Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.19 @ 04:27:18 Player: Nah Bohdi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1076) 1076 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2986 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 185/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Weight Redist. System Cobbler Unit > --- WEAPON ----------- Battle Rifle Enhanced Flamer > --- INVENTORY -------- Subdweller Optics Tractor Beam Subdweller Machine Gun Barrage Gun [Rating: 17] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Weight Redist. System Device Weight Redist. System Processor Targeting Computer Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . 1 . 2 Weapon . | . . . . Parts Attached 61 | 7 17 33 4 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 1 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 6 | . 5 1 . Utility 12 | 2 4 5 1 Device 8 | . 4 3 1 Storage . | . . . . Processor 2 | 2 . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 36 | 2 6 25 3 Energy Gun 3 | . . 3 . Energy Cannon 4 | . . 3 1 Ballistic Gun 16 | 2 2 10 2 Ballistic Cannon 6 | . 2 4 . Launcher 3 | . . 3 . Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 5 4 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 95 87 31 Engine 11 | . 12 11 5 Treads 2 | . 9 . . Flight 21 | . 15 24 6 Device 21 | . 9 27 10 Processor 7 | . 23 . . Protection 1 | . . 1 . Energy Cannon 6 | . . 9 6 Ballistic Gun 7 | . 12 5 1 Ballistic Cannon 4 | . 5 3 . Slashing Weapon 2 | . 5 . . Peak Build Rating 17 | 7 11 17 16 Average Rating 12 | 3 9 14 9 On Entrance 8 | . 7 11 15 Naked Turns 27 | . . . 27 Heaviest Build 39 | 6 12 39 33 Greatest Support 40 | 40 40 14 14 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 1 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 4 Class Distribution -------------------- 61% | Hacker-Mutant 26% | Hacker-Sprinter 5% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1647 | 294 418 935 . Remotely 780 | . 224 556 . Salvage Created 1169 | 96 707 366 . Parts 85 | 8 53 24 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 30 | . 14 16 . Guns 6 | . 3 3 . Cannons 17 | . 11 6 . AOE 7 | . . 7 . Classes Destroyed 10 | 2 5 3 . Worker 3 | . 3 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 5 | 1 4 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 8 | . 6 2 . Grunt 12 | . 8 4 . Sentry 1 | . . 1 . Subdweller 9 | . . 9 . Best Kill Streak 5 | 2 5 4 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 238 | . 62 113 63 Missed 88 | . 21 55 12 Damage Taken 1616 | . 246 579 791 Core 786 | . 64 168 554 Absorbed by Shields . | . . . . Ignored by Resistances 989 | . 166 356 467 Regen/Repaired (Parts) 61 | . 61 . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 214 | 8 66 130 10 Largest 2 | 1 2 2 2 Hottest 160 | 20 100 160 160 Shots Fired 273 | 8 92 163 10 Gun 131 | 8 52 63 8 Cannon 115 | . 39 74 2 Launcher 18 | . . 18 . Special 9 | . 1 8 . Kinetic 232 | 8 91 125 8 Thermal 23 | . 1 20 2 Explosive 18 | . . 18 . Electromagnetic . | . . . . Robot Hit Streak 27 | 8 14 27 21 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 154 | 8 78 58 10 Core Hits 69 | 4 31 33 1 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 3 . Destroy 2 | . . 2 . Blast 3 | . 2 1 . Melee Attacks 12 | . 12 . . Impact . | . . . . Slashing 12 | . 12 . . Piercing . | . . . . Sneak Attacks 3 | . 3 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3134 | 108 1138 1659 229 Guns 1055 | 108 459 311 177 Cannons 1121 | . 516 553 52 Explosions 783 | . . 783 . Melee 163 | . 163 . . Ramming . | . . . . Kinetic 2062 | 108 975 802 177 Thermal 126 | . . 74 52 Explosive 783 | . . 783 . Electromagnetic . | . . . . Impact . | . . . . Slashing 163 | . 163 . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . 26 9 . Projectiles 10 | . 10 . . Explosions 9 | . . 9 . Melee 16 | . 16 . . Knockbacks 5 | . 3 2 . Impact . | . . . . Kinetic 5 | . 3 2 . Secondary . | . . . . Self-Inflicted Damage 61 | . . 61 . Shots 6 | . . 6 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 28 90 72 Average Temperature 12 | . 7 28 44 Received Heat Transfer 630 | . 162 225 243 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 253 | . . 179 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 453 | 15 453 . . Initial 7 | . 7 . . Average 114 | 8 139 . . Maximum Alert Level 2 | . 2 . . Low Security (%) 78 | 100 73 . 100 Level 1 17 | . 21 . . Level 2 4 | . 4 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 20 23 2 Peak Tracking Total 4 | . 4 4 2 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 10 | . 10 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 12 | . 11 1 . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 36 5 . Successful 34 | . 29 5 . Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 27 | . 22 5 . Record 5 | . . 5 . Prototype ID Bank 3 | . 3 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Repair Station Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Locate Traps 6 | . 6 . . Disarm Traps 2 | . 2 . . Reprogram Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Zone Layout 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 3 | . 3 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3052 | 87 853 2004 108 Spaces Moved 2611 | 39 846 1716 10 Core 5 | 5 . . . Treads 212 | 34 178 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 2394 | . 668 1716 10 Fastest Speed 32 | 50 32 32 192 Average Speed 78 | 145 63 83 192 Slowest Speed 192 | 160 160 192 192 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 96 64 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 5 | . . 5 . Spaces Dug 9 | . 9 . . Terrain Destroyed 87 | . 9 78 . Melee 8 | . 8 . . Projectile 1 | . 1 . . AOE 78 | . . 78 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3323 | 61 1046 2128 88 Wait 333 | . 80 191 62 Move 2608 | 38 845 1715 10 Hop . | . . . . Pick Up 48 | 8 15 24 1 Fast Attach 9 | . 5 4 . Attach 28 | 7 3 16 2 Detach 8 | . . 8 . Swap 24 | . 9 13 2 Drop 39 | . 11 27 1 Fire 214 | 8 66 130 10 Melee 12 | . 12 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 13) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Utility x1 163 | -10/Materials | Identified exit to Mines 163 | -10/Materials | Discovered exit to Mines (range 14) 163 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Hacker-Mutant 478 | -10/Materials | Discovered exit to Mines (range 12) 792 | -10/Materials | Repaired VTOL Module 819 | -10/Materials | Repaired Lgt. Cannon 919 | -10/Materials | Build established: Hacker-Sprinter 939 | -10/Materials | Identified exit to Subcaves 939 | -10/Materials | Discovered exit to Subcaves (range 8) 941 | -10/Materials | Entered Subcaves 942 | -10/Subcaves | Learned Materials garrison access intel 948 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1031 | -10/Subcaves | Core integrity fell below 50% 1054 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1057 | -10/Subcaves | Lost 3 parts (1p1n1w) 1098 | -10/Subcaves | Learned location of Mines (-9) 1171 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1198 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1374 | -10/Subcaves | Identified exit to Materials 1374 | -10/Subcaves | Discovered exit to Materials (range 7) 1377 | -10/Subcaves | Identified exit to Recycling 1377 | -10/Subcaves | Discovered exit to Recycling (range 18) 1406 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1421 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1508 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1900 | -10/Subcaves | Disturbed a concealed Subdweller 1932 | -10/Subcaves | Core integrity fell below 20% 2009 | -10/Subcaves | Build established: Hacker-Mutant 2125 | -10/Subcaves | Discovered exit to Materials (range 15) 2313 | -10/Subcaves | Visited Clippyterm 2319 | -10/Subcaves | Learned Factory trap positions 2319 | -10/Subcaves | Learned Research security intel 2611 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2945 | -10/Subcaves | Entered Materials 2945 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2946 | -8/Materials | Loaded intel: 1 garrison access location 3027 | -8/Materials | Core integrity fell below 50% 3044 | -8/Materials | Core integrity fell below 20% 3047 | -8/Materials | Lost 4 parts (2n2u) 3053 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [Achievement: Close Call] PARAMETERS=POWER+1,PROPULSION+1,UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE 02945_ Dropped Scrap Shield. Loading Materials garrison access intel (x1)... 02947_ Acquired Scrap Shield. 02953_ Sub. Power Source shoots sparks and powers down. 02981_ VTOL Module destroyed. 02995_ Sub. Machine Gun shoots sparks and powers down. 02998_ VTOL Module destroyed. 03003_ Sub. Machine Gun severed. 03006_ Sub. Beam Cannon severed. 03011_ Weight Redist. System destroyed. 03011_ Scanalyzer disabled. 03016_ Cobbler Unit destroyed. 03026_ Broken Sub. Power Source severed. 03039_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????##################+#??????? | | ???????????????# ??????? | | ???????????????# ??????? | | ???????????????# ??????? | | ????????????######## #######???????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# "" + #?????????????????? | | ????????????# S "l# ??????????? | | ????????????# " @*# ??????? | | ????????????#% g] # ???????? | | ????????????############### ####???????? | | ???????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????"?????????????????? | | ??????????????????????"G"????????????????? | | ??????????????????????"?"????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed PhysicsHybridBiocell Manual? 0 Play Time 00:55:27 Cumulative 20.2 hours Start 2024.11.19 @ 03:19:33 End 2024.11.19 @ 04:27:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 0 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea66dff6-fce4-413c-b69b-fbff785ee892