Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.04 @ 10:00:49 // Winter2022/Polymind Player: spline Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (7) 35 Value Destroyed (294) 294 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1930) 1930 TOTAL SCORE: 5019 Bonus ------- Polymind Skill 1460 Pacifist 470 Cogmind --------- Core Integrity 700/700 Matter 200/200 Energy 110/110 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (1) ------ Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (1) ---- Arc Projector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 15] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Targeting Computer Processor Targeting Computer Weapon Gauss Rifle Ballistic Gun Gauss Rifle Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached . | . . . . . . . Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility . | . . . . . . . Device . | . . . . . . . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 57 | . . . . . 87 91 Core 9 | . . . . . 13 16 Leg 19 | . . . . . 28 33 Processor 9 | . . . . . 13 16 Ballistic Gun 18 | . . . . . 28 24 Naked Turns 260 | . 72 14 53 83 38 . Heaviest Build 11 | . . . . . 11 11 Greatest Support 30 | 3 3 3 3 3 30 30 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 1 | . . . . . 1 1 Average Capacity . | . . . . . . 1 Most Carried 1 | . . . . . . 1 Average Carried . | . . . . . . . Final Capacity 1 | . . . . . 1 1 Final Carried 1 | . . . . . . 1 Class Distribution -------------------- 59% | Hunter 40% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Cogmind | -9/Materials Cogmind | -9/Mines Hunter | -8/Materials Hunter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 175 | . . . . . 175 . Remotely . | . . . . . . . Salvage Created 169 | . . . . . 169 . Parts 15 | . . . . . 15 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 6 | . . . . . 6 . Guns 6 | . . . . . 6 . Classes Destroyed 4 | . . . . . 4 . Watcher 1 | . . . . . 1 . Grunt 4 | . . . . . 4 . Brawler 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Best Kill Streak 3 | . . . . . 3 . Combat Bots Only 3 | . . . . . 3 . Max Kills in Single Turn 1 | . . . . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 500 | . 114 . 99 . 287 . Core 304 | . 114 . 99 . 91 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 61 | . . . . . . 61 Core Remaining (%) 78 | 100 . 54 . 75 83 . Volleys Fired 23 | . . . . . 23 . Largest 2 | . . . . . 2 . Hottest 48 | . . . . . 48 . Shots Fired 46 | . . . . . 46 . Gun 46 | . . . . . 46 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 46 | . . . . . 46 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . . . . . 19 . Robot Miss Streak 1 | . . . . . 1 . Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 41 | . . . . . 41 . Core Hits 13 | . . . . . 13 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 732 | . . . . . 732 . Guns 732 | . . . . . 732 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 732 | . . . . . 732 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 178 | . . . . . 178 . Average Temperature 92 | . . . . . 92 . Received Heat Transfer 384 | . 36 . 60 . 288 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 189 | . 3 . 63 17 189 61 Initial 61 | . . . . 17 4 61 Average 68 | . 2 . 27 17 111 61 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 10 . 11 . 8 . Peak Tracking Total 11 | . 10 . 11 . 3 . Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 4 | . 1 . 1 . 1 1 Terminals 3 | . 1 . 1 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 2 . 4 . 7 2 Successful 13 | . 2 . 3 . 6 2 Failed 2 | . . . 1 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 2 . 4 . 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 . 3 . 6 . Record 1 | . . . . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Dispatch Records 2 | . . . 1 . 1 . Security Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . find_shortcuts 1 | . . . . . 1 . find_garrison 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 646 | 9 72 14 53 83 315 100 Spaces Moved 788 | 18 144 28 105 166 249 78 Core 535 | 18 144 28 105 166 74 . Treads . | . . . . . . . Legs 253 | . . . . . 175 78 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 120 Average Speed 72 | 50 50 50 50 50 99 120 Slowest Speed 120 | 50 50 50 50 50 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 29 15 22 43 27 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 812 | 17 143 27 104 165 271 85 Wait . | . . . . . . . Move 782 | 17 143 27 104 165 248 78 Hop . | . . . . . . . Pick Up 4 | . . . . . . 4 Fast Attach . | . . . . . . . Attach . | . . . . . . . Detach . | . . . . . . . Swap . | . . . . . . . Drop 3 | . . . . . . 3 Fire 23 | . . . . . 23 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 10 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 78 | -10/Materials | Discovered exit to Mines (range 10) 82 | -10/Materials | Entered Mines 94 | -10/Mines | Identified exit to Materials 94 | -10/Mines | Discovered exit to Materials (range 5) 96 | -10/Mines | Entered Materials 129 | -9/Materials | Identified exit to Storage 129 | -9/Materials | Discovered exit to Storage (range 16) 143 | -9/Materials | Identified exit to Mines 143 | -9/Materials | Discovered exit to Mines (range 12) 149 | -9/Materials | Entered Mines 172 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 227 | -9/Mines | Identified exit to Materials 227 | -9/Mines | Discovered exit to Materials (range 11) 232 | -9/Mines | Entered Materials 538 | -8/Materials | Identified exit to Factory 538 | -8/Materials | Discovered exit to Factory (range 8) 547 | -8/Materials | Entered Factory 623 | -7/Factory | Repaired Assault Rifle 647 | -7/Factory | Self-destructed Last Messages --------------- map. 00570_ Connecting with Scanalyzer... 00597_ Connecting with Repair Station... >>Scan(Assault Rifle) Scanning Assault Rifle... Ready to Repair: Assault Rifle Rating: 1 Time: 26 >>Repair Repairing Assault Rifle... ETC: 26 00623_ Repair station completes Assault Rifle repairs. 00623_ Acquired Assault Rifle. 00624_ Dropped Assault Rifle. 00625_ Acquired Assault Rifle. 00627_ Dropped Assault Rifle. 00627_ Acquired Assault Rifle. 00644_ Dropped Assault Rifle. 00646_ Acquired Arc Projector. Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????#############????????? | | ????????????????????????????# ! ????????? | | ????????????????????????????# ????#????? | | ????????????????????????????# ?? #????? | | ????????????????????????????# """" #????? | | ????????????????????????????# """" #????? | | ????????????????????????????# """" #????? | | ????????????????????????????# "" """" #????? | | ????????????????????????????# S"" #????? | | ????????????????????????????# "" #????? | | ????????????????????????????# #????? | | ????????????????????################+############# | | ????????????????????# # + | | ????????????????????# """ # # | | ????????????????????# """" R" # # | | ????????????????????# """" """ + # | | ????????????????????# """" # # | | ????????????????????# """" # # | | ????????????????????# """" # #####+##### | | ????????????????????# """" # #? | | ????????????????????# # #? | | ????????????????????# [ # #? | | ????????????????????# h # #? | | ????????????????????# # #? | | ????????????????????############## #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# ? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# #########+# | | ?????????????????????????????????? ??????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 110 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Hosts 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Allies . | . . . . . . . Unique Host Classes 1 | . . . . . 1 . Average Host Suspicion 72 | . . . . . 92 15 Unsuspicious Activity 17 | . . . . . 17 . Returns to Shadow . | . . . . . . . Fuzzy Dispatches . | . . . . . . . Protomatter Created 89 | . . . . . 89 . Used 34 | . . . . . 34 . Decayed 19 | . . . . . 19 . Highest Spend 34 | . . . . . 34 . Top 5 Hosts by Kills: H-55 Commando (-8/Materials: 6) Game ------ Seed NeutrinoOmegaSink Manual? 0 Play Time 00:11:42 Cumulative 5.4 hours Start 2023.01.04 @ 09:50:20 End 2023.01.04 @ 10:00:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2022/Polymind Game No. 21 Rogue 12 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf4aebfb-8c34-48b7-afcf-34f47e9ba94b