Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 19:44:34 Player: Balonith Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (78) 390 Value Destroyed (2842) 2842 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (791) 791 TOTAL SCORE: 10103 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 1028 Friendly Fire -335 Cogmind --------- Core Integrity 0/1150 Matter 197/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Enhanced Optical Array Enhanced Optical Array Improved Target Analyzer Graphene Brace > --- WEAPON (6) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Advanced Sensor Array Terrain Scan Processor Recoil Stabilizer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Advanced Sensor Array Improved Target Analyzer Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Tesla Rifle Field Laser Backup Laser III Backup Laser III Hypervelocity Coil Gun > --- INVENTORY -------- Improved Heat Sink Terrain Scan Processor Recoil Stabilizer Improved Weapon Shielding [Rating: 95] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 2 . . Power 2 | . . . . . 1 . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 4 | . . . 1 . . 1 . . . . 1 . 1 . . Weapon 4 | . . . . . 1 1 . . . . . 1 1 . . Parts Attached 138 | 5 10 2 7 14 9 4 2 14 . 1 24 10 14 1 21 Power 16 | 1 2 . . 2 2 . 1 1 . . 1 1 3 . 2 Engine 11 | 1 2 . . 2 2 . . 1 . . . 1 1 . 1 Core 4 | . . . . . . . 1 . . . 1 . 2 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 40 | 2 2 . 3 8 . . 1 3 . 1 3 3 4 1 9 Treads 19 | . . . 3 8 . . 1 3 . . . 1 . . 3 Leg 10 | . . . . . . . . . . 1 2 1 1 1 4 Wheel 8 | 2 2 . . . . . . . . . . . 3 . 1 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . 1 1 . . . Utility 40 | . 4 . 3 1 4 1 . 3 . . 11 2 6 . 5 Device 22 | . 3 . 1 1 2 1 . 2 . . 6 . 3 . 3 Storage 6 | . 1 . 1 . 1 . . . . . 2 . 1 . . Processor 6 | . . . 1 . . . . . . . 2 . 2 . 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 5 | . . . . . 1 . . 1 . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 2 2 1 3 3 3 . 7 . . 9 4 1 . 5 Energy Gun 9 | 2 . . . . . . . . . . 1 2 1 . 3 Energy Cannon 8 | . . 1 1 2 . 1 . 2 . . 1 . . . . Ballistic Gun 13 | . . 1 . 1 2 1 . 1 . . 4 2 . . 1 Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . 1 Launcher 8 | . 2 . . . 1 1 . 3 . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 2 . . . . . . . Parts Lost 39 | . 1 . . . . . . . . . 12 7 1 . 18 Power 5 | . . . . . . . . . . . 1 . 1 . 3 Propulsion 11 | . . . . . . . . . . . 3 3 . . 5 Utility 8 | . . . . . . . . . . . 4 1 . . 3 Weapon 15 | . 1 . . . . . . . . . 4 3 . . 7 Highest Loss Streak 13 | . 1 . . . . . . . . . 4 4 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 100 94 98 98 100 95 94 100 21 21 9 40 64 65 Engine 8 | . 14 14 11 11 18 15 7 7 7 1 . . 4 . . Core 3 | . . . . . . . 7 7 7 1 2 . . 10 7 Treads 16 | . . . 30 32 27 23 18 17 23 4 . . . . . Wheel 3 | . 28 28 1 . . . . . . . . . 13 15 2 Device 15 | . 16 28 27 22 15 15 15 15 15 3 4 . 11 15 13 Processor 6 | . . . 1 11 9 7 7 7 7 1 3 2 . 10 14 Protection 2 | . . . . . 1 7 7 7 7 1 . . . . . Energy Gun 1 | . 13 . . . . . . . . . 1 . 4 6 10 Energy Cannon 8 | . . 3 17 21 8 7 7 9 15 3 . . . . . Ballistic Gun 7 | . . 3 4 . 13 21 23 13 15 3 2 1 . . 2 Launcher 2 | . 11 21 . . 4 1 . 5 . . . . . . . Naked Turns 111 | . . . . . . . . . . 25 1 58 27 . . Heaviest Build 99 | 7 18 19 99 19 27 35 35 47 47 . 15 5 23 22 49 Greatest Support 98 | 20 32 32 60 69 69 69 93 98 82 15 20 23 30 30 81 Greatest Overweight (x) 4 | . 2 . 4 . . . . 1 . . 4 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 25 5 5 5 5 5 5 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 5 4 5 5 4 5 5 5 3 5 4 5 5 5 Average Carried 3 | . . 2 2 3 3 3 4 4 4 3 3 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 3 3 4 5 4 4 5 3 3 3 4 5 5 3 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Skirmisher 16% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Matter Collected 2234 | 250 55 74 104 122 156 . 332 410 142 22 5 190 62 195 115 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3036 | 37 110 20 299 558 476 . . 370 274 140 18 243 46 . 445 Parts 182 | 5 6 6 18 41 24 . . 18 15 4 2 11 6 . 26 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 16 4 . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Combat Hostiles Destroyed 65 | 1 2 3 5 13 11 . . 11 7 2 . 5 . . 5 Guns 26 | 1 2 . . 2 2 . . 4 4 1 . 5 . . 5 Cannons 28 | . . . 5 11 8 . . 1 2 1 . . . . . AOE 10 | . . 3 . . 1 . . 6 . . . . . . . Classes Destroyed 12 | 1 1 1 3 . 1 . . 1 1 . . . 1 . 2 Worker 3 | . . . . . . . . . . . . . 2 . 1 Recycler 1 | . . . . . . . . . . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 7 | . 1 . 1 1 3 . . . . . 1 . . . . Swarmer 19 | . . 3 . 3 4 . . 1 4 . . 2 . . 2 Grunt 22 | 1 2 . 2 4 3 . . 7 2 . . 1 . . . Brawler 2 | . . . . . . . . . 1 1 . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . Sentry 13 | . . . 2 5 3 . . . . 1 . 1 . . 1 Hunter 2 | . . . . . 1 . . 1 . . . . . . . Programmer 4 | . . . . . . . . 2 . . . 1 . . 1 Heavy 1 | . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 1 3 4 4 5 . . 4 3 2 1 2 1 . 3 Combat Bots Only 5 | 1 1 3 4 4 5 . . 4 3 2 . 2 . . 2 Max Kills in Single Turn 3 | 1 1 3 1 2 1 . . 2 2 1 1 1 1 . 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . . 3 . . 1 . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Hostile Shots Fired 873 | 1 18 . 16 54 31 . . 21 89 14 170 136 12 . 311 Missed 304 | 1 3 . 4 16 8 . . 7 32 5 61 49 5 . 113 Damage Taken 9706 | . 268 58 191 510 384 . 11 327 642 185 1526 1646 173 34 3751 Core 3079 | . 46 16 15 60 37 . . 21 26 35 767 898 98 . 1060 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . 103 Ignored by Resistances 32 | . . . . . . . . . . . . . 7 3 22 Regen/Repaired (Parts) 190 | . . . . 75 13 . . 22 . . . . . 17 63 Core Remaining (%) 65 | 100 . 75 . 81 93 . . . . 88 9 10 . . . Volleys Fired 203 | 1 15 1 18 32 26 . . 17 15 4 9 24 3 7 31 Largest 5 | 2 2 2 2 2 3 . . 4 4 4 3 2 1 1 5 Hottest 243 | 80 80 66 143 136 161 . . 208 198 198 100 111 65 65 243 Shots Fired 459 | 2 21 2 32 57 72 . . 64 60 16 13 27 3 7 83 Gun 248 | 2 19 . 1 3 32 . . 30 30 8 10 27 3 7 76 Cannon 186 | . . . 31 54 33 . . 23 30 8 . . . . 7 Launcher 23 | . 2 2 . . 7 . . 11 . . 1 . . . . Special 2 | . . . . . . . . . . . 2 . . . . Kinetic 153 | . . . 1 3 32 . . 30 30 8 10 19 . . 20 Thermal 233 | . . . 31 54 33 . . 23 30 8 2 5 . . 47 Explosive 23 | . 2 2 . . 7 . . 11 . . 1 . . . . Electromagnetic 50 | 2 19 . . . . . . . . . . 3 3 7 16 Robot Hit Streak 10 | 1 10 . 4 8 9 . . 3 5 5 3 6 6 3 10 Robot Miss Streak 9 | . 2 1 3 4 5 . . 2 9 2 3 3 . 1 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 240 | 1 15 . 16 33 34 . . 30 23 8 6 21 3 4 46 Core Hits 136 | 1 7 3 8 16 23 . . 25 9 5 7 12 2 1 17 Critical Kills 4 | . . . . . . . . . 1 . . . . . 3 Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . 2 Critical Strikes 9 | . . . . . 1 . . . 1 . . . . . 7 Meltdown 1 | . . . . . . . . . 1 . . . . . . Destroy 6 | . . . . . 1 . . . . . . . . . 5 Blast 1 | . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6528 | 15 261 145 358 721 919 . . 1401 597 179 168 530 49 5 1180 Guns 2412 | 15 197 . 16 67 240 . . 288 254 46 132 519 49 5 584 Cannons 2487 | . . . 342 654 556 . . 215 343 133 . . . . 244 Explosions 1555 | . 64 145 . . 114 . . 897 . . 27 . . . 308 Melee . | . . . . . . . . . . . . . . . . Ramming 74 | . . . . . 9 . . 1 . . 9 11 . . 44 Kinetic 1710 | . . . 16 67 240 . . 288 254 46 132 346 . . 321 Thermal 2769 | . . . 342 654 556 . . 215 343 133 . 132 . . 394 Explosive 1555 | . 64 145 . . 114 . . 897 . . 27 . . . 308 Electromagnetic 420 | 15 197 . . . . . . . . . . 41 49 5 113 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 . 3 . . . Average Corruption 3 | . . . . . . . . 2 4 4 . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 10 13 2 . 5 . . . Message Errors 8 | . . . . . . . . 4 2 . . 2 . . . Matter Fused 6 | . . . . . . . . 1 3 1 . 1 . . . Heat Flow Errors 5 | . . . . . . . . 2 3 . . . . . . Energy Discharges 5 | . . . . . . . . 3 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 2 1 . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 57 | . 5 . . 1 2 . . 5 . . . . . . 44 Projectiles 3 | . . . . 1 2 . . . . . . . . . . Explosions 54 | . 5 . . . . . . 5 . . . . . . 44 Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 256 | . 49 59 . . 90 . . 24 . . 31 3 . . . Shots 7 | . 1 2 . . 2 . . 1 . . 1 . . . . Rammed 10 | . . . . . 2 . . 1 . . 1 6 . . . Targets Rammed 19 | . . . . . 2 . . 1 . . 6 6 . . 4 Kicked 9 | . . . . . . . . . . . 5 . . . 4 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 461 | 18 192 9 306 234 421 . . 272 461 342 . 95 21 43 351 Average Temperature 113 | 12 113 6 102 61 128 . . 92 177 166 . 44 15 24 135 Received Heat Transfer 1416 | . 126 . 63 123 90 . . 36 183 36 24 279 9 . 447 Effects 10 | . . . . . 3 . . . 5 . . . . . 2 Shutdowns 7 | . . . . . 1 . . . 4 . . . . . 2 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Melted 8 | . . . 1 2 3 . . . 1 . . . . . 1 Heat Transferred 4927 | . . . 555 1184 999 . . 272 546 224 . 185 . . 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Peak Influence 760 | 20 76 115 202 212 299 58 30 463 . . 106 245 129 131 760 Initial 119 | . 13 29 44 10 12 58 20 9 . . 102 30 119 41 91 Average 158 | 2 42 115 72 91 174 58 10 262 . . 73 92 127 69 454 Maximum Alert Level 3 | . . . 1 1 1 . . 2 . . . 1 . . 3 Low Security (%) 68 | 100 100 100 94 96 62 100 100 15 . . 100 92 100 100 11 Level 1 26 | . . . 5 3 37 . . 79 . . . 7 . . 32 Level 2 4 | . . . . . . . . 4 . . . . . . 47 Level 3 . | . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 1 1 5 . . 5 . . 6 1 . . 7 Investigation 4 | . . . 1 . . . . 1 . . 1 . . . 1 Extermination 5 | . . . . . . . . 3 . . . 1 . . 1 Reinforcement 14 | . . . . 1 2 . . 1 . . 5 . . . 5 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Distress Signals 5 | . . . 2 . 1 . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | 1 2 . 12 17 17 . 1 12 9 7 18 20 2 6 28 Peak Tracking Total 10 | 1 2 . 3 4 4 . 1 4 3 7 10 9 1 6 9 Tactical Retreats 8 | . . . . . . . . . . 1 3 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Traps Triggered 6 | . . . . . 1 1 . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Machines Disabled 11 | . . . . . 1 . . 4 . 1 . . . . 5 Max in Single Turn 2 | . . . . . 1 . . 2 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Machines Accessed 27 | . . 1 2 6 2 1 . 7 . . 4 1 3 . . Terminals 18 | . . . 2 4 1 . . 6 . . 2 1 2 . . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . Repair Stations 3 | . . . . 2 1 . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 55 | . . 1 4 15 5 5 . 11 . . 8 1 5 . . Successful 40 | . . 1 4 12 4 4 . 6 . . 4 1 4 . . Failed 15 | . . . . 3 1 1 . 5 . . 4 . 1 . . Catastrophic 2 | . . . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . 1 1 . . 2 . . . . . . . Terminals 35 | . . . 4 10 3 . . 9 . . 4 1 4 . . Fabricators 4 | . . . . . . . . 2 . . 2 . . . . Repair Stations 7 | . . . . 5 2 . . . . . . . . . . Recycling Units 6 | . . . . . . 5 . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 26 | . . 1 4 8 2 . . 5 . . 2 1 3 . . Record 8 | . . . 3 3 . . . 1 . . 1 . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 . . Alert Level 5 | . . . 1 1 1 . . 1 . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . Dispatch Records 2 | . . . . . 1 . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . 4 2 . . . . . . . . . . Scan Component 3 | . . . . 2 1 . . . . . . . . . . Repair 3 | . . . . 2 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 4 . . . . . . 1 . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . . . . 1 . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . 1 5 . . . 2 . . 4 . 1 . . Full Trace Events 2 | . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . . . . . . . . Time 90 | . . . . 64 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . 33 . . . . . . . . . Retrieved Matter 33 | . . . . . . 33 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Total Allies 40 | . . 1 . . . . 20 . . . . . . 19 . Largest Group 19 | . . 1 1 . . . 19 6 . . . . . 19 17 Highest-Rated Group 702 | . . 31 31 . . . 465 170 . . . . . 702 650 Highest-Rated Ally 50 | . . 31 31 . . . 35 31 . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 478 | . . . 1 . . . 160 68 . . . . . 133 116 Total Damage 15668 | . . . . . . . 5548 1202 . . . . . 5225 3693 Kills 48 | . . . . . . . 15 11 . . . . . 8 14 Allies Corrupted 4 | . . . . . . . . 2 . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Turns Passed 7808 | 62 351 249 543 958 936 210 261 1565 710 51 545 289 372 203 503 Spaces Moved 5153 | 75 288 233 268 467 481 127 147 831 385 61 599 260 378 204 349 Core 707 | 29 1 . . . . . . . . 50 367 163 56 . 41 Treads 2688 | . . . 242 467 481 127 147 831 385 . . 3 . . 5 Legs 372 | . . . . . . . . . . 11 100 92 . . 169 Wheels 1189 | 46 287 233 26 . . . . . . . . . 322 204 71 Hover 63 | . . . . . . . . . . . . . . . 63 Flight 134 | . . . . . . . . . . . 132 2 . . . Fastest Speed 40 | 50 80 100 100 160 160 160 160 160 166 50 40 50 50 80 50 Average Speed 124 | 68 99 100 156 160 160 160 160 161 166 62 74 83 76 80 101 Slowest Speed 480 | 80 150 100 480 160 160 160 160 240 166 120 250 160 100 80 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 29 56 19 56 34 2 82 23 53 9 14 11 8 82 15 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . 1 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . 1 1 1 . . . Scrap Searched 4 | . . 2 . . . . . . 1 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 201 | . 18 20 10 . 69 . . 52 1 1 12 . . . 18 Melee . | . . . . . . . . . . . . . . . . Projectile 13 | . . . 10 . 1 . . . 1 1 . . . . . AOE 188 | . 18 20 . . 68 . . 52 . . 12 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Fac Fac Was Fac Total 6163 | 81 334 249 362 623 597 134 174 1013 427 65 672 303 455 237 437 Wait 498 | . 4 2 58 73 68 2 19 123 22 . 30 2 54 24 17 Move 5130 | 74 287 232 267 466 480 127 146 830 384 60 588 259 378 203 349 Hop 5 | . . . . . . . . . . . 5 . . . . Pick Up 67 | 1 5 5 2 20 6 1 3 13 2 . 1 1 4 . 3 Fast Attach 82 | 4 6 2 6 1 3 . . 4 . 1 19 9 11 1 15 Attach 24 | 1 3 . . 1 1 2 1 1 . . 5 1 3 . 5 Detach 24 | . 6 2 4 . 1 . . . . . 4 1 1 1 4 Swap 32 | . 1 . 1 12 5 2 1 9 . . . . . . 1 Drop 79 | . 7 5 6 18 5 . 4 15 4 . 5 . 1 1 8 Fire 203 | 1 15 1 18 32 26 . . 17 15 4 9 24 3 7 31 Melee . | . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . 1 6 . . . Kick 9 | . . . . . . . . . . . 5 . . . 4 Crush 3 | . . . . . 2 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 63 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 12) 414 | -10/Materials | Entered Mines 441 | -10/Mines | Received a Mining Laser from a helpful Derelict 557 | -10/Mines | Learned location of Recycling (-9) 558 | -10/Mines | Learned Materials stockpile data 580 | -10/Mines | Discovered new exit (range 7) 600 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 663 | -10/Mines | Entered Materials 663 | -9/Materials | Accompanied by 1 ally 663 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Identified exit to Storage 805 | -9/Materials | Discovered exit to Storage (range 13) 1206 | -9/Materials | Entered Storage 1256 | -9/Storage | Repaired Hvy. Particle Cannon? 1792 | -9/Storage | Repaired Lgt. Treads? 1889 | -9/Storage | Build established: Scavenger-Mutant 2049 | -9/Storage | Discovered new exit (range 16) 2160 | -9/Storage | Identified exit to Materials 2164 | -9/Storage | Entered Materials 2164 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2417 | -8/Materials | Garrison activated, responded to threat 2849 | -8/Materials | Repaired Sensor Array? 2980 | -8/Materials | Discovered new exit (range 16) 3092 | -8/Materials | Identified exit to Factory 3100 | -8/Materials | Entered Factory 3100 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3164 | -7/Factory | Build established: Scavenger-Skirmisher 3310 | -7/Factory | Sucked down chute 3310 | -7/Factory | Entered Waste 3311 | -7/Waste | Met a frightened Derelict 3321 | -7/Waste | Spotted C-40 Crusher 3376 | -7/Waste | Spotted C-40 Crusher 3376 | -7/Waste | Spotted C-40 Crusher 3399 | -7/Waste | Warlord forces began an assault 3407 | -7/Waste | Allies destroyed C-40 Crusher 3432 | -7/Waste | Spotted C-40 Crusher 3440 | -7/Waste | Spotted C-40 Crusher 3442 | -7/Waste | Allies destroyed C-40 Crusher 3450 | -7/Waste | Allies destroyed C-40 Crusher 3485 | -7/Waste | Lost 12 allies 3547 | -7/Waste | Discovered new exit (range 15) 3569 | -7/Waste | Identified exit to Factory 3571 | -7/Waste | Entered Factory 3571 | -7/Factory | Accompanied by 6 allies 3941 | -7/Factory | Lost 3 allies 4680 | -7/Factory | Fabricated Arm. Medium Treads (x2) 4954 | -7/Factory | Build established: Skirmisher 5116 | -7/Factory | Discovered new exit (range 12) 5133 | -7/Factory | Discovered new exit (range 9) 5133 | -7/Factory | Identified exit to Lower Caves 5136 | -7/Factory | Entered Lower Caves 5170 | -7/Lower Caves | Encountered a Warlord checkpoint 5216 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5808 | -7/Lower Caves | Discovered new exit (range 5) 5817 | -7/Lower Caves | Identified exit to Lower Caves 5846 | -7/Lower Caves | Entered another Lower Caves area 5848 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5859 | -7/Lower Caves | Released all parts (13) 5877 | -7/Lower Caves | Discovered new exit (range 8) 5897 | -7/Lower Caves | Entered Factory 5897 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6104 | -6/Factory | Spotted B-75 Beast 6160 | -6/Factory | Lost 3 parts (1p1u1w) 6200 | -6/Factory | Build established: Mutant 6279 | -6/Factory | Core integrity fell below 50% 6324 | -6/Factory | Lost 3 parts (1n1u1w) 6349 | -6/Factory | Discovered new exit (range 12) 6427 | -6/Factory | Core integrity fell below 20% 6442 | -6/Factory | Entered another Factory area 6442 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6469 | -5/Factory | Lost 4 parts (1n2u1w) 6598 | -5/Factory | Released all parts (3) 6601 | -5/Factory | Core integrity fell below 50% 6625 | -5/Factory | Lost 4 parts (2n1u1w) 6673 | -5/Factory | Core integrity fell below 20% 6710 | -5/Factory | Spotted B-75 Beast 6723 | -5/Factory | Discovered new exit (range 16) 6731 | -5/Factory | Entered another Factory area 6731 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7086 | -4/Factory | Spotted B-86 Titan 7103 | -4/Factory | Sucked down chute 7103 | -4/Factory | Entered Waste 7119 | -4/Waste | Build established: Scavenger-Mutant 7128 | -4/Waste | Spotted C-40 Crusher 7136 | -4/Waste | Spotted C-40 Crusher 7143 | -4/Waste | Spotted C-40 Crusher 7170 | -4/Waste | Spotted C-40 Crusher 7179 | -4/Waste | Spotted C-40 Crusher 7230 | -4/Waste | Discovered new exit (range 22) 7230 | -4/Waste | Spotted C-40 Crusher 7238 | -4/Waste | Warlord forces began an assault 7245 | -4/Waste | Allies destroyed C-40 Crusher 7251 | -4/Waste | Allies destroyed C-40 Crusher 7253 | -4/Waste | Allies destroyed C-40 Crusher 7255 | -4/Waste | Allies destroyed C-40 Crusher 7260 | -4/Waste | Allies destroyed C-40 Crusher 7266 | -4/Waste | Allies destroyed C-40 Crusher 7306 | -4/Waste | Entered Factory 7306 | -4/Factory | Accompanied by 17 allies 7361 | -4/Factory | Spotted B-86 Titan 7396 | -4/Factory | Lost 3 allies 7443 | -4/Factory | P-70 Sage assimilated allied JU-6ON(g) 7482 | -4/Factory | Lost 3 allies 7619 | -4/Factory | Lost 6 allies 7702 | -4/Factory | Core integrity fell below 50% 7717 | -4/Factory | Lost 13 parts (3p3n1u6w) 7751 | -4/Factory | Core integrity fell below 20% 7809 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07797_ G-67 Veteran knocked back. 07798_ Penetrated by Slug. 07798_ Slug penetrates H-77 Assassin. 07799_ G-67 Veteran knocked back. 07800_ Penetrated by Slug. 07800_ Slug penetrates Wall. 07802_ Slug penetrates H-77 Assassin. 07802_ G-67 Veteran knocked back. 07805_ Slug penetrates H-77 Assassin. 07805_ Penetrated by Slug. 07805_ Slug penetrates Wall. 07805_ Penetrated by Slug. 07805_ Slug penetrates Wall. 07805_ Penetrated by Slug. 07806_ ALERT: Rogue bot located, Programmers report to Factory Zone 2L. 07806_ R-10 Processor collects Plasma Rifle. 07808_ Slug penetrates Wall. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ""S"" #??????????????????????????????????? | | """" #??????????????????????????????????? | | "#############??????????????????????????????????? | | "############???????????????????????????????????? | | #?????????????? ????????????????????? | | # """ """ #?????????????? ????????????????????? | | # """ """ #?????????????? ????????????????????? | | # """ """ #?????????????? ????????????????????? | | " #??????????????^????????????????????? | | " """ """ #?????????????? ????????????????????? | | " """ """ #?????????????? ????????????????????? | | # """ """ #?????????????# ????????????????????? | | # #?????????????# ????????????????????? | | # #?????????????# ????????????????????? | | # #?????????????# #???????????????????? | | # #?????????????# #???????????????????? | | ##############?????????????# #???????????????????? | | #??????????????????????????# #???????????????????? | | #????????????????########### #???????????????????? | | #????????????????# %# #???????????????????? | | #????????????????#""" # #???????????????????? | | #???##???????????#""" =R%# #####???????????????? | | ##### ####???????#"""" g # #???????????????? | | # ???????#"""" %= # #???????????????? | | # ####???# hh# +???????????????? | | ! ###?# !h@ + #???????????????? | | # #?# %% g# #???????????????? | | ############## #???????????????? | | ^ ## #####+#####?????? | | !# % #?????? | | # #?????? | | # #?????? | | # #?????? | | / #?????? | | # # #?????? | | # # #?????? | | # # # #?????? | | ############## # #?????? | | #????????????# # ???? | | #????????????# # ??? | | #????????????############## ?? | | #?????????????????????????# ?? | | #?????????????????????????# ??? | | ??????????????????????????# ??? | | ??????????????????????????# ???? | | ??????????????????????????# ###########????? | | ??????????????????????????# #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | | ?????????????????????????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 41 Energy Capacity 430 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Armor Coverage 225 Resistance: TH 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 67 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Below Close Call Everything Is Under Control It's Just You Just What I Needed Let's See Who's Tougher Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Serviceable Loadout Storm Trooper Streaker The More The Merrier Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed TeslaFactoryComputer Manual? 0 Play Time 02:28:31 Cumulative 3.0 hours Start 2024.06.28 @ 22:25:19 End 2024.06.29 @ 19:44:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4464144a-41b5-4bcb-abff-2d1d80821f7b