Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:52:59 Player: gorb Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (28) 140 Value Destroyed (1282) 1282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8222 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 162/300 Energy 89/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Combat Airjet Combat Airjet Combat Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Minigun Gauss Rifle Coil Gun > --- INVENTORY -------- Cold Fusion Reactor Combat Gravmag System Gauss Rifle Heavy Flak Cannon Grenade Launcher [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Armored Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Slots Evolved 12 | . . 2 2 . 2 2 . . 2 . . . 2 . . Power 3 | . . . . . 1 . . . 1 . . . 1 . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . . Utility 3 | . . . 1 . 1 . . . . . . . 1 . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . Parts Attached 66 | 5 1 7 3 8 9 5 2 . 12 . . 9 2 . 3 Power 9 | 1 . 1 . 1 2 1 1 . 1 . . . . . 1 Engine 6 | 1 . 1 . . 2 1 . . 1 . . . . . . Core 3 | . . . . 1 . . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 3 1 3 2 1 . . 8 . . 9 . . 2 Treads . | . . . . . . . . . . . . . . . . Leg 7 | . . . . 2 . . . . . . . 5 . . . Wheel 16 | 2 . 3 1 1 2 1 . . . . . 4 . . 2 Hover 8 | . . . . . . . . . 8 . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 11 | 1 . 2 1 1 2 2 . . 2 . . . . . . Device 2 | . . . . . 1 . . . 1 . . . . . . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 4 | . . 1 . . 1 2 . . . . . . . . . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 3 | . . 1 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 15 | 1 1 1 1 3 3 1 1 . 1 . . . 2 . . Energy Gun 3 | . 1 . . . 1 . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 1 2 2 1 1 . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . . . 1 . . 1 . . . Parts Lost 35 | . . 5 2 8 2 3 . . 11 . . 2 1 . 1 Power 8 | . . 1 . 1 . 1 . . 3 . . 1 . . 1 Propulsion 11 | . . 2 1 4 . . . . 3 . . 1 . . . Utility 5 | . . 1 . . 2 1 . . 1 . . . . . . Weapon 11 | . . 1 1 3 . 1 . . 4 . . . 1 . . Highest Loss Streak 11 | . . 5 2 8 2 3 . . 11 . . 2 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 2 6 6 5 5 4 4 3 4 4 4 4 4 3 3 1 Power . | . 1 1 1 1 . . . . . 1 1 . . . . Propulsion 1 | . 4 3 2 1 2 . . . . . . 1 2 2 . Utility . | . . . . . . 1 1 1 . . . . . . . Weapon 2 | . 1 1 2 2 2 2 2 3 2 3 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . 1 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 80 91 91 92 75 76 72 73 74 . . 14 30 . 6 Engine 6 | . 14 11 9 6 7 11 6 6 6 . . . . . . Core 1 | . . . . 1 . . 6 6 4 . . . . . 2 Leg 2 | . . . . 1 1 . . . . . . 8 23 . . Wheel 19 | . 28 40 36 30 13 20 20 20 2 . . 6 . . 4 Hover 2 | . . . . . . . . . 22 . . . . . . Device 2 | . . . . . 3 6 6 6 7 . . . . . . Storage 4 | . 14 11 9 9 3 . . . . . . . . . . Processor 6 | . . 1 9 9 10 13 13 13 6 . . . . . . Protection 3 | . . 5 1 9 10 5 . . . . . . . . . Energy Gun 1 | . 9 9 . . . . . . 2 . . . . . . Ballistic Gun 14 | . 14 12 26 23 20 18 19 20 14 . . . 3 . . Peak Build Rating 76 | 5 6 10 15 23 47 60 55 55 76 1 1 38 35 1 20 Average Rating 28 | 3 5 8 12 19 41 55 54 55 56 1 1 18 31 1 9 On Entrance 18 | . 5 6 10 13 17 47 49 55 55 1 1 1 27 1 1 Avg Prop Armor Cover (%) 8 | . . . . . . 8 7 . 3 . . 16 13 . . Naked Turns 466 | . . . . . . . . . 49 32 18 22 12 169 164 Heaviest Build 49 | 9 10 14 25 27 38 42 29 29 49 . . . 12 . 14 Greatest Support 93 | 26 26 58 64 64 56 84 56 93 93 3 3 80 48 3 32 Greatest Overweight (x) 5 | . . . . 5 1 . . . 2 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 7 8 8 5 4 4 5 4 4 5 5 3 4 Average Carried 4 | 2 6 6 5 5 5 4 3 4 4 4 4 4 3 3 1 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 7 6 4 5 5 4 4 4 4 4 5 3 3 1 Class Distribution -------------------- 45% | Mutant 37% | Skirmisher 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Matter Collected 1397 | 228 . 99 . 208 32 405 84 . 129 . . 9 109 58 36 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1247 | . . 147 . 343 190 412 . . 155 . . . . . . Parts 59 | . . 14 . 10 8 20 . . 7 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Combat Hostiles Destroyed 27 | . . 5 . 8 5 6 . . 3 . . . . . . Guns 21 | . . 5 . 5 2 6 . . 3 . . . . . . AOE 6 | . . . . 3 3 . . . . . . . . . . Classes Destroyed 6 | . . 2 . 2 . 2 . . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . Swarmer 4 | . . 3 . . . . . . 1 . . . . . . Grunt 16 | . . . . 5 5 4 . . 2 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . . . Hunter 2 | . . . . 1 . 1 . . . . . . . . . Best Kill Streak 3 | . . 3 . 3 3 3 . . 2 . . . . . . Combat Bots Only 3 | . . 3 . 3 3 3 . . 2 . . . . . . Max Kills in Single Turn 2 | . . 1 . 2 2 1 . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Hostile Shots Fired 667 | . . 54 21 75 7 33 . 9 158 1 . 57 120 27 105 Missed 231 | . . 7 4 19 . 8 . 3 66 . . 12 56 10 46 Hits 436 | . . 47 17 56 7 25 . 6 92 1 . 45 64 17 59 Melee 4 | . . . . . . 2 . 1 . 1 . . . . . Projectile 432 | . . 47 17 56 7 23 . 5 92 . . 45 64 17 59 AOE 5 | . . . . . . 3 . . 2 . . . . . . Critical Strikes 12 | . . . . 3 . 1 . . 3 . . 2 . . 3 Part Disruptions 1 | . . . . . . 1 . . . . . . . . . Damage Taken 8330 | . . 554 226 879 678 588 . 134 1736 60 . 1153 1105 207 1010 Core 2403 | . . 135 24 106 33 54 . . 562 60 . 278 336 207 608 Absorbed by Shields 37 | . . . . . . . . . 19 . . 18 . . . Ignored by Resistances 47 | . . . 38 . . 9 . . . . . . . . . Regen/Repaired (Parts) 130 | . . . . 81 49 . . . . . . . . . . Core Remaining (%) 77 | 100 100 66 . 76 95 . . 93 . . . 10 . . . Volleys Fired 87 | . . 21 3 20 6 23 . . 14 . . . . . . Largest 4 | . . 2 3 3 3 3 . . 4 . . . . . . Hottest 138 | . . 60 63 66 81 83 . . 138 . . . . . . Shots Fired 230 | . . 42 9 48 18 62 . . 51 . . . . . . Gun 227 | . . 42 9 45 18 62 . . 51 . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 199 | . . 23 9 45 18 62 . . 42 . . . . . . Thermal 19 | . . 19 . . . . . . . . . . . . . Explosive 3 | . . . . 3 . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . 9 . . . . . . Robot Hit Streak 14 | . . 13 14 6 5 8 . . 5 . . . . . . Robot Miss Streak 7 | . . 3 5 3 7 6 . . 5 . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 137 | . . 34 2 34 11 38 . . 18 . . . . . . Core Hits 74 | . . 12 1 26 12 13 . . 9 . . . 1 . . Critical Kills 3 | . . . . . . 3 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 3 . . . . . . . . . Destroy 3 | . . . . . . 3 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2584 | . . 324 13 679 418 742 . . 395 . . 2 11 . . Guns 2022 | . . 324 13 422 169 699 . . 395 . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 506 | . . . . 257 249 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 56 | . . . . . . 43 . . . . . 2 11 . . Kinetic 1796 | . . 161 13 422 169 699 . . 332 . . . . . . Thermal 337 | . . 163 . . 174 . . . . . . . . . . Explosive 332 | . . . . 257 75 . . . . . . . . . . Electromagnetic 63 | . . . . . . . . . 63 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . 2 2 2 10 18 18 18 8 8 8 Average Corruption 6 | . . . . . . 2 2 2 4 14 18 18 7 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . 2 1 11 2 . 6 4 4 9 Message Errors 7 | . . . . . . . 1 . 1 . . 1 2 1 1 Matter Fused 14 | . . . . . . . 1 1 2 1 . 1 1 3 4 Heat Flow Errors 5 | . . . . . . . . . . . . 3 1 . 1 Energy Discharges 4 | . . . . . . . . . 2 . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . 1 1 . 1 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . 41 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 41 | . . . . . 41 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 605 | . . . . 18 566 21 . . . . . . . . . Shots 8 | . . . . 2 6 . . . . . . . . . . Rammed 4 | . . . . . . 3 . . . . . . 1 . . Targets Rammed 15 | . . . . . . 3 . . . . . 2 10 . . Kicked 11 | . . . . . . . . . . . . 2 9 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 622 | . . 87 37 93 97 265 . . 622 . . 95 175 . 186 Average Temperature 93 | . . 30 17 36 46 86 . . 180 . . 51 101 . 83 Received Heat Transfer 1400 | . . 117 54 450 63 147 . 45 186 . . 132 18 . 188 Effects 17 | . . . . . . . . . 17 . . . . . . Shutdowns 7 | . . . . . . . . . 7 . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . Heat Transferred 475 | . . 375 . . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . Low Security (%) 97 | 100 100 100 100 100 70 100 . . 100 100 100 100 100 . . Level 1 2 | . . . . . 29 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 236 | . . 65 9 92 236 105 . . 55 24 16 15 50 . . Initial 100 | . . . 9 . 34 100 . . . 19 16 14 7 . . Average 28 | . . 15 . 12 99 78 . . 10 19 16 6 14 . . Influence Increases 1417 | . . 190 . 243 306 205 . . 178 15 5 15 80 90 90 Destroy 0b10 Robot/C 540 | . . 100 . 160 100 120 . . 60 . . . . . . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . . . . . . . . Destroy Leader 130 | . . 30 . 50 20 20 . . 10 . . . . . . Successful Hack 29 | . . . . 21 . . . . 3 . 5 . . . . Select Force Hacks 50 | . . . . . . . . . . . . . 50 . . Disable Machine 150 | . . . . . 105 30 . . 15 . . . . . . Destroy Structure 63 | . . . . 12 51 . . . . . . . . . . Partial Spotted 30 | . . . . . . 15 . . . 15 . . . . . Lose Combat Pursuer 420 | . . 60 . . 30 15 . . 90 . . 15 30 90 90 Influence Decreases 1367 | . . 168 22 167 176 316 95 . 123 46 8 21 85 84 56 Entered New Map 264 | . . . 13 . 42 106 36 . . 36 8 7 8 4 4 Time Decay 878 | . . 118 9 101 114 180 59 . 88 10 . . 67 80 52 Lost Part 225 | . . 50 . 66 20 30 . . 35 . . 14 10 . . Squads Dispatched 12 | . . 1 2 2 2 . . . 3 . . 1 1 . . Investigation 4 | . . . 1 . 1 . . . 1 . . . 1 . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 7 | . . 1 1 2 1 . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Distress Signals 8 | . . 1 . 1 2 3 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . . 12 5 11 11 12 . 4 28 3 . 4 21 6 13 Peak Tracking Total 9 | . . 6 3 5 4 4 . 4 9 3 . 3 7 6 8 Tactical Retreats 22 | . . 4 . . 1 1 . . 8 . . 1 1 3 3 ECM-based Alert Blocks 13 | . . . . . . . . . 13 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Traps Triggered 6 | . . . 1 . 1 . . . 3 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Machines Disabled 10 | . . . . . 7 2 . . 1 . . . . . . Max in Single Turn 5 | . . . . . 5 1 . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . . . . . . 5 . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Machines Accessed 12 | . . 3 . 4 . 1 . . 2 . 1 . 1 . . Terminals 9 | . . 3 . 4 . . . . 1 . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . Total Hacks 20 | . . 7 . 7 . 1 . . 3 . 1 . 1 . . Successful 11 | . . 3 . 4 . 1 . . 1 . 1 . 1 . . Failed 9 | . . 4 . 3 . . . . 2 . . . . . . Catastrophic 3 | . . 2 . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . 1 . . . . . . . . . . 1 . . Terminals 17 | . . 7 . 7 . . . . 2 . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . Terminal Hacks 9 | . . 3 . 4 . . . . 1 . 1 . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 3 . 2 . . . . 2 . 1 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Total Allies 1 | . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . . . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . . . . . . . . . 180 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Active Infowar (turns) 2224 | . . 49 361 501 295 370 313 28 307 . . . . . . Optics 2143 | . . 49 361 501 295 370 313 28 226 . . . . . . ECM 160 | . . . . . . . . . 160 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Turns Passed 3741 | 55 76 503 361 501 295 372 313 28 391 32 18 87 238 169 302 Spaces Moved 3576 | 53 71 382 204 339 232 280 311 28 505 63 35 72 196 337 468 Core 904 | 16 . . . 7 . . . . 77 63 35 28 23 337 318 Treads . | . . . . . . . . . . . . . . . . Legs 228 | . . . . 27 10 . . . . . . 18 173 . . Wheels 2058 | 37 71 382 204 305 222 280 311 28 42 . . 26 . . 150 Hover 386 | . . . . . . . . . 386 . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 90 93 100 100 100 100 100 100 42 50 50 50 50 50 50 Average Speed 83 | 77 90 96 100 105 103 100 100 100 57 50 50 81 111 50 62 Slowest Speed 300 | 90 90 100 100 300 190 100 100 100 150 50 50 120 120 50 90 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 17 40 20 41 6 8 63 8 19 71 1 79 7 51 70 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . . . 1 1 1 . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 3 | . . . . . . . 2 . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 122 | . . . . 19 96 5 . . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . 5 . . 2 . . . . . . AOE 115 | . . . . 19 96 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Was Fac DSF Fac Upp Upp Total 4175 | 66 82 480 356 454 275 328 313 27 577 62 34 97 212 336 476 Wait 360 | . 6 65 145 83 16 12 . . 17 . . 7 5 . 4 Move 3562 | 52 70 381 203 338 231 279 310 27 505 62 34 71 195 336 468 Hop . | . . . . . . . . . . . . . . . . Pick Up 52 | 9 5 6 2 4 8 2 1 . 10 . . 4 . . 1 Fast Attach 15 | . . . . . 2 3 . . 3 . . 7 . . . Attach 50 | 5 1 7 3 6 7 1 2 . 10 . . 3 2 . 3 Detach 3 | . . . . . 3 . . . . . . . . . . Swap 4 | . . . . 2 1 1 . . . . . . . . . Drop 15 | . . . . 1 1 4 . . 6 . . 3 . . . Fire 87 | . . 21 3 20 6 23 . . 14 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . 3 . . . . . . 1 . . Kick 11 | . . . . . . . . . . . . 2 9 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 580 | -9/Materials | Lost 5 parts (1p2n1u1w) 607 | -9/Materials | Discovered new exit (range 18) 635 | -9/Materials | Entered another Materials area 635 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 971 | -8/Materials | Discovered new exit (range 18) 996 | -8/Materials | Entered Storage 1005 | -8/Storage | Found Prototype Protection 1006 | -8/Storage | Identified Lgt. Regenerative Plating 1096 | -8/Storage | Identified exit to Recycling 1293 | -8/Storage | Build established: Skirmisher 1444 | -8/Storage | Discovered new exit (range 18) 1488 | -8/Storage | Lost 8 parts (1p4n3w) 1497 | -8/Storage | Entered Factory 1497 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1786 | -7/Factory | Discovered new exit (range 7) 1792 | -7/Factory | Entered another Factory area 1792 | -6/Factory | Evolved 2 slots: Propulsion x2 1813 | -6/Factory | Build established: Tank 2086 | -6/Factory | Discovered new exit (range 22) 2139 | -6/Factory | Lost 3 parts (1p1u1w) 2155 | -6/Factory | Identified exit to Lower Caves 2164 | -6/Factory | Entered Lower Caves 2452 | -6/Lower Caves | Build established: Skirmisher 2471 | -6/Lower Caves | Discovered new exit (range 7) 2476 | -6/Lower Caves | Identified exit to Lower Caves 2477 | -6/Lower Caves | Entered another Lower Caves area 2497 | -6/Lower Caves | Discovered new exit (range 10) 2504 | -6/Lower Caves | Identified exit to Factory 2505 | -6/Lower Caves | Entered Factory 2505 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2847 | -5/Factory | Released all parts (6) 2863 | -5/Factory | Lost 11 parts (3p3n1u4w) 2890 | -5/Factory | Core integrity fell below 50% 2891 | -5/Factory | System corruption reached 10% 2896 | -5/Factory | Sucked down chute 2896 | -5/Factory | Entered Waste 2911 | -5/Waste | EMP discharged 2913 | -5/Waste | Spotted C-40 Crusher 2915 | -5/Waste | Spotted C-40 Crusher 2918 | -5/Waste | Spotted C-40 Crusher 2920 | -5/Waste | Spotted C-40 Crusher 2920 | -5/Waste | Discovered new exit (range 16) 2928 | -5/Waste | Entered Factory 2946 | -5/Factory | Identified exit to DSF 2946 | -5/Factory | Entered DSF 2967 | -5/DSF | Additional patrols routed to DSF 2976 | -5/DSF | Core integrity fell below 20% 2994 | -5/DSF | Discovered new exit (range 14) 3033 | -5/DSF | Entered Factory 3033 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3114 | -4/Factory | Build established: Mutant 3247 | -4/Factory | Discovered new exit (range 16) 3259 | -4/Factory | Released all parts (6) 3271 | -4/Factory | Entered Upper Caves 3277 | -4/Upper Caves | Spotted B-86 Titan 3301 | -4/Upper Caves | Learned location of Quarantine (-2) 3434 | -4/Upper Caves | Discovered new exit (range 11) 3440 | -4/Upper Caves | Entered another Upper Caves area 3455 | -4/Upper Caves | Learned Research stockpile data 3484 | -4/Upper Caves | Encountered a Warlord checkpoint 3555 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3650 | -4/Upper Caves | Core integrity fell below 50% 3653 | -4/Upper Caves | Attracted the attention of an 0b10 base 3656 | -4/Upper Caves | Released all parts (2) 3671 | -4/Upper Caves | Spotted B-86 Titan 3720 | -4/Upper Caves | Core integrity fell below 20% 3742 | -4/Upper Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-8). Slug penetrates Wall. Penetrated by Slug. S-27 Virus springs to life. Neutrino Core destroyed. Critical hit (Burn: +50). Released Centrium Wheel. System corrupted: Matter fused (-5). S-27 Virus destroyed. Slug penetrates Wall. Penetrated by Slug. A strange signal echoes through the caves. Slug penetrates Wall. %NSAC5O4VXA>IHTKGFBJKSUH PQ/MX WQZ Penetrated by Slug. Slug penetrates Wall. System corrupted: Energy discharge (-30). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####?????? ##???????????????? | | ?????????????????????# ##????? #???????????????? | | ?????????????????????# #???? #????????????????? | | ?????????????????????## #???# #?????????????????? | | ??????????????????????# #### ##????????????????? | | ??????????????????????# @ #### ????????? | | ????????????###???? ??# ?????? | | ??#####?????# ???? ??# ## ???? | | ??# #????? #?? ??# " ##? ??? | | ### #????? ?? ??# " ## ???? | | # #?? ?? ?? ??# "" #???? | | ###?? ??# #?# ???# " ##??? | | ##????? ?# ## ???## """ " #??? | | ##????? # # ?????# "" "" #??? | | ##????? # ?????# " "" ???? | | ##????? #?????## "" ##?? | | # ##????? ###????## "" ##? | | # ##????# ##???## "" #???# #? | | ##??## #?### s " #????# #? | | ## ##?# #?# # #####?# ## | | ### ### ### # ### | | #?## #"" ##" ###### | | #??# "" ### "#??## | | ####??# ### ##?## | | #??####" """# "#?# | | ??## ### ## ""#" ## ### = | | ??# ## ####""" ##" #?## =%[ | | ??# #??#### "" #??# ### # | | ??## #??### ##?## #?##### | | ???## #??# #### ##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 38 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Resistances Are Futile Spot Them First Throw Away The Key Well Done Window Shopping Challenges ------------ None Game ------ Seed DisruptorScrapoidProjector Manual? 0 Play Time 01:02:09 Cumulative 41.4 hours Start 2025.10.26 @ 11:45:50 End 2025.10.26 @ 15:52:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 68 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 27 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d02ab50c-10fa-467f-9d17-e6a856f8b14e