Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 14:17:48 Player: ApricotBot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1066) 1066 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 3300 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/550 Matter 127/300 Energy 16/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (5) ---- Beam Cannon Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Improved Targeting Computer Shield Generator > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Shield Generator Light Assault Rifle Heavy Assault Rifle Battle Cannon EMP Blaster Grenade Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Targeting Computer Device Shield Generator Storage Small Storage Unit Processor Improved Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 31 | 6 1 4 3 1 16 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 1 . 3 Device 3 | . . . 1 . 2 Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . 2 1 1 11 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 4 | 1 . . 1 . 2 Ballistic Cannon 2 | . . 1 . . 1 Launcher 7 | . . . . 1 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 . . 14 Power 2 | . . . . . 2 Propulsion 3 | . . 1 . . 2 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 13 | . . 1 . . 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 93 99 99 100 90 Engine 12 | . 14 14 11 11 13 Treads 18 | . . 26 22 22 15 Wheel 3 | . 28 1 . . . Device 6 | . . . 11 11 8 Storage 11 | . 14 14 11 11 9 Processor 12 | . 8 14 11 11 16 Energy Gun 3 | . 14 6 . . . Energy Cannon 7 | . . 7 11 9 7 Ballistic Gun 9 | . 14 6 10 11 9 Ballistic Cannon 7 | . . 7 11 11 4 Launcher 1 | . . . . 1 4 Naked Turns . | . . . . . . Heaviest Build 27 | 11 11 14 23 24 27 Greatest Support 40 | 32 32 40 40 40 40 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 5 8 8 7 7 8 Average Carried 6 | 2 4 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 8 8 7 7 3 Class Distribution -------------------- 55% | Gunner 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 699 | 48 16 123 51 228 233 Remotely . | . . . . . . Salvage Created 1108 | . 16 104 114 177 697 Parts 67 | . . 1 12 9 45 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 26 | . . 2 2 5 17 Guns 6 | . . 2 . 3 1 Cannons 9 | . . . 2 2 5 AOE 10 | . . . . . 10 Classes Destroyed 10 | . 1 1 1 1 6 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 4 | . 1 . 1 . 2 Swarmer 8 | . . . . . 8 Grunt 9 | . . 2 . 4 3 Sentry 5 | . . . 2 . 3 Demolisher 1 | . . . . 1 . Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 1 2 2 2 7 Combat Bots Only 6 | . . 2 1 2 6 Max Kills in Single Turn 4 | . 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1966 | . . 109 21 244 1592 Core 630 | . . 16 . 56 558 Absorbed by Shields 269 | . . . 8 73 188 Core Remaining (%) 93 | 100 . 93 . 86 . Volleys Fired 51 | . 3 6 5 9 28 Largest 3 | . 2 2 3 3 3 Hottest 122 | . 60 60 122 122 122 Shots Fired 134 | . 6 12 15 26 75 Gun 59 | . 6 12 5 9 27 Cannon 58 | . . . 10 17 31 Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 78 | . 3 6 10 18 41 Thermal 30 | . . . 5 8 17 Explosive 14 | . . . . . 14 Electromagnetic 12 | . 3 6 . . 3 Robot Hit Streak 9 | . 3 5 3 5 9 Robot Miss Streak 3 | . 2 2 3 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 77 | . 4 8 7 16 42 Core Hits 58 | . 1 5 4 8 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2201 | . 88 147 144 299 1523 Guns 423 | . 58 91 18 77 179 Cannons 666 | . . . 126 222 318 Explosions 1112 | . 30 56 . . 1026 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 688 | . 10 33 91 195 359 Thermal 381 | . 30 56 53 104 138 Explosive 858 | . . . . . 858 Electromagnetic 274 | . 48 58 . . 168 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 55 | . 24 . . . 31 Projectiles 3 | . . . . . 3 Explosions 52 | . 24 . . . 28 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 234 | . 20 103 118 234 182 Average Temperature 69 | . 15 50 49 86 74 Received Heat Transfer 488 | . . 63 12 42 371 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 729 | . 50 50 111 222 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 632 | . 13 56 121 197 632 Initial 76 | . . 4 21 46 76 Average 128 | . 6 54 78 105 342 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 78 | 100 100 100 100 100 6 Level 1 14 | . . . . . 62 Level 2 6 | . . . . . 30 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 2 2 3 6 28 Peak Tracking Total 10 | . 1 2 2 2 10 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 6 | . . . . 1 5 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1568 | 45 186 347 251 387 352 Spaces Moved 901 | 34 168 199 140 213 147 Core 15 | 5 . . . . 10 Treads 686 | . . 196 140 213 137 Legs . | . . . . . . Wheels 200 | 29 168 3 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 160 160 100 Average Speed 146 | 92 100 159 160 160 162 Slowest Speed 350 | 100 100 160 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 36 47 20 51 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . 2 4 . 2 82 Melee . | . . . . . . Projectile 3 | . . . . 2 1 AOE 87 | . 2 4 . . 81 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1039 | 47 180 219 156 239 198 Wait 33 | . 2 6 6 17 2 Move 896 | 33 167 198 139 212 147 Hop . | . . . . . . Pick Up 23 | 8 7 3 2 . 3 Fast Attach . | . . . . . . Attach 20 | 6 1 3 2 . 8 Detach 1 | . . . . . 1 Swap 11 | . . 1 1 1 8 Drop 4 | . . 2 1 . 1 Fire 51 | . 3 6 5 9 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 8) 211 | -10/Materials | Discovered new exit (range 8) 232 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 382 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 412 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 457 | -10/Mines | Learned Materials non-interactive machine intel 555 | -10/Mines | Discovered new exit (range 5) 569 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 579 | -10/Mines | Entered Materials 579 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 580 | -9/Materials | Loaded intel: 43 non-interactive machine locations 808 | -9/Materials | Discovered new exit (range 12) 830 | -9/Materials | Entered Mines 864 | -9/Mines | Build established: Gunner 1030 | -9/Mines | Discovered new exit (range 6) 1137 | -9/Mines | Assembled infested the area 1217 | -9/Mines | Entered Materials 1217 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1344 | -8/Materials | Garrison activated, responded to threat 1559 | -8/Materials | Core integrity fell below 50% 1565 | -8/Materials | Core integrity fell below 20% 1569 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01555_ U-05 Engineer lays Concrete. 01557_ Imp. Ion Engine destroyed. 01558_ Penetrated by Slug. 01560_ Slug penetrates Wall. 01560_ Penetrated by Slug. 01560_ Grenade Launcher destroyed. 01561_ Penetrated by Slug. 01564_ Critical hit (Burn: +37). 01564_ U-05 Engineer lays Concrete. 01564_ Penetrated by Slug. 01565_ U-05 Engineer lays Concrete. 01565_ Penetrated by Slug. 01566_ U-05 Engineer lays Concrete. 01566_ G-47 Trooper destroyed. 01566_ U-05 Engineer lays Concrete. 01567_ Penetrated by Slug. 01567_ U-05 Engineer lays Concrete. 01568_ Penetrated by Slug. 01568_ Sml. Storage Unit destroyed. 01568_ U-05 Engineer lays Concrete. 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" #?## # %" " | | ?????????????????? * "" #?# # "% | | ???????????????????? % *= """ ###### % = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearVisualMediator Manual? 0 Play Time 00:25:38 Cumulative 9.7 hours Start 2022.03.27 @ 11:58:01 End 2022.03.27 @ 14:17:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 20 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b2b319e-2015-44b5-845d-d5f1b011eccd