Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 03:44:45 Player: Hiredgoonthug Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1089) 1089 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4830 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 613/700 Matter 117/300 Energy 265/265 System Corruption 0% Temperature Cool (8) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (10) --- Light Nuclear Core Wheel Armored Wheel Improved Heat Sink Small Storage Unit Improved Terrain Scanner Light Armor Plating Chronowheel Beamcaster Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Wheel Improved Heat Sink Small Storage Unit Improved Terrain Scanner Chronowheel Particle Gun Beamcaster Makeshift Hammer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 43 | 6 3 5 1 . 24 4 Power 4 | 1 . 1 . . 2 . Engine 4 | 1 . 1 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 1 . . 7 2 Treads 8 | 2 . . . . 5 1 Leg . | . . . . . . . Wheel 3 | . . 1 . . 1 1 Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 9 | 1 1 . 1 . 6 . Device 3 | . 1 . . . 2 . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 18 | 2 2 3 . . 9 2 Energy Gun 7 | 2 . 1 . . 4 . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 2 2 . . 4 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 12 | . . 3 . . 5 4 Power 1 | . . . . . 1 . Propulsion 5 | . . 1 . . 1 3 Utility 4 | . . . . . 3 1 Weapon 2 | . . 2 . . . . Highest Loss Streak 4 | . . 1 . . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 88 97 100 100 96 82 Engine 11 | . 14 14 14 14 8 7 Treads 18 | . 28 24 14 14 14 23 Wheel 8 | . . 3 14 14 11 7 Device 15 | . 3 14 14 14 20 7 Storage 11 | . 14 14 14 14 9 7 Processor 4 | . . . . . 9 7 Protection 1 | . . . . . 1 5 Energy Gun 7 | . 19 2 14 14 6 . Ballistic Gun 14 | . 8 22 14 14 11 14 Peak Build Rating 26 | 6 7 12 13 13 26 26 Average Rating 14 | 4 6 8 12 13 20 23 On Entrance 10 | . 6 7 12 13 13 24 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 14 17 20 20 44 42 Greatest Support 40 | 40 40 40 10 10 40 12 Greatest Overweight (x) 3 | . . 1 1 1 3 3 Average Overweight (x) . | . . . 1 1 1 3 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 3 7 8 8 8 10 10 Average Carried 7 | 2 3 7 7 8 8 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 3 7 7 8 8 10 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 842 | 260 20 82 . 14 466 . Remotely 367 | . . . . . 367 . Salvage Created 1548 | 81 81 69 . 57 1218 42 Parts 105 | 5 10 10 . 4 74 2 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . 3 5 . . 21 1 Guns 29 | . 3 5 . . 20 1 Classes Destroyed 11 | 2 2 . . . 7 . Worker 3 | . 1 . . . 2 . Tunneler 1 | 1 . . . . . . Hauler 3 | . . . . . 3 . Recycler 3 | 1 . . . 1 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 12 | . 3 5 . . 4 . Grunt 11 | . . . . . 10 1 Brawler 2 | . . . . . 2 . Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . 2 . Best Kill Streak 7 | 2 4 3 . 1 7 1 Combat Bots Only 7 | . 3 3 . . 7 1 Max Kills in Single Turn 2 | 2 2 1 . 1 2 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 257 | . 4 59 . . 94 100 Missed 72 | . 2 18 . . 29 23 Damage Taken 2309 | 40 17 529 . . 1040 683 Core 340 | 40 . 99 . . 114 87 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 185 | . . . . . 185 . Core Remaining (%) 69 | 84 . . . 44 79 . Volleys Fired 131 | 4 8 16 . 4 91 8 Largest 2 | 2 2 2 . 2 2 2 Hottest 121 | 80 80 40 . 95 121 46 Shots Fired 246 | 8 16 31 . 8 167 16 Gun 246 | 8 16 31 . 8 167 16 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 148 | . 6 31 . 4 91 16 Thermal 80 | . . . . 4 76 . Explosive . | . . . . . . . Electromagnetic 18 | 8 10 . . . . . Robot Hit Streak 15 | 3 3 3 . 3 14 15 Robot Miss Streak 6 | 1 6 4 . 2 3 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 1 1 . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 Shots Hit Robots 155 | 5 7 13 . 5 110 15 Core Hits 74 | 4 5 7 . 2 52 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . . . 7 . Burn 6 | . . . . . 6 . Destroy 1 | . . . . . 1 . Melee Attacks 2 | . . . . . 1 1 Impact 2 | . . . . . 1 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2820 | 118 154 102 . 65 2168 213 Guns 2641 | 86 88 102 . 65 2087 213 Cannons . | . . . . . . . Explosions 179 | 32 66 . . . 81 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1447 | . 9 102 . 23 1100 213 Thermal 1208 | 32 66 . . 42 1068 . Explosive . | . . . . . . . Electromagnetic 165 | 86 79 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 6 . Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | 40 . . . . . . Shots 1 | 1 . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | 84 36 . . 176 330 17 Average Temperature 55 | 47 19 . . 92 58 8 Received Heat Transfer 714 | . . 144 . . 396 174 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . . . 5 . Heat Transferred 2927 | 100 50 . . 74 2703 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 436 | 10 148 127 . 5 436 163 Initial 147 | . 6 57 . . 1 147 Average 108 | 3 54 73 . 1 163 149 Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 85 | 100 100 100 . 100 67 100 Level 1 12 | . . . . . 26 . Level 2 2 | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . . . 2 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . . . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 5 7 . . 37 3 Peak Tracking Total 6 | . 3 4 . . 6 3 Tactical Retreats 4 | . . 1 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 6 . Max in Single Turn 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 12 | . 3 1 2 . 5 1 Terminals 7 | . 3 . . . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 27 | . 9 1 2 . 13 2 Successful 11 | . 1 1 2 . 7 . Failed 16 | . 8 . . . 6 2 Catastrophic 3 | . 1 . . . 1 1 Database Lockouts . | . . . . . . . Manual 16 | . 9 . 1 . 6 . Terminals 16 | . 9 . . . 7 . Fabricators . | . . . . . . . Repair Stations 6 | . . . . . 6 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 5 | . . 1 2 . 2 . Record 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Maintenance Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . Terminals 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 . . . 3 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2998 | 126 266 811 271 159 1247 118 Spaces Moved 1851 | 66 147 540 282 156 607 53 Core 2 | 2 . . . . . . Treads 554 | 64 147 329 . . 14 . Legs . | . . . . . . . Wheels 1295 | . . 211 282 156 593 53 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 95 95 95 85 135 Average Speed 120 | 156 160 134 95 95 110 135 Slowest Speed 240 | 160 160 160 95 95 240 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 5 30 94 61 55 44 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . . 1 1 Terrain Destroyed 37 | 3 2 . . . 31 1 Melee 2 | . . . . . 1 1 Projectile 1 | . . . . . 1 . AOE 34 | 3 2 . . . 29 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2375 | 78 162 599 286 159 1011 80 Wait 318 | . 1 30 . . 273 14 Move 1845 | 65 146 539 281 155 606 53 Hop . | . . . . . . . Pick Up 23 | 3 4 4 2 . 10 . Fast Attach 13 | 6 1 1 . . 5 . Attach 8 | . . 2 . . 5 1 Detach . | . . . . . . . Swap 22 | . 2 2 1 . 14 3 Drop 12 | . . 4 2 . 6 . Fire 131 | 4 8 16 . 4 91 8 Melee 2 | . . . . . 1 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / *Exi / [Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 449 | -10/Mines | Found a hidden stash of uninstalled traps 502 | -10/Mines | Assembled infested the area 674 | -10/Mines | Discovered new exit (range 5) 699 | -10/Mines | Found the Drone Emporium 745 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 974 | -10/Mines | Core integrity fell below 50% 1022 | -10/Mines | Discovered new exit (range 9) 1030 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1170 | -10/Mines | Learned location of Zion (-6) 1199 | -10/Mines | Discovered new exit (range 5) 1204 | -10/Mines | Entered Exiles 1232 | -10/Exiles | Met 8R-AWN 1245 | -10/Exiles | Met EX-HEX 1276 | -10/Exiles | Met EX-BIN 1289 | -10/Exiles | Aligned with FarCom system 1290 | -10/Exiles | Given EX-Vault access code 1313 | -10/Exiles | Opened EX-Vault 1318 | -10/Exiles | Found Chronowheel 1337 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1366 | -10/Exiles | Met EX-DEC 1464 | -10/Exiles | Discovered new exit (range 14) 1475 | -10/Exiles | Left Exiles lab with Chronowheel 1475 | -10/Exiles | Entered Mines 1618 | -9/Mines | Learned Materials terminal intel 1626 | -9/Mines | Discovered new exit (range 9) 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1635 | -8/Materials | Loaded intel: 12 terminal locations 2135 | -8/Materials | Repaired Lgt. Treads 2187 | -8/Materials | Repaired Beamcaster 2351 | -8/Materials | Build established: Scavenger-Mutant 2430 | -8/Materials | Discovered new exit (range 12) 2643 | -8/Materials | Destroyed 7 combat bots 2881 | -8/Materials | Entered Factory 2881 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2984 | -7/Factory | Garrison activated, responded to threat 2999 | -7/Factory | Self-destructed Last Messages --------------- 02881_ Receiving FarCom transmissions... 02888_ Connecting with DSF Access... 02888_ Current location identified: Factory 02964_ ALERT: All DSF locations entering lockdown mode. 02972_ Connecting with Garrison Access... 02972_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. 02975_ Hvy. Armor Plating destroyed. 02976_ U-05 Engineer builds a Wall. 02978_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 02984_ Y-54 Guardian calls for garrison reinforcements. 02984_ ALERT: Activating Garrison Access F003. 02985_ G-47 Trooper emerges from the garrison. 02990_ Penetrated by Slug. 02990_ Lgt. Treads destroyed. 02993_ G-47 Trooper destroyed. 02993_ Switching to secondary target: Y-54 Guardian. 02993_ Penetrated by Slug. 02993_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????""????????????????????????????????????? | | ??????????""????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ????????## ??????????????####?????????????????? | | ????????## ##???????#############???????????????? | | ????????## ##???????######## ####???????????????? | | ????????## ##???????## ???????????????? | | ????????## ##???????## """ """ ##????????????? | | ????????## #### ###### """ """ ##????????????? | | ??######## ####+###### """ """ ##????????????? | | ??######## # # Y ##????????????? | | ??## + """"" # """ ##????????????? | | ??## ####### ""T"" #"" [[[ """ ##????????????? | | ??## ####### #""@[[[ """ ##????????????? | | ??## ##???## #Gh%[[ ##????????????? | | #### ###??## """ """ #""! ##????????????? | | #### ###??## """ """ #"" ##????????????? | | # ###### """ """ # ##????????????? | | # ##########+######/############????????????? | | # u ????????????? | | # ? ???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | # ???????????????????????? | | ###### T####### "?""""???????????????????????? | | ############### ? ?"??"?????????????????????????? | | ????######??????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 43 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveRingAutogun Manual? 0 Play Time 00:32:00 Cumulative 24.5 hours Start 2024.08.15 @ 22:01:56 End 2024.08.21 @ 03:44:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72b3ab33-11a0-4454-a4f8-bfb4543ad73f