Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 22:49:51 Player: FrostySpirit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (285) 285 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2575 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Visual Processing Unit Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Coolant Injector Improved Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Coolant Injector Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 32 | 6 1 12 5 7 1 Power 3 | 1 . 1 . 1 . Engine 2 | 1 . 1 . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 4 1 2 1 Treads . | . . . . . . Leg 4 | 2 . . . 2 . Wheel 2 | . . . 1 . 1 Hover 2 | . . 2 . . . Flight 2 | . . 2 . . . Utility 9 | 1 . 4 2 2 . Device 2 | . . 1 . 1 . Storage 1 | 1 . . . . . Processor 5 | . . 3 1 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 1 3 2 2 . Energy Gun 3 | 1 1 . 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 16 | . . 7 1 1 7 Power 2 | . . 1 . . 1 Propulsion 7 | . . 3 . . 4 Utility 2 | . . 1 . . 1 Weapon 5 | . . 2 1 1 1 Highest Loss Streak 7 | . . 7 1 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 85 84 48 58 65 Engine 6 | . 14 9 . . . Leg 10 | . 28 . . 4 12 Wheel 4 | . . . 6 9 9 Hover 2 | . . 13 . . . Flight 2 | . . 13 . . . Device 3 | . . 6 . 3 9 Storage 3 | . 14 . . . . Processor 15 | . . 20 22 23 18 Protection 4 | . . . 11 9 5 Energy Gun 5 | . 14 6 1 . . Ballistic Gun 8 | . 14 9 6 4 . Slashing Weapon 1 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 13 | 13 13 9 5 13 13 Greatest Support 26 | 20 20 12 10 20 26 Greatest Overweight (x) 4 | 4 . 1 . . . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 6 | 7 8 5 5 5 5 Most Carried 8 | 4 8 5 4 5 5 Average Carried 4 | 2 6 4 4 4 5 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 4 8 5 4 5 5 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Mat Min Mat Gar Matter Collected 485 | 225 50 48 32 110 20 Remotely . | . . . . . . Salvage Created 405 | . 167 68 . 113 57 Parts 26 | . 13 8 . 4 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Combat Hostiles Destroyed 10 | . 5 2 . 3 . Melee 3 | . . . . 3 . Guns 5 | . 5 . . . . Cannons 2 | . . 2 . . . Classes Destroyed 5 | . 4 1 . . . Builder 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 6 | . 3 2 . 1 . Grunt 4 | . 2 . . 2 . Best Kill Streak 2 | . 2 2 . 2 . Combat Bots Only 2 | . 2 2 . 2 . Max Kills in Single Turn 2 | . 2 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Damage Taken 2231 | . 84 659 194 642 652 Core 944 | . 37 232 123 189 363 Absorbed by Shields 59 | . . . . . 59 Redirected to Shielding 103 | . . . . 83 20 Core Remaining (%) 65 | 100 85 . 11 . . Volleys Fired 42 | . 17 17 8 . . Largest 2 | . 2 2 1 . . Hottest 88 | . 70 88 65 . . Shots Fired 68 | . 34 26 8 . . Gun 55 | . 34 13 8 . . Cannon 13 | . . 13 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 26 | . 17 9 . . . Thermal 42 | . 17 17 8 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 5 2 . . Robot Miss Streak 6 | . 3 6 2 . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 44 | . 20 10 5 7 2 Core Hits 23 | . 9 6 1 3 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Sever 1 | . . . . 1 . Melee Attacks 13 | . . . . 10 3 Impact . | . . . . . . Slashing 13 | . . . . 10 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1068 | . 210 195 80 344 239 Guns 346 | . 210 58 78 . . Cannons 125 | . . 125 . . . Explosions . | . . . . . . Melee 521 | . . . . 344 177 Ramming 76 | . . 12 2 . 62 Kinetic 117 | . 97 20 . . . Thermal 354 | . 113 163 78 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 521 | . . . . 344 177 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . 1 . 25 . Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee 25 | . . . . 25 . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . . 107 1 . 20 Shots 1 | . . 1 . . . Rammed 19 | . . 2 3 . 14 Targets Rammed 29 | . . 2 3 . 24 Kicked 10 | . . . . . 10 Crushed . | . . . . . . Highest Temperature 322 | . 82 322 178 . 13 Average Temperature 83 | . 30 141 81 . 13 Received Heat Transfer 840 | . 24 135 126 180 375 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 851 | . 333 333 185 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Peak Influence 140 | . 110 140 59 72 54 Initial 49 | . . 46 39 22 49 Average 46 | . 35 99 49 30 33 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 8 12 2 5 2 Peak Tracking Total 9 | . 7 9 2 4 2 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Mat Min Mat Gar Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Machines Accessed 4 | . 1 2 . 1 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 3 6 . 1 . Successful 6 | . 1 4 . 1 . Failed 4 | . 2 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 1 4 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Security Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 4 | . 1 2 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Jun Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Jun Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Mat Min Mat Gar Turns Passed 949 | 96 234 197 153 149 120 Spaces Moved 807 | 51 149 237 185 123 62 Core 108 | 18 . 19 69 . 2 Treads . | . . . . . . Legs 240 | 33 149 . . 14 44 Wheels 241 | . . . 116 109 16 Hover 134 | . . 134 . . . Flight 84 | . . 84 . . . Fastest Speed 37 | 50 120 37 50 80 50 Average Speed 84 | 163 120 50 68 84 110 Slowest Speed 250 | 250 120 117 80 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 29 25 47 15 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 22 | . . 22 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 22 | . . 22 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Jun Mat Mat Min Mat Gar Total 978 | 60 174 293 200 146 105 Wait 1 | . . 1 . . . Move 803 | 50 148 236 184 123 62 Hop . | . . . . . . Pick Up 24 | 4 6 11 . 3 . Fast Attach 22 | 6 . 6 3 6 1 Attach 6 | . . 4 1 1 . Detach . | . . . . . . Swap 4 | . 1 2 1 . . Drop 19 | . 2 14 . 3 . Fire 42 | . 17 17 8 . . Melee 13 | . . . . 10 3 Ram 19 | . . 2 3 . 14 Kick 10 | . . . . . 10 Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 15) 97 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 442 | -9/Materials | Identified exit to Mines 523 | -9/Materials | Core integrity fell below 50% 528 | -9/Materials | Entered Mines 547 | -9/Mines | Lost 7 parts (1p3n1u2w) 560 | -9/Mines | Core integrity fell below 20% 665 | -9/Mines | Learned location of Storage (-8) 677 | -9/Mines | Discovered new exit (range 6) 680 | -9/Mines | Identified exit to Materials 681 | -9/Mines | Entered Materials 681 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 785 | -8/Materials | Garrison activated, responded to threat 830 | -8/Materials | Identified exit to Garrison 830 | -8/Materials | Entered Garrison 896 | -8/Garrison | Triggered checkpoint 915 | -8/Garrison | Core integrity fell below 50% 937 | -8/Garrison | Core integrity fell below 20% 950 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00934_ Field strength at 84. 00935_ Field strength at 74. 00936_ Field strength at 64. 00937_ Field strength at 53. 00938_ Field strength at 43. 00939_ System corrupted: Substantial component data lost. 00939_ Field strength at 37. 00940_ Field strength at 27. 00941_ Field strength at 16. 00942_ Field strength at 6. 00943_ Stasis field depleted. 00944_ Triggered Stasis Trap. 00944_ A bubble of rippling energy engulfs the area. 00944_ Field strength at 94. 00944_ Field strength at 88. 00945_ Field strength at 82. 00946_ Field strength at 66. 00947_ Field strength at 60. 00948_ Field strength at 49. 00949_ Field strength at 43. 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