Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 23:44:27 Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (122) 610 Value Destroyed (4980) 4980 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (2835) 2835 TOTAL SCORE: 18085 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 383 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 1251/1450 Matter 300/300 Energy 413/420 System Corruption 16% Temperature Cool (6) Movement Hovering (45) Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Fission Core Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Heat Sink Experimental Cooling System Enhanced Optical Array Surveybot 24 Chip Improved Stasis Canceller Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- High-powered Disruptor Cannon > --- INVENTORY (4) ---- Improved Matter Compressor (177) High-powered Transdimensional Reconstructor Cooled Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Improved Energy Well Enhanced Optical Array Advanced Terrain Scanner Surveybot 24 Chip Improved Stasis Canceller Reaction Control System Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- High-powered Disruptor Cannon Sigix Broadsword > --- INVENTORY -------- Improved Matter Compressor High-powered Transdimensional Reconstructor Cooled Nova Cannon Enhanced Force Lance [Rating: 182] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Airjet Leg Myomer Leg Wheel Armored Wheel Hover Unit Airjet Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Surveybot 24 Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Zionite Laser-S Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Launcher Long-range Missile Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . 2 2 2 . . . . . 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 1 . . . . . . 2 1 . . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Attached 191 | . 2 2 10 . 14 7 2 2 3 2 14 . 10 17 4 13 6 23 21 2 7 30 Power 16 | . 1 . 1 . 1 2 1 . . . . . . 1 1 . . 4 1 . 1 2 Engine 5 | . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . 1 . . 4 1 . 1 1 Propulsion 38 | . . . 3 . 5 1 1 . . 2 1 . 2 3 . 4 . 6 5 . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . . . . . . 3 . 4 . 6 4 . . . Wheel 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . Hover 17 | . . . . . 4 1 1 . . 2 1 . 2 . . . . . 1 . . 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 66 | . . 2 3 . 5 3 . . 3 . 7 . 6 5 1 1 6 3 5 . 4 12 Device 29 | . . . 1 . 2 2 . . 1 . 4 . 1 2 . 1 2 3 2 . . 8 Storage 6 | . . . . . 1 . . . . . . . . . . . 3 . 1 . 1 . Processor 5 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 2 Hackware 5 | . . . . . . . . . . . . . 1 1 . . 1 . . . 2 . Protection 21 | . . 2 2 . 1 1 . . 2 . 3 . 3 2 1 . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 1 . 3 . 3 1 . 2 . . 6 . 2 8 2 8 . 10 10 2 2 11 Energy Gun 7 | . 1 . . . . . . . . . 4 . 1 . . 1 . . . . . . Energy Cannon 6 | . . . 3 . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 27 | . . . . . 3 1 . 1 . . . . . 6 1 4 . 7 4 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . . . 1 . . 1 . 1 1 1 3 . 3 3 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Piercing Weapon 11 | . . . . . . . . . . . 1 . . 1 . . . . 3 . 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 1 . . . . 6 . . . . . 3 . 3 1 . 12 Parts Lost 58 | . . . . . 2 . . . . . 1 . 2 12 1 6 . 4 22 1 . 7 Power 4 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . Propulsion 24 | . . . . . 1 . . . . . . . 2 5 . 4 . 2 9 . . 1 Utility 19 | . . . . . 1 . . . . . 1 . . 3 . 1 . 1 6 1 . 5 Weapon 11 | . . . . . . . . . . . . . . 4 . 1 . . 5 . . 1 Highest Loss Streak 12 | . . . . . 2 . . . . . 1 . 2 5 1 3 . 4 12 1 . 5 Average Slot Usage (%) 87 | . 85 93 99 100 97 100 98 100 100 100 99 100 99 78 87 74 89 92 79 40 45 74 Engine 5 | . 14 14 11 11 2 3 11 13 13 13 13 13 11 8 3 . . . . . . . Core 1 | . . . . . 6 3 . . . . . . . 1 5 5 5 2 . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . 5 5 7 5 4 5 4 Leg 7 | . 28 28 5 . . . . . . . . . . 6 15 7 21 24 19 . . . Wheel 2 | . . . 26 33 12 . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 21 38 40 40 40 40 40 40 34 10 5 . . . . 4 4 13 Device 10 | . . . 5 11 14 15 13 13 13 13 9 6 11 7 10 10 12 11 11 4 4 13 Storage 5 | . 14 14 11 11 9 7 6 6 6 6 6 6 5 5 5 5 5 5 3 . 1 4 Processor 5 | . . . . . 2 7 6 6 6 6 6 6 11 10 10 8 5 5 4 4 4 8 Hackware 6 | . . . . . . . . . . . . . 1 8 10 10 11 15 13 9 12 13 Protection 6 | . . 7 15 11 8 7 6 6 6 6 9 13 8 5 5 5 5 3 2 . . 1 Energy Gun 2 | . 14 14 . . . . . . . . 3 13 10 2 . . 5 1 . . . . Energy Cannon 2 | . . . 21 22 7 . . . . . . . . . . . . . . . . 2 Ballistic Gun 8 | . 14 14 . . 10 15 13 12 13 13 7 . . 6 14 11 10 12 11 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 10 13 16 30 29 42 45 52 56 52 52 56 50 60 63 56 67 70 73 79 30 41 80 Greatest Support 150 | 20 20 20 40 40 52 45 53 53 53 61 72 72 72 75 75 100 100 150 145 36 36 111 Greatest Overweight (x) 19 | . . . 1 . 2 1 . 1 . . . . 1 2 . 19 . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 3 . . . . . . Largest Inventory Capacity 10 | . 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 Average Capacity 8 | . 6 6 6 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 9 4 4 4 Most Carried 10 | . 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 Average Carried 8 | . 5 6 5 6 7 9 9 9 9 9 9 10 9 8 9 9 9 9 8 3 3 3 Final Capacity 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 Final Carried 10 | 6 6 6 6 6 10 10 10 10 10 10 10 10 10 10 9 10 10 10 3 4 4 4 Class Distribution -------------------- 31% | Mutant 27% | Scavenger-Mutant 23% | Scavenger-Tank 9% | Hacker-Mutant 5% | Hacker-Scout 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Scout | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 3771 | 178 41 27 100 . 216 120 . 85 12 18 276 13 116 295 127 345 . 757 422 . 49 574 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4876 | . 41 . 255 22 332 136 . 90 . . 198 58 257 910 19 460 . 752 581 124 218 423 Parts 238 | . 4 . 19 2 25 8 . 1 . . 5 5 10 34 1 16 . 31 26 8 10 33 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 1 . . . 9 . . 1 6 . 8 . . . . Prevented 27 | . . . . . . . . . . . . . . . . 7 . 20 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 99 | . 1 . 8 . 5 2 . 3 . . 4 3 5 13 5 12 . 9 12 5 6 6 Melee 15 | . . . . . . . . . . . . . . 3 . . . . 4 . 2 6 Guns 24 | . 1 . . . 2 2 . . . . 2 3 1 2 . 4 . 2 5 . . . Cannons 11 | . . . 8 . 3 . . . . . . . . . . . . . . . . . AOE 42 | . . . . . . . . 3 . . . . 4 8 5 8 . 2 3 5 4 . Classes Destroyed 15 | . 1 . 3 1 2 . . 1 . . 3 . . 1 . . . 1 . 1 . 1 Worker 5 | . . . . 1 . . . . . . . . 2 . . . . . 1 . . 1 Builder 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . Recycler 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . Watcher 4 | . . . 1 . 2 . . . . . . . 1 . . . . . . . . . Swarmer 48 | . . . 4 . . . . . . . . 3 4 8 5 6 . . 7 5 6 . Grunt 15 | . 1 . 2 . 1 . . 2 . . . . . . . 1 . 4 3 . . 1 Duelist 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 12 | . . . 2 . 3 2 . . . . . . . 3 . 1 . . 1 . . . Hunter 12 | . . . . . 1 . . . . . . . 1 2 . 4 . 4 . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 Z-Technician 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 8 | . 1 . 6 1 3 1 . 3 . . 5 3 7 8 5 4 . 4 7 6 6 4 Combat Bots Only 8 | . 1 . 5 . 2 1 . 3 . . 2 3 4 8 5 4 . 4 5 5 5 4 Max Kills in Single Turn 5 | . 1 . 1 1 1 1 . 2 . . 5 2 4 3 2 3 . 2 2 4 3 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . 2 . . . . 2 3 2 3 . 1 2 4 3 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 11094 | . 10 . 380 . 525 208 . 20 . . 400 86 180 1676 157 1113 . 820 3131 207 497 1684 Core 1477 | . . . 56 . 89 10 . . . . 34 26 35 234 . 120 . 121 513 40 49 150 Absorbed by Shields 798 | . . . . . . . . . . . . . . . . 72 . 342 384 . . . Core Remaining (%) 85 | 100 . 100 . 86 83 98 . . . . . 92 96 . . . . 58 . 54 . . Volleys Fired 219 | . 2 . 27 7 23 5 . 3 . . 23 2 19 22 4 21 . 20 35 2 3 1 Largest 4 | . 2 . 2 2 2 2 . 1 . . 2 2 2 3 1 3 . 3 4 1 1 1 Hottest 151 | . 60 . 150 150 150 56 . 43 . . 133 133 133 116 43 99 . 151 128 49 49 110 Shots Fired 398 | . 4 . 38 8 44 10 . 3 . . 35 4 30 50 4 42 . 38 82 2 3 1 Gun 278 | . 4 . . . 26 10 . . . . 29 4 27 45 . 33 . 27 73 . . . Cannon 65 | . . . 38 8 18 . . . . . . . . . . . . . . . . 1 Launcher 55 | . . . . . . . . 3 . . 6 . 3 5 4 9 . 11 9 2 3 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 230 | . 2 . . . 26 10 . . . . 23 . . 38 . 33 . 25 73 . . . Thermal 110 | . . . 38 8 18 . . . . . 6 4 27 7 . . . 2 . . . . Explosive 26 | . . . . . . . . 3 . . . . . 5 4 5 . . 4 2 3 . Electromagnetic 32 | . 2 . . . . . . . . . 6 . 3 . . 4 . 11 5 . . 1 Robot Hit Streak 10 | . 3 . 3 4 10 8 . 9 . . 4 2 3 9 8 5 . 5 6 1 2 1 Robot Miss Streak 6 | . . . 5 1 1 1 . . . . 4 2 3 5 1 3 . 2 6 1 2 . Penetration Max 1 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . Secondary Targets 4 | . . . . . . . . . . . . 1 . . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Shots Hit Robots 281 | . 3 . 16 2 36 8 . 2 . . 16 2 14 44 3 22 . 21 65 1 6 20 Core Hits 206 | . 1 . 9 1 15 4 . 8 . . 13 3 15 29 8 24 . 15 36 6 10 9 Critical Hits 23 | . . . 1 . 1 . . . . . . . . 3 . 5 . . 6 . 2 5 Critical Kills 10 | . . . 1 . . . . . . . . . . 1 . 2 . . 3 . 1 2 Critical Parts Destroyed 13 | . . . . . 1 . . . . . . . . 2 . 3 . . 3 . 1 3 Melee Attacks 103 | . . . . . . . . . . . 1 . . 17 . . . . 38 4 8 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . . . . . . . . . 2 6 27 Piercing 68 | . . . . . . . . . . . 1 . . 17 . . . . 38 2 2 8 Sneak Attacks 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . 1 5 Damage Inflicted 16280 | . 45 . 450 50 819 177 . 492 . . 2795 127 829 2070 678 1417 . 1040 2518 586 869 1318 Guns 3804 | . 45 . . . 419 177 . . . . 334 127 382 673 . 379 . 242 1026 . . . Cannons 908 | . . . 450 50 400 . . . . . . . . . . . . . . . . 8 Explosions 8784 | . . . . . . . . 492 . . 2362 . 447 814 678 1038 . 798 1053 586 516 . Melee 2764 | . . . . . . . . . . . 99 . . 583 . . . . 435 . 353 1294 Ramming 20 | . . . . . . . . . . . . . . . . . . . 4 . . 16 Kinetic 3024 | . 15 . . . 419 177 . . . . 240 . . 558 . 379 . 210 1026 . . . Thermal 3795 | . . . 450 50 400 . . . . . 2124 127 497 115 . . . 32 . . . . Explosive 4682 | . . . . . . . . 492 . . . . . 814 678 884 . . 712 586 516 . Electromagnetic 1995 | . 30 . . . . . . . . . 332 . 332 . . 154 . 798 341 . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1509 | . . . . . . . . . . . . . . . . . . . . . 332 1177 Piercing 1255 | . . . . . . . . . . . 99 . . 583 . . . . 435 . 21 117 Highest Corruption 16 | . . . . . . . . . . . . . . . . . . 1 . . . 16 Average Corruption 5 | . . . . . . . . . . . . . . . . . . 1 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . . . . . 1 . . . 13 Message Errors 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 462 | . . . 10 . 8 . . . . . 117 . 10 25 57 102 . . 47 . 50 36 Projectiles 18 | . . . 10 . 8 . . . . . . . . . . . . . . . . . Explosions 379 | . . . . . . . . . . . 117 . 10 25 57 102 . . 47 . 21 . Melee 65 | . . . . . . . . . . . . . . . . . . . . . 29 36 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . . . . . . . . . . . . . 52 . 20 96 . 79 8 Shots 11 | . . . . . . . . . . . . . . . . 1 . 3 5 . 2 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 6 . 332 48 27 26 . . . . 10 . 33 . . . . 21 2 . . 223 Average Temperature 82 | . 6 . 121 14 13 19 . . . . 10 . 14 . . . . 14 2 . . 67 Received Heat Transfer 1226 | . 6 . 93 . 171 66 . 9 . . 108 12 9 72 . 12 . 33 536 54 18 27 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . 2 . . . . . . 5 . . . . Combat Hostiles 7 | . . . . . . . . . . . 2 . . . . . . 5 . . . . Parts Fried 14 | . . . . . . . . . . . 6 . . . . 1 . 6 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2370 | . . . 666 74 592 . . . . . 111 148 594 148 . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 668 | . 20 7 338 136 245 219 107 . . . . . 578 668 . . . . 324 302 473 509 Average Influence 230 | . 4 7 158 99 124 123 107 . . . . . 359 535 . . . . 173 200 350 355 Maximum Alert Level 2 | . . . 1 . 1 1 . . . . . . 2 2 . . . . 1 1 2 2 Low Security (%) 51 | . 100 100 59 100 74 96 100 . . . . . 31 . . . . . 60 43 25 . Level 1 27 | . . . 40 . 25 3 . . . . . . 12 12 . . . . 39 56 11 67 Level 2 20 | . . . . . . . . . . . . . 55 87 . . . . . . 63 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 . 2 . . . . . . . 4 3 . . . . 2 1 . 7 Investigation 3 | . . . . . 1 . . . . . . . 1 . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Reinforcement 12 | . . . 1 . 1 . . . . . . . 2 2 . . . . 1 1 . 4 Assault 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 7 | . . . . 1 1 . . . . . . . 2 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 187 | . 3 . 17 1 13 2 . 3 . . 9 4 12 14 5 12 . 8 32 13 14 25 Peak Tracking Total 14 | . 3 . 5 2 4 1 . 3 . . 3 3 5 8 5 4 . 4 5 7 7 14 Tactical Retreats 13 | . . . 1 1 1 . . . . . . . . . . 1 . . 6 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 3 | . . . . . 1 . . . . . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 18 | . . . 3 . . . . . . . 2 . 2 1 . . . . 4 1 1 4 Max in Single Turn 2 | . . . 1 . . . . . . . 1 . 1 1 . . . . 2 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 38 | . . . 1 1 3 3 . 1 1 . . . 5 3 . 1 4 . 8 2 1 4 Terminals 25 | . . . 1 1 2 3 . . 1 . . . 3 3 . . . . 5 2 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . 1 Total Hacks 81 | . . . 3 1 4 4 . 1 2 . . . 13 10 . 1 17 . 13 3 1 8 Successful 55 | . . . 2 1 3 3 . 1 1 . . . 5 6 . 1 17 . 9 2 . 4 Failed 26 | . . . 1 . 1 1 . . 1 . . . 8 4 . . . . 4 1 1 4 Catastrophic 5 | . . . . . . 1 . . . . . . 2 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . . . 2 . 1 2 . . 1 6 . . 5 10 . . . . 5 2 . 2 Terminals 49 | . . . 3 1 3 4 . . 2 . . . 8 10 . . . . 9 3 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . . . . 2 . . . . . 3 . . 3 Terminal Hacks 37 | . . . 1 1 2 2 . 1 1 . . . 1 3 . 1 17 . 3 1 . 3 Record 6 | . . . . . . . . . 1 . . . . . . . 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 8 | . . . 1 . . . . . . . . . 1 2 . . . . 1 1 . 2 Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 28 | . . . 3 . . 2 . . . . . . 6 6 . . . . 7 2 . 2 Terminals 13 | . . . 1 . . 1 . . . . . . 3 3 . . . . 3 1 . 1 Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Botnet 10 | . . . 1 . . 1 . . . . . . 2 2 . . . . 2 1 . 1 Operators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 . 1 2 . . 1 . . . 5 2 . . . . 4 2 1 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 8 | . . . . 3 . . . . . 2 . . 1 . . . . . 1 . . 1 Largest Group 3 | . . . . 3 . . . . . 2 2 2 2 1 . . . . 1 . . 1 Highest-Rated Group 188 | . . . . 40 . . . . . 188 188 188 188 10 . . . . 10 . . 152 Highest-Rated Ally 152 | . . . . 16 . . . . . 94 94 94 94 10 . . . . 10 . . 152 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . 9 . . . . . . 27 7 13 . . . . . . . . . Total Damage 1531 | . . . . 101 . . . . . . 615 339 476 . . . . . . . . . Kills 14 | . . . . 1 . . . . . . 5 2 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . 2 1 1 . 2 . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 7377 | . 128 150 381 179 377 293 40 152 104 453 466 259 291 396 386 1134 189 521 772 89 168 449 Spaces Moved 7231 | 1 94 120 269 162 346 302 82 322 242 1047 570 320 439 284 309 396 145 360 548 120 189 564 Core 94 | . . . . . . . . . . . . . . . . 66 . . 28 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1851 | 1 94 120 6 . . . . . . . . . . 105 309 330 145 360 381 . . . Wheels 516 | . . . 263 162 91 . . . . . . . . . . . . . . . . . Hover 4770 | . . . . . 255 302 82 322 242 1047 570 320 439 179 . . . . 139 120 189 564 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 120 93 93 48 44 40 40 40 40 40 40 40 40 120 120 120 120 50 60 60 42 Average Speed 77 | 120 120 120 97 93 72 44 40 43 40 40 40 40 41 94 120 265 120 120 101 60 69 51 Slowest Speed 1000 | 120 120 120 150 93 186 108 40 100 40 40 40 40 106 200 120 1000 120 120 150 60 110 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 36 | 2 26 33 32 47 26 10 3 51 48 85 56 50 14 11 53 56 61 57 23 21 8 72 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 9 | . . 2 . . . . . . . 2 . . . . 1 1 3 . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . . 1 1 . . . 1 . Scrap Searched 12 | . . . . 1 . . . 2 . 2 . . . . 2 2 . 3 . . . . Spaces Dug 33 | . . . . 5 . . . 14 . . . . 7 . . . . . 3 2 . 2 Terrain Destroyed 403 | . . . 15 6 2 . . 34 . . 50 . 14 58 41 56 . 3 52 31 39 2 Melee 7 | . . . . . . . . . . . . . . . . . . . 3 2 . 2 Projectile 68 | . . . 15 6 2 . . . . . 4 . 12 6 . 7 . 3 13 . . . AOE 328 | . . . . . . . . 34 . . 46 . 2 52 41 49 . . 36 29 39 . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total 8472 | . 106 125 352 182 429 450 89 330 248 1082 771 446 517 351 319 436 161 416 660 128 208 666 Wait 536 | . . 3 23 14 19 122 2 . . 26 147 125 36 . 1 3 . . 5 . 2 8 Move 7208 | . 93 119 268 161 345 301 81 321 241 1046 569 319 438 283 308 395 144 359 547 119 188 563 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 81 | . 4 . 10 . 13 7 3 2 2 3 5 . 8 8 1 2 2 2 5 1 1 2 Fast Attach 95 | . 1 2 5 . 7 2 . . . 1 6 . 2 7 . 7 6 9 7 1 4 28 Attach 34 | . . . 1 . 3 2 2 . . . 1 . 4 7 2 1 1 1 7 1 1 . Detach 7 | . . . . . . . . . . . 1 . . . . . 1 . 1 1 . 3 Swap 64 | . 1 . 4 . 4 3 . 2 3 1 7 . 4 3 2 5 . 13 8 . 2 2 Drop 125 | . 5 1 14 . 15 8 1 2 2 5 11 . 6 4 1 2 7 12 6 . 1 22 Fire 219 | . 2 . 27 7 23 5 . 3 . . 23 2 19 22 4 21 . 20 35 2 3 1 Melee 92 | . . . . . . . . . . . 1 . . 17 . . . . 38 3 6 27 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 7) 129 | -10/Materials | Entered Mines 159 | -10/Mines | Learned location of Zion (-6) 272 | -10/Mines | Discovered new exit (range 7) 279 | -10/Mines | Entered Materials 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 326 | -9/Materials | Build established: Mutant 650 | -9/Materials | Discovered new exit (range 11) 660 | -9/Materials | Entered Mines 697 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 700 | -9/Mines | Learned Materials non-interactive machine intel 710 | -9/Mines | Assembled infested the area 833 | -9/Mines | Discovered new exit (range 8) 839 | -9/Mines | Entered Materials 839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -8/Materials | Loaded intel: 46 non-interactive machine locations 1214 | -8/Materials | Discovered new exit (range 7) 1216 | -8/Materials | Identified exit to Factory 1216 | -8/Materials | Entered Factory 1216 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -7/Factory | Discovered new exit (range 8) 1461 | -7/Factory | Identified exit to Lower Caves 1476 | -7/Factory | Identified exit to Factory 1509 | -7/Factory | Entered another Factory area 1509 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1545 | -6/Factory | Discovered new exit (range 8) 1547 | -6/Factory | Identified exit to Lower Caves 1549 | -6/Factory | Entered Lower Caves 1653 | -6/Lower Caves | Identified exit to Lower Caves 1674 | -6/Lower Caves | Learned Factory terminal intel 1701 | -6/Lower Caves | Entered another Lower Caves area 1793 | -6/Lower Caves | Encountered a Warlord checkpoint 1803 | -6/Lower Caves | Discovered new exit (range 6) 1805 | -6/Lower Caves | Identified exit to Zion 1805 | -6/Lower Caves | Entered Zion 1817 | -6/Zion | Discovered new exit (range 16) 1823 | -6/Zion | Identified exit to Proximity Caves 1938 | -6/Zion | Received a visual enhancement algorithm 1946 | -6/Zion | Learned location of Quarantine (-3) 1950 | -6/Zion | Learned Factory emergency access door positions 1993 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2006 | -6/Zion | Visited the Megawrench Repair Shop 2045 | -6/Zion | Given A8's code to call for help 2132 | -6/Zion | Megawrench repaired 10 parts 2225 | -6/Zion | Opened final containment barrier to the Deep Caves 2231 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2237 | -6/Zion | Enhanced Grunt warped into view, answering call for help 2248 | -6/Zion | Discovered new exit (range 3) 2248 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2250 | -6/Zion | Identified exit to Deep Caves 2258 | -6/Zion | Entered Deep Caves 2258 | -6/Deep Caves | Accompanied by 2 allies 2406 | -6/Deep Caves | Z-Facility disabled 2467 | -6/Deep Caves | Attacked by Z-Imprinter 2483 | -6/Deep Caves | Allies destroyed Z-Imprinter 2503 | -6/Deep Caves | Found Prototype Protection 2503 | -6/Deep Caves | Identified Zio. Weapon Casing 2638 | -6/Deep Caves | Discovered new exit (range 10) 2642 | -6/Deep Caves | Identified exit to Proximity Caves 2674 | -6/Deep Caves | Found Surveybot 24 Chip 2676 | -6/Deep Caves | Found Surveybot 24 Scanner 2724 | -6/Deep Caves | Entered Proximity Caves 2724 | -5/Proximity Caves | Accompanied by 2 allies 2801 | -5/Proximity Caves | Build established: Scavenger-Mutant 2883 | -5/Proximity Caves | Spotted B-75 Beast 2957 | -5/Proximity Caves | Discovered new exit (range 13) 2961 | -5/Proximity Caves | Identified exit to Factory 2965 | -5/Proximity Caves | Learned location of 1 exit from Factory 2967 | -5/Proximity Caves | Learned location of 1 exit from Factory 2983 | -5/Proximity Caves | Entered Factory 2983 | -5/Factory | Accompanied by 2 allies 2983 | -5/Factory | Evolved 2 slots: Utility x2 2984 | -5/Factory | Identified exit to Extension 2984 | -5/Factory | Identified exit to Upper Caves 2986 | -5/Factory | Loaded intel: 22 terminal locations 3245 | -5/Factory | Discovered new exit (range 23) 3263 | -5/Factory | Identified exit to Factory 3274 | -5/Factory | Entered another Factory area 3274 | -4/Factory | Accompanied by 1 ally 3274 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3277 | -4/Factory | Identified exit to Upper Caves 3277 | -4/Factory | Identified exit to Armory 3353 | -4/Factory | Destroyed 8 combat bots 3357 | -4/Factory | Lost 4 parts (3n1w) 3494 | -4/Factory | Lost 5 parts (1n1u3w) 3524 | -4/Factory | First assault squad dispatched 3537 | -4/Factory | Discovered new exit (range 4) 3542 | -4/Factory | Identified exit to Research 3670 | -4/Factory | Entered Upper Caves 3894 | -4/Upper Caves | Build established: Scavenger-Tank 3991 | -4/Upper Caves | Discovered new exit (range 13) 4053 | -4/Upper Caves | Identified exit to Upper Caves 4056 | -4/Upper Caves | Entered another Upper Caves area 4178 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4275 | -4/Upper Caves | Lost 3 parts (3n) 4527 | -4/Upper Caves | Build established: Scavenger-Mutant 4700 | -4/Upper Caves | Spotted B-86 Titan 5165 | -4/Upper Caves | Discovered new exit (range 13) 5190 | -4/Upper Caves | Entered Zhirov 5190 | -4/Zhirov | Discovered new exit (range 3) 5203 | -4/Zhirov | Build established: Scavenger-Tank 5212 | -4/Zhirov | Met Zhirov 5237 | -4/Zhirov | Learned location of Testing (-2) 5237 | -4/Zhirov | Learned location of Command (-1) 5255 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5275 | -4/Zhirov | Found Alien Artifact 5275 | -4/Zhirov | Identified Integrated Reactor 5275 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 5334 | -4/Zhirov | Found Alien Artifact 5379 | -4/Zhirov | Entered Proximity Caves 5509 | -3/Proximity Caves | Spotted B-86 Titan 5734 | -3/Proximity Caves | Lost 4 parts (1p2n1u) 5887 | -3/Proximity Caves | Discovered exit to Research (range 12) 5900 | -3/Proximity Caves | Entered Research 5900 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6048 | -3/Research | Identified exit to Research 6321 | -3/Research | Identified exit to Quarantine 6532 | -3/Research | Lost 12 parts (1p6n1u4w) 6557 | -3/Research | Identified Transdimensional Reconstructor 6557 | -3/Research | Warped through subspace 6584 | -3/Research | Lost 7 parts (2n4u1w) 6672 | -3/Research | Entered Quarantine 6676 | -3/Quarantine | Found Alien Artifact 6712 | -3/Quarantine | Scanned by Researcher 6723 | -3/Quarantine | Found Alien Slashing Weapon 6723 | -3/Quarantine | Identified Sigix Broadsword 6740 | -3/Quarantine | Discovered exit to Research (range 18) 6744 | -3/Quarantine | Build established: Hacker-Mutant 6761 | -3/Quarantine | Entered Research 6761 | -2/Research | Evolved 2 slots: Utility x2 6899 | -2/Research | Discovered new exit (range 13) 6929 | -2/Research | Entered Testing 6935 | -2/Testing | Spotted PL-G8NP0E93KO 6947 | -2/Testing | Protovariant out of control (PL-G8NP0E93KO) 6953 | -2/Testing | Found Prototype Slashing Weapon 6953 | -2/Testing | Identified Molecular Scythe 6966 | -2/Testing | Found Enh. Force Lance 7012 | -2/Testing | Found Prototype Protection 7012 | -2/Testing | Identified Centrium Heavy Armor Plating 7039 | -2/Testing | Found Prototype Energy Cannon 7039 | -2/Testing | Identified Disintegrator 7164 | -2/Testing | Found Prototype Energy Cannon 7164 | -2/Testing | Identified Cld. Nova Cannon 7171 | -2/Testing | Discovered new exit (range 19) 7181 | -2/Testing | Found Prototype Processor 7181 | -2/Testing | Identified Spectral Analyzer 7202 | -2/Testing | Build established: Hacker-Scout 7256 | -2/Testing | Found Prototype Processor 7256 | -2/Testing | Identified Exp. Melee Analysis Suite 7257 | -2/Testing | System corruption reached 10% 7300 | -2/Testing | Spotted PY-4S9WS4FURD 7316 | -2/Testing | Protovariant out of control (PY-4S9WS4FURD) 7329 | -2/Testing | Found Prototype Energy Cannon 7329 | -2/Testing | Identified Hpw. Disruptor Cannon 7378 | -2/Testing | Self-destructed Last Messages --------------- 07352_ R2YUG 6TO4D1KIQ8WU,SPQ>7FAL8D 07352_ Dropped Imp. Antigrav System. 07353_ Adv. Terrain Scanner destroyed. 07354_ System corrupted: Sigix Broadsword targeting data glitched. 07356_ Reaction Control System destroyed. 07356_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07359_ P-80 Master resets P-80 Master, system corruption cleaned. 07362_ Sigix Broadsword destroyed. 07364_ Slammed into P-80 Master. 07367_ P-80 Master resets P-80 Master, system corruption cleaned. 07368_ Imp. Antigrav System destroyed. 07370_ Imp. Energy Well destroyed. 07371_ System corrupted: Heat flow error (+285). 07372_ K-01 Serf destroyed. 07375_ U-05 Engineer builds a Wall. 07376_ PY-4S9WS4FURD held in stasis. 07377_ R-10 Processor stasis bubble strength at 40. 07377_ PY-4S9WS4FURD held in stasis. 07378_ R-10 Processor stasis bubble bursts. 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""" # # # ### | | """""""""" # # # # ### | | """ " # ! # # # ### | | """" """ " # # # "" """ # ### | | """"" ##"########### + ""F""" # ### | | """"" ## ########### # """"" # ### | | ############## # # ### | | ############## #####+##### ### | | ############################## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 53 Energy Capacity 1020 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 9 Armor Coverage 400 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 68 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationImpulseInsulator Manual? 1 Play Time 01:42:03 Cumulative 270.5 hours Start 2020.01.29 @ 20:25:24 End 2020.01.29 @ 23:44:27 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 30 Adventurer 33 Explorer 30 Win Type - Total 39 Types 23/5/4/2/2/1/2 Lore% 98 Gallery% 100 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 364ac361-d33f-4ac6-bbff-395f6c37b9f7