Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:14:22 Player: TheTakerOFToes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (295) 295 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2005 Bonus ------- None Cogmind --------- Core Integrity 473/550 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Hover Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Terrain Scanner ECM Suite Hacking Suite > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Seismic Detector Targeting Computer Small Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VSS Leg Leg VSS Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 23 | 7 6 7 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 3 3 . Treads . | . . . . Leg 3 | . . 3 . Wheel 3 | 2 1 . . Hover . | . . . . Flight 2 | . 2 . . Utility 6 | 2 1 2 1 Device 4 | 2 1 1 . Storage . | . . . . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 7 2 Power 2 | . . 2 . Propulsion 1 | . . . 1 Utility 4 | . . 3 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 94 81 46 Engine 10 | . 14 8 . Leg 12 | . . 31 27 Wheel 4 | . 8 . . Flight 10 | . 16 . . Device 22 | . 28 22 . Energy Gun 8 | . 12 . 8 Ballistic Gun 11 | . 12 9 8 Launcher 2 | . . 8 . Naked Turns . | . . . . Heaviest Build 12 | 8 8 12 4 Greatest Support 36 | 20 20 36 3 Greatest Overweight (x) 3 | . . 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 3 Average Carried 3 | 1 4 3 1 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 3 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 557 | 341 76 100 40 Remotely . | . . . . Salvage Created 248 | 107 88 53 . Parts 23 | 13 5 5 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 9 | 1 4 4 . Guns 6 | 1 4 1 . AOE 3 | . . 3 . Classes Destroyed 6 | 3 1 2 . Worker 1 | 1 . . . Builder 1 | . . 1 . Tunneler 3 | 3 . . . Swarmer 3 | . 3 . . Grunt 5 | 1 1 3 . Sentry 1 | . . 1 . Best Kill Streak 4 | 4 3 4 . Combat Bots Only 4 | 1 3 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 97 | 5 22 53 17 Missed 37 | 1 14 17 5 Damage Taken 905 | 48 93 557 207 Core 201 | 24 19 81 77 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . 21 . . Core Remaining (%) 83 | 90 82 79 . Volleys Fired 38 | 11 9 16 2 Largest 2 | 2 2 2 2 Hottest 63 | 60 60 50 63 Shots Fired 72 | 22 18 28 4 Gun 60 | 22 18 16 4 Cannon . | . . . . Launcher 12 | . . 12 . Special . | . . . . Kinetic 38 | 11 9 16 2 Thermal 22 | 11 9 . 2 Explosive 12 | . . 12 . Electromagnetic . | . . . . Robot Hit Streak 6 | 4 3 6 2 Robot Miss Streak 3 | 3 2 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 39 | 13 8 16 2 Core Hits 23 | 6 5 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 816 | 156 92 541 27 Guns 371 | 156 92 96 27 Cannons . | . . . . Explosions 441 | . . 441 . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 250 | 101 37 96 16 Thermal 121 | 55 55 . 11 Explosive 441 | . . 441 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles . | . . . . Explosions 4 | . . 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 86 | . . 86 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 30 | 24 30 9 . Average Temperature 14 | 20 13 4 . Received Heat Transfer 285 | 24 18 207 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | 125 125 . 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 201 | 41 175 201 79 Initial 74 | . 26 13 74 Average 67 | 17 56 102 76 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 83 100 Level 1 4 | . . 16 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | 1 9 9 4 Peak Tracking Total 5 | 1 4 5 5 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 16 4 . Successful 18 | . 16 2 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 9 4 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 9 2 . Record 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 5 | . 5 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 11 | . 11 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1274 | 132 664 349 129 Spaces Moved 1869 | 110 1318 316 125 Core 257 | 19 . 113 125 Treads . | . . . . Legs 189 | . . 189 . Wheels 395 | 91 304 . . Hover . | . . . . Flight 1028 | . 1014 14 . Fastest Speed 37 | 50 37 37 50 Average Speed 59 | 74 46 91 94 Slowest Speed 200 | 80 80 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 3 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 6 98 24 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 80 | . . 80 . Melee . | . . . . Projectile . | . . . . AOE 80 | . . 80 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1957 | 138 1342 346 131 Wait . | . . . . Move 1860 | 109 1311 315 125 Hop 3 | . 3 . . Pick Up 24 | 10 8 5 1 Fast Attach . | . . . . Attach 19 | 7 3 6 3 Detach 1 | . 1 . . Swap 4 | . 3 1 . Drop 7 | 1 4 2 . Fire 38 | 11 9 16 2 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 133 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Repaired Assault Rifle 565 | -10/Materials | Discovered new exit (range 12) 704 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Build established: Scavenger-Mutant 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1033 | -9/Materials | Build established: Mutant 1052 | -9/Materials | Lost 3 parts (1p2u) 1140 | -9/Materials | Discovered new exit (range 13) 1146 | -9/Materials | Entered another Materials area 1146 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1275 | -8/Materials | Self-destructed Last Messages --------------- amount of uneventful corridors along the way, during which any pursuers were lost and it is too dangerous to backtrack without being caught. Acquired Imp. Hover Unit. Penetrated by Slug. Targeting Computer destroyed. Slug penetrates Wall. Penetrated by Slug. A-02 Transporter destroyed. Acquired 40 matter. Slug penetrates Wall. Penetrated by Slug. T-07 Excavator is excavating. Penetrated by Slug. T-07 Excavator is excavating. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. VSS Leg destroyed. Integration Channel disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????? ??????????????????? | | ???????????????? ??????????????????? | | ???????????????# ?????+????????????? | | ??????????????? ???## #???????????? | | ???????????????# #### ???????????? | | ???????????????# ???????????? | | ???????????????T #???????????? | | ?????????????### !!! #???????????? | | ?????????????? # !!! +???????????? | | ??????????????# !!! #???????????? | | ???????????????# #???????????? | | ???????????????# #???????????? | | ???????????????# "Y" #???????????? | | ???????????????# """ #???????????? | | ???????????????# !##########??? | | ???????????????# =*=#??? | | ???????????????##+###+#########=#??? | | ????????????????# h ##[#??? | | ????????????????# """ """ ## #??? | | ????????????????# g""""""""" ##[#??? | | ????????????????# g "" "" ##=#??? | | ??????????###???# g @ ##[#??? | | ??????????# ###############=#??? | | ??????????# ######## #??? | | ??????????+ #??? | | ??????????# #??? | | ??????????# ###### T #??? | | ??????????###????????+ #??? | | ?????????????????????# /##+###? | | ?????????????????????# ## #? | | ?????????????????????# ## #? | | ?????????????????????# """ ## #? | | ?????????????????????# """ ## #? | | ??????????????######## """ ## #? | | ??????????????# # ## #? | | ??????????????# ! # ## #? | | ??????????????# "" + ######? | | ??????????????# "T # #####+####??? | | ??????????????# "" # #?# #??? | | ??????????????# # #?# """#??? | | ??????????????######## #?# """#??? | | ?????????????????????# #?# """#??? | | ?????????????????????# #?# #??? | | ?????????????????????# #?# #??? | | ?????????????????????# #?########??? | | ?????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 62 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed CoilDecoyShielding Manual? 0 Play Time 00:34:56 Cumulative 0.8 hours Start 2024.04.05 @ 17:39:16 End 2024.04.05 @ 18:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c17a9b7-dbbb-4533-8fd5-ae751263c8d7