Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 14:57:05 Player: Demise Result: Destroyed by as-70061 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (586) 586 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 1181 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Mini Grenade Launcher > --- INVENTORY (20) --- Armored Wheel Armored Wheel Heat Sink Heat Sink Sensor Array Signal Interpreter Seismic Detector Seismic Detector Hacking Suite EM Pulse Gun EM Pulse Gun EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Autogun Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Armored Wheel Armored Wheel Sensor Array Signal Interpreter Seismic Detector Hacking Suite EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 30 | 6 21 3 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg . | . . . Wheel 7 | 2 5 . Hover . | . . . Flight . | . . . Utility 9 | 2 5 2 Device 5 | 1 3 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 1 7 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | 1 7 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 7 . Power 3 | . 3 . Propulsion 3 | . 3 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 . To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 93 100 Engine 13 | . 13 14 Wheel 26 | . 26 28 Device 7 | . 7 14 Storage 14 | . 14 14 Protection 3 | . 4 . Ballistic Gun 26 | . 26 14 Naked Turns . | . . . Heaviest Build 54 | 13 54 . Greatest Support 26 | 26 26 . Greatest Overweight (x) 4 | . 4 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 13 | 5 14 20 Most Carried 20 | 8 20 20 Average Carried 11 | 4 11 20 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 957 | 311 646 . Remotely . | . . . Salvage Created 1022 | 139 851 32 Parts 91 | 17 74 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 34 | . 20 14 Guns 20 | . 20 . AOE 14 | . . 14 Classes Destroyed 10 | 2 7 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 6 | 4 2 . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 11 | . 11 . Assembled 14 | . . 14 Best Kill Streak 14 | 5 5 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 9 | 1 2 9 Gunslinging 1 | . 1 . Exploded 9 | . . 9 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1038 | . 881 157 Core 251 | . 198 53 Absorbed by Shields . | . . . Regen/Repaired (Parts) 123 | . 123 . Core Remaining (%) 100 | 100 . . Volleys Fired 110 | 20 87 3 Largest 2 | 1 2 1 Hottest 46 | 20 46 30 Shots Fired 189 | 20 166 3 Gun 186 | 20 166 . Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 186 | 20 166 . Thermal . | . . . Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 11 | 6 11 8 Robot Miss Streak 6 | 2 6 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 120 | 14 103 3 Core Hits 84 | 5 49 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2389 | 185 1205 999 Guns 1390 | 185 1205 . Cannons . | . . . Explosions 999 | . . 999 Melee . | . . . Ramming . | . . . Kinetic 1390 | 185 1205 . Thermal . | . . . Explosive 999 | . . 999 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . . 32 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 70 | . 70 . Average Temperature 15 | . 15 . Received Heat Transfer 318 | . 318 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 278 | 25 278 153 Initial 108 | . 16 108 Average 157 | 12 173 132 Maximum Alert Level 1 | . 1 . Low Security (%) 64 | 100 60 100 Level 1 35 | . 39 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 8 . Investigation 6 | . 6 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 32 20 Peak Tracking Total 20 | . 4 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 18 | . 18 . Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1213 | 120 1084 9 Spaces Moved 679 | 73 606 . Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 675 | 69 606 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 . Average Speed 103 | 88 105 . Slowest Speed 150 | 100 150 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 78 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 37 | . . 37 Melee . | . . . Projectile . | . . . AOE 37 | . . 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1024 | 111 907 6 Wait 160 | . 160 . Move 677 | 72 605 . Hop . | . . . Pick Up 29 | 11 18 . Fast Attach 16 | 5 11 . Attach 6 | 1 5 . Detach 5 | . 5 . Swap 8 | . 5 3 Drop 13 | 2 11 . Fire 110 | 20 87 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 470 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Lost 4 parts (1p2n1w) 638 | -10/Materials | Repaired Assault Rifle 665 | -10/Materials | Repaired Lgt. Assault Rifle 693 | -10/Materials | Repaired Lgt. Assault Rifle 1053 | -10/Materials | Discovered new exit (range 13) 1161 | -10/Materials | Identified exit to Materials 1205 | -10/Materials | Entered Mines 1205 | -10/Mines | Accompanied by 1 ally 1206 | -10/Mines | Assembled infested the area 1206 | -10/Mines | Learned location of Storage (-8) 1210 | -10/Mines | Core integrity fell below 20% 1214 | -10/Mines | Destroyed by as-70061 with Assembled Heavy Rifle Last Messages --------------- 01208_ Destroyed Asb. Hover Unit. 01208_ as-26626 destroyed. 01208_ as-43955 destroyed. 01208_ as-65655 destroyed. 01209_ as-22840 destroyed. 01210_ as-16263 sneak attacks. 01210_ Technician 1a knocked back. 01210_ as-79657 destroyed. 01210_ as-16263 destroyed. 01210_ Destroyed Asb. Hover Unit. 01210_ as-46707 destroyed. 01210_ as-23125 destroyed. 01210_ as-67152 destroyed. 01210_ as-67375 destroyed. 01210_ as-34795 destroyed. 01210_ as-31484 destroyed. 01210_ as-84749 destroyed. 01212_ The unstable cave ceiling collapses. 01212_ Technician 1a destroyed. 01214_ as-16594 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????##????????????????? | | ???????????????######## ###?????????????? | | ???????????????# #?????????????? | | ???????????????# a ###???????????? | | ???????????# < % a a @ #???????????? | | ?????????? a a / #??????????? | | ?????????? # % #??????????? | | ????????????????# #??????????? | | ?????????????? # #??????????? | | ???????????? ## # ###?# ##??????????? | | ???????????? ???#?##?????##???????????? | | ???????????? ???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertImpulseCharger Manual? 0 Play Time 00:10:31 Cumulative 548.1 hours Start 2022.06.02 @ 14:47:02 End 2022.06.02 @ 14:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b73e03a1-fd0a-4364-91dd-88d41148a977