Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 22:54:53 Player: cottonman132 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon None Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 7 | 4 2 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon . | . . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 1 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 49 | . 55 41 Engine 9 | . 12 6 Leg 24 | . 28 19 Storage 14 | . 14 14 Peak Build Rating 4 | 4 4 4 Average Rating 3 | 3 3 2 On Entrance 2 | . 4 3 Naked Turns . | . . . Heaviest Build 13 | 8 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 3 | 2 3 1 Average Carried 1 | . 1 1 Final Capacity 10 | 8 10 10 Final Carried 2 | 1 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 243 | 238 . 5 Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 95 | . 50 45 Missed 35 | . 19 16 Hits 60 | . 31 29 Projectile 60 | . 31 29 Critical Strikes 1 | . . 1 Damage Taken 730 | . 386 344 Core 250 | . 108 142 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits 5 | . 5 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 32 | 8 24 . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 32 | 8 24 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 18 | 3 15 . Kicked 18 | 3 15 . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 300 | . 219 81 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 20 | . 20 . Initial . | . . . Average 2 | . 2 . Influence Increases 50 | . 35 15 Successful Hack 5 | . 5 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 50 | . 35 15 Time Decay 50 | . 35 15 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 5 5 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 470 | 44 247 179 Spaces Moved 336 | 29 184 123 Core 8 | 4 . 4 Treads . | . . . Legs 328 | 25 184 119 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 110 120 123 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 4 26 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 398 | 40 207 151 Wait 30 | . 3 27 Move 335 | 29 183 123 Hop . | . . . Pick Up 8 | 5 3 . Fast Attach . | . . . Attach 6 | 4 1 1 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire . | . . . Melee . | . . . Ram . | . . . Kick 17 | 2 15 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 3) 292 | -10/Materials | Entered Subcaves 293 | -10/Subcaves | Approached by a straggling Scientist 313 | -10/Subcaves | Build established: Mutant 372 | -10/Subcaves | Core integrity fell below 50% 430 | -10/Subcaves | Core integrity fell below 20% 471 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 00293_ BI-UMN(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 00296_ BI-UMN(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." BI-UMN(c): "I think it's somewhere northeast of here" 00370_ Aluminum Leg destroyed. 00374_ Lgt. Ion Engine destroyed. 00426_ Critical hit (Burn: +37). 00446_ Subatomizers dissect the Sub. Monowheel. 00454_ Acquired 5 matter. 00459_ Subatomizers dissect the Sub. Monowheel. 00464_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????# ????????????????????? | | ??????????????????? ????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ??????????????????? ????????????????????? | | ?????????????????## ##???????????????????? | | ?????????????????# #???????????????????? | | ????????????????## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????## #????????????????????? | | ?????????????????# #????????????????????? | | ????????????????## #????????????????????? | | ????????????????# #????????????????????? | | ???????????????## ##????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????## ##?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# ##?????????????????????? | | ???????????????##=#??????????????????????? | | ???????????????#!@##?????????????????????? | | ???????????????##= #?????????????????????? | | ????????????????# #?????????????????????? | | ???????????????##s######?????????????????? | | ???????????????# # # #????????????? ??? | | ???????????????## #????????????? ? | | ????????????????### ##???????????? | | ??????????????????#### #???????????? | | ?????????????????????#* #???????????# | | ?????????????????????#[##??######### | | ????????????????????##&!#??# ## | | ????????????????????#=%%#??# | | ??????????????????####!&#### | | ???????????????# ## !*#] | | ????????????????# # | | ????????????????# # | | ????????????????# ### #? | | ???????????????# #?## #?? | | ???????????????# #??### ###?? | | ???????????????# #???### ###?? | | ???????????????# #### ##? | | ???????????????## ## | | ????????????????### | | ??????????????????## ## # | | ???????????????????###?# ### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentStrikeMatrix Manual? 0 Play Time 00:04:57 Cumulative 7.3 hours Start 2025.09.12 @ 22:50:53 End 2025.09.12 @ 22:54:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e593c6ff-3cc3-4ef6-a8e2-4093f742c41a