Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:35:47 Player: pipai Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (162) 810 Value Destroyed (5227) 5227 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2121) 2121 TOTAL SCORE: 11298 Bonus ------- High Alert Combat Kills 965 Follower Combat Kills 637 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -181 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 94/100 System Corruption 28% Temperature Hot (235) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Launcher Guidance Computer Armor Integrity Analyzer Recalibrator > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Huge Storage Unit Compact Matter Pod (150) Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Microactuators Reaction Control System Rocket Launcher Improved Grenade Launcher Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Improved Signal Interpreter Launcher Guidance Computer Reactive Plating > --- WEAPON ----------- Proton Missile Launcher Great Axe > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Cooled VTOL Module Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Reaction Control System Corruption Screen System Restoration Module Proton Missile Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Remote Datajack Katana [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 1 . . . Utility 3 | . . . . 1 2 . . Weapon . | . . . . . . . . Parts Attached 203 | 6 5 1 50 39 48 31 23 Power 20 | 1 1 . 5 6 2 2 3 Engine 11 | 1 1 . 5 1 2 . 1 Core 9 | . . . . 5 . 2 2 Reactor . | . . . . . . . . Propulsion 55 | 2 2 . 21 12 7 8 3 Treads 18 | 2 . . 7 4 4 1 . Leg 37 | . 2 . 14 8 3 7 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | 1 2 . 7 5 19 5 8 Device 10 | . 1 . . . 4 2 3 Storage 12 | 1 . . 5 . 5 1 . Processor 9 | . . . . 1 6 1 1 Hackware 2 | . . . . . 1 . 1 Protection 14 | . 1 . 2 4 3 1 3 Artifact . | . . . . . . . . Weapon 81 | 2 . 1 17 16 20 16 9 Energy Gun 3 | . . . . . . . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 . . 6 6 2 . . Ballistic Cannon 3 | . . . . . . . 3 Launcher 29 | . . 1 6 . 12 9 1 Special Weapon 2 | . . . 1 . . . 1 Impact Weapon 6 | . . . 1 5 . . . Slashing Weapon 22 | . . . 3 5 6 7 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 1 | . . . . . 1 . . System Corruption 10 | . . . . . 10 . . Parts Lost 58 | . . . 10 8 13 11 16 Power 11 | . . . 2 4 1 1 3 Propulsion 26 | . . . 6 3 6 5 6 Utility 13 | . . . . 1 6 3 3 Weapon 8 | . . . 2 . . 2 4 Highest Loss Streak 11 | . . . 6 5 11 3 8 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 94 | . 93 100 96 99 92 88 90 Engine 5 | . 14 14 10 1 4 . . Core 3 | . . . . 7 2 6 6 Treads 13 | . 11 . 24 19 9 12 . Leg 22 | . 16 28 17 24 22 16 31 Device 1 | . 4 . . . 3 2 2 Storage 10 | . 14 14 11 9 5 14 10 Processor 9 | . . . . 9 16 16 15 Protection 7 | . 3 14 11 8 6 2 4 Energy Gun 1 | . . . . . . . 9 Ballistic Gun 4 | . 28 14 5 4 . . . Launcher 4 | . . 13 2 . 8 8 3 Impact Weapon 2 | . . . 5 7 . . . Slashing Weapon 4 | . . . 7 6 5 4 . Naked Turns . | . . . . . . . . Heaviest Build 106 | 11 14 15 96 99 106 75 74 Greatest Support 100 | 40 40 20 80 100 96 96 73 Greatest Overweight (x) 32 | 3 . . 1 2 32 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 20 20 Average Capacity 19 | 7 8 8 17 25 19 20 20 Most Carried 25 | 5 8 8 21 25 25 19 20 Average Carried 16 | 3 6 7 13 23 16 14 18 Final Capacity 25 | 8 8 8 25 25 20 20 20 Final Carried 25 | 4 8 8 19 25 19 18 12 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 17% | Scavenger-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Matter Collected 3777 | 214 170 63 789 851 386 828 476 Remotely . | . . . . . . . . Salvage Created 5405 | . 195 22 1443 1317 1269 788 371 Parts 305 | . 17 2 103 72 62 34 15 Haulers Intercepted 2 | . . . 1 1 . . . Recyclers Shooed 4 | . 1 . 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 125 | . 8 2 37 25 17 26 10 Melee 54 | . . . 17 23 6 8 . Guns 24 | . 8 2 6 1 2 . 5 Cannons 3 | . . . . . . . 3 AOE 43 | . . . 14 . 9 18 2 Classes Destroyed 14 | . 3 . 7 2 2 . . Worker 7 | . . . 3 2 1 . 1 Builder 5 | . . . 1 1 3 . . Tunneler 2 | . . . . 1 1 . . Hauler 2 | . . . 1 1 . . . Recycler 5 | . . . 1 . 3 . 1 Operator 5 | . . . 1 1 3 . . Watcher 10 | . 1 . 4 3 2 . . Swarmer 32 | . 6 2 7 4 3 8 2 Grunt 62 | . 2 . 20 9 9 17 5 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . 2 . 1 . . Sentry 19 | . . . 8 8 1 . 2 Hunter 7 | . . . . 4 1 1 1 Programmer 1 | . . . . . 1 . . Thug 1 | . . . 1 . . . . Best Kill Streak 13 | . 5 2 7 4 6 13 2 Combat Bots Only 13 | . 5 2 5 4 5 13 2 Max Kills in Single Turn 5 | . 1 1 3 2 5 4 1 Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . . 3 . 4 4 1 Melee 2 | . . . 1 1 1 2 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Hostile Shots Fired 990 | . 40 12 180 235 132 125 266 Missed 264 | . 12 3 43 59 38 27 82 Damage Taken 9735 | . 291 70 1901 2037 1466 1814 2156 Core 1123 | . 37 20 163 195 106 146 456 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 47 | . 2 3 32 . 10 . . Ignored by Resistances 179 | . . . . 70 . 109 . Regen/Repaired (Parts) 294 | . . . 107 187 . . . Core Remaining (%) 75 | 100 . 77 59 64 . . . Volleys Fired 170 | . 28 4 41 19 16 20 42 Largest 2 | . 2 2 2 2 2 2 2 Hottest 161 | . 40 40 53 56 78 78 161 Shots Fired 319 | . 56 8 78 38 29 35 75 Gun 196 | . 56 8 53 38 7 . 34 Cannon 36 | . . . . . . . 36 Launcher 86 | . . . 25 . 22 35 4 Special 1 | . . . . . . . 1 Kinetic 198 | . 56 8 53 38 7 . 36 Thermal 34 | . . . . . . . 34 Explosive 64 | . . . 25 . 6 29 4 Electromagnetic 22 | . . . . . 16 6 . Robot Hit Streak 21 | . 5 5 13 11 7 21 9 Robot Miss Streak 7 | . 3 1 3 3 1 1 7 Penetration Max 1 | . . . . 1 1 . . Secondary Targets 3 | . 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 382 | . 34 6 88 106 49 43 56 Core Hits 246 | . 15 3 67 36 38 55 32 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed 7 | . . . . 4 1 . 2 Critical Strikes 31 | . . . 5 15 4 1 6 Destroy 4 | . . . . . . . 4 Smash 6 | . . . . 5 1 . . Sever 21 | . . . 5 10 3 1 2 Melee Attacks 233 | . . . 59 94 44 28 8 Impact 35 | . . . 4 22 9 . . Slashing 198 | . . . 55 72 35 28 8 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . 5 5 5 . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 25 | . . . 4 12 6 3 . Damage Inflicted 16038 | . 356 74 3286 3410 2702 4606 1604 Guns 1909 | . 356 74 304 474 144 . 557 Cannons 638 | . . . . . . . 638 Explosions 6511 | . . . 1419 . 1076 3859 157 Melee 6976 | . . . 1559 2936 1482 747 252 Ramming 4 | . . . 4 . . . . Kinetic 1990 | . 356 74 304 474 144 . 638 Thermal 619 | . . . . . 62 . 557 Explosive 4964 | . . . 1419 . 162 3226 157 Electromagnetic 1485 | . . . . . 852 633 . Impact 1282 | . . . 72 768 442 . . Slashing 5694 | . . . 1487 2168 1040 747 252 Piercing . | . . . . . . . . Highest Corruption 37 | . . . . 2 37 33 28 Average Corruption 25 | . . . . 1 32 29 28 Corruption Purged 9 | . . . . . 4 5 . Corruption Blocked . | . . . . . . . . Effects 186 | . . . . 6 43 67 70 Message Errors 53 | . . . . 3 12 18 20 Matter Fused 52 | . . . . 1 14 20 17 Heat Flow Errors 15 | . . . . . 3 7 5 Energy Discharges 23 | . . . . . 6 11 6 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 20 | . . . . 2 5 5 8 Data Loss (major) 8 | . . . . . . 2 6 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . 1 . 1 Misdirections 2 | . . . . . 1 1 . Weapon Failures 8 | . . . . . 1 1 6 Overload Shots . | . . . . . . . . Overflow Damage 985 | . . . 96 418 270 197 4 Projectiles . | . . . . . . . . Explosions 257 | . . . 32 . 63 158 4 Melee 728 | . . . 64 418 207 39 . Knockbacks 9 | . . . . 2 3 . 4 Impact 5 | . . . . 2 3 . . Kinetic 4 | . . . . . . . 4 Secondary . | . . . . . . . . Self-Inflicted Damage 520 | . . . 62 . 83 286 89 Shots 24 | . . . 3 . 4 13 4 Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 460 | . 12 . 18 11 219 216 460 Average Temperature 77 | . 8 . 6 5 74 69 126 Received Heat Transfer 3177 | . 75 . 666 693 381 585 777 Effects 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . . . 7 5 1 . Impact Corruptions 14 | . . . . 13 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1272 | . . . . . 150 . 1122 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Peak Influence 1252 | . 256 83 734 648 331 1252 1029 Initial 657 | . . 33 . 279 203 231 657 Average 479 | . 108 54 521 427 195 824 849 Maximum Alert Level 4 | . 1 . 3 2 1 4 3 Low Security (%) 20 | 100 84 100 11 . 39 . . Level 1 21 | . 15 . 7 32 60 13 . Level 2 34 | . . . 71 67 . 7 20 Level 3 22 | . . . 9 . . 66 79 Level 4 1 | . . . . . . 12 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 28 | . 1 . 8 5 4 . 10 Investigation 15 | . . . 5 4 1 . 5 Extermination 2 | . . . . . 1 . 1 Reinforcement 7 | . 1 . 3 1 2 . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Distress Signals 12 | . 1 . 2 6 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 192 | . 13 3 46 43 26 38 23 Peak Tracking Total 11 | . 6 3 9 9 6 11 5 Tactical Retreats 18 | . 1 . 4 5 3 5 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Traps Triggered 13 | . . . 4 2 . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Disabled 12 | . . . 2 1 2 . 7 Max in Single Turn 1 | . . . 1 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Machines Accessed 43 | . 7 . 10 9 7 1 9 Terminals 24 | . 6 . 4 4 4 1 5 Fabricators 2 | . . . . . 1 . 1 Repair Stations 3 | . . . 2 1 . . . Recycling Units 7 | . 1 . 2 2 1 . 1 Scanalyzers 6 | . . . 2 2 . . 2 Garrison Access 1 | . . . . . 1 . . Total Hacks 123 | . 14 . 40 23 20 3 23 Successful 75 | . 7 . 30 15 11 . 12 Failed 48 | . 7 . 10 8 9 3 11 Catastrophic 8 | . 1 . . 1 1 3 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 56 | . 10 . 8 11 14 3 10 Fabricators 6 | . . . . . 2 . 4 Repair Stations 12 | . . . 8 4 . . . Recycling Units 16 | . 4 . 4 2 2 . 4 Scanalyzers 31 | . . . 20 6 . . 5 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 28 | . 5 . 3 6 8 . 6 Record 8 | . . . . 1 7 . . Robot Schematic 1 | . . . . . . . 1 Robot Analysis 3 | . 1 . . 2 . . . Prototype ID Bank 4 | . 3 . 1 . . . . Open DSF 3 | . . . . . 1 . 2 Scanalyzer Index 1 | . . . 1 . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . . 1 Recall Investigation 1 | . . . . . . . 1 Registered Components 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks 3 | . . . . . 1 . 2 Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 10 | . . . 6 4 . . . Scan Component 6 | . . . 4 2 . . . Repair 4 | . . . 2 2 . . . Recycling Unit Hacks 12 | . 2 . 4 2 1 . 3 Recycle Component 1 | . . . . . . . 1 Process 2 | . . . 1 . . . 1 Report Inventory 7 | . 1 . 2 2 1 . 1 Retrieve Matter 1 | . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 21 | . . . 17 3 . . 1 Insert Component 12 | . . . 9 2 . . 1 Analyze 9 | . . . 8 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 34 | . 5 . 8 7 5 1 8 Full Trace Events 11 | . . . 2 3 1 1 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 6 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 2 . . . Time 140 | . . . 64 76 . . . Parts Recycled 1 | . . . . . . . 1 Recycled Matter 147 | . . . 122 . . . 25 Retrieved Matter 122 | . . . 122 . . . . Retrieved Components 8 | . 8 . . . . . . Parts Scanalyzed 9 | . . . 7 1 . . 1 Part Schematics Acquired 7 | . . . 6 1 . . . Parts Damaged 3 | . . . 3 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total Allies 5 | . . 1 . . . 4 . Largest Group 4 | . . 1 1 . . 4 4 Highest-Rated Group 245 | . . 31 31 . . 245 245 Highest-Rated Ally 95 | . . 31 31 . . 95 95 Total Orders . | . . . . . . . . Ally Attacks 88 | . . . 6 . . 18 64 Total Damage 2856 | . . . 85 . . 616 2155 Kills 24 | . . . . . . 7 17 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Robot Analysis Total 3 | . 1 . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Turns Passed 9831 | 84 542 596 2081 2264 1562 1391 1311 Spaces Moved 4962 | 44 330 486 1005 986 706 660 745 Core 21 | 20 . . . . 1 . . Treads 1513 | 24 105 . 479 420 322 163 . Legs 3428 | . 225 486 526 566 383 497 745 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 166 125 122 122 Average Speed 163 | 157 132 120 168 183 178 175 149 Slowest Speed 1650 | 200 160 120 250 260 1650 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 64 96 78 69 16 71 22 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 293 | . . . 147 . 62 70 14 Melee . | . . . . . . . . Projectile 7 | . . . . . 1 . 6 AOE 286 | . . . 147 . 61 70 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Total 6031 | 59 386 492 1244 1285 907 809 849 Wait 173 | . 5 . 12 88 37 26 5 Move 4953 | 43 329 485 1004 985 706 656 745 Hop . | . . . . . . . . Pick Up 191 | 10 12 1 52 46 40 15 15 Fast Attach . | . . . . . . . . Attach 97 | 6 4 1 24 16 18 15 13 Detach 4 | . . . 3 . . . 1 Swap 106 | . 1 . 26 23 30 16 10 Drop 98 | . 7 1 26 28 24 2 10 Fire 170 | . 28 4 41 19 16 20 42 Melee 202 | . . . 55 80 35 24 8 Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 35 | . . . . . . 35 . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Entered Mines 653 | -10/Mines | Discovered new exit (range 11) 695 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1214 | -10/Mines | Discovered new exit (range 8) 1217 | -10/Mines | Received a Mining Laser from a helpful Derelict 1223 | -10/Mines | Entered Materials 1223 | -9/Materials | Accompanied by 1 ally 1223 | -9/Materials | Evolved 2 slots: Propulsion x2 1418 | -9/Materials | Repaired Imp. Ion Engine 1620 | -9/Materials | Discovered new exit (range 13) 1694 | -9/Materials | Lost 6 parts (2p3n1w) 1774 | -9/Materials | Repaired Imp. Aluminum Leg 2131 | -9/Materials | Discovered new exit (range 16) 2463 | -9/Materials | Discovered new exit (range 11) 2790 | -9/Materials | Discovered new exit (range 11) 3012 | -9/Materials | Discovered new exit (range 7) 3304 | -9/Materials | Entered another Materials area 3304 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3617 | -8/Materials | Build established: Gladiator 3780 | -8/Materials | Discovered new exit (range 10) 3945 | -8/Materials | Build established: Scavenger-Gladiator 4219 | -8/Materials | Lost 5 parts (2p2n1u) 4797 | -8/Materials | Build established: Scavenger-Mutant 5059 | -8/Materials | Repaired Carbon-fiber Leg 5100 | -8/Materials | Repaired Carbon-fiber Leg 5298 | -8/Materials | Build established: Scavenger-Gladiator 5568 | -8/Materials | Entered Factory 5568 | -7/Factory | Evolved 2 slots: Utility x2 5973 | -7/Factory | Build established: Scavenger-Mutant 6275 | -7/Factory | System corruption reached 10% 6329 | -7/Factory | System corruption reached 30% 6334 | -7/Factory | Lost 11 parts (1p5n5u) 7116 | -7/Factory | Build established: Mutant 7130 | -7/Factory | Identified exit to Garrison 7130 | -7/Factory | Entered Garrison 7190 | -7/Garrison | Triggered checkpoint 7388 | -7/Garrison | Triggered checkpoint 7388 | -7/Garrison | Triggered checkpoint 7413 | -7/Garrison | Triggered checkpoint 7437 | -7/Garrison | Destroyed 13 combat bots 7526 | -7/Garrison | Triggered checkpoint 7573 | -7/Garrison | Lost 3 parts (3n) 7664 | -7/Garrison | Discovered new exit (range 12) 7683 | -7/Garrison | Identified exit to Factory 7720 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7768 | -7/Garrison | Triggered checkpoint 7864 | -7/Garrison | Found embedded Infiltrators 7906 | -7/Garrison | Triggered checkpoint 7943 | -7/Garrison | Lost 3 parts (1n1u1w) 8014 | -7/Garrison | Discovered exit to Factory (range 10) 8037 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8098 | -7/Garrison | Triggered checkpoint 8159 | -7/Garrison | Rescued a captive Derelict 8170 | -7/Garrison | Rescued a captive Derelict 8454 | -7/Garrison | Triggered checkpoint 8499 | -7/Garrison | Discovered exit to Factory (range 11) 8510 | -7/Garrison | Installed Relay Interface Framework 8521 | -7/Garrison | Entered Factory 8521 | -7/Factory | Accompanied by 4 allies 8664 | -7/Factory | Build established: Scavenger-Mutant 9249 | -7/Factory | Discovered new exit (range 10) 9321 | -7/Factory | First assault squad dispatched 9441 | -7/Factory | Lost 4 parts (2n2u) 9690 | -7/Factory | Build established: Mutant 9783 | -7/Factory | Core integrity fell below 50% 9815 | -7/Factory | Core integrity fell below 20% 9832 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Mni. Assault Cannon jammed. U-05 Engineer lays Concrete. The Recalibrator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+186). Lgt. Angular Momentum Engine destroyed. U-05 Engineer lays Concrete. System corrupted: Mni. Assault Cannon jammed. Y-54 Guardian destroyed. U-05 Engineer lays Concrete. Y-54 Guardian destroyed. U-05 Engineer lays Concrete. Overheating: Energy bleed (-11). U-05 Engineer lays Concrete. Y-54 Guardian emerges from the garrison. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | + + !! #?????????????? | | # # !! #?????????????? | | # # !! #?????????????? | | + #? #?????????????? | | # #?############?????????????? | | # ######?????????????????????? | | + +?????????????????????? | | # ###?????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | # #???????????????????????? | | # ###?????????????????????? | | # #?????????????????????? | | # ###+####??????????????? | | # +??????????????? | | # ##??????????????? | | # #?????????##+###? | | # #######+## #? | | # #? | | % #? | | ##### """"""" !!! ""G"" #? | | ????#*] """"""" !! %"Y" #? | | ????#*! " """"" !! %%u% #? | | ????#] """"""" [ #? | | ????# / % #? | | ????# %% @ #? | | ????# ####" F"####? | | ????# #?#""""#???? | | #???### ##?######???? | | ???# ##??????????? | | ## ##########??? | | #??? | | ## T##### # # ####### #??? | | ??####???## #??# #??? | | # ???????????# """ " #??# #??? | | # ????????????# """ ! T #??# #??? | | #??????######## """ " #??# #??? | | ??????? # #??# #??? | | ??????? #! ] !! #??# #??? | | ??????? # ! #??# #??? | | ??????? # #??# #??? | | ??????? ###########??# #??? | | ??????? ############## #??? | | ??????? + #??? | | ??????? ################??? | | ???????########?????????????????? | | ????????????????????????????????? | | ?????????##############?????????? | | ?????????# #?????????? | | ?????????# #######???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 20 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Rifle | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Melee Analysis Suite | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Reaction Control System | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Ambidextrous Armchair Analyst Backstab Everything Is Under Control Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Party Time Please Form A Line Remodeling Significant Disruption System Compromised Challenges ------------ None Game ------ Seed ThermalAdvancedWeb Manual? 0 Play Time 03:16:51 Cumulative 5.9 hours Start 2024.03.31 @ 23:09:05 End 2024.04.01 @ 16:35:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2eb69c2c-a532-4d50-b058-653d8d9d5932