Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 11:56:28 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3835 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 819/850 Matter 205/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Location -6/Lower Caves Parts ------- Power (3) Light Deuterium Engine Propulsion (6) Flight Unit Flight Unit Utility (4) Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite Weapon (2) Inventory (4) Disposable Heat Sink Large Storage Unit Assault Cannon Advanced EMP Blaster Peak State ------------ Power Light Deuterium Engine Propulsion Flight Unit Flight Unit Utility Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Weapon Assault Cannon Inventory Disposable Heat Sink Large Storage Unit Hacking Suite Advanced EMP Blaster [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . . 2 2 . 2 2 . Power 2 | . . . . 1 . . 1 . Propulsion 4 | . . . 2 . . 2 . . Utility 2 | . . . . 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 15 | 1 . . 1 . 6 2 5 . Power 2 | . . . . . 1 . 1 . Engine 2 | . . . . . 1 . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . 2 . . . Utility 6 | . . . . . 1 2 3 . Device 2 | . . . . . 1 . 1 . Storage . | . . . . . . . . . Processor 2 | . . . . . . 1 1 . Hackware 1 | . . . . . . . 1 . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 5 | 1 . . 1 . 2 . 1 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 3 | . . . 1 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . 1 . . . 1 . Highest Loss Streak 2 | . . . 1 . . . 2 . Average Slot Usage (%) 27 | . 14 14 9 . 15 39 50 . Engine 3 | . . . . . 2 7 6 . Flight 7 | . . . . . 3 15 13 . Device 5 | . . . . . 7 7 11 . Processor 1 | . . . . . . . 6 . Protection 1 | . . . . . . . 6 . Ballistic Gun 5 | . 14 14 9 . 1 7 4 . Naked Turns 100 | . . . 17 70 13 . . . Heaviest Build 8 | 1 1 1 1 . 5 7 8 . Greatest Support 8 | 3 3 3 3 3 8 8 8 . Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 . Average Capacity 4 | 4 4 4 4 4 4 4 4 . Most Carried 4 | . . . 2 4 4 3 4 . Average Carried 2 | . . . . 3 3 3 2 . Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 2 4 3 3 4 4 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Matter Collected 286 | 118 . . 17 . 151 . . . Remotely . | . . . . . . . . . Salvage Created 17 | . . . 17 . . . . . Parts 1 | . . . 1 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 1 | . . . 1 . . . . . Guns 1 | . . . 1 . . . . . Classes Destroyed 1 | . . . 1 . . . . . Swarmer 1 | . . . 1 . . . . . Best Kill Streak 1 | . . . 1 . . . . . Combat Bots Only 1 | . . . 1 . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Damage Taken 803 | . . 63 282 189 90 64 115 . Core 533 | . . 25 233 189 36 19 31 . Absorbed by Shields 6 | . . . . . . 6 . . Core Remaining (%) 77 | 100 . 90 41 . 59 97 . . Volleys Fired 18 | . . . 11 . . . 7 . Largest 1 | . . . 1 . . . 1 . Hottest 44 | . . . 20 . . . 44 . Shots Fired 18 | . . . 11 . . . 7 . Gun 11 | . . . 11 . . . . . Cannon 7 | . . . . . . . 7 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 18 | . . . 11 . . . 7 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 3 | . . . 3 . . . . . Robot Miss Streak 3 | . . . 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 6 | . . . 6 . . . . . Core Hits 2 | . . . 2 . . . . . Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 57 | . . . 57 . . . . . Guns 57 | . . . 57 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 57 | . . . 57 . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 246 | . . 36 42 90 18 6 54 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Peak Influence 81 | . 29 10 71 81 60 45 61 . Average Influence 29 | . 13 10 19 45 34 30 29 . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | . . . . . . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . 1 . 2 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Distress Signals 3 | . . . 1 . 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 1 2 9 8 11 3 7 . Peak Tracking Total 11 | . 1 2 4 7 11 2 5 . Tactical Retreats 2 | . . . 1 . . 1 . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Traps Triggered 3 | . . . . . . 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Machines Accessed 7 | . 1 . 1 2 2 1 . . Terminals 7 | . 1 . 1 2 2 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 13 | . 1 . 1 5 5 1 . . Successful 7 | . 1 . 1 2 3 . . . Failed 6 | . . . . 3 2 1 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 7 | . 1 . . 4 1 1 . . Terminals 13 | . 1 . 1 5 5 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 1 2 . . . Open Door 2 | . . . . . 2 . . . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 2 . . 4 2 1 . . Terminals 3 | . 1 . . 1 1 . . . Botnet 3 | . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . 1 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Total Allies 3 | . . . . . . . 3 . Largest Group 3 | . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 15 | . . . . . . . 15 . Total Damage 311 | . . . . . . . 311 . Kills 1 | . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Turns Passed 535 | 11 26 15 81 70 74 123 135 . Spaces Moved 993 | 20 51 29 114 136 129 227 287 . Core 421 | 20 51 29 114 136 71 . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 572 | . . . . . 58 227 287 . Fastest Speed 37 | 50 50 50 50 50 37 37 37 . Average Speed 42 | 50 50 50 50 50 44 37 37 . Slowest Speed 50 | 50 50 50 50 50 50 37 37 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . 6 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 16 | 4 13 9 14 19 66 8 11 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Total 1072 | 20 50 28 129 137 137 263 308 . Wait 6 | . . . 1 . . 1 4 . Move 971 | 19 50 28 113 135 116 224 286 . Hop 7 | . . . . . 6 1 . . Pick Up 7 | . . . 2 2 . . 3 . Fast Attach 9 | 1 . . . . 4 2 2 . Attach 6 | . . . 1 . 2 . 3 . Detach 4 | . . . 1 . 1 . 2 . Swap . | . . . . . . . . . Drop 1 | . . . . . . . 1 . Fire 18 | . . . 11 . . . 7 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 35 | . . . . . . 35 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Discovered new exit (range 8) 38 | -10/Materials | Entered Mines 49 | -10/Mines | Discovered new exit (range 8) 53 | -10/Mines | Entered Materials 53 | -9/Materials | Evolved 2 slots: Propulsion x2 84 | -9/Materials | Identified exit to Materials 131 | -9/Materials | Core integrity fell below 50% 134 | -9/Materials | Entered another Materials area 134 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 163 | -8/Materials | Identified exit to Storage 204 | -8/Materials | Entered Storage 277 | -8/Storage | Discovered new exit (range 6) 278 | -8/Storage | Entered Factory 278 | -7/Factory | Evolved 2 slots: Propulsion x2 385 | -7/Factory | Discovered new exit (range 16) 401 | -7/Factory | Entered another Factory area 401 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 486 | -6/Factory | Allied Derelicts emerged from ambush trap array 502 | -6/Factory | Discovered new exit (range 19) 536 | -6/Factory | Entered Lower Caves 536 | -6/Lower Caves | Self-destructed Last Messages --------------- 00479_ K-01 Serf pushes S-27 Virus. 00486_ Triggered Ambush Trap. 00486_ JL-QQI(g) emerges from a hatch in the floor. 00486_ E4-RP0(g) emerges from a hatch in the floor. 00486_ IQ-9HG(g) emerges from a hatch in the floor. 00488_ JL-QQI(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 00497_ Lgt. Assault Rifle destroyed. 00499_ Acquired Hacking Suite. 00502_ EXIT=FOUND 00504_ Lgt. Ion Engine destroyed. 00504_ Door malfunctions. 00510_ U-05 Engineer lays Concrete. 00516_ Acquired Assault Cannon. 00531_ Dropped Assault Cannon. 00533_ Acquired Assault Cannon. 00534_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????##??????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# ????????????????????? | | ????????????????????## #???????????????????? | | ???????????????# ### k ##?????????????????? | | ???????????????# ##????????????????? | | ???????????????????# @ #????????????????? | | ???????????????????## #???????????????? | | ????????????????????# ###k #???????????????? | | ????????????????????????## ##???????????????? | | ??????????????????????????##????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Utility Shielding 66 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataCloakFacilitator Manual? 0 Play Time 00:08:28 Cumulative 674.3 hours Start 2019.11.03 @ 11:47:54 End 2019.11.03 @ 11:56:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 30 Types 22/0/2/3/2/0/1 Lore% 96 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b18dc9ba-dfc6-468c-81b0-6ba67db03123