Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.28 @ 15:50:42 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (1592) 1592 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2998) 2998 TOTAL SCORE: 9525 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 2106 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1000/1000 Matter 560/600 Energy 277/480 System Corruption 0% Temperature Cool (0) Movement Rolling (200) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (7) ------ Huge Storage Unit Large Matter Pod Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON (6) ------- 1B-0RG's Assimilator Chainsword > --- INVENTORY (25) --- Armored Treads Wheel Armored Wheel Improved Cooling System Large Matter Pod (150) Large Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Transmission Jammer Hardened Heavy Armor Plating Remote Shield Authchip [Propulsion] Master Drone Bay (1/1) Heavy Missile Launcher CPS Tube (2) DRS Beacon (Ready) Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Large Matter Pod Experimental Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- 1B-0RG's Assimilator Chainsword > --- INVENTORY -------- Armored Treads Wheel Armored Wheel Improved Cooling System Large Matter Pod Large Matter Pod Compact Matter Pod Compact Matter Pod Transmission Jammer Hardened Heavy Armor Plating Remote Shield Authchip [Propulsion] Master Drone Bay Heavy Missile Launcher CPS Tube DRS Beacon Deploy-a-Sentry [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 5 | . . 1 2 . . . . 2 Weapon 4 | . . 1 . 2 . . . 1 Parts Attached 75 | . 7 28 13 5 5 6 10 1 Power 7 | . 1 4 . . 1 . 1 . Engine 5 | . . 3 . . 1 . 1 . Core 2 | . 1 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | . 2 8 5 . . . 2 . Treads 10 | . . 7 3 . . . . . Leg 2 | . 2 . . . . . . . Wheel 4 | . . . 2 . . . 2 . Hover . | . . . . . . . . . Flight 1 | . . 1 . . . . . . Utility 25 | . 2 6 4 3 1 2 6 1 Device 10 | . . 3 2 1 1 1 2 . Storage 8 | . . 2 1 . . 1 4 . Processor 2 | . . . 1 . . . . 1 Hackware . | . . . . . . . . . Protection 5 | . 2 1 . 2 . . . . Artifact . | . . . . . . . . . Weapon 26 | . 2 10 4 2 3 4 1 . Energy Gun 16 | . . 9 3 1 3 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . 1 1 . . . 1 . . Ballistic Cannon 3 | . . . . . . 3 . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 7 | . . 2 . 2 3 . . . Parts Lost 3 | . . 2 . . . . 1 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 1 . Weapon 2 | . . 2 . . . . . . Highest Loss Streak 1 | . . 1 . . . . 1 . To Critical Strikes 1 | . . 1 . . . . . . Average Backups 19 | . 7 8 16 23 23 21 21 18 Power . | . . . 1 1 1 1 . 1 Propulsion 2 | . 2 1 2 3 3 2 2 3 Utility 9 | . 2 2 5 11 11 10 11 11 Weapon 5 | . 2 4 6 7 8 7 5 2 Tool/Special . | . . . . . . . . . Unused Backups 54 | . 3 10 5 9 6 5 7 9 Power 3 | . . . 2 . . . 1 . Propulsion 10 | . 2 2 2 . . 1 2 1 Utility 23 | . 1 3 . 5 3 3 2 6 Weapon 16 | . . 5 1 3 3 1 2 1 Tool/Special 2 | . . . . 1 . . . 1 Average Slot Usage (%) 70 | . 98 97 98 62 61 65 59 47 Engine 6 | . 5 5 9 7 7 7 6 5 Treads 3 | . . 19 15 . . . . . Leg 1 | . 28 1 . . . . . . Wheel 11 | . . . 2 15 15 15 14 11 Device 12 | . . 19 26 16 15 6 10 . Storage 10 | . 14 11 9 7 7 12 11 17 Protection 5 | . 12 2 . 6 7 7 6 5 Energy Gun 5 | . . 27 26 . . . . . Ballistic Gun 1 | . 28 3 . . . 1 . . Special Melee Weapon 4 | . . . . 6 6 3 6 5 Peak Build Rating 109 | . 10 25 30 90 93 94 102 109 Average Rating 69 | . 8 21 28 87 88 67 88 97 On Entrance 41 | 6 6 10 20 30 89 92 33 91 Avg Prop Armor Cover (%) 10 | . . . 10 . . . . . Naked Turns 85 | . . . . . . . 85 . Heaviest Build 171 | 12 17 35 100 165 169 171 171 171 Greatest Support 46 | 20 20 46 40 22 22 22 22 22 Greatest Overweight (x) 8 | . . 1 8 7 7 7 7 7 Average Overweight (x) 4 | . . . . 6 6 6 6 7 Largest Inventory Capacity 25 | . 8 15 25 25 25 25 25 25 Average Capacity 21 | . 8 8 16 25 25 25 24 25 Most Carried 25 | . 8 15 25 25 25 25 25 22 Average Carried 20 | . 7 8 16 24 24 23 22 20 Final Capacity 25 | 8 8 15 25 25 25 25 25 25 Final Carried 25 | 6 8 15 25 25 25 24 22 18 Class Distribution -------------------- 75% | Mutant 14% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 10379 | 196 302 652 657 1078 2038 2024 3432 . Remotely . | . . . . . . . . . Salvage Created 3233 | . 329 1438 276 . . 1190 . . Parts 176 | . 29 90 16 . . 41 . . Haulers Intercepted 4 | . . 4 . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 49 | . 10 34 5 . . . . . Guns 44 | . 7 33 4 . . . . . AOE 3 | . 3 . . . . . . . Classes Destroyed 10 | . 3 7 . . . . . . Worker 2 | . . 1 1 . . . . . Builder 3 | . . 1 . . . 2 . . Hauler 4 | . . 4 . . . . . . Recycler 14 | . . 1 . . . 13 . . Watcher 7 | . 2 5 . . . . . . Swarmer 21 | . 3 18 . . . . . . Grunt 16 | . 7 7 2 . . . . . Brawler 1 | . . 1 . . . . . . Duelist 2 | . . 2 . . . . . . Sentry 9 | . . 6 3 . . . . . Best Kill Streak 10 | . 4 10 2 . . 2 . . Combat Bots Only 5 | . 3 5 2 . . . . . Max Kills in Single Turn 4 | . 4 2 1 . . 1 . . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 3 . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 227 | . 46 83 11 3 43 9 32 . Missed 56 | . 8 16 5 2 16 1 8 . Hits 171 | . 38 67 6 1 27 8 24 . Melee 8 | . . 8 . . . . . . Projectile 163 | . 38 59 6 1 27 8 24 . Critical Strikes 4 | . 1 2 . . . . 1 . Damage Taken 2071 | . 475 882 64 23 243 76 308 . Core 266 | . 98 135 . . 16 11 6 . Absorbed by Shields 212 | . . . 25 8 105 . 74 . Regen/Repaired (Parts) 151 | . . . . 11 78 . 62 . Core Remaining (%) 84 | 100 60 66 100 . . . 95 . Volleys Fired 126 | . 36 75 15 . . . . . Largest 3 | . 2 3 3 . . . . . Hottest 177 | . 40 177 168 . . . . . Shots Fired 337 | . 71 221 45 . . . . . Gun 336 | . 70 221 45 . . . . . Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special . | . . . . . . . . . Kinetic 93 | . 70 23 . . . . . . Thermal 243 | . . 198 45 . . . . . Explosive 1 | . 1 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 10 10 9 . . . . . Robot Miss Streak 6 | . 5 4 6 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 8 . . . . . . Max Gunslinging Chain 2 | . 1 2 . . . . . . Shots Hit Robots 217 | . 41 123 26 . . 27 . . Core Hits 97 | . 19 58 10 . . 10 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . 11 4 . . . . . Burn 15 | . . 11 4 . . . . . Melee Attacks 33 | . . . 3 . 1 27 2 . Impact . | . . . . . . . . . Slashing 33 | . . . 3 . 1 27 2 . Piercing . | . . . . . . . . . Sneak Attacks 20 | . . . . . . 20 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5095 | . 712 2158 500 . . 1725 . . Guns 3094 | . 540 2085 469 . . . . . Cannons . | . . . . . . . . . Explosions 171 | . 171 . . . . . . . Melee 1725 | . . . . . . 1725 . . Ramming 105 | . 1 73 31 . . . . . Kinetic 657 | . 540 117 . . . . . . Thermal 2437 | . . 1968 469 . . . . . Explosive 171 | . 171 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1725 | . . . . . . 1725 . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . Average Corruption 1 | . . 1 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . 4 . . . . . . Message Errors 2 | . . 2 . . . . . . Matter Fused 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 574 | . 27 . . . . 547 . . Projectiles . | . . . . . . . . . Explosions 27 | . 27 . . . . . . . Melee 547 | . . . . . . 547 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 19 | . . 15 4 . . . . . Targets Rammed 22 | . 2 16 4 . . . . . Kicked 2 | . 2 . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 158 | . 52 158 39 . . 1 20 . Average Temperature 38 | . 24 49 10 . . 1 12 . Received Heat Transfer 670 | . 258 111 30 . 52 24 195 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . Combat Hostiles 2 | . . 1 1 . . . . . Parts Melted 18 | . . 13 5 . . . . . Heat Transferred 6366 | . . 5071 1295 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 2 | . . 2 1 . 2 . . . Low Security (%) 69 | . 100 18 87 100 11 100 . 100 Level 1 22 | . . 39 12 . 84 . . . Level 2 8 | . . 42 . . 4 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 583 | . 174 583 231 58 406 153 . . Initial 221 | . . 63 221 . 1 153 . . Average 136 | . 78 349 103 10 276 34 . . Influence Increases 2985 | . 301 968 186 204 942 384 . . Destroy 0b10 Robot/C 1700 | . 200 680 100 140 500 80 . . Destroy 0b10 Robot/NC 180 | . 10 60 5 5 15 85 . . Destroy Leader 386 | . 34 148 40 20 144 . . . Allied During Kill 267 | . . . . 20 208 39 . . Successful Hack 60 | . 19 . 7 4 30 . . . Select Force Hacks 240 | . 30 . 30 . . 180 . . Disable Machine 45 | . . 15 . . 30 . . . Destroy Structure 17 | . 8 5 4 . . . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 75 | . . 60 . . 15 . . . Influence Decreases 2985 | . 151 593 711 199 553 722 56 . Entered New Map 692 | . . 87 304 . 4 241 56 . Time Decay 2075 | . 151 486 407 159 449 423 . . Lost Part 20 | . . 20 . . . . . . Lost Ally 180 | . . . . 40 100 40 . . Purge Threat 18 | . . . . . . 18 . . Squads Dispatched 19 | . 2 1 9 2 5 . . . Investigation 5 | . 2 . 3 . . . . . Extermination 4 | . . . . 2 2 . . . Reinforcement 5 | . . . 2 . 3 . . . Assault 1 | . . 1 . . . . . . Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 6 | . 1 4 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 136 | . 15 42 12 13 28 4 22 . Peak Tracking Total 6 | . 5 6 2 2 6 1 5 . Tactical Retreats 2 | . . 1 . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . 2 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 16 | . . 1 . . 2 . 13 . Max in Single Turn 1 | . . 1 . . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 31 | . 4 2 5 6 4 8 2 . Terminals 14 | . 3 1 3 1 4 2 . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . 1 . . 6 . . Scanalyzers 3 | . . 1 1 1 . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 80 | . 9 9 9 15 8 13 17 . Successful 47 | . 4 4 4 8 3 7 17 . Failed 30 | . 5 4 4 6 5 6 . . Catastrophic 4 | . . 1 . . 1 2 . . Database Lockouts 3 | . . 1 1 1 . . . . Manual 33 | . 10 5 1 5 3 9 . . Terminals 32 | . 8 5 6 1 8 4 . . Fabricators 9 | . . . . 9 . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 1 . 1 . . 9 . . Scanalyzers 9 | . . 4 2 3 . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 28 | . 3 1 2 1 3 1 17 . Record 16 | . . . . . . . 16 . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . 1 . . . Recycling Unit Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . . . Registered Components 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 2 | . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 3 1 1 . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Retrieve Study 3 | . . 1 1 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 1 . 1 4 . 6 . . Terminals . | . . . . . . . . . Fabricators 4 | . . . . 4 . . . . Report 1 | . . . . 1 . . . . Liberate 2 | . . . . 2 . . . . Haulers 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . 1 . . 6 . . Tunnel 8 | . 1 . 1 . . 6 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 1 2 5 3 4 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 1 1 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 4 | . . . . 4 . . . . Largest Group 2 | . . . . 2 2 1 . . Highest-Rated Group 64 | . . . . 64 42 21 . . Highest-Rated Ally 32 | . . . . 32 21 21 . . Total Orders 40 | . . . . 2 6 1 31 . STAY 4 | . . . . . 1 . 3 . ROAM 5 | . . . . 1 1 1 2 . FOLLOW 23 | . . . . . 3 . 20 . GUARD 5 | . . . . . . . 5 . AID 1 | . . . . . . . 1 . DROP 1 | . . . . 1 . . . . RETURN 1 | . . . . . 1 . . . Ally Attacks 1243 | . . . . 44 136 29 1034 . Total Damage 22810 | . . . . 939 3824 665 17382 . Kills 224 | . . . . 8 30 4 182 . Allies Corrupted . | . . . . . . . . . Allies Melted 20 | . . . . . . . 20 . Borg Created 27 | . . . . 9 7 3 8 . Largest Collective 8 | . . . . 5 5 6 8 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 7649 | . . . 956 1425 1151 1004 3109 4 Optics 997 | . . . 956 41 . . . . Sensors 1187 | . . . . . . . 1183 4 Seismic 5568 | . . . 62 1425 1151 1004 1926 . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 11816 | . 449 1272 1092 1425 1151 1856 4563 8 Spaces Moved 5697 | 1 265 570 607 688 522 978 2064 2 Core 164 | . . . . . . . 164 . Treads 1027 | . . 535 492 . . . . . Legs 301 | 1 265 35 . . . . . . Wheels 4205 | . . . 115 688 522 978 1900 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 145 145 140 155 50 185 Average Speed 170 | 120 120 158 159 184 184 173 173 185 Slowest Speed 210 | 120 120 190 210 190 185 185 185 185 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 2 54 63 53 22 79 97 97 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 11 | . 1 . 1 . . 6 3 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . . 10 . Spaces Dug 10 | . 7 . 3 . . . . . Terrain Destroyed 10 | . 7 . 3 . . . . . Melee 3 | . . . 3 . . . . . Projectile . | . . . . . . . . . AOE 7 | . 7 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 7523 | . 327 772 697 857 716 1101 3047 6 Wait 1230 | . 1 24 24 108 142 52 879 . Move 5689 | . 264 569 606 687 521 977 2063 2 Hop . | . . . . . . . . . Pick Up 133 | . 8 21 20 16 13 13 42 . Fast Attach 37 | . 1 15 1 3 8 . 9 . Attach 30 | . 1 3 2 2 1 8 9 4 Detach 17 | . . 1 . 5 3 1 7 . Swap 39 | . 5 14 10 2 . 2 6 . Drop 139 | . 9 34 12 24 20 18 22 . Fire 126 | . 36 75 15 . . . . . Melee 33 | . . . 3 . 1 27 2 . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 20 | . . 16 4 . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous 27 | . . . . 9 7 3 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 4) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 500 | -9/Materials | Central database locked down 740 | -9/Materials | Build established: Tank 741 | -9/Materials | Discovered new exit (range 6) 1071 | -9/Materials | Discovered new exit (range 4) 1077 | -9/Materials | Build established: Gunner 1250 | -9/Materials | First assault squad dispatched 1574 | -9/Materials | Discovered new exit (range 16) 1722 | -9/Materials | Entered another Materials area 1722 | -8/Materials | Evolved 2 slots: Utility x2 1898 | -8/Materials | Garrison activated, responded to threat 1912 | -8/Materials | Central database locked down 2035 | -8/Materials | Build established: Tank 2540 | -8/Materials | Discovered new exit (range 16) 2561 | -8/Materials | Garrison activated, responded to threat 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Weapon x2 2822 | -7/Factory | Found Prototype Special Melee Weapon 2822 | -7/Factory | Identified 1B-0RG's Assimilator 2990 | -7/Factory | Assimilating Transporter 4a into Collective. 3045 | -7/Factory | Assimilating Scavenger 4a into Collective. 3074 | -7/Factory | Assimilating Scavenger 4b into Collective. 3126 | -7/Factory | Build established: Mutant 3496 | -7/Factory | Central database locked down 3523 | -7/Factory | Assimilating Hacker 4a into Collective. 3610 | -7/Factory | Borg Hacker 4a assimilated hostile S-27 Virus 3642 | -7/Factory | Assimilating Virus 4b into Collective. 3703 | -7/Factory | Assimilating Transporter 4b into Collective. 3868 | -7/Factory | Assimilating Guardian 4a into Collective. 3877 | -7/Factory | Assimilating Guardian 4b into Collective. 4068 | -7/Factory | Assimilating Hacker 4b into Collective. 4114 | -7/Factory | Discovered new exit (range 15) 4235 | -7/Factory | Cargo convoy interrupted 4239 | -7/Factory | Entered Storage 4239 | -7/Storage | Accompanied by 7 allies 4362 | -7/Storage | Lost 3 allies 4386 | -7/Storage | Assimilating Fighter 4a into Collective. 4418 | -7/Storage | Lost 3 allies 4421 | -7/Storage | Assimilating Transporter 4c into Collective. 4466 | -7/Storage | Assimilating Technician 4a into Collective. 4543 | -7/Storage | Assimilating Guardian 4c into Collective. 4640 | -7/Storage | Assimilating Hacker 4c into Collective. 4899 | -7/Storage | Discovered new exit (range 32) 5066 | -7/Storage | Assimilating Guardian 4d into Collective. 5289 | -7/Storage | Assimilating Hacker 4d into Collective. 5379 | -7/Storage | Used back door to open Recycling access 5379 | -7/Storage | Discovered new exit (range 5) 5390 | -7/Storage | Entered Recycling 5390 | -7/Recycling | Accompanied by 5 allies 5777 | -7/Recycling | Build established: Tank 5953 | -7/Recycling | Assimilating Scavenger 4c into Collective. 5985 | -7/Recycling | Assimilating Engineer 4a into Collective. 6087 | -7/Recycling | Assimilating Scavenger 4d into Collective. 6193 | -7/Recycling | Discovered new exit (range 13) 6202 | -7/Recycling | Build established: Mutant 6457 | -7/Recycling | Scanned before Scraplab entrance 7207 | -7/Recycling | Entered Scraplab 7210 | -7/Recycling | Discovered new exit (range 7) 7246 | -7/Recycling | Entered Scraptown 7246 | -7/Scraptown | Accompanied by 4 allies 7581 | -7/Scraptown | Discovered new exit (range 60) 7874 | -7/Scraptown | Visited SPCMW 7920 | -7/Scraptown | Visited Shadow of the Wyrm 7931 | -7/Scraptown | Visited Cyclists 8025 | -7/Scraptown | Visited Bundlers 8335 | -7/Scraptown | Visited UFD Registry 8335 | -7/Scraptown | Registered with UFD as "Nullshell" 8378 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8385 | -7/Scraptown | Found DCF Scrap (31 items) 8728 | -7/Scraptown | Visited Science Guys 8787 | -7/Scraptown | Visited Curators Association 8813 | -7/Scraptown | Visited Infowarlord's Domain 8826 | -7/Scraptown | Found Exp. Sensor Array 8858 | -7/Scraptown | Visited Supply Room 8918 | -7/Scraptown | Visited Observation Area 8957 | -7/Scraptown | Visited Modified Component R&D 9024 | -7/Scraptown | Visited Supply Room 9055 | -7/Scraptown | Visited Derelict Rescue Squad 9067 | -7/Scraptown | Found DRS Beacon 9105 | -7/Scraptown | Visited Cartography Club 9172 | -7/Scraptown | Released all parts (8) 9230 | -7/Scraptown | Found Deep Structural Scanner 9236 | -7/Scraptown | Learned location of Storage (-7) 9236 | -7/Scraptown | Learned 20 Factory zone layouts 9236 | -7/Scraptown | Learned 8 Upper Caves zone layouts 9236 | -7/Scraptown | Learned 20 Upper Caves zone layouts 9236 | -7/Scraptown | Learned 24 Upper Caves zone layouts 9236 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 9236 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 9236 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 9236 | -7/Scraptown | Learned location of 1 exit from Lower Caves 9236 | -7/Scraptown | Learned location of 3 exits from Upper Caves 9521 | -7/Scraptown | Discovered new exit (range 5) 9920 | -7/Scraptown | Met Optimus 9920 | -7/Scraptown | Accepted into 0bPrime 10305 | -7/Scraptown | Build established: Derelict-Mutant 10320 | -7/Scraptown | Civil war broke out across Scraptown 10329 | -7/Scraptown | Found Master Drone Bay 10345 | -7/Scraptown | Assimilating IC-C7T(j) into Collective. 10353 | -7/Scraptown | Assimilating WT-XPX(g) into Collective. 10423 | -7/Scraptown | Lost 8 allies 10429 | -7/Scraptown | Found Deploy-a-Sentry 10473 | -7/Scraptown | Assimilating C1-B4J(g) into Collective. 10478 | -7/Scraptown | Assimilating TJ-NCT(j) into Collective. 10507 | -7/Scraptown | Assimilating NK-Q2I(p) into Collective. 10578 | -7/Scraptown | Lost 13 allies 10606 | -7/Scraptown | Build established: Mutant 10653 | -7/Scraptown | Assimilating 0H-HAN(j) into Collective. 10660 | -7/Scraptown | Assimilating LS-HCS(j) into Collective. 10690 | -7/Scraptown | Assimilating 62-VKJ(j) into Collective. 11192 | -7/Scraptown | Optimus destroyed in the chaos of civil war 11809 | -7/Scraptown | Entered Factory 11809 | -5/Factory | Accompanied by 24 allies 11809 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11810 | -5/Factory | Identified exit to Upper Caves 11811 | -5/Factory | Identified exit to Factory 11817 | -5/Factory | Self-destructed Last Messages --------------- 11761_ Bolt penetrates 4A-VPB(h). 11765_ Bolt penetrates Machine. 11766_ 05-KSN(j) cannibalizes Lgt. Deuterium Engine to repair Lgt. Deuterium Engine. 11766_ Bolt penetrates AB-07F(g). 11767_ Borg 0H-HAN(j) secures Bolt Gun. 11770_ Bolt penetrates AB-07F(g). 11775_ Bolt penetrates 3W-XS3(j). 11775_ 3W-XS3(j) destroyed. 11799_ Bolt penetrates W7-1J0(j). 11802_ Bolt penetrates IR-IUQ(j). 11802_ W7-1J0(j) destroyed. 11802_ Bolt penetrates Machine. 11805_ Destroyed Heat Sink. 11807_ 4A-VPB(h) destroyed. PARAMETERS=POWER+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Upper Caves entrances... Loading 20 Factory zones... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????###+##########??????????????????????? | | ###??????????# #??????????????????????? | | #????????????# ^ #??????????????????????? | | #????????????# ^ #??????????????????????? | | ###???????#### ^ #??????????????????????? | | ????? #??????????????????????? | | ###?????# #??????????????????????? | | ?????# #??????????????????????? | | "?????# #??????????????????????? | | """?????# """"" """"" #??????????????????????? | | """?????+ """"" """""a #??????????????????????? | | ?????# """ """ +??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ############# xj ###############+##### #? | | #########???????????# jjhjj j #? | | ????????????????????# jgg j ####### ##### ##### #? | | ????????????????????# jj @jg#?????# #???# #####+## | | ???????????########## jY jj#?????# #???# ## | | ???????????# # j g #?????# #???# ## | | ???????????# # #########+#??## ## | | ???????????# """" # g# #??# # """"" | | ##?????????# """" # # #??# < + """"" | | #?????????# """" + + #??# #R""""" | | #?????????# """" # # #??## ## """"" | | #?????????# # # #???# ## | | #?????????# # # #???#k## | | #?????????# # # #???# ######## | | #?????????########## # #???# #??# #?? | | #???????????# ###########???# #??# #?? | | ############# ## #??????????# #??# #?? | | + """ """ ############### #??# #?? | | ############# """ """ # ## #??# #?? | | #???????????# """ """ # ## ######## | | #???????????# """ # """" """" ## ## | | ############## # """" """" ## ## | | u # """" """" ## ## | | # """" """" ## ## | | + """" """" ## T# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 900 Matter Capacity 900 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Matter Filtering 30 Authchip Count 1 Item Schematics ----------------- Lrg. Matter Pod | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I, Locutus Challenges ------------ None Game ------ Seed DeuteriumExpertArchive Manual? 0 Play Time 02:03:16 Cumulative 431.4 hours Start 2026.01.20 @ 16:13:24 End 2026.01.28 @ 15:50:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 15 Types 4/0/6/0/1/0/2/0/1/1 Lore% 81 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23577662-6e20-43a3-8449-684f5c0b24c8