Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 09:03:34 Player: ipso Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (4955) 4955 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1423) 1423 TOTAL SCORE: 12283 Bonus ------- High Alert Combat Kills 223 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Energy Well Authchip [R/NC] Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Power Amplifier Improved Cryofiber Web Medium Storage Unit Energy Well Advanced Targeting Computer EM Disruption Field Remote Force Field Hacking Suite Hacking Suite System Restoration Module > --- WEAPON ----------- Improved Heavy Laser Improved KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Energy Well Authchip [R/NC] Plasma Rifle Improved Heavy Laser Improved Heavy Machine Gun Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Improved Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Slots Evolved 10 | . . 2 . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . 2 . . . 1 . . 2 . . 2 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 143 | 6 4 1 . 8 1 12 12 18 2 19 20 15 25 Power 27 | 1 . . . 3 1 3 1 3 . 4 3 3 5 Engine 13 | 1 . . . 3 1 3 1 2 . 1 . . 1 Core 13 | . . . . . . . . 1 . 3 3 3 3 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 24 | 2 . . . 2 . . 2 2 . 5 5 2 4 Treads 7 | . . . . 2 . . . . . 2 3 . . Leg 10 | . . . . . . . . 2 . 1 2 2 3 Wheel 7 | 2 . . . . . . 2 . . 2 . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 43 | 1 2 1 . 3 . 5 3 4 2 5 7 8 2 Device 12 | . . . . 1 . . . 1 1 1 1 5 2 Storage 8 | 1 1 . . 1 . 3 1 . . . . 1 . Processor 3 | . . . . . . . . . . 1 1 1 . Hackware 3 | . . . . . . 1 . . . . 1 1 . Protection 17 | . 1 1 . 1 . 1 2 3 1 3 4 . . Artifact . | . . . . . . . . . . . . . . Weapon 49 | 2 2 . . . . 4 6 9 . 5 5 2 14 Energy Gun 8 | 1 . . . . . . . 1 . . . . 6 Energy Cannon 11 | . . . . . . 3 1 4 . 2 1 . . Ballistic Gun 12 | 1 . . . . . 1 1 . . 1 4 1 3 Ballistic Cannon 3 | . . . . . . . . . . . . 1 2 Launcher 15 | . 2 . . . . . 4 4 . 2 . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . 1 . 1 2 Parts Lost 76 | . . . . . . . 7 9 . 14 15 7 24 Power 13 | . . . . . . . 1 2 . 3 3 2 2 Propulsion 12 | . . . . . . . 1 1 . 2 2 1 5 Utility 30 | . . . . . . . 2 3 . 5 8 3 9 Weapon 21 | . . . . . . . 3 3 . 4 2 1 8 Highest Loss Streak 16 | . . . . . . . 7 8 . 8 12 4 16 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 95 85 88 94 100 97 89 94 100 78 84 90 88 Engine 8 | . 14 11 11 11 11 18 17 15 15 4 3 . . Core 4 | . . . . . . . . . . 4 7 11 10 Treads 7 | . . . . 11 22 18 5 . . 2 13 4 . Leg 3 | . . . . . . . . 6 15 4 . 7 9 Wheel 5 | . 28 22 22 10 . . 11 11 . 6 . . . Device 9 | . . . . 5 11 9 9 9 15 7 6 11 22 Storage 11 | . 17 11 11 11 11 9 14 14 7 7 7 12 10 Processor 1 | . . . . . . . . . . 2 2 6 4 Hackware 8 | . . . . . . 6 9 9 7 7 10 19 11 Protection 12 | . 6 19 22 22 22 17 4 11 23 16 16 1 . Energy Cannon 4 | . . . . . . 15 10 13 7 5 1 . . Ballistic Gun 3 | . 4 . . . . 1 1 . . 2 11 9 3 Launcher 7 | . 18 22 22 22 22 1 4 . . 1 . . 1 Peak Build Rating 84 | 6 10 11 11 15 15 27 27 33 38 45 48 65 84 Average Rating 32 | 4 8 10 11 13 15 23 21 27 37 31 38 55 70 On Entrance 23 | . 6 10 11 11 15 15 27 20 33 38 45 36 65 Naked Turns 4 | . . . . . . . . . . . . . 4 Heaviest Build 66 | 11 19 22 22 61 61 64 49 53 57 57 61 44 66 Greatest Support 46 | 32 32 32 32 46 46 46 46 24 24 40 40 40 35 Greatest Overweight (x) 17 | 1 . . . 1 1 1 3 2 2 6 1 1 17 Average Overweight (x) . | . . . . . 1 . 1 1 2 1 . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 8 8 14 20 11 10 10 10 10 10 10 9 Most Carried 10 | 4 8 8 8 9 9 10 10 10 9 10 10 10 10 Average Carried 8 | 2 6 7 8 8 9 9 6 8 8 7 7 9 8 Final Capacity 20 | 8 8 8 8 20 20 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 8 9 9 10 6 10 8 9 10 10 3 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Matter Collected 3210 | 249 43 12 38 193 . 299 106 507 . 145 478 465 675 Remotely . | . . . . . . . . . . . . . . Salvage Created 4084 | . 52 71 . . . 527 310 696 . 169 457 419 1383 Parts 216 | . 3 3 . . . 24 22 46 . 5 26 28 59 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Combat Hostiles Destroyed 106 | . 2 5 . . . 12 13 20 . 8 12 11 23 Guns 31 | . . . . . . . . . . . 12 9 10 Cannons 19 | . . . . . . 6 2 6 . 1 . 1 3 AOE 55 | . 2 5 . . . 5 11 14 . 7 . 1 10 Classes Destroyed 16 | . 1 . . . . 5 2 6 . . 1 1 . Worker 10 | . . . . . . 1 . 2 . . . . 7 Builder 7 | . . . . . . . . 1 . . . . 6 Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . Recycler 5 | . . . . . . . . 2 . . . . 3 Watcher 3 | . . . . . . . . 2 . . . . 1 Swarmer 30 | . . . . . . . 3 9 . 3 7 4 4 Cutter 2 | . . . . . . . 2 . . . . . . Grunt 43 | . 2 5 . . . 7 7 7 . 3 2 . 10 Brawler 3 | . . . . . . 1 . . . . 1 . 1 Duelist 1 | . . . . . . . . . . . 1 . . Sentry 7 | . . . . . . 2 1 . . 1 . 2 1 Specialist 2 | . . . . . . . . 2 . . . . . Hunter 8 | . . . . . . 2 . 1 . . 1 3 1 Programmer 8 | . . . . . . . . . . . . 2 6 Heavy 2 | . . . . . . . . 1 . 1 . . . Best Kill Streak 14 | . 2 5 . . . 5 9 14 . 4 3 4 11 Combat Bots Only 9 | . 2 5 . . . 4 9 7 . 4 3 4 5 Max Kills in Single Turn 4 | . 1 2 . . . 3 2 3 . 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 3 2 3 . 2 . 1 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Hostile Shots Fired 831 | . . 12 4 . . 55 50 109 . 120 162 102 217 Missed 253 | . . 6 1 . . 17 17 45 . 43 39 26 59 Damage Taken 9878 | . 12 68 27 . . 547 741 1107 . 1612 2056 1047 2661 Core 2316 | . . . . . . 116 141 131 . 337 258 299 1034 Absorbed by Shields 195 | . . . . . . . . . . . . . 195 Redirected to Shielding 135 | . . . . . . . . . . . 127 8 . Ignored by Resistances 203 | . . . . . . 22 6 . . . . 8 167 Core Remaining (%) 68 | 100 100 . . . 100 . . 29 . . 15 64 . Volleys Fired 249 | . 3 5 . . . 32 13 37 . 22 51 31 55 Largest 3 | . 2 2 . . . 2 2 2 . 2 2 2 3 Hottest 161 | . 70 66 . . . 120 120 120 . 110 108 86 161 Shots Fired 456 | . 6 10 . . . 64 20 62 . 32 74 58 130 Gun 217 | . 2 . . . . . . . . 4 65 52 94 Cannon 150 | . . . . . . 50 9 44 . 15 9 6 17 Launcher 89 | . 4 10 . . . 14 11 18 . 13 . . 19 Special . | . . . . . . . . . . . . . . Kinetic 178 | . 1 . . . . . . . . . 65 58 54 Thermal 183 | . 1 . . . . 50 9 44 . 15 9 . 55 Explosive 89 | . 4 10 . . . 14 11 18 . 13 . . 19 Electromagnetic 6 | . . . . . . . . . . 4 . . 2 Robot Hit Streak 13 | . 1 4 . . . 8 4 6 . 13 13 9 10 Robot Miss Streak 4 | . 3 3 . . . 2 3 2 . 4 4 3 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . . . . . . . . . . . 1 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 1 Shots Hit Robots 293 | . 1 5 . . . 41 12 40 . 20 48 41 85 Core Hits 242 | . 4 10 . . . 30 24 51 . 18 18 21 66 Critical Kills 4 | . . . . . . 1 . . . . 1 . 2 Critical Parts Destroyed 5 | . . . . . . . . . . . 3 1 1 Critical Strikes 12 | . . . . . . 1 . . . . 4 1 6 Burn 2 | . . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 8 | . . . . . . . . . . . 4 1 3 Blast 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14175 | . 113 729 . . . 1380 1086 2360 . 1026 1222 1104 5155 Guns 3669 | . . . . . . . . . . 33 1047 816 1773 Cannons 2279 | . . . . . . 694 95 619 . 256 175 160 280 Explosions 8185 | . 113 729 . . . 686 991 1705 . 737 . 123 3101 Melee . | . . . . . . . . . . . . . . Ramming 42 | . . . . . . . . 36 . . . 5 1 Kinetic 2983 | . . . . . . . . . . . 1047 976 960 Thermal 3130 | . . . . . . 731 95 619 . 256 175 123 1131 Explosive 7936 | . 113 729 . . . 649 991 1705 . 737 . . 3012 Electromagnetic 84 | . . . . . . . . . . 33 . . 51 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 2 2 . . 9 1 14 Average Corruption 2 | . . . . . . 2 2 2 . . 8 1 5 Corruption Purged 4 | . . . . . . . . . . . . 1 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 49 | . . . . . . 12 5 18 . . 11 . 3 Message Errors 10 | . . . . . . 2 1 5 . . 2 . . Matter Fused 6 | . . . . . . 1 1 2 . . 2 . . Heat Flow Errors 8 | . . . . . . 1 1 4 . . 1 . 1 Energy Discharges 4 | . . . . . . . 1 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . . 3 . 5 . . 3 . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 3 | . . . . . . 2 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 314 | . . 5 . . . 17 6 19 . 10 9 45 203 Projectiles 40 | . . . . . . 12 . 4 . 1 9 1 13 Explosions 274 | . . 5 . . . 5 6 15 . 9 . 44 190 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . 1 2 Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . 1 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . 12 . . . . . 196 152 . 19 . 46 . Shots 15 | . 1 . . . . . 7 4 . 2 . 1 . Rammed 5 | . . . . . . . . 1 . . . 3 1 Targets Rammed 8 | . . . . . . . . 3 . . . 4 1 Kicked 3 | . . . . . . . . 2 . . . 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1721 | . 30 126 . . . 276 250 247 . 1721 517 84 394 Average Temperature 166 | . 10 66 . . . 81 64 54 . 604 197 15 127 Received Heat Transfer 1603 | . . 57 . . . 126 243 126 . 312 81 42 616 Effects 43 | . . . . . . . . . . 36 4 . 3 Shutdowns 11 | . . . . . . . . . . 9 2 . . Energy Bleed 8 | . . . . . . . . . . 6 1 . 1 Interference 6 | . . . . . . . . . . 4 1 . 1 Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . 2 . . . Damage (minor) 4 | . . . . . . . . . . 3 . . 1 Damage (major) 9 | . . . . . . . . . . 9 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 5 | . . . . . . 2 . 1 . . . . 2 Heat Transferred 4690 | . . . . . . 1160 148 999 . 370 259 50 1704 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Peak Influence 850 | . 118 209 81 . . 324 312 448 151 228 312 166 850 Initial 163 | . . 49 81 . . . 24 152 147 105 159 163 . Average 170 | . 77 120 81 . . 148 183 259 147 182 219 80 303 Maximum Alert Level 3 | . . 1 . . . 1 1 2 . 1 1 . 3 Low Security (%) 64 | 100 100 85 100 . 100 63 29 29 100 42 53 100 52 Level 1 27 | . . 14 . . . 36 70 47 . 57 46 . 12 Level 2 5 | . . . . . . . . 23 . . . . 12 Level 3 2 | . . . . . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Squads Dispatched 20 | . 1 . . . . 1 . 4 . 1 . 5 8 Investigation 3 | . . . . . . . . 2 . . . 1 . Extermination 5 | . . . . . . . . . . . . 3 2 Reinforcement 9 | . 1 . . . . 1 . 2 . 1 . 1 3 Assault 1 | . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . 1 3 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Distress Signals 6 | . . . . . . 3 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 3 7 4 . . 16 15 28 . 8 14 13 31 Peak Tracking Total 8 | . 2 6 4 . . 6 7 8 . 4 5 4 6 Tactical Retreats 6 | . . . . . . 1 1 . . . 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Traps Triggered 12 | . . . . . . 1 5 1 . . 4 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Machines Disabled 22 | . 1 . . . . 4 . 5 . 1 . 4 7 Max in Single Turn 2 | . 1 . . . . 2 . 1 . 1 . 2 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Machines Accessed 19 | . 2 . . 4 . 4 2 2 1 . 1 2 1 Terminals 13 | . 2 . . . . 3 2 2 1 . 1 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 88 | . 5 . . 49 . 14 4 5 3 . 1 5 2 Successful 65 | . 1 . . 49 . 6 2 1 1 . 1 3 1 Failed 23 | . 4 . . . . 8 2 4 2 . . 2 1 Catastrophic 4 | . . . . . . 1 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . . . . . . 11 1 6 1 . . 3 2 Terminals 35 | . 5 . . . . 13 4 5 3 . 1 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 61 | . 1 . . 49 . 3 2 1 1 . 1 2 1 Record 49 | . . . . 49 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . Unreport Threat 7 | . . . . . . 3 . 1 . . . 2 1 Garrison Registry 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . . . . Terminals 2 | . . . . . . 2 . . . . . . . Botnet 2 | . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . . 3 2 3 1 . . 2 1 Full Trace Events 3 | . 1 . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Turns Passed 10593 | 69 249 204 41 2489 235 1132 576 1428 43 369 756 2048 954 Spaces Moved 5639 | 58 226 180 38 1723 98 471 376 697 16 175 285 925 371 Core 37 | 4 . . . . . . . . . 1 . . 32 Treads 1885 | . . . . 545 98 471 69 . . 26 261 415 . Legs 1203 | . . . . . . . . 286 16 32 24 510 335 Wheels 2514 | 54 226 180 38 1178 . . 307 411 . 116 . . 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 240 160 105 105 270 90 120 165 50 Average Speed 161 | 98 100 100 100 143 240 213 129 144 270 162 204 187 198 Slowest Speed 900 | 100 100 100 100 240 240 240 240 180 270 450 250 245 900 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 33 16 8 92 28 28 45 35 1 63 40 17 11 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 562 | . 42 57 . . . 98 22 127 . 67 4 36 109 Melee . | . . . . . . . . . . . . . . Projectile 18 | . . . . . . 3 . 6 . . 3 5 1 AOE 543 | . 42 57 . . . 95 22 121 . 67 . 31 108 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac DSF Gar Fac Fac Total 6707 | 67 244 194 41 1743 98 532 444 1058 17 225 392 1183 469 Wait 479 | . . 8 4 . . 1 4 261 . . 12 184 5 Move 5621 | 57 225 179 37 1722 97 470 370 696 15 174 284 924 371 Hop . | . . . . . . . . . . . . . . Pick Up 87 | 4 7 1 . 5 . 8 4 24 . 7 9 12 6 Fast Attach 57 | 6 2 . . 1 . 3 . 7 . 10 8 9 11 Attach 53 | . 2 1 . 5 . 1 8 5 2 6 10 6 7 Detach 15 | . 1 . . 3 . 1 1 1 . . 4 4 . Swap 34 | . . . . 2 1 8 4 7 . 3 2 . 7 Drop 52 | . 4 . . 4 . 8 . 17 . 3 1 9 6 Fire 249 | . 3 5 . . . 32 13 37 . 22 51 31 55 Melee . | . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . 1 Kick 3 | . . . . . . . . 2 . . . 1 . Crush 3 | . . . . . . . . . . . . 3 . Escape Stasis 51 | . . . . . . . 40 . . . 11 . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 438 | -9/Materials | Met 8R-AWN 513 | -9/Materials | Discovered new exit (range 11) 523 | -9/Materials | Entered Mines 524 | -9/Mines | Followed 8R-AWN into the Mines 549 | -9/Mines | Discovered new exit (range 16) 560 | -9/Mines | Discovered new exit (range 5) 564 | -9/Mines | Entered Exiles 593 | -9/Exiles | Discovered new exit (range 14) 606 | -9/Exiles | Welcomed by 8R-AWN 622 | -9/Exiles | Met EX-HEX 654 | -9/Exiles | Met EX-BIN 673 | -9/Exiles | Aligned with FarCom system 674 | -9/Exiles | Given EX-Vault access code 808 | -9/Exiles | Met EX-DEC 821 | -9/Exiles | Learned location of Zion (-7) 878 | -9/Exiles | Visited The Gauntlet 1032 | -9/Exiles | Learned about 8R-AWN's background 1261 | -9/Exiles | Discovered new exit (range 14) 3053 | -9/Exiles | Entered Mines 3264 | -8/Mines | Discovered new exit (range 9) 3288 | -8/Mines | Entered Materials 3288 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4418 | -8/Materials | Identified exit to Garrison 4420 | -8/Materials | Entered Garrison 4560 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Triggered checkpoint 4611 | -8/Garrison | Destroyed 9 combat bots 4618 | -8/Garrison | Lost 7 parts (1p1n2u3w) 4781 | -8/Garrison | Discovered new exit (range 15) 4808 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4922 | -8/Garrison | Discovered new exit (range 24) 4922 | -8/Garrison | Discovered new exit (range 34) 4922 | -8/Garrison | Discovered new exit (range 60) 4922 | -8/Garrison | Discovered new exit (range 16) 4946 | -8/Garrison | Triggered checkpoint 4996 | -8/Garrison | Entered Materials 5059 | -8/Materials | Found Powered Armor 5061 | -8/Materials | Found Powered Armor 5454 | -8/Materials | Core integrity fell below 50% 5802 | -8/Materials | Discovered new exit (range 7) 5887 | -8/Materials | Destroyed 7 combat bots 5895 | -8/Materials | Lost 8 parts (2p1n3u2w) 6161 | -8/Materials | Build established: Scavenger-Mutant 6424 | -8/Materials | Entered Factory 6424 | -7/Factory | Evolved 2 slots: Utility x2 6464 | -7/Factory | Identified exit to DSF 6467 | -7/Factory | Entered DSF 6531 | -7/DSF | Additional patrols routed to DSF 6578 | -7/DSF | Discovered new exit (range 14) 6597 | -7/DSF | Lost 6 parts (1p1n1u3w) 6670 | -7/DSF | Lost 8 parts (2p1n4u1w) 6705 | -7/DSF | Sterilization system engaged 6725 | -7/DSF | Ambient heat levels rising (+10) 6740 | -7/DSF | Ambient heat levels rising (+10) 6755 | -7/DSF | Ambient heat levels rising (+10) 6770 | -7/DSF | Ambient heat levels rising (+10) 6785 | -7/DSF | Ambient heat levels rising (+10) 6800 | -7/DSF | Ambient heat levels rising (+10) 6815 | -7/DSF | Ambient heat levels rising (+10) 6830 | -7/DSF | Ambient heat levels rising (+10) 6836 | -7/DSF | Entered Garrison 6893 | -7/Garrison | Build established: Mutant 6976 | -7/Garrison | Triggered checkpoint 7200 | -7/Garrison | Core integrity fell below 50% 7220 | -7/Garrison | Triggered checkpoint 7326 | -7/Garrison | Lost 12 parts (2p2n7u1w) 7398 | -7/Garrison | Core integrity fell below 20% 7440 | -7/Garrison | Triggered checkpoint 7567 | -7/Garrison | Discovered new exit (range 14) 7592 | -7/Garrison | Entered Factory 7592 | -6/Factory | Evolved 2 slots: Utility x2 7622 | -6/Factory | Build established: Scavenger-Mutant 8111 | -6/Factory | Lost 4 parts (2p1u1w) 8151 | -6/Factory | Build established: Hacker-Mutant 8735 | -6/Factory | Build established: Scavenger-Mutant 9145 | -6/Factory | Discovered new exit (range 16) 9313 | -6/Factory | Build established: Hacker-Mutant 9640 | -6/Factory | Entered another Factory area 9640 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10192 | -5/Factory | Build established: Hacker-Bomber 10203 | -5/Factory | Garrison activated, responded to threat 10564 | -5/Factory | Core integrity fell below 50% 10572 | -5/Factory | System corruption reached 10% 10576 | -5/Factory | Core integrity fell below 20% 10594 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 10573_ Critical hit (Burn: +50). 10573_ K-01 Serf collects debris. 10573_ R-10 Processor collects Lgt. Angular Momentum Engine. 10574_ U-05 Engineer lays Concrete. 10575_ Acquired Lgt. Angular Momentum Engine. 10576_ U-05 Engineer lays Concrete. 10576_ G-67 Veteran IFF system glitched. 10576_ K-01 Serf collects debris. 10577_ U-05 Engineer lays Concrete. 10577_ R-10 Processor collects Adv. Heat Sink. 10578_ K-01 Serf collects debris. 10578_ U-05 Engineer lays Concrete. 10580_ R-10 Processor collects Adv. Heat Sink. 10581_ U-05 Engineer lays Concrete. 10582_ System corrupted: Heat flow error (+148). 10584_ Slug penetrates Wall. 10590_ Penetrated by Slug. 10594_ Lgt. Angular Momentum Engine destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????Y??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?# | | ??????????????????????????????????????????????# ? | | ??????????????????????????????????????????????# ? | | ?????????????????????????????????????? ???????# ## | | ????????????????????????????????######+######## # | | ?????????????###########+#######T # | | ???????????### | | ?????????? @ | | ??????H??? | | ?????????? % | | ???????????# hg m | | ???????????# # ##### #### % | | ???????????# ?# b????#g########+#### % | | ???????????# ??# ##### %% % # | | ???????????? ???# " [ ## | | ???????????? ????# #####% % ## | | ????????????? ?????##+#????# ## | | ?????????????? ??????????????# *%!=! # | | ?????????????????????????????# ! !%= # | | ?????????????????????????????# * *[ # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# %= # | | ?????????????????????????????# G"" ## | | ?????????????????????????????# ! # | | ?????????????????????????????############## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????????????????########"## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 39 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 850 Resistance: TH 10 Resistance: EM 25 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Let's See Who's Tougher Librarian Remodeling Tourist Troublemaker True Hacker Challenges ------------ None Game ------ Seed DataGreatFacilitator Manual? 0 Play Time 01:59:38 Cumulative 6.9 hours Start 2024.08.14 @ 03:06:09 End 2024.08.15 @ 09:03:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ae298a0-9aba-438e-8604-122abff43f3b