered Exiles 9514 | -9/Exiles | Met 8R-AWN 9550 | -9/Exiles | Met EX-HEX 9682 | -9/Exiles | Met EX-DEC 9806 | -9/Exiles | Discovered new exit (range 14) 10278 | -9/Exiles | Met EX-BIN 10307 | -9/Exiles | Aligned with FarCom system 10309 | -9/Exiles | Given EX-Vault access code 10363 | -9/Exiles | Opened EX-Vault 10375 | -9/Exiles | Found Cloak of Protection 10378 | -9/Exiles | Found Field Lobotomy Kit 10383 | -9/Exiles | Found Modified TNC 10432 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10645 | -9/Exiles | Stole three prototypes: Modified TNC, Cloak of Protection, Field Lobotomy Kit 10645 | -9/Exiles | Entered Mines 10977 | -8/Mines | Core integrity fell below 20% 11422 | -8/Mines | Discovered new exit (range 10) 11487 | -8/Mines | Discovered new exit (range 15) 13019 | -8/Mines | Entered Materials 13019 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13020 | -8/Materials | Identified exit to Factory 13466 | -8/Materials | Build established: Scavenger-Mutant 14149 | -8/Materials | Repaired Broken Adv. Treads 14177 | -8/Materials | Repaired Lgt. Treads 15649 | -8/Materials | Build established: Mutant 16429 | -8/Materials | Discovered exit to Factory (range 15) 16744 | -8/Materials | Identified exit to Garrison 16744 | -8/Materials | Entered Garrison 16784 | -8/Garrison | Triggered checkpoint 16917 | -8/Garrison | Spotted B-75 Beast 16917 | -8/Garrison | Spotted B-75 Beast 16983 | -8/Garrison | Triggered checkpoint 17091 | -8/Garrison | Discovered new exit (range 15) 17173 | -8/Garrison | Triggered checkpoint 17330 | -8/Garrison | Triggered checkpoint 17485 | -8/Garrison | Discovered new exit (range 15) 17536 | -8/Garrison | Rescued a captive Derelict 17588 | -8/Garrison | Triggered checkpoint 17654 | -8/Garrison | Build established: Scavenger-Mutant 17668 | -8/Garrison | Installed Relay Interface Framework 17750 | -8/Garrison | Triggered checkpoint 17910 | -8/Garrison | Triggered checkpoint 17927 | -8/Garrison | Discovered new exit (range 11) 19228 | -8/Garrison | Entered Materials 19734 | -8/Materials | Discovered exit to Factory (range 16) 19800 | -8/Materials | Build established: Mutant 20134 | -8/Materials | Discovered exit to Factory (range 3) 20405 | -8/Materials | Discovered exit to Factory (range 8) 21345 | -8/Materials | Identified exit to Garrison 21352 | -8/Materials | Entered Garrison 21487 | -8/Garrison | Triggered checkpoint 21636 | -8/Garrison | Triggered checkpoint 21812 | -8/Garrison | Found Powered Armor 21832 | -8/Garrison | Found Powered Armor 21836 | -8/Garrison | Found Powered Armor 21840 | -8/Garrison | Found Powered Armor 22069 | -8/Garrison | Discovered exit to Factory (range 15) 22245 | -8/Garrison | Triggered checkpoint 22386 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 22438 | -8/Garrison | Discovered exit to Factory (range 10) 22649 | -8/Garrison | Discovered exit to Factory (range 15) 22700 | -8/Garrison | Learned Factory security intel 22707 | -8/Garrison | Entered Factory 22707 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 22708 | -7/Factory | Identified exit to Storage 22709 | -7/Factory | FarCom data flow suspended 24343 | -7/Factory | Repaired Adv. Plasma Cannon 24698 | -7/Factory | Discovered new exit (range 4) 25155 | -7/Factory | Discovered new exit (range 4) 25371 | -7/Factory | Sucked down chute 25371 | -7/Factory | Entered Waste 25391 | -7/Waste | Spotted C-40 Crusher 25400 | -7/Waste | 1 allies followed down the chute 25406 | -7/Waste | Destroyed C-40 Crusher 25493 | -7/Waste | Spotted C-40 Crusher 25521 | -7/Waste | Spotted C-40 Crusher 25528 | -7/Waste | Allies destroyed C-40 Crusher 25536 | -7/Waste | Destroyed C-40 Crusher 25538 | -7/Waste | Spotted C-40 Crusher 25541 | -7/Waste | Spotted C-40 Crusher 25632 | -7/Waste | Spotted C-40 Crusher 25718 | -7/Waste | Allies destroyed C-40 Crusher 25788 | -7/Waste | Destroyed C-40 Crusher 25809 | -7/Waste | Warlord forces began an assault 25826 | -7/Waste | Allies destroyed C-40 Crusher 25855 | -7/Waste | Build established: Scavenger-Mutant 25945 | -7/Waste | Discovered new exit (range 12) 26418 | -7/Waste | Entered Factory 26418 | -7/Factory | Accompanied by 14 allies 26643 | -7/Factory | Repaired Powered Armor 28137 | -7/Factory | P-60 Hacker assimilated allied G1-VR5(m) 28367 | -7/Factory | Identified exit to Garrison 28367 | -7/Factory | Entered Garrison 28367 | -7/Garrison | Accompanied by 7 allies 28434 | -7/Garrison | Triggered checkpoint 28440 | -7/Garrison | Expanded RIF knowledge: Autooverride 28446 | -7/Garrison | Triggered checkpoint 28512 | -7/Garrison | Triggered checkpoint 28569 | -7/Garrison | Garrison Relay disabled 28810 | -7/Garrison | Discovered new exit (range 11) 28882 | -7/Garrison | Triggered checkpoint 29048 | -7/Garrison | Triggered checkpoint 29096 | -7/Garrison | Triggered checkpoint 29178 | -7/Garrison | Triggered checkpoint 29215 | -7/Garrison | Discovered new exit (range 10) 29388 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 29420 | -7/Garrison | Triggered checkpoint 29448 | -7/Garrison | Triggered checkpoint 29479 | -7/Garrison | Garrison Relay disabled 29651 | -7/Garrison | Discovered new exit (range 39) 29651 | -7/Garrison | Discovered new exit (range 24) 29651 | -7/Garrison | Discovered new exit (range 90) 30191 | -7/Garrison | Entered Factory 30776 | -7/Factory | Fabricated Powered Armor (x2) 31062 | -7/Factory | Identified exit to Garrison 31062 | -7/Factory | Entered Garrison 31146 | -7/Garrison | Triggered checkpoint 31177 | -7/Garrison | Garrison Relay disabled 31250 | -7/Garrison | Triggered checkpoint 31258 | -7/Garrison | Triggered checkpoint 31278 | -7/Garrison | Triggered checkpoint 31380 | -7/Garrison | Triggered checkpoint 31410 | -7/Garrison | Expanded RIF knowledge: Program Shield 31452 | -7/Garrison | Garrison Relay disabled 31580 | -7/Garrison | Discovered new exit (range 11) 31626 | -7/Garrison | Triggered checkpoint 31838 | -7/Garrison | Heavy support dispatched to Factory 31862 | -7/Garrison | Triggered checkpoint 31976 | -7/Garrison | Triggered checkpoint 32074 | -7/Garrison | Discovered new exit (range 10) 32131 | -7/Garrison | H-XX Assembler disabled 32218 | -7/Garrison | Triggered checkpoint 32224 | -7/Garrison | Entered Factory 32224 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 32875 | -6/Factory | Sucked down chute 32875 | -6/Factory | Entered Waste 32876 | -6/Waste | Met a frightened Derelict 32900 | -6/Waste | Spotted C-40 Crusher 32912 | -6/Waste | Spotted C-40 Crusher 32945 | -6/Waste | Spotted C-40 Crusher 32947 | -6/Waste | Spotted C-40 Crusher 32954 | -6/Waste | Spotted C-40 Crusher 32957 | -6/Waste | Destroyed C-40 Crusher 33051 | -6/Waste | Spotted C-40 Crusher 33248 | -6/Waste | Destroyed C-40 Crusher 33273 | -6/Waste | Destroyed C-40 Crusher 33336 | -6/Waste | Destroyed C-40 Crusher 33515 | -6/Waste | Found Damper Plating 33582 | -6/Waste | Destroyed C-40 Crusher 33705 | -6/Waste | Destroyed C-40 Crusher 33817 | -6/Waste | Warlord forces began an assault 34159 | -6/Waste | Discovered new exit (range 12) 34828 | -6/Waste | Entered Factory 34828 | -6/Factory | Accompanied by 17 allies 35300 | -6/Factory | Garrison activated, responded to threat 35450 | -6/Factory | Identified exit to Garrison 35450 | -6/Factory | Entered Garrison 35450 | -6/Garrison | Accompanied by 14 allies 35454 | -6/Garrison | Triggered checkpoint 35496 | -6/Garrison | Triggered checkpoint 35557 | -6/Garrison | Garrison Relay disabled 35809 | -6/Garrison | Triggered checkpoint 35828 | -6/Garrison | Triggered checkpoint 35912 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 35970 | -6/Garrison | Rescued a captive Derelict 35970 | -6/Garrison | Rescued a captive Derelict 36053 | -6/Garrison | Garrison Relay disabled 36101 | -6/Garrison | Discovered new exit (range 12) 36174 | -6/Garrison | Found embedded Infiltrators 36214 | -6/Garrison | Triggered checkpoint 36240 | -6/Garrison | Triggered checkpoint 36276 | -6/Garrison | Triggered checkpoint 36379 | -6/Garrison | Discovered new exit (range 12) 36415 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 36692 | -6/Garrison | Triggered checkpoint 36695 | -6/Garrison | Discovered new exit (range 11) 36745 | -6/Garrison | Spotted B-90 Cyclops 36769 | -6/Garrison | Allies destroyed B-90 Cyclops 36867 | -6/Garrison | Spotted B-86 Titan 36880 | -6/Garrison | Rewired B-75 Beast 36883 | -6/Garrison | Allies destroyed B-86 Titan 36896 | -6/Garrison | Triggered checkpoint 36979 | -6/Garrison | Found Unknown Protection 36979 | -6/Garrison | Identified Hvy. Reflective Plating 37205 | -6/Garrison | Discovered new exit (range 5) 37232 | -6/Garrison | Entered Factory 37232 | -6/Factory | Accompanied by 4 allies 37447 | -6/Factory | Fabricated O-24 Administrator (x1) 37582 | -6/Factory | First assault squad dispatched 37647 | -6/Factory | P-70 Sage assimilated allied 6E-0ML(x) 37741 | -6/Factory | Discovered new exit (range 2) 37920 | -6/Factory | Fabricated L-41 Fighter? 37992 | -6/Factory | Build established: Scavenger-Tank 38085 | -6/Factory | Identified exit to Lower Caves 38562 | -6/Factory | Build established: Scavenger-Mutant 39437 | -6/Factory | Destroyed 8 combat bots 39461 | -6/Factory | System corruption reached 10% 39572 | -6/Factory | Destroyed 8 combat bots 39577 | -6/Factory | Lost 10 parts (2p2n3u3w) 39672 | -6/Factory | Lost 5 parts (1p1n1u2w) 39733 | -6/Factory | Core integrity fell below 50% 39746 | -6/Factory | Entered Lower Caves 39835 | -6/Lower Caves | Learned Factory emergency access door positions 39905 | -6/Lower Caves | Identified exit to Lower Caves 39934 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 39938 | -6/Lower Caves | Build established: Hacker-Mutant 39963 | -6/Lower Caves | Entered Zion 39998 | -6/Zion | System corruption cleaned by Quarantine Array 40038 | -6/Zion | Given the Hacking Drone Bay 40039 | -6/Zion | Discovered new exit (range 12) 40055 | -6/Zion | Found Prototype Device 40082 | -6/Zion | Identified Hacking Drone Bay 40089 | -6/Zion | Visited the Megawrench Repair Shop 40089 | -6/Zion | Megawrench repaired 5 parts 40186 | -6/Zion | Entered Proximity Caves 40188 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 40213 | -5/Proximity Caves | Core integrity fell below 20% 40238 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- anything! And by "we" I mean me. And by "anything" I mean lots of things but probably not absolutely anything. Let me know whenever you need help, though I can tell you now your core isn't... how to put this politely... normal. So I can't help you there, buddy. HR-VBR(m): Let's see here... Yeah, that was easy as we thought. What are you still waiting around here for? Yes, we're done already! Did it while you weren't paying attention, yep, good as new! Are you saying we did a bad job? 40176_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. LOCATION=UNKNOWN GOAL=ESCAPE 40188_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 40188_ Imp. Hacking Suite destroyed. 40192_ Y-72 Warden: "REQUESTING BACKUP." 40206_ System Shield destroyed. 40236_ Com. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | ???????????????????# ???????????????????????????? | | ????????????#??????# ???###?????????????????????? | | ???????????## ????# ??## ##????????????????????? | | ?????????? #???# ?## #????????????????????? | | ????????? #??# ##s #????????????????????? | | ????????? #?# @ #????????????????????? | | ???????# ## ##???????????????????? | | ??????# s ## ;#???????????????????? | | ??#### ## s######???????????????????? | | ?## #??# #????????????????????????? | | ## #???## #????????????????????????? | | # #?????### #????????????????????????? | | #?##?????## ## #????????????????????????? | | ## ##?????#??## ###??????????????????????? | | #?????????# #??????????????????????? | | #????????## #??????????????????????? | | ## #?????### #??????????????????????? | | #?# ????????# ##??????????????????????? | | ##?# #????????# #???????????????????????? | | ##?# #???####?# #???????????????????????? | | #?# #??## #?# ##???????????????????????? | | #?# #### #?# ###??????????????????????? | | ### #?# ##### ##?????????????????????? | | ## #?##????# ##????????????????????? | | #???????# #????????????????????? | | #???????## ##???????????????????? | | ##???????# ###?????????????????? | | #???????## ##????????????????? | | # #????????### #????????????????? | | ## #??#######?# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 80 Energy Generation 37 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 30 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Linear Gravjet | -8/Materials | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Imp. Shock Absorption System | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Scanalyzed Field Propulsion Drive | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Powered Armor | x2 | -7/Factory | Authchip O-24 Administrator | x1 | -6/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeWeaponsAmplifier Manual? 0 Play Time 05:06:13 Cumulative 573.3 hours Start 2023.08.05 @ 16:05:41 End 2023.09.17 @ 18:36:33 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 18 Types 9/3/2/0/0/1/2/1/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aa691ff-2eb6-4be8-8961-1363717b25a1