Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.10 @ 20:41:10 Player: Crimson_Fox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (98) 98 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1283 Bonus ------- None Cogmind --------- Core Integrity 355/400 Matter 300/300 Energy 33/125 System Corruption 0% Temperature Cool (8) Movement Core (150) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (2) ------ Visual Processing Unit Experimental Sensor Array > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (5) ---- Medium Matter Pod (100) ECM Suite Medium Laser Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Spread Laser Mining Laser > --- INVENTORY -------- ECM Suite Medium Laser Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 7 11 1 3 Power 3 | 2 1 . . Engine 3 | 2 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . 2 . 2 Utility 5 | 1 3 1 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . 2 . 1 Power . | . . . . Propulsion 2 | . 2 . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes 1 | . 1 . . Average Slot Usage (%) 98 | . 97 100 100 Engine 13 | . 14 14 11 Treads 3 | . 6 . . Wheel 9 | . 16 . . Flight 17 | . 4 28 44 Device 5 | . 1 14 11 Storage 7 | . 12 . . Processor 12 | . 12 14 11 Energy Gun 13 | . 14 14 11 Ballistic Gun 7 | . 12 . . Special Weapon 5 | . . 14 11 Naked Turns . | . . . . Heaviest Build 13 | 13 13 7 8 Greatest Support 40 | 32 40 8 16 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 6 | 7 7 5 5 Most Carried 8 | 7 8 5 5 Average Carried 5 | 4 6 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 5 5 5 Class Distribution -------------------- 54% | Mutant 45% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 507 | 192 188 20 107 Remotely . | . . . . Salvage Created 118 | . 118 . . Parts 7 | . 7 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . 5 . . Guns 5 | . 5 . . Classes Destroyed 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 2 | . 2 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 316 | . 168 . 148 Core 74 | . 29 . 45 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 14 | . 12 1 1 Largest 2 | . 2 2 1 Hottest 150 | . 70 150 100 Shots Fired 26 | . 23 2 1 Gun 24 | . 23 1 . Cannon . | . . . . Launcher . | . . . . Special 2 | . . 1 1 Kinetic 11 | . 11 . . Thermal 15 | . 12 2 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 . . Robot Miss Streak 2 | . 2 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 15 | . 15 . . Core Hits 7 | . 7 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 169 | . 169 . . Guns 169 | . 169 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 43 | . 43 . . Thermal 126 | . 126 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 152 | . 152 64 10 Average Temperature 45 | . 57 35 6 Received Heat Transfer 108 | . 78 . 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 370 | . 370 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 227 | . 105 37 227 Initial 34 | . . 34 12 Average 55 | . 54 35 103 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 85 Level 1 2 | . . . 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 1 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 6 3 20 Peak Tracking Total 15 | . 3 4 15 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . . 9 Successful 5 | . . . 5 Failed 4 | . . . 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 4 | . . . 4 Terminals 9 | . . . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . . 4 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . . 1 ROAM 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 613 | 63 322 105 123 Spaces Moved 946 | 48 225 294 379 Core 8 | 8 . . . Treads 40 | . 40 . . Legs . | . . . . Wheels 169 | 40 129 . . Hover . | . . . . Flight 729 | . 56 294 379 Fastest Speed 26 | 50 32 32 26 Average Speed 48 | 91 98 32 26 Slowest Speed 160 | 100 160 32 26 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 1 . 5 Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 20 60 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 2 | . . 1 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1067 | 66 307 300 394 Wait 52 | . 34 4 14 Move 932 | 47 222 293 370 Hop 5 | . 1 . 4 Pick Up 29 | 12 15 . 2 Fast Attach 1 | . . 1 . Attach 14 | 6 6 . 2 Detach . | . . . . Swap 7 | 1 5 . 1 Drop 13 | . 12 1 . Fire 14 | . 12 1 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 386 | -10/Materials | Entered Mines 388 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 401 | -10/Mines | Discovered new exit (range 18) 403 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 404 | -10/Mines | Found Prototype Device 404 | -10/Mines | Identified Exp. Sensor Array 469 | -10/Mines | Met a Derelict testing a Signal Generator 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Propulsion x2 602 | -9/Materials | Discovered new exit (range 18) 614 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Technician 2a reveals location of hidden door. Technician 2a reveals location of Alarm Trap. K-01 Serf collects debris. ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf cleans the Fusion Modulator. K-01 Serf collects debris. W-16 Scout distress signal alerts nearby ally. K-01 Serf destroyed. Acquired 18 matter. K-01 Serf collects debris. Extracted 12 matter. Acquired Med. Matter Pod. K-01 Serf collects debris. K-01 Serf destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Acquired 77 matter. EXIT=FOUND ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ????????????????????????????# #??? | | ??????#?????????????######### #??? | | ??????# ????????????"" """ # #### | | ??????# ? ?????????"""""""" # | | ??????# ????????? """"" + | | ??????# ?????# # * | | ??????# ?????# ###### | | ??????# ###### ? #????? | | ??????# ##############????? | | ??????# #?????????######??? | | ???????? #???????? #?? | | ??#######+## ########?""" #?? | | ??# # # """ !#?? | | ??# s s# # """ #?? | | ??# ssss/ "" + #?? | | ??# s# Y" # """ #?? | | ??# ## "" # """ #?? | | ??# ## ? #?""" #?? | | ??# ## #? #?? | | ??# ## ]% #??######??? | | ??# @ ## ]! #???????#### | | ??#######;### ######### | | ????????###?# ? ? | | ????????????# !! | | ????# ! | | ????# #######+####### | | ????######### #???? ??#####+ | | ???????????# ?? """ # | | ??????????# ?# """ ? # | | ??????????# ?# """ # | | ??????????# < ?# """ ""# | | ??????????# # """ T"# """ | | ??????????#"" "?#?? ""# "R | | ????????????????????? # """ | | ??????????????????????####### "" | | ????????????????????????????# | | ????????????????????????????###### | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed NodeCoilCycler Manual? 0 Play Time 00:19:23 Cumulative 21.1 hours Start 2022.08.10 @ 20:10:06 End 2022.08.10 @ 20:41:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8601d051-1f51-4337-8758-26552ab55dc7