Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 19:12:15 Player: ChromeKnight Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2555) 2555 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 5578 Bonus ------- High Alert Combat Kills 383 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Light Nuclear Core Airjet Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Powered Armor Powered Armor Hacking Suite Katana Katana Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating Powered Armor Powered Armor Powered Armor Powered Armor Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 57 | 7 3 9 23 15 . Power 7 | 1 . 1 2 3 . Engine 4 | 1 . 1 1 1 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 16 | 2 . 2 9 3 . Treads . | . . . . . . Leg 16 | 2 . 2 9 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 2 3 6 4 . Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor 4 | . . 2 2 . . Hackware . | . . . . . . Protection 8 | . . 1 4 3 . Artifact . | . . . . . . Weapon 18 | 3 1 3 6 5 . Energy Gun 5 | 3 1 . 1 . . Energy Cannon 5 | . . . . 5 . Ballistic Gun 7 | . . 2 5 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 1 | . . . 1 . . System Corruption 6 | . . . 6 . . Parts Lost 26 | . . 1 8 11 6 Power 2 | . . . . 1 1 Propulsion 11 | . . 1 4 4 2 Utility 7 | . . . 2 3 2 Weapon 6 | . . . 2 3 1 Highest Loss Streak 6 | . . 1 2 4 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 90 | . 97 99 95 79 74 Engine 7 | . 14 11 8 1 9 Core 2 | . . . . 7 . Leg 29 | . 28 33 33 26 25 Device 5 | . 12 1 . 8 7 Storage 10 | . 14 11 9 9 9 Processor 10 | . . 10 17 9 9 Protection 7 | . . 9 9 7 6 Energy Gun 6 | . 28 3 5 . . Energy Cannon 3 | . . . . 8 7 Ballistic Gun 5 | . . 9 11 . . Slashing Weapon 2 | . . 9 . . . Naked Turns . | . . . . . . Heaviest Build 48 | 13 29 37 44 48 48 Greatest Support 47 | 20 20 30 45 47 37 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 Most Carried 15 | 1 12 15 15 15 13 Average Carried 11 | . 7 14 14 10 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 12 15 15 8 13 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1287 | 193 107 250 557 180 . Remotely . | . . . . . . Salvage Created 2824 | . 360 337 1261 758 108 Parts 185 | . 20 25 106 28 6 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 61 | . 6 7 31 15 2 Guns 40 | . 6 7 27 . . Cannons 10 | . . . . 9 1 AOE 3 | . . . 3 . . Classes Destroyed 11 | . 4 4 3 . . Worker 6 | . 4 . 2 . . Builder 4 | . 1 1 2 . . Recycler 1 | . . . 1 . . Mechanic 3 | . 1 1 1 . . Operator 1 | . . 1 . . . Watcher 4 | . . 1 3 . . Swarmer 23 | . . 3 17 3 . Grunt 26 | . 6 . 7 11 2 Sentry 9 | . . 4 4 1 . Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Best Kill Streak 7 | . 4 2 7 3 2 Combat Bots Only 6 | . 2 2 6 3 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 474 | . 16 52 161 198 47 Missed 118 | . 5 11 46 45 11 Damage Taken 4617 | . 130 539 1500 1894 554 Core 651 | . 34 52 285 164 116 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 86 87 . . . Volleys Fired 228 | . 32 57 76 58 5 Largest 2 | . 2 2 2 1 1 Hottest 90 | . 90 90 78 69 69 Shots Fired 320 | . 63 59 134 59 5 Gun 256 | . 63 59 134 . . Cannon 64 | . . . . 59 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 143 | . . 55 88 . . Thermal 67 | . 63 4 . . . Explosive . | . . . . . . Electromagnetic 110 | . . . 46 59 5 Robot Hit Streak 26 | . 14 6 12 26 6 Robot Miss Streak 3 | . 1 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 7 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 238 | . 49 38 105 41 5 Core Hits 113 | . 21 18 60 12 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Burn 1 | . 1 . . . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4852 | . 533 559 2307 1297 156 Guns 3085 | . 533 559 1993 . . Cannons 1357 | . . . . 1201 156 Explosions 400 | . . . 309 91 . Melee . | . . . . . . Ramming 10 | . . . 5 5 . Kinetic 1736 | . . 534 1202 . . Thermal 958 | . 533 25 309 91 . Explosive . | . . . . . . Electromagnetic 2148 | . . . 791 1201 156 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 6 Average Corruption 6 | . . . 6 6 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . . 20 25 4 Message Errors 14 | . . . 4 7 3 Matter Fused 11 | . . . 6 4 1 Heat Flow Errors 4 | . . . 2 2 . Energy Discharges 5 | . . . 1 4 . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 1 | . . . 1 . . Misfires 5 | . . . 3 2 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 55 | . . . 22 24 9 Projectiles 33 | . . . . 24 9 Explosions 22 | . . . 22 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . 135 47 . Shots 4 | . . . 3 1 . Rammed . | . . . . . . Targets Rammed 2 | . . . 1 1 . Kicked 2 | . . . 1 1 . Crushed . | . . . . . . Highest Temperature 310 | . 192 14 310 207 44 Average Temperature 47 | . 57 5 65 25 18 Received Heat Transfer 1671 | . 72 123 387 747 342 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 8 | . . . 1 6 1 Combat Hostiles 8 | . . . 1 6 1 Parts Fried 8 | . . . 4 4 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . 1 . Heat Transferred 1936 | . 1524 62 250 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 4 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 821 | . 176 158 785 821 450 Initial 510 | . . 3 57 510 395 Average 346 | . 68 67 359 690 413 Maximum Alert Level 3 | . . . 3 3 2 Low Security (%) 48 | 100 100 100 36 . . Level 1 5 | . . . 13 . 51 Level 2 30 | . . . 45 54 48 Level 3 15 | . . . 5 45 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 4 . 3 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 7 | . 1 2 2 . 2 Assault . | . . . . . . Garrison 2 | . . . 1 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 7 15 43 19 10 Peak Tracking Total 8 | . 3 4 7 8 6 Tactical Retreats 7 | . . 1 5 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . . . 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 2 | . . . 1 1 . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 2 | . . . 1 1 . Successful 2 | . . . 1 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . 8 . Machine Destruction 8 | . . . . 8 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 56 | . . . . 56 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 10 | . . . . 10 . Total Damage 182 | . . . . 182 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3115 | 67 491 678 790 960 129 Spaces Moved 1320 | 49 194 308 347 358 64 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 1317 | 46 194 308 347 358 64 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 105 110 Average Speed 155 | 115 139 174 137 165 178 Slowest Speed 190 | 120 190 190 190 187 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 31 28 40 38 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . . . 24 2 . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 25 | . . . 23 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2081 | 56 353 397 537 664 74 Wait 363 | . 112 7 56 188 . Move 1315 | 48 193 307 346 357 64 Hop . | . . . . . . Pick Up 41 | 1 11 10 14 . 5 Fast Attach 20 | 6 1 1 9 3 . Attach 19 | . . 5 4 10 . Detach 1 | . . . . 1 . Swap 18 | 1 2 3 10 2 . Drop 32 | . 2 7 21 2 . Fire 228 | . 32 57 76 58 5 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 1 . Crush . | . . . . . . Escape Stasis 15 | . . . . 15 . Rewire 27 | . . . . 27 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 11) 559 | -10/Materials | Entered another Materials area 559 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -9/Materials | Discovered new exit (range 8) 1237 | -9/Materials | Entered another Materials area 1237 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -8/Materials | Found Powered Armor 1334 | -8/Materials | Found Powered Armor 1337 | -8/Materials | Found Powered Armor 1340 | -8/Materials | Found Powered Armor 1937 | -8/Materials | Core integrity fell below 50% 1984 | -8/Materials | Garrison activated, responded to threat 2026 | -8/Materials | Identified exit to Garrison 2027 | -8/Materials | Entered Garrison 2064 | -8/Garrison | Triggered checkpoint 2071 | -8/Garrison | Garrison Relay disabled 2129 | -8/Garrison | Build established: Scavenger-Mutant 2154 | -8/Garrison | Triggered checkpoint 2215 | -8/Garrison | Lost 3 parts (2n1u) 2278 | -8/Garrison | Triggered checkpoint 2549 | -8/Garrison | Garrison Relay disabled 2599 | -8/Garrison | Discovered new exit (range 11) 2642 | -8/Garrison | Triggered checkpoint 2796 | -8/Garrison | Lost 4 parts (1p1u2w) 2920 | -8/Garrison | Discovered new exit (range 5) 2979 | -8/Garrison | Core integrity fell below 20% 2987 | -8/Garrison | Entered Materials 3052 | -8/Materials | Garrison activated, responded to threat 3116 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03053_ G-47 Trooper system terminally corrupted. 03054_ G-47 Trooper destroyed. 03060_ MAS0S/VRLMSVGHZ8 4TUXFA 03063_ Acquired Corrupted Lgt. Nuclear Core. 03066_ Destroyed Hover Unit. 03087_ System corrupted: Matter fused (-10). 03088_ Powered Armor destroyed. 03093_ Imp. EM Pulse Cannon destroyed. 03093_ Critical hit (Burn: +37). 03094_ Imp. Heat Sink destroyed. 03096_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03101_ Acquired Katana. 03101_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 03102_ VSS Leg destroyed. 03103_ Acquired Scythe. 03106_ Acquired Katana. 03108_ Aluminum Leg destroyed. 03111_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#??????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ???????###+##???????????? | | ?????????????????????# #####+## ##### ??????? | | ???????????????????### o ^ ?????? | | ???????????????????#"" @ ?????? | | ???????????????????#"T """ ^ #???????????? | | ???????????????????#"" ^"G"g ########?????? | | ??????????????????#### " "g ! # #?????? | | ??????????????????# gg #?????? | | ??????????????????# ! / ! #g """ #?????? | | ??????????????????# a / # """ #?????? | | ??????????????????# ##+#######g## """ #?????? | | ??????????????????##+##? ??????# ## #?????? | | ???????????????????????# ??????# ####+####?????? | | ???????????????????????# ??????# #?## ##??####?? | | ???????????????????????# ??????## ### # # | | ???????????????????????# ??"" / T + T # | | ???????????????????????# ?????### ### # ! # | | ???????????????????????#???+????# ??##+########?? | | ??????????????????????????? ????# ??#[*= #?? | | ??????????????????????????? ????# ??#=%[ """ #?? | | ?????????????????????????## ##### ### ] """ #?? | | ?????????????????????????# # """ #?? | | ?????????????????????????# + " " #?? | | ?????????????????????????# # "R" / #?? | | ?????????????????????????# ###### # """ #?? | | ?????????????????????????# #????# # #?? | | ?????????????????????????# #????# ###########?? | | ?????????????????????????# ######+########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoAluminumEdition Manual? 0 Play Time 00:16:10 Cumulative 435.1 hours Start 2024.03.05 @ 18:56:49 End 2024.03.05 @ 19:12:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 758 Rogue 603 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 76 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7a7a714-1166-444f-beb0-7843821b6490