Cogmind - Beta 9.5 --- EXPLORER MODE // 2020.04.06 @ 13:35:01 // AFD2020/Player2 Player: Quiddy Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (11) 55 Value Destroyed (149) 149 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-114) -114 TOTAL SCORE: 290 Bonus ------- Friendly Fire -114 Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Signal Interpreter Seismic Analyzer Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Signal Interpreter Seismic Analyzer Propulsion Shielding EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved 1 | . 1 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon . | . . Parts Attached 1 | . 1 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 1 | . 1 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | 1 2 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon 2 | 1 1 Highest Loss Streak 2 | 1 2 Average Slot Usage (%) 75 | . 75 Engine 6 | . 6 Leg 25 | . 25 Storage 12 | . 12 Protection 12 | . 12 Energy Gun 6 | . 6 Ballistic Gun 12 | . 12 Naked Turns . | . . Heaviest Build 18 | 17 18 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 7 | 7 6 Average Carried 6 | 7 6 Final Capacity 8 | 8 8 Final Carried 7 | 7 6 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 257 | 257 . Remotely . | . . Salvage Created 301 | 109 192 Parts 13 | . 13 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 11 | 7 4 Guns 11 | 7 4 Classes Destroyed 2 | 1 1 Grunt 4 | . 4 Assembled 7 | 7 . Best Kill Streak 7 | 7 2 Combat Bots Only 7 | 7 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 457 | 237 220 Core 53 | 25 28 Absorbed by Shields . | . . Core Remaining (%) 90 | 90 . Volleys Fired 40 | 22 18 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 71 | 40 31 Gun 71 | 40 31 Cannon . | . . Launcher . | . . Special . | . . Kinetic 40 | 22 18 Thermal 18 | 18 . Explosive . | . . Electromagnetic 13 | . 13 Robot Hit Streak 14 | 7 14 Robot Miss Streak 4 | 4 1 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 51 | 25 26 Core Hits 25 | 14 11 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 621 | 300 321 Guns 621 | 300 321 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 332 | 158 174 Thermal 142 | 142 . Explosive . | . . Electromagnetic 147 | . 147 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 105 | 105 67 Average Temperature 29 | 32 25 Received Heat Transfer 255 | 60 195 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 325 | 325 . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 77 | 15 77 Average Influence 9 | . 55 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 20 | 9 11 Peak Tracking Total 3 | 2 3 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 59 | . 59 Highest-Rated Ally 59 | . 59 Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 2800 | 2336 464 Spaces Moved 544 | 533 11 Core . | . . Treads . | . . Legs 544 | 533 11 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 120 | 120 120 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 28 | 54 3 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken 1 | 1 . Unknown Exits Taken . | . . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 2620 | 2189 431 Wait 2036 | 1635 401 Move 543 | 532 11 Hop . | . . Pick Up . | . . Fast Attach . | . . Attach 1 | . 1 Detach . | . . Swap . | . . Drop . | . . Fire 40 | 22 18 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 2004 | -11/Scrapyard | Assembled infested the area 2285 | -11/Scrapyard | Destroyed 7 combat bots 2337 | -11/Scrapyard | Entered Materials 2337 | -10/Materials | Evolved 1 slot: Utility x1 2358 | -10/Materials | Build established: Hacker-Mutant 2719 | -10/Materials | Core integrity fell below 50% 2764 | -10/Materials | Core integrity fell below 20% 2801 | -10/Materials | Core destroyed Last Messages --------------- Player 2: "Can't wait to use my Sml. Storage Unit and Aluminum Leg." R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Med. Matter Pod. U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. EM Pulse Gun destroyed. Lgt. Ion Engine destroyed. G-34 Mercenary destroyed. Player 2 removes Aluminum Leg. Player 2 attaches Aluminum Leg. Player 2 removes Aluminum Leg. Player 2 attaches Aluminum Leg. K-01 Serf collects debris. Player 2: "I like my Aluminum Leg." R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. Player 2 attaches Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????#### ??????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????@ ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????#%%%#?????????????????????? | | ?????????????????#####?# #?????????????????????? | | ?????????????????? ?# #?????????????????????? | | ???????????????????? # #?????????????????????? | | ????????????????????? # #?????????????????????? | | ?????????????????????? + % #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderRestorationBoosters Manual? 0 Play Time 00:07:22 Cumulative 90.5 hours Start 2020.04.06 @ 13:29:21 End 2020.04.06 @ 13:35:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 148 Rogue 89 Adventurer 0 Explorer 59 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46ebd86c-61b2-4ece-9699-f9a973820236