Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.06 @ 15:49:02 Player: Maha Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1329) 1329 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3149 Bonus ------- None Cogmind --------- Core Integrity 312/550 Matter 318/450 Energy 150/150 System Corruption 0% Temperature Cool (156) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Compact Matter Pod Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (10) --- Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Transport Network Coupler Improved Targeting Computer Medium Armor Plating Pulse Rifle High-powered Shotgun Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Particle Cannon High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Large Matter Pod Compact Matter Pod Advanced Signal Interpreter Transport Network Coupler Improved Targeting Computer Medium Armor Plating High-powered Shotgun Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Signal Interpreter Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 42 | 7 6 9 20 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg . | . . . . Wheel 6 | 2 . . 4 Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 1 4 Device 3 | 1 . . 2 Storage 3 | 1 1 . 1 Processor 3 | . 1 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 3 7 9 Energy Gun 7 | 2 1 1 3 Energy Cannon 4 | . . 2 2 Ballistic Gun 5 | . 1 2 2 Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 1 1 14 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 6 | . 1 . 5 Highest Loss Streak 4 | . 1 1 4 Average Slot Usage (%) 98 | . 99 99 96 Engine 10 | . 13 10 8 Wheel 24 | . 28 22 23 Device 5 | . 10 . 7 Storage 11 | . 14 11 10 Processor 15 | . 3 22 18 Energy Gun 9 | . 16 5 7 Energy Cannon 9 | . . 12 11 Ballistic Gun 10 | . 10 14 7 Naked Turns . | . . . . Heaviest Build 36 | 10 23 30 36 Greatest Support 48 | 32 32 32 48 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 3 8 10 10 Average Carried 8 | 1 6 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 8 10 10 Class Distribution -------------------- 41% | Mutant 36% | Skirmisher 22% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1099 | 270 188 319 322 Remotely 165 | 10 155 . . Salvage Created 1454 | 89 78 510 777 Parts 78 | 1 8 35 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 33 | . 4 13 16 Guns 12 | . 2 4 6 Cannons 11 | . . 5 6 AOE 9 | . 2 4 3 Classes Destroyed 9 | 1 3 3 2 Worker 3 | . . 1 2 Builder 1 | . . 1 . Recycler 1 | 1 . . . Watcher 2 | . 1 1 . Swarmer 6 | . 3 3 . Grunt 19 | . 1 8 10 Brawler 1 | . . . 1 Sentry 5 | . . 2 3 Hunter 2 | . . . 2 Best Kill Streak 6 | 1 4 6 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1599 | . 226 346 1027 Core 331 | . 77 16 238 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 69 96 . Volleys Fired 83 | 2 19 21 41 Largest 3 | 2 2 3 3 Hottest 169 | 80 80 135 169 Shots Fired 211 | 4 38 57 112 Gun 134 | 4 36 36 58 Cannon 67 | . . 17 50 Launcher 10 | . 2 4 4 Special . | . . . . Kinetic 74 | . 13 28 33 Thermal 65 | 4 23 . 38 Explosive 10 | . 2 4 4 Electromagnetic 62 | . . 25 37 Robot Hit Streak 12 | 1 12 9 10 Robot Miss Streak 4 | 1 4 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 129 | 2 21 31 75 Core Hits 69 | 2 7 23 37 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3130 | 32 288 994 1816 Guns 1174 | 32 201 305 636 Cannons 931 | . . 307 624 Explosions 1025 | . 87 382 556 Melee . | . . . . Ramming . | . . . . Kinetic 551 | . 90 168 293 Thermal 711 | 32 111 26 542 Explosive 849 | . 87 356 406 Electromagnetic 1019 | . . 444 575 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 17 2 Projectiles . | . . . . Explosions 19 | . . 17 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 32 | . 18 14 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 571 | 36 178 134 571 Average Temperature 107 | 20 119 46 133 Received Heat Transfer 687 | . 96 159 432 Effects 11 | . . . 11 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1328 | 75 250 50 953 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 317 | 5 180 247 317 Initial 38 | . 3 5 38 Average 101 | 1 56 94 141 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 84 82 Level 1 11 | . . 15 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 16 19 27 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 8 | . 4 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 1 2 2 Terminals 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 3 2 Successful 3 | . 2 1 . Failed 5 | . 1 2 2 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 7 | . 3 3 1 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Unreport Threat 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1884 | 72 465 544 803 Spaces Moved 1274 | 51 338 424 461 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1273 | 50 338 424 461 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 93 Average Speed 100 | 99 100 100 102 Slowest Speed 120 | 100 100 100 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 42 33 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 92 | . 13 50 29 Melee . | . . . . Projectile . | . . . . AOE 92 | . 13 50 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1697 | 68 427 497 705 Wait 227 | . 49 29 149 Move 1271 | 50 337 423 461 Hop . | . . . . Pick Up 54 | 9 12 10 23 Fast Attach . | . . . . Attach 23 | 7 2 3 11 Detach . | . . . . Swap 19 | . 4 6 9 Drop 20 | . 4 5 11 Fire 83 | 2 19 21 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 415 | -10/Materials | Identified exit to Materials 458 | -10/Materials | Identified exit to Mines 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Accompanied by 1 ally 538 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 828 | -9/Materials | Build established: Skirmisher 988 | -9/Materials | Discovered new exit (range 12) 1050 | -9/Materials | Identified exit to Materials 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1370 | -8/Materials | Build established: Gunner 1462 | -8/Materials | Lost 3 parts (1n2w) 1712 | -8/Materials | Discovered new exit (range 13) 1885 | -8/Materials | Self-destructed Last Messages --------------- 01822_ U-05 Engineer lays Concrete. 01823_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01824_ K-01 Serf collects debris. 01824_ U-05 Engineer lays Concrete. 01839_ Dropped Imp. Heat Sink. 01840_ Acquired Mic. Nuclear Core. 01843_ Dropped Lgt. Deuterium Engine. 01844_ Acquired Imp. Heat Sink. 01851_ U-05 Engineer lays Concrete. 01860_ Y-45 Defender destroyed. 01861_ U-05 Engineer lays Concrete. 01865_ Acquired 47 matter. 01866_ W-25 Informer sends out distress signal. 01868_ U-05 Engineer lays Concrete. 01877_ Com. Wheel destroyed. 01879_ U-05 Engineer lays Concrete. 01881_ Particle Cannon destroyed. 01882_ U-05 Engineer lays Concrete. 01885_ Com. Wheel destroyed. 01885_ Hpw. Shotgun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????########???????????????????????????? | | ????????#!!**!!#???????????????????????????? | | ????????#!!**!!#???????????????????????????? | | ????????# #???????????????????????????? | | ????????## #####???????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ?????????# #???????????????????????????????? | | ########?# ##############??????????????????? | | # # ! + ==/ #??????????????????? | | # # =## =/ [#??????????????????? | | # # ## =/ #??????????????????? | | #! # ## #??????????????????? | | # + ## =#??????????????????? | | # # ## @ #??????????????????? | | # ! # ## #??????????????????? | | # # ##ggw #??????????????????? | | # ###g#####?????? ???????????? | | ?????#### ####### ????????????? | | ????????# [ ????????????? | | ????????# ?????????????? | | ????????# " ?????????????? | | ######### # " ###+##???????????????? | | # ! # ! k #????????????????????? | | # ! # = [ #????????????????????? | | # ] # #????????????????????? | | # """ + #????????????????????? | | # """ ! # = ! #????????????????????? | | # """ # ^ ^= ! #????????????????????? | | # # == #########????????????? | | # # = #????????? | | ########### * #????????? | | ??????????# * #????????? | | ??????????# ################### #????????? | | ?########?# #?????????????????? ##???????? | | # ! ! ?# #?????????????????? #??????? | | # # #??????##?????????# #??????? | | # """ ! # #???? #?????????# #??????? | | # """ + #??""" #??????????+ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 330 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumSwordDoomcannon Manual? 0 Play Time 00:31:55 Cumulative 20.7 hours Start 2021.12.06 @ 15:15:26 End 2021.12.06 @ 15:49:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 205b6e5e-1b99-4005-bd9b-70026d46ddae