Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.22 @ 20:50:19 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (183) 915 Value Destroyed (7098) 7098 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (792) 792 TOTAL SCORE: 14945 Bonus ------- High Alert Combat Kills 538 Follower Combat Kills 70 Met Data Miner 300 Friendly Fire -116 Cogmind --------- Core Integrity 797/1000 Matter 261/300 Energy 353/770 System Corruption 8% Temperature Cool (60) Movement Walking (150) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ Improved Cooling System Advanced Coolant Injector Medium Storage Unit Large Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Cooled Pulse Rifle Wave Gun Compact Ion Cannon > --- INVENTORY (14) --- Experimental Sensor Array Hardened Heavy Armor Plating Heavy Missile Launcher Plasma Flamer Plasma Flamer Plasma Flamer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Power Shielding Experimental Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Heavy Phase Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Improved Energy Well Advanced Particle Charger Overload Amplifier Improved Weapon Shielding Hardened Heavy Armor Plating Improved Medium Armor Plating Cooled Pulse Rifle Compact Ion Cannon Heavy Missile Launcher Plasma Flamer Plasma Flamer Plasma Flamer CR-A16's Pointy Stick [Rating: 86] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Compact Ion Cannon Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . 1 Utility 6 | . . . . . 2 1 . . . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 203 | 6 8 6 1 5 35 35 2 6 1 46 3 5 . 6 38 Power 14 | 1 1 1 . 1 3 3 . . . 1 . 1 . . 2 Engine 8 | 1 1 1 . . 2 2 . . . . . . . . 1 Core 4 | . . . . 1 1 1 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . 1 . 1 . . . Propulsion 46 | 2 3 2 . 1 6 10 1 3 . 10 1 1 . . 6 Treads . | . . . . . . . . . . . . . . . . Leg 46 | 2 3 2 . 1 6 10 1 3 . 10 1 1 . . 6 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 75 | 1 2 . 1 . 7 9 1 3 . 20 . 3 . 4 24 Device 35 | . 1 . . . 3 3 1 1 . 13 . 1 . 1 11 Storage 11 | 1 1 . 1 . 3 1 . . . 1 . . . 1 2 Processor 7 | . . . . . . 2 . 2 . 1 . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 21 | . . . . . 1 3 . . . 5 . 2 . 2 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 2 3 . 3 19 13 . . 1 15 2 . . 2 6 Energy Gun 27 | . 1 . . . 15 7 . . . 1 . . . . 3 Energy Cannon 21 | . . . . . 1 4 . . 1 11 1 . . 1 2 Ballistic Gun 9 | 2 1 2 . 2 1 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . 1 . 1 2 . . . . 2 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 4 2 . 2 . 4 . . . 1 5 Parts Lost 44 | . 2 . . 2 8 9 . . . 3 . . . 2 18 Power 5 | . 1 . . 1 1 . . . . . . . . . 2 Propulsion 13 | . . . . . 2 4 . . . . . . . 1 6 Utility 11 | . . . . . . 2 . . . 1 . . . 1 7 Weapon 15 | . 1 . . 1 5 3 . . . 2 . . . . 3 Highest Loss Streak 8 | . 2 . . 2 4 2 . . . 1 . . . 2 8 Average Slot Usage (%) 98 | . 98 99 100 100 95 97 100 99 100 99 100 100 100 97 91 Engine 4 | . 14 13 14 . 5 6 7 7 7 . . . . . . Core 1 | . . . . 13 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . 5 6 6 6 6 4 Leg 27 | . 28 28 28 28 27 28 30 30 30 26 26 26 26 24 21 Device 6 | . . . . . 9 7 7 6 7 11 6 6 6 6 7 Storage 16 | . 26 28 28 28 18 15 15 15 15 13 13 13 13 13 11 Processor 6 | . . . . . . 5 7 7 7 13 13 13 13 13 10 Protection 7 | . . . . . 7 8 7 7 7 6 13 13 13 13 7 Energy Gun 8 | . . . . . 21 16 15 15 15 1 . . . . . Energy Cannon 8 | . . . . . 1 3 7 7 7 18 20 20 20 19 16 Ballistic Gun 4 | . 27 27 28 27 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 17 22 26 22 54 64 62 62 62 75 67 69 68 71 76 Greatest Support 81 | 20 20 25 25 25 51 68 68 78 78 78 74 71 71 71 81 Greatest Overweight (x) 1 | 1 . . 1 . 1 1 1 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 8 8 10 10 14 16 16 16 16 16 16 16 16 16 16 Average Capacity 14 | 5 7 8 9 10 11 15 16 16 16 16 16 16 16 16 15 Most Carried 16 | 6 8 8 8 10 14 16 16 16 16 16 16 16 16 16 16 Average Carried 13 | 4 7 7 8 8 10 15 16 15 15 15 16 15 16 15 14 Final Capacity 16 | 6 8 8 10 10 14 16 16 16 16 16 16 16 16 16 14 Final Carried 16 | 6 8 8 8 10 13 16 16 16 16 16 16 16 16 15 8 Class Distribution -------------------- 26% | Gunner 20% | Mutant 16% | Tank 15% | Scavenger-Mutant 11% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2667 | 237 342 59 . 103 400 336 30 20 24 538 74 102 . 98 304 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8546 | . 590 19 . 107 1879 2000 . . . 1604 76 308 . 380 1583 Parts 358 | . 36 2 . 6 88 62 . . . 68 8 12 . 21 55 Haulers Intercepted 7 | . 1 . . . 5 . . . . 1 . . . . . Recyclers Shooed 14 | . 2 . . . . . . . . 9 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 3 13 . 17 . Prevented 2 | . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 146 | . 12 3 . 3 33 29 . . . 26 3 5 . 10 22 Guns 63 | . 12 . . 1 24 20 . . . 4 . . . . 2 Cannons 56 | . . . . . 2 9 . . . 17 1 5 . 6 16 AOE 23 | . . 3 . 2 6 . . . . 5 2 . . 3 2 Classes Destroyed 13 | . 5 . . 1 4 1 . . . 1 1 . . . . Worker 6 | . . . . . 1 2 . . . 2 . . . . 1 Builder 2 | . . . . . . . . . . 1 . . . . 1 Hauler 7 | . 1 . . . 5 . . . . 1 . . . . . Recycler 11 | . 1 . . . 2 5 . . . 1 . . . . 2 Watcher 11 | . 1 . . . 4 1 . . . 2 . . . . 3 Swarmer 28 | . 3 3 . . 6 . . . . 6 2 . . 4 4 Grunt 77 | . 9 . . 2 20 20 . . . 11 . 5 . . 10 Brawler 3 | . . . . . 1 . . . . . . . . . 2 Duelist 2 | . . . . 1 . . . . . 1 . . . . . Sentry 17 | . . . . . 5 6 . . . 3 . . . 1 2 Hunter 12 | . . . . . 1 1 . . . 4 . . . 5 1 Programmer 6 | . . . . . . 2 . . . 1 . . . . 3 Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 4 3 . 3 6 6 . . . 7 2 3 . 6 6 Combat Bots Only 6 | . 3 3 . 3 5 6 . . . 6 2 3 . 6 5 Max Kills in Single Turn 4 | . 1 3 . 2 3 3 . . . 4 1 1 . 3 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 4 | . . 3 . 2 3 . . . . 4 1 . . 3 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 9503 | . 567 29 . 357 1416 1807 . . . 2083 171 426 . 666 1981 Core 1272 | . 119 . . 48 135 219 . . . 288 52 97 . 111 203 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 33 75 . . . 68 . . . . 35 . Volleys Fired 463 | . 54 1 . 6 96 83 2 . 10 82 8 28 . 25 68 Largest 3 | . 2 1 . 2 3 3 1 . 1 3 3 3 . 3 3 Hottest 278 | . 60 33 . 43 189 212 80 . 60 278 270 270 . 270 278 Shots Fired 1124 | . 107 1 . 11 252 240 2 . 10 194 16 60 . 57 174 Gun 589 | . 107 . . 10 232 188 . . 10 24 . . . . 18 Cannon 522 | . . . . . 17 52 2 . . 166 14 60 . 56 155 Launcher 13 | . . 1 . 1 3 . . . . 4 2 . . 1 1 Special . | . . . . . . . . . . . . . . . . Kinetic 137 | . 105 . . 10 20 2 . . . . . . . . . Thermal 937 | . . . . . 229 203 2 . 10 190 14 60 . 56 173 Explosive 13 | . . 1 . 1 3 . . . . 4 2 . . 1 1 Electromagnetic 37 | . 2 . . . . 35 . . . . . . . . . Robot Hit Streak 30 | . 7 . . 4 30 27 . . . 23 4 6 . 9 24 Robot Miss Streak 5 | . 5 1 . 2 3 4 . . . 4 2 3 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . Shots Hit Robots 730 | . 70 . . 8 175 172 . . . 124 7 29 . 32 113 Core Hits 341 | . 27 3 . 5 78 80 . . . 69 5 10 . 12 52 Critical Hits 15 | . 4 . . . 1 6 . . . 2 . . . . 2 Critical Kills 5 | . 2 . . . 1 2 . . . . . . . . . Critical Parts Destroyed 10 | . 2 . . . . 4 . . . 2 . . . . 2 Melee Attacks 2 | . . . . . . 1 . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19873 | . 783 133 . 207 3787 3560 . . . 5109 514 935 . 995 3850 Guns 6963 | . 783 . . 91 2755 2541 . . . 463 . . . . 330 Cannons 9672 | . . . . . 156 980 . . . 3401 234 935 . 681 3285 Explosions 3238 | . . 133 . 116 876 39 . . . 1245 280 . . 314 235 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1038 | . 755 . . 91 166 26 . . . . . . . . . Thermal 15700 | . . . . . 3146 2982 . . . 4107 234 935 . 681 3615 Explosive 2555 | . . 133 . 116 475 . . . . 1002 280 . . 314 235 Electromagnetic 580 | . 28 . . . . 552 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . . . . . 5 5 5 5 5 8 Average Corruption 3 | . 1 1 1 1 . . . . . 5 5 5 5 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 96 | . 2 4 . 2 . . . . . 4 15 28 2 17 22 Message Errors 22 | . 2 2 . 2 . . . . . 1 4 6 . 1 4 Matter Fused 17 | . . . . . . . . . . 2 4 4 1 3 3 Heat Flow Errors 7 | . . . . . . . . . . . 1 3 . 2 1 Energy Discharges 14 | . . 1 . . . . . . . . 2 5 1 3 2 Data Loss (minor) 13 | . . 1 . . . . . . . . . 5 . 5 2 Data Loss (major) 4 | . . . . . . . . . . . 2 1 . 1 . Misfires 3 | . . . . . . . . . . 1 1 1 . . . Targeting Errors 13 | . . . . . . . . . . . . 2 . 2 9 Weapon Failures 3 | . . . . . . . . . . . 1 1 . . 1 Overload Shots 10 | . . . . . . . . . 10 . . . . . . Overflow Damage 495 | . . . . . 46 14 . . . 293 26 14 . 34 68 Projectiles 343 | . . . . . . 14 . . . 193 26 14 . 28 68 Explosions 152 | . . . . . 46 . . . . 100 . . . 6 . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . . 45 46 22 . . . . 21 . . . . Shots 4 | . . . . 1 1 1 . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 331 | . 18 . . 16 231 264 60 277 30 331 194 199 . 211 199 Average Temperature 83 | . 8 . . 12 68 59 33 142 13 99 82 90 . 100 101 Received Heat Transfer 2823 | . 255 . . 48 711 729 . . . 567 . 156 . 24 333 Effects 2 | . . . . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 3 . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . . . 1 2 Combat Hostiles 4 | . . . . . 1 . . . . . . . . 1 2 Parts Melted 55 | . . . . . 14 11 . . . 8 . 1 . 5 16 Heat Transferred 24583 | . . . . . 6136 5890 . . . 5348 322 1314 . 942 4631 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 742 | . 309 70 . 50 494 742 . . . 594 . . . . 497 Initial 214 | . . . . . . 214 . . . . . . . . 94 Average 257 | . 77 18 . 33 256 549 . . . 186 . . . . 228 Maximum Alert Level 3 | . 1 . . . 2 3 . . . 2 . . . . 2 Low Security (%) 45 | 100 84 100 . 100 30 . . . . 64 . . . . 35 Level 1 29 | . 15 . . . 51 19 . . . 23 . . . . 63 Level 2 21 | . . . . . 18 67 . . . 12 . . . . 1 Level 3 3 | . . . . . . 13 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 11 6 . . . 6 . . . . 4 Investigation 10 | . 2 . . . 4 1 . . . 1 . . . . 2 Extermination 4 | . . . . . . 2 . . . 1 . . . . 1 Reinforcement 11 | . . . . . 3 3 . . . 4 . . . . 1 Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 . . . 2 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 217 | . 19 3 . 4 49 40 . . . 42 5 6 . 10 39 Peak Tracking Total 8 | . 3 3 . 3 5 7 . . . 8 3 3 . 6 8 Tactical Retreats 19 | . 2 . . . 2 3 . . . 6 3 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . 1 . . . 2 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 15 | . . . . . 3 4 . . . 6 1 . . . 1 Max in Single Turn 3 | . . . . . 1 1 . . . 3 1 . . . 1 Garrison Access 5 | . . . . . . 2 . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 51 | . 8 . 1 2 9 8 . . . 8 2 2 4 . 7 Terminals 25 | . 6 . . . 6 5 . . . 4 . 1 . . 3 Fabricators 3 | . . . . . . . . . . 1 . . . . 2 Repair Stations 1 | . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . 1 Garrison Access 5 | . . . . . . 2 . . . 2 . . . . 1 Total Hacks 131 | . 23 . 1 2 22 12 . . . 17 4 2 30 . 18 Successful 83 | . 10 . 1 2 10 5 . . . 12 4 2 30 . 7 Failed 47 | . 12 . . . 12 7 . . . 5 . . . . 11 Catastrophic 11 | . 2 . . . 5 2 . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 31 | . 11 . . . 9 5 . . . 2 . . . . 4 Terminals 61 | . 20 . . . 14 9 . . . 10 . 1 . . 7 Fabricators 8 | . . . . . . . . . . 3 . . . . 5 Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . Scanalyzers 11 | . . . . . 6 1 . . . . . . . . 4 Garrison Access 6 | . . . . . . 2 . . . 2 . . . . 2 Terminal Hacks 59 | . 8 . 1 2 2 3 . . . 5 4 2 30 . 2 Record 18 | . . . 1 . . . . . . 1 3 1 11 . 1 Part Schematic 11 | . 1 . . . . 1 . . . . . . 9 . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . Open Door 4 | . . . . 2 . . . . . . 1 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . 1 . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . 1 . . . . . Locate Traps 4 | . 3 . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . 2 Load Schematic 2 | . . . . . . . . . . 1 . . . . 1 Build 3 | . . . . . . . . . . 2 . . . . 1 Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . . . . . 2 Insert Component 4 | . . . . . 3 . . . . . . . . . 1 Analyze 4 | . . . . . 3 . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . . 2 . . . . . Seal Access 3 | . . . . . . 1 . . . 2 . . . . . Unauthorized Hacks 6 | . 2 . . . 2 1 . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 Jam 2 | . . . . . . 1 . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . . 7 6 . . . 5 . 1 . . 7 Full Trace Events 2 | . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . 3 1 . . . . . . 9 . 1 Parts Built 5 | . . . . . . . . . . 4 . . . . 1 Matter 731 | . . . . . . . . . . 446 . . . . 285 Time 299 | . . . . . . . . . . 223 . . . . 76 Total Part Build Rating 31 | . . . . . . . . . . 26 . . . . 5 Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . . 1 Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . Robots Rewired 4 | . . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 9 | . . . . 2 . . . . . . 6 . . 1 . Largest Group 5 | . . . . 2 . . . . . . 5 4 . 1 . Highest-Rated Group 105 | . . . . 49 . . . . . . 105 85 . 94 . Highest-Rated Ally 94 | . . . . 31 . . . . . . 31 25 . 94 . Total Orders 4 | . . . . . 4 . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . RETURN 3 | . . . . . 3 . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . . 11 10 . 10 . Total Damage 839 | . . . . . . . . . . . 221 248 . 370 . Kills 2 | . . . . . . . . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . 1 3 . 1 2 . 1 . Drone Launches 4 | . . . . . 4 . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 15160 | 61 1112 656 224 583 1825 2329 371 1317 1056 1886 641 967 90 638 1404 Spaces Moved 9845 | 41 760 534 164 360 990 1273 264 1038 780 1141 461 732 76 430 801 Core 9 | 9 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 9836 | 32 760 534 164 360 990 1273 264 1038 780 1141 461 732 76 430 801 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 125 125 130 120 120 120 120 120 120 Average Speed 128 | 112 120 120 136 120 129 146 138 125 130 124 120 120 120 128 131 Slowest Speed 156 | 150 120 120 150 120 156 156 152 130 130 152 120 120 120 150 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 3 83 98 54 55 73 36 24 83 81 35 61 82 73 61 21 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 9 | . 2 1 1 1 2 . . 1 . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . 1 1 1 . . Scrap Searched 18 | . . 1 . 1 . . 1 3 2 . 1 8 . 1 . Spaces Dug 66 | . . . . . . . . . 10 12 16 10 . 8 10 Terrain Destroyed 269 | . . 16 . 14 20 6 . . 10 79 30 21 . 39 34 Melee 1 | . . . . . . . . . . 1 . . . . . Projectile 124 | . . . . . . . . . 10 38 3 21 . 22 30 AOE 144 | . . 16 . 14 20 6 . . . 40 27 . . 17 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Total 11489 | 53 864 550 165 500 1345 1545 268 1054 813 1462 534 775 75 473 1013 Wait 706 | 1 27 . . 120 164 112 . . 20 151 18 . . 6 87 Move 9829 | 40 759 533 163 359 989 1272 263 1037 779 1140 460 731 75 429 800 Hop . | . . . . . . . . . . . . . . . . Pick Up 94 | 6 8 3 . 6 28 16 . 3 1 12 . 4 . 2 5 Fast Attach 75 | 6 1 1 . . 14 13 1 5 . 13 1 . . 2 18 Attach 41 | . 3 . . 2 9 8 . . . 5 . 1 . 1 12 Detach 13 | . 1 . . . 2 3 . 2 . 3 . . . . 2 Swap 87 | . 4 5 1 3 12 14 1 1 1 28 2 4 . 3 8 Drop 129 | . 7 7 1 4 31 18 1 6 2 27 1 7 . 5 12 Fire 463 | . 54 1 . 6 96 83 2 . 10 82 8 28 . 25 68 Melee 2 | . . . . . . 1 . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . 5 . . . . . . . . 1 Rewire 44 | . . . . . . . . . . . 44 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / [*Upp x2] / Ext) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 6) 402 | -10/Materials | Central database locked down 490 | -10/Materials | Discovered new exit (range 11) 538 | -10/Materials | Discovered new exit (range 12) 891 | -10/Materials | Discovered new exit (range 16) 1174 | -10/Materials | Entered Mines 1181 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1247 | -10/Mines | Discovered new exit (range 9) 1280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1322 | -10/Mines | Discovered new exit (range 5) 1339 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1444 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1513 | -10/Mines | Learned location of Storage (-8) 1641 | -10/Mines | Build established: Scavenger-Mutant 1825 | -10/Mines | Discovered new exit (range 5) 1830 | -10/Mines | Entered Exiles 1860 | -10/Exiles | Met 8R-AWN 1878 | -10/Exiles | Met EX-HEX 1950 | -10/Exiles | Met EX-DEC 1977 | -10/Exiles | Learned location of Zion (-7) 2037 | -10/Exiles | Discovered new exit (range 14) 2054 | -10/Exiles | Entered Mines 2060 | -9/Mines | Core integrity fell below 50% 2156 | -9/Mines | Discovered new exit (range 9) 2174 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2357 | -9/Mines | Found the Drone Emporium 2363 | -9/Mines | Found Prototype Device 2523 | -9/Mines | Excavation squad dispatched 2523 | -9/Mines | A large section of the Mines collapsed 2637 | -9/Mines | Entered Materials 2637 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2796 | -8/Materials | Identified Decoy Drone Bay 3214 | -8/Materials | Build established: Tank 3348 | -8/Materials | Discovered new exit (range 16) 3703 | -8/Materials | Discovered new exit (range 4) 4190 | -8/Materials | Garrison activated, responded to threat 4237 | -8/Materials | First assault squad dispatched 4340 | -8/Materials | Lost 4 parts (1p3w) 4462 | -8/Materials | Entered Factory 4462 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5290 | -7/Factory | Discovered new exit (range 7) 5736 | -7/Factory | Build established: Gunner 5772 | -7/Factory | Discovered new exit (range 10) 6384 | -7/Factory | Discovered new exit (range 11) 6615 | -7/Factory | Discovered new exit (range 9) 6616 | -7/Factory | Identified exit to Lower Caves 6773 | -7/Factory | Build established: Scavenger-Gunner 6791 | -7/Factory | Entered Lower Caves 6960 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7162 | -7/Lower Caves | Entered Zion 7249 | -7/Zion | Learned Factory emergency access door positions 7287 | -7/Zion | Build established: Gunner 7362 | -7/Zion | Found CR-A16's Pointy Stick 7908 | -7/Zion | Found Prototype Processor 7908 | -7/Zion | Identified Exp. Terrain Scan Processor 7913 | -7/Zion | Found Prototype Processor 7913 | -7/Zion | Identified Exp. Target Analyzer 7927 | -7/Zion | Found Prototype Hackware 8457 | -7/Zion | Discovered new exit (range 15) 8479 | -7/Zion | Entered Proximity Caves 8903 | -6/Proximity Caves | Learned Factory garrison access intel 9040 | -6/Proximity Caves | Build established: Mutant 9271 | -6/Proximity Caves | Discovered new exit (range 2) 9482 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 9535 | -6/Proximity Caves | Entered Factory 9535 | -6/Factory | Evolved 2 slots: Utility x2 9537 | -6/Factory | Loaded intel: 4 garrison access locations 9762 | -6/Factory | Spotted B-75 Beast 9889 | -6/Factory | Fabricated Adv. Coolant Injector (x2) 9980 | -6/Factory | Build established: Gunner 9985 | -6/Factory | Identified exit to Factory 10024 | -6/Factory | Fabricated Hvy. Phase Cannon (x2) 10141 | -6/Factory | Repaired Imp. Light Armor Plating? 10292 | -6/Factory | Found Prototype Device 10292 | -6/Factory | Identified Exp. Terrain Scanner 10391 | -6/Factory | Identified exit to Lower Caves 11415 | -6/Factory | Build established: Tank 11421 | -6/Factory | Entered Lower Caves 11469 | -6/Lower Caves | A Commander dispatched an escort 11483 | -6/Lower Caves | Learned 8 Research zone layouts 11483 | -6/Lower Caves | Learned Armory trap positions 11483 | -6/Lower Caves | Learned Armory garrison access intel 11549 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11578 | -6/Lower Caves | Learned Factory terminal intel 11705 | -6/Lower Caves | Encountered a Warlord checkpoint 11863 | -6/Lower Caves | Build established: Scavenger-Tank 12004 | -6/Lower Caves | Discovered new exit (range 3) 12062 | -6/Lower Caves | Entered another Lower Caves area 12062 | -6/Lower Caves | Accompanied by 5 allies 12063 | -6/Lower Caves | Commander's escort returned to base 12341 | -6/Lower Caves | Core integrity fell below 50% 12666 | -6/Lower Caves | Learned Factory stockpile data 12704 | -6/Lower Caves | Build established: Scavenger-Mutant 12764 | -6/Lower Caves | Learned location of 1 exit from Factory 13001 | -6/Lower Caves | Discovered new exit (range 21) 13029 | -6/Lower Caves | Entered Data Miner 13029 | -6/Data Miner | Discovered new exit (range 6) 13045 | -6/Data Miner | Met Data Miner 13073 | -6/Data Miner | Learned location of Section 7 (-2) 13073 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13092 | -6/Data Miner | Received God Mode back door access code from Data Miner 13119 | -6/Data Miner | Entered Proximity Caves 13161 | -5/Proximity Caves | Escorted by Enhanced Grunt 13290 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13340 | -5/Proximity Caves | Learned Factory stockpile data 13341 | -5/Proximity Caves | Spotted B-75 Beast 13757 | -5/Proximity Caves | Entered Factory 13757 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13757 | -5/Factory | Identified Exp. Hacking Suite 13758 | -5/Factory | Identified exit to Extension 13759 | -5/Factory | Identified exit to Factory 13761 | -5/Factory | Loaded intel: 22 terminal locations 14101 | -5/Factory | Build established: Tank 14285 | -5/Factory | Discovered new exit (range 6) 14453 | -5/Factory | Build established: Scavenger-Tank 14499 | -5/Factory | Fabricated Exp. Sensor Array (x1) 14702 | -5/Factory | Discovered new exit (range 16) 14786 | -5/Factory | Exp. Hacking Suite fried by hacking feedback 14807 | -5/Factory | Incoming investigation squad redirected 14881 | -5/Factory | Crushed by falling debris 14938 | -5/Factory | Lost 3 parts (2n1u) 14980 | -5/Factory | Lost 4 parts (1p2u1w) 15137 | -5/Factory | Lost 8 parts (1p3n2u2w) 15161 | -5/Factory | Self-destructed Last Messages --------------- 15124_ K-01 Serf collects debris. 15128_ R-10 Processor collects Field Recycling Unit. 15129_ K-01 Serf cleans the Nuclear Reactor. 15132_ K-01 Serf collects debris. 15133_ R-10 Processor collects Imp. Heat Sink. 15133_ K-01 Serf collects debris. 15136_ Acquired Med. Storage Unit. 15136_ R-10 Processor collects Antigrav System. 15138_ K-01 Serf collects debris. 15145_ U-05 Engineer destroyed. 15145_ S-27 Virus destroyed. 15146_ K-01 Serf collects debris. 15147_ U-05 Engineer lays Concrete. 15148_ K-01 Serf collects debris. 15152_ Destroyed VTOL Module. 15155_ Autogun melted. 15155_ S-27 Virus destroyed. 15158_ Overload Amplifier destroyed. 15158_ S-27 Virus destroyed. 15161_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ######?????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ##############"##????????????????????????????????? | | "#????????????????????????????????? | | """" """" """" ##????????????????????????????????? | | """" """" """" #?????????????????????????????????? | | """" """" """" #?????????????????????????????????? | | """" """" """" #?????????????????????????????????? | | """" """" """" #?????????????????????????????????? | | """" """" """" #?????????????????????????????????? | | """" """" """" #????????????????????????????""T""? | | ##???????????????????????????"""""? | | ###############"##???????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ??????????#?????##=##?????????+####### ???????? | | ????????### ################ ???????? | | ????????# % # ???????? | | ????????# """ !!! # ???????? | | ????????# """ !!! % # "" "" ""?????????? | | ????????# """ !!! % %# ""T""%! ???????????? | | ????????#"" %%w """ ?????????????? | | ????????#"T k %# ??????????? | | ????????#"" ==k # ???????? | | ????????# % % % %%@ # ### ????????? | | ????????######+#########s### #???? ##????????? | | ?????????????# ???#####=%% #?????? ??????????? | | ??????????? #?????????????????? | | ????????????##+######## #?????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# *% ??????????????? | | ??????????????????????+ [% ????????????? | | ??????????????????????# %* ??????????? | | ??????????????????????# = """?????????? | | ??????????????????????# ??????????? | | ??????????????????????# """?????????? | | ??????????????????????# ??????????? | | ?????????????????????? # ""??????????? | | ??????????????????????# # ???????????? | | ??????????????????????# #"""?????????????? | | ??????????????????????# #"T??????????????? | | ??????????????????????# ??"""?????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ???"?????????????????????????????????????????????? | | ???"T????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 21 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 1010 Armor Coverage 225 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Particle Charging 25 Overload Amplification 50 Offensive Hacking 16 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Hvy. Phase Cannon | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Plasma Flamer | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Adv. Coolant Injector | x2 | -6/Factory | Preloaded Hvy. Phase Cannon | x2 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedHoverSteel Manual? 0 Play Time 02:15:11 Cumulative 144.2 hours Start 2021.05.12 @ 23:05:20 End 2021.05.22 @ 20:50:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af26cbd6-0c61-4764-a786-2e3129f74fb3