Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:59:36 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2491) 2491 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5573 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 529/700 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY (5) ------ Force Booster Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Backup Laser I Great Maul > --- INVENTORY (5) ---- Heavy Ion Engine Machine Analyzer Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg > --- UTILITY ---------- Force Booster Force Booster Force Booster Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Backup Laser I Great Maul > --- INVENTORY -------- Heavy Ion Engine Machine Analyzer Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Force Booster Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 1 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 97 | 7 5 3 32 43 7 Power 12 | 1 1 1 2 7 . Engine 8 | 1 1 . 2 4 . Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 24 | 2 1 2 7 8 4 Treads 4 | . . . 1 . 3 Leg 20 | 2 1 2 6 8 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 2 2 . 14 15 3 Device 13 | 1 1 . 5 5 1 Storage 2 | 1 . . 1 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . . 1 Protection 18 | . . . 7 10 1 Artifact . | . . . . . . Weapon 25 | 2 1 . 9 13 . Energy Gun 10 | 2 1 . 4 3 . Energy Cannon 4 | . . . 2 2 . Ballistic Gun 6 | . . . 1 5 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . . . 2 . System Corruption 19 | . . . . 19 . Parts Lost 36 | . . 1 12 16 7 Power 4 | . . . 1 2 1 Propulsion 12 | . . . 4 6 2 Utility 15 | . . . 6 5 4 Weapon 5 | . . 1 1 3 . Highest Loss Streak 5 | . . 1 4 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 98 92 86 78 78 Engine 8 | . 13 7 9 7 2 Core 3 | . . 6 . 4 6 Leg 20 | . 27 28 18 19 17 Device 9 | . 14 14 7 5 22 Storage 7 | . 14 . 8 9 4 Processor 4 | . . 14 3 5 . Protection 11 | . . . 19 9 6 Energy Gun 9 | . 27 21 13 1 2 Energy Cannon 1 | . . . . 3 . Ballistic Gun 3 | . . . 1 8 . Launcher 1 | . . . 2 . . Impact Weapon 1 | . . . . 3 7 Naked Turns . | . . . . . . Heaviest Build 38 | 15 15 10 29 38 36 Greatest Support 66 | 20 20 20 20 35 66 Greatest Overweight (x) 8 | . . . 2 8 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 Average Capacity 7 | 7 7 5 7 8 6 Most Carried 8 | 1 4 5 8 8 7 Average Carried 5 | . 1 4 5 6 5 Final Capacity 8 | 8 5 5 8 8 5 Final Carried 7 | . 3 5 7 6 4 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1587 | 270 12 64 473 720 48 Remotely . | . . . . . . Salvage Created 3585 | 118 85 136 1424 1547 275 Parts 178 | 10 3 7 91 63 4 Haulers Intercepted 6 | . 1 . 3 2 . Recyclers Shooed 7 | . . . 6 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 66 | . 2 4 25 29 6 Melee 3 | . . . . . 3 Guns 41 | . 2 4 20 15 . Cannons 10 | . . . . 10 . AOE 7 | . . . 5 2 . Classes Destroyed 14 | 2 3 1 7 1 . Worker 6 | . . . 4 2 . Builder 1 | . . . 1 . . Tunneler 3 | 2 . . . 1 . Hauler 6 | . 1 . 3 2 . Recycler 6 | 1 . . 3 1 1 Mechanic 3 | . . . 1 1 1 Operator 1 | . . . 1 . . Watcher 4 | . 1 . 1 2 . Swarmer 20 | . 2 2 3 8 5 Grunt 32 | . . 2 16 14 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 11 | . . . 4 6 1 Hunter 1 | . . . . 1 . Best Kill Streak 8 | 2 2 2 8 5 4 Combat Bots Only 4 | . 2 2 4 4 3 Max Kills in Single Turn 4 | 1 1 1 4 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . 1 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 634 | . 17 27 139 261 190 Missed 179 | . 5 8 35 76 55 Damage Taken 5952 | . 121 234 1415 2490 1692 Core 1005 | . 61 46 235 492 171 Absorbed by Shields . | . . . . . . Redirected to Shielding 85 | . . . 63 22 . Ignored by Resistances 83 | . . . . 83 . Regen/Repaired (Parts) 125 | . . . 48 . 77 Core Remaining (%) 52 | 100 . 57 41 10 . Volleys Fired 264 | 6 10 12 123 113 . Largest 2 | 2 2 2 2 2 . Hottest 136 | 100 100 100 121 136 . Shots Fired 394 | 12 20 20 158 184 . Gun 307 | 12 20 20 142 113 . Cannon 67 | . . . . 67 . Launcher 20 | . . . 16 4 . Special . | . . . . . . Kinetic 126 | . . . 41 85 . Thermal 229 | 12 20 20 101 76 . Explosive . | . . . . . . Electromagnetic 39 | . . . 16 23 . Robot Hit Streak 25 | 3 9 4 18 25 . Robot Miss Streak 7 | 2 4 2 7 7 . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 295 | 7 10 13 114 138 13 Core Hits 170 | 4 6 7 86 66 1 Critical Kills . | . . . . . . Critical Parts Destroyed 10 | . . . . 5 5 Critical Strikes 13 | . . . 3 5 5 Burn 3 | . . . 3 . . Smash 10 | . . . . 5 5 Melee Attacks 33 | . . . . 13 20 Impact 33 | . . . . 13 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . . 4 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6950 | 86 125 185 2337 3434 783 Guns 3119 | 86 125 175 1475 1258 . Cannons 1029 | . . . . 1029 . Explosions 1248 | . . . 840 408 . Melee 1521 | . . . . 738 783 Ramming 33 | . . 10 22 1 . Kinetic 1252 | . . . 422 830 . Thermal 2716 | 86 125 175 1179 1151 . Explosive . | . . . . . . Electromagnetic 1428 | . . . 714 714 . Impact 1521 | . . . . 738 783 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . 7 21 . Average Corruption 14 | . . . 6 19 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 101 | . . . 27 74 . Message Errors 25 | . . . 6 19 . Matter Fused 27 | . . . 8 19 . Heat Flow Errors 7 | . . . 3 4 . Energy Discharges 10 | . . . 4 6 . Parts Rejected 4 | . . . 1 3 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 10 | . . . 3 7 . Data Loss (major) 4 | . . . . 4 . Misfires 1 | . . . . 1 . Alerts 2 | . . . . 2 . Weapon Failures 10 | . . . 1 9 . Overload Shots . | . . . . . . Overflow Damage 775 | . . . . 302 473 Projectiles 12 | . . . . 12 . Explosions 27 | . . . . 27 . Melee 736 | . . . . 263 473 Knockbacks 3 | . . . . 1 2 Impact 3 | . . . . 1 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . 21 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 14 | . . 4 8 2 . Kicked 14 | . . 4 8 2 . Crushed . | . . . . . . Highest Temperature 548 | 117 141 302 369 548 . Average Temperature 133 | 48 49 126 98 179 . Received Heat Transfer 1749 | . 54 114 504 993 84 Effects 24 | . . . 2 22 . Shutdowns 5 | . . . 1 4 . Energy Bleed 6 | . . . 1 5 . Interference 6 | . . . . 6 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 17 | . . . . 11 6 Impact Corruptions 23 | . . . . 7 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | 1 . 2 5 4 . Heat Transferred 5717 | 259 370 518 2550 2020 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 5 1 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 468 | 15 114 154 401 468 315 Initial 182 | . 9 44 59 83 182 Average 219 | 4 45 120 198 319 221 Maximum Alert Level 2 | . . . 2 2 1 Low Security (%) 54 | 100 100 100 64 19 52 Level 1 35 | . . . 27 59 47 Level 2 10 | . . . 8 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 2 . 3 5 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 . 3 2 . Assault . | . . . . . . Garrison 5 | . . . . 3 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 12 7 35 38 9 Peak Tracking Total 6 | . 6 3 5 6 4 Tactical Retreats 6 | . . 2 2 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 2 1 . Max in Single Turn 2 | . . . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 3 . 4 3 2 Terminals 7 | . 3 . 2 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . . 1 Total Hacks 23 | . 5 . 7 6 5 Successful 16 | . 3 . 5 4 4 Failed 7 | . 2 . 2 2 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 5 . 4 3 . Fabricators . | . . . . . . Repair Stations 5 | . . . 2 . 3 Recycling Units . | . . . . . . Scanalyzers 4 | . . . 1 3 . Garrison Access 2 | . . . . . 2 Terminal Hacks 7 | . 3 . 2 2 . Prototype ID Bank 1 | . . . . 1 . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . 1 . . Locate Traps 2 | . . . 1 1 . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 2 . 3 Scan Component 2 | . . . 1 . 1 Repair 2 | . . . 1 . 1 Refit 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 1 2 . Insert Component 2 | . . . 1 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 2 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 64 | . . . 26 . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4085 | 85 340 367 1461 1459 373 Spaces Moved 1822 | 46 232 253 589 564 138 Core 19 | 2 . . . 17 . Treads 17 | . . . 10 . 7 Legs 1786 | 44 232 253 579 547 131 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 145 Average Speed 157 | 116 120 120 177 164 188 Slowest Speed 450 | 120 120 120 260 450 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 55 48 42 48 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 9 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . 9 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2577 | 65 272 296 844 891 209 Wait 225 | . 20 18 48 98 41 Move 1817 | 45 231 252 588 563 138 Hop . | . . . . . . Pick Up 83 | 7 6 4 31 34 1 Fast Attach 10 | . . . 1 4 5 Attach 59 | 7 3 . 19 28 2 Detach 10 | . . . 2 7 1 Swap 28 | . 2 3 12 11 . Drop 34 | . . 3 12 18 1 Fire 264 | 6 10 12 123 113 . Melee 33 | . . . . 13 20 Ram . | . . . . . . Kick 14 | . . 4 8 2 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 4) 315 | -10/Materials | Build established: Mutant 425 | -10/Materials | Identified exit to Mines 426 | -10/Materials | Entered Mines 431 | -10/Mines | Learned location of Zion (-7) 481 | -10/Mines | Learned location of Mines (-9) 485 | -10/Mines | Discovered new exit (range 12) 517 | -10/Mines | Identified exit to Materials 542 | -10/Mines | Discovered exit to Materials (range 9) 727 | -10/Mines | Assembled infested the area 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Utility x2 795 | -9/Materials | Discovered new exit (range 14) 937 | -9/Materials | Lost 4 parts (1p1n1u1w) 1450 | -9/Materials | Repaired Lgt. Armor Plating 1523 | -9/Materials | Discovered new exit (range 10) 1558 | -9/Materials | Core integrity fell below 50% 1691 | -9/Materials | Build established: Scavenger-Mutant 1817 | -9/Materials | Lost 4 parts (2n2u) 2067 | -9/Materials | Build established: Mutant 2152 | -9/Materials | Discovered new exit (range 15) 2182 | -9/Materials | Identified exit to Materials 2254 | -9/Materials | Entered another Materials area 2254 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2357 | -8/Materials | System corruption reached 10% 2364 | -8/Materials | Lost 3 parts (1n1u1w) 2578 | -8/Materials | Lost 3 parts (1p1n1u) 2758 | -8/Materials | Core integrity fell below 50% 2850 | -8/Materials | Build established: Scavenger-Mutant 3058 | -8/Materials | Garrison activated, responded to threat 3166 | -8/Materials | Core integrity fell below 20% 3690 | -8/Materials | Discovered new exit (range 4) 3713 | -8/Materials | Entered Factory 3713 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3941 | -7/Factory | Garrison activated, responded to threat 4002 | -7/Factory | Repaired Carbon-fiber Leg 4062 | -7/Factory | Identified exit to Garrison 4086 | -7/Factory | Self-destructed Last Messages --------------- Force Booster destroyed. Destroyed Imp. Heat Sink. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian system terminally corrupted. Gatling Laser fried. Imp. Heat Sink fried. Lgt. Nuclear Core destroyed. Sneak attack on M-28 Smith. M-28 Smith suffers critical hit (Smash). Destroyed Machine Analyzer. Destroyed Imp. Recalibrator. Destroyed Wheel. M-28 Smith system corrupted by crushing effect. M-28 Smith destroyed. Acquired 48 matter. M-13 Machinist repairs S-27 Virus. S-27 Virus destroyed. Force Booster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????###+############## #?????????????????????????? | | ????# ## #?????????????????????????? | | ????# ## #?????????????????????????? | | ????# ## #?????????????????????????? | | ????# ## ###########???????????????? | | ????# ## ????????????????? | | ????# ## #???????????????????? | | ????# #???????????????????? | | ##### #???????????????????? | | %% ## """""" !! #???????????????????? | | ####+##+## """""" !! #???????????????????? | | ??#[%[% + """""" !! #???????????????????? | | ??# ### """""" #???????????????????? | | ??#""" ! #?# ">" #???????????????????? | | ??#"R= %#?# ""G"" #???????????????????? | | ??#""" = #?# s @%= #???????????????????? | | ??# #?# =ms #???????????????????? | | ??########?# ###### ?????????????????? | | ???????????# #????? ??????????????? | | ???????????# ######?????+# "T"????????????? | | ???????????###+###???????????? ????????????? | | ?????????????????????????????? == // ???????????? | | ??????????????????????????????? = // ??????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????? *??????????? | | ????????????????????????????????? ???????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Resistance: KI 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceWeaponsWheel Manual? 0 Play Time 00:36:58 Cumulative 5.7 hours Start 2024.03.31 @ 17:23:04 End 2024.03.31 @ 17:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0927674-5e3a-439f-a7b0-62bbb99f15bb