Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 01:30:35 Player: Cogchaaaan Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (351) 1755 Value Destroyed (19030) 19030 Prototype IDs (371) 7420 Alien Tech Used (8) 1600 Bonus (68467) 68467 TOTAL SCORE: 109372 Bonus ------- High Alert Combat Kills 7999 Follower Combat Kills 552 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2574 Destroyed Superfortress 15000 Met Optimus at Protoforge 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1058 Cogmind --------- Core Integrity 1359/1600 Matter 260/300 Energy 1577/1640 System Corruption 0% Temperature Cool (8) Movement Hovering (28) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core (fused) > --- PROPULSION (8) --- Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (11) ----- Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Concept Core Analysis Suite Femtoactuators Experimental Reaction Control System Concept Phase Shift Module SHELL Armor Experimental Force Field > --- WEAPON (3) ------- Experimental Jetlance (fused) > --- INVENTORY (25) --- Hybrid Graviton Reactor Zero-point Reactor Zero-point Reactor Combat Antigrav System Cooled Linear Gravjet Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Chromion Battery (800) Concept Dimensional Manipulator Concept Weapon Articulator Experimental Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Graphene Brace Concept Disintegration Ray (14) Concept Plasma Driver Perforator Concept Deflector Sword Experimental Jetlance Experimental Jetlance Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Cooled Antigrav System Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Concept Core Analysis Suite Femtoactuators Concept Reaction Jets Concept Phase Shift Module SHELL Armor Concept Impact Drone Bay > --- WEAPON ----------- Perforator Experimental Jetlance > --- INVENTORY -------- Hybrid Graviton Reactor Zero-point Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Experimental Antigrav System Gravjet Array Concept Chromion Battery Concept Dimensional Manipulator Concept Weapon Articulator Experimental Reaction Control System Experimental Reaction Control System Advanced Phase Shifter Concept Cloak Mesh Graphene Brace Experimental Force Field Concept Disintegration Ray Concept Plasma Driver Concept Deflector Sword Experimental Jetlance Experimental Jetlance [Rating: 307] Favorites ----------- Power Concept Zero-point Core Engine Cooled Ion Engine Power Core Concept Zero-point Core Reactor Hybrid Graviton Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Concept Gyrokinetic System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Graphene Brace Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Perforator Launcher Concept Arcsight Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Experimental Jetlance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 6 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Utility 9 | . . . . . 2 . . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 230 | 7 21 3 22 3 25 5 2 8 12 . . . 1 4 . . 3 . 5 . 6 . . 10 . 5 3 1 3 63 2 12 4 Power 26 | 1 3 . 5 . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . 3 1 1 . 7 1 . . Engine 11 | 1 3 . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 10 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . 4 1 . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . . Propulsion 65 | 2 6 1 8 2 8 . 1 2 5 . . . . . . . 1 . 1 . 1 . . 4 . 2 . . . 14 . 3 4 Treads 12 | . 2 1 5 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . . 3 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . 3 4 Flight 21 | . . . . . 1 . . . 5 . . . . . . . 1 . 1 . 1 . . 3 . 2 . . . 7 . . . Utility 81 | 2 5 1 1 . 7 2 1 4 5 . . . . 2 . . 2 . 4 . 2 . . 3 . . 2 . 1 29 1 7 . Device 36 | 1 1 . . . 4 2 . 2 1 . . . . . . . . . 3 . 1 . . . . . 2 . . 13 . 6 . Storage 11 | 1 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . Processor 15 | . . . . . 1 . 1 1 3 . . . . . . . . . 1 . . . . 1 . . . . . 6 . 1 . Hackware 5 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . 1 . . Protection 14 | . 1 1 . . 2 . . 1 . . . . . . . . 1 . . . 1 . . 2 . . . . . 5 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 7 1 8 1 9 3 . 1 2 . . . 1 1 . . . . . . 3 . . 2 . . . . 2 13 . 2 . Energy Gun 8 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Energy Cannon 9 | . 1 . 1 . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 3 . . . Ballistic Gun 21 | 2 4 1 6 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 7 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . Special Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . 1 . 5 . 1 1 . . . . . . . . . . 3 . . . . . . 5 . 1 1 . 2 16 . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . System Corruption 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 12 . Parts Lost 32 | . 4 . 3 . 5 1 . . . . . . 1 . . . . . 1 . 1 . . . . 3 . . . 10 . 1 2 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Propulsion 10 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . 1 . Utility 11 | . 2 . . . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 Weapon 7 | . 2 . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . Highest Loss Streak 3 | . 1 . 3 . 3 1 . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . . 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 7 13 16 21 24 24 24 22 10 9 10 10 9 8 10 10 10 10 8 9 8 10 11 14 14 13 13 11 12 16 22 20 22 Power 1 | . 1 1 1 2 2 2 2 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 2 . . . 1 . 1 1 3 Propulsion 4 | 1 2 4 4 7 7 8 8 7 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 4 5 4 4 3 3 2 3 2 5 Utility 6 | . 1 3 6 7 7 8 8 9 4 4 4 4 4 3 5 5 4 4 2 3 2 3 3 3 4 4 5 4 2 7 13 10 8 Weapon 4 | 1 2 4 4 5 6 5 5 3 1 1 2 2 1 1 2 2 2 2 1 2 2 2 2 2 1 1 2 2 1 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 2 2 3 1 12 1 3 5 2 . . . . . . 1 3 . 1 1 3 . . . . . 1 . . 8 . 1 7 Power 8 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Propulsion 21 | . . 1 . 1 8 . 2 . 1 . . . . . . . 2 . . . 2 . . . . . 1 . . 1 . . 2 Utility 17 | . . . . . 2 . 1 2 1 . . . . . . 1 1 . 1 1 . . . . . . . . . 4 . 1 2 Weapon 11 | . 2 . 2 . . 1 . 3 . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 99 100 99 98 99 86 90 93 94 93 91 93 94 94 94 94 94 89 91 83 78 83 84 84 84 85 86 80 87 87 82 Engine 5 | . 14 14 10 11 9 8 9 9 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 5 8 8 6 4 6 8 8 8 Treads 6 | . 3 28 20 11 9 9 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . 12 22 17 17 18 25 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 28 27 27 Flight 9 | . . . . . . . . . 31 33 33 33 33 29 29 29 29 29 31 31 30 26 26 26 26 27 28 30 30 20 . . . Device 8 | . 9 . . . 9 12 9 5 12 13 13 13 13 11 11 11 11 11 15 15 20 15 15 10 10 9 9 12 15 11 16 19 20 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 4 4 4 Processor 6 | . . . . . 7 . 6 5 12 13 13 13 13 11 11 11 11 11 10 10 10 10 10 14 15 14 14 13 12 12 8 8 8 Hackware 1 | . . . . . . . . . . . . . . 10 11 11 11 11 10 10 10 10 10 10 10 9 9 8 8 1 3 . . Protection 7 | . 1 14 10 11 9 13 11 8 6 6 6 6 6 5 5 5 5 5 4 . . 5 5 5 5 4 3 4 1 5 4 4 4 Ballistic Gun 14 | . 27 28 32 33 22 20 27 19 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . 4 5 4 4 4 3 . 4 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 8 4 Peak Build Rating 307 | 7 10 11 21 21 37 39 39 37 56 56 56 51 56 67 61 66 69 69 91 83 95 93 95 125 120 133 132 142 176 284 301 303 307 Average Rating 94 | 5 7 9 16 20 30 37 37 30 50 51 51 51 50 59 61 61 64 69 85 82 92 92 90 112 115 125 125 140 159 218 297 293 287 On Entrance 85 | . 7 8 11 21 21 37 39 37 29 51 51 51 51 51 61 61 61 69 69 83 83 93 90 90 118 115 120 130 142 176 278 300 293 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 14 30 35 105 105 112 112 112 105 24 24 24 24 24 24 24 24 24 24 25 24 29 35 35 41 39 46 44 48 54 121 123 131 139 Greatest Support 156 | 20 40 40 60 26 26 20 20 36 25 25 25 25 25 25 25 25 26 26 38 27 41 35 35 50 44 59 60 65 65 156 122 127 127 Greatest Overweight (x) 11 | 4 . . 10 5 11 5 5 5 . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 1 1 Average Overweight (x) . | . . . 2 4 4 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 20 | 7 9 15 21 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 25 25 25 Most Carried 25 | 5 10 15 23 24 25 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 12 12 15 15 15 15 14 15 25 24 25 25 Average Carried 18 | 3 7 13 17 22 24 24 24 22 10 9 9 10 9 8 10 9 9 10 8 9 9 10 11 14 14 13 14 13 14 18 23 21 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 25 | 5 10 15 22 23 25 25 25 20 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 15 15 15 15 14 15 25 23 24 23 Class Distribution -------------------- 16% | Tank 12% | Scavenger-Gunner 12% | Scavenger-Tank 11% | Scavenger-Mutant 10% | Hacker-Scout 9% | Sprinter 8% | Scavenger-Sprinter 5% | Hacker-Sprinter 3% | Scout 3% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Gunner | -8/Materials Tank | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Tank | -8/Scraptown Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Sprinter | -2/Research Hacker-Ninja | -2/Quarantine Scavenger-Sprinter | -2/Protoforge Hacker-Sprinter | -1/Access Sprinter | -1/Command Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 13886 | 314 389 160 899 323 1097 473 180 211 160 10 50 . 85 60 10 10 60 . 30 . 107 215 36 977 107 63 190 . 126 5878 . 636 1030 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14776 | 116 746 234 1525 266 1185 1146 363 . 142 . 50 . . . . . 280 . 142 . 151 186 . 531 . . 235 . 126 3574 247 1772 1759 Parts 706 | 4 50 20 93 23 66 60 21 . 5 . 1 . . . . . 3 . 2 . 14 2 . 24 . . 12 . 4 120 8 57 117 Haulers Intercepted 18 | . 2 . 6 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . 4 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . Prevented 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 279 | . 17 6 28 9 14 16 4 . . . . . . . . . . . . . 5 . . 23 . . . . . 113 10 14 20 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 2 Guns 98 | . 15 6 26 3 13 16 4 . . . . . . . . . . . . . . . . . . . . . . 15 . . . Cannons 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 17 AOE 132 | . 2 . 2 6 1 . . . . . . . . . . . . . . . 5 . . 23 . . . . . 83 10 . . Classes Destroyed 26 | 2 4 1 4 1 2 1 . . . . . . . . . . . . . . . 1 . 3 . . 1 . . 5 1 . . Worker 6 | . . . . 1 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Builder 9 | . . 3 1 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunneler 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | 1 . . 1 . 1 . 2 . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 12 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Operator 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . Watcher 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 44 | . 3 6 5 3 . . . . . . . . . . . . . . . . 5 . . 4 . . . . . 13 5 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . Grunt 74 | . 14 . 14 6 7 4 . . . . . . . . . . . . . . . . . 11 . . . . . 15 . 3 . Duelist 10 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . 1 . Protector 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . Sentry 37 | . . . 8 . 4 11 4 . . . . . . . . . . . . . . . . . . . . . . 10 . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 12 . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 2 . Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 28 | 1 5 3 6 3 4 4 1 . 1 . . . . . . . . . 1 . 7 . . 6 . . 1 . 1 28 10 4 5 Combat Bots Only 22 | . 4 3 5 3 3 4 1 . . . . . . . . . . . . . 5 . . 6 . . . . . 22 10 4 5 Max Kills in Single Turn 7 | 1 1 1 2 3 2 1 1 . 1 . . . . . . . . . 1 . 7 1 . 3 . . 1 . 1 5 5 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 2 3 1 . . . . . . . . . . . . . . . 5 . . 3 . . . . . 5 5 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1110 | . 88 30 113 16 63 47 8 . . . . . 10 7 . . . . 3 . 9 . . 51 . 30 29 7 4 238 48 87 222 Missed 567 | . 20 12 40 2 15 13 3 . . . . . 6 3 . . . . 1 . 3 . . 30 . 17 20 3 3 131 25 62 158 Deflected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hits 543 | . 68 18 73 14 48 34 5 . . . . . 4 4 . . . . 2 . 6 . . 21 . 13 9 4 1 107 23 25 64 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 Projectile 536 | . 68 18 73 14 48 34 5 . . . . . 4 4 . . . . 2 . 6 . . 21 . 13 9 4 1 102 23 25 62 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Critical Strikes 39 | . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . 4 . . 1 1 . 15 1 2 11 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . 14 1 1 . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage Taken 12572 | . 829 211 849 163 831 527 69 . . . . . 68 60 . . . . 45 . 100 . . 546 . 550 169 98 . 3400 577 1327 2153 Core 930 | . 101 16 48 12 77 39 . . . . . . . . . . . . . . 68 . . 52 . 129 25 27 . 256 . 41 39 Absorbed by Shields 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385 . . 56 Redirected to Shielding 229 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229 . . . Regen/Repaired (Parts) 3477 | . . . 380 . 47 202 . 198 . . . . . . . . . . . . . . . 17 . . 93 . . 644 105 943 848 Core Remaining (%) 84 | 100 . 53 . 85 . . . 78 . . . . 100 . . . . 100 . . . . . . 89 . 88 . . 65 . . 84 Volleys Fired 786 | 11 79 37 88 14 82 45 11 . 6 7 3 . 7 3 . 1 . . 11 . 1 . 2 38 5 19 2 . 4 247 13 20 30 Largest 3 | 2 2 2 3 3 3 3 3 . 1 1 1 . 1 1 . 1 . . 1 . 1 . 1 1 1 1 1 . 1 2 1 1 1 Hottest 240 | 40 56 40 69 69 240 240 75 . 90 90 90 . 90 90 . 90 . . 90 . 49 . 90 49 90 90 90 . 90 234 140 140 140 Shots Fired 1356 | 22 153 74 260 38 228 135 33 . 6 7 3 . 7 3 . 1 . . 11 . 1 . 2 38 5 19 2 . 4 242 13 19 30 Gun 996 | 22 148 74 258 36 219 135 33 . . . . . . . . . . . . . . . . . . . . . . 50 . 14 7 Cannon 215 | . 3 . . . 9 . . . 6 7 3 . 7 3 . 1 . . 11 . . . 2 . 5 19 2 . 4 97 8 5 23 Launcher 145 | . 2 . 2 2 . . . . . . . . . . . . . . . . 1 . . 38 . . . . . 95 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 945 | 22 148 74 258 36 211 94 33 . . . . . . . . . . . . . . . . . . . . . . 50 . . 19 Thermal 185 | . . . . . 17 41 . . 6 7 3 . 7 3 . 1 . . 11 . . . 2 . 5 19 2 . 4 40 8 5 4 Explosive 145 | . 2 . 2 2 . . . . . . . . . . . . . . . . 1 . . 38 . . . . . 95 5 . . Electromagnetic 60 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 7 Robot Hit Streak 36 | 9 10 13 11 10 18 27 6 . . . . . . . . . . . . . . . . 1 . . 2 . . 28 27 36 18 Robot Miss Streak 7 | 1 4 3 3 2 7 3 2 . . . . . . . . . . . . . . . . 2 . . . . . 3 . 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 10 | . 2 1 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 952 | 16 105 49 161 24 149 89 23 . 1 . 2 . . . . . 5 . 1 . 2 3 . 3 . . 4 . 2 134 1 87 91 Core Hits 719 | 4 42 16 69 15 52 49 8 . 1 . 1 . . . . . 3 . 1 . 7 . . 106 . . 4 . 1 197 21 36 86 Critical Kills 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 5 18 Critical Parts Destroyed 26 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . 20 Critical Strikes 104 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 13 . 17 72 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 Destroy 48 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . . 38 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impale 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 12 33 Melee Attacks 380 | . . . . . 2 2 . . 21 11 5 . 11 18 2 3 5 1 25 . 24 6 1 13 7 23 15 5 13 21 . 77 69 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 236 | . . . . . 1 2 . . 21 11 5 . 11 18 2 3 5 1 25 . 24 6 1 13 7 23 15 5 13 14 . 7 3 Piercing 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 70 66 Sneak Attacks 11 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 3 . . . . 2 . 1 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 7 Damage Inflicted 61556 | 161 1115 405 2434 713 3007 1857 402 . 68 . 129 . . . . . 408 . 66 . 872 285 . 6284 . . 275 . 269 31783 2683 4629 3711 Guns 11103 | 161 918 405 2195 366 2464 1857 402 . . . . . . . . . . . . . . . . . . . . . . 1461 . 585 289 Cannons 2960 | . 69 . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . 2181 . 401 275 Explosions 38590 | . 124 . 233 347 520 . . . . . . . . . . . . . . . 729 . . 6224 . . . . . 27730 2683 . . Melee 8870 | . . . . . . . . . 68 . 129 . . . . . 408 . 66 . 143 285 . 60 . . 241 . 269 411 . 3643 3147 Ramming 33 | . 4 . 6 . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9271 | 161 918 405 2195 366 2094 994 402 . . . . . . . . . . . . . . . . . . . . . . 1461 . . 275 Thermal 3314 | . . . . . 890 863 . . . . . . . . . . . . . . 226 . . . . . 34 . . 900 . 401 . Explosive 37844 | . 124 . 233 347 . . . . . . . . . . . . . . . . 503 . . 6224 . . . . . 27730 2683 . . Electromagnetic 1350 | . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1281 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2339 | . . . . . . . . . 68 . 129 . . . . . 408 . 66 . 143 285 . 60 . . 241 . 269 185 . 295 190 Piercing 6531 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 . 3348 2957 Entropic 874 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 289 Highest Corruption 26 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 . 6 6 . . 26 6 10 . Average Corruption 11 | . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 . 6 6 . . 13 4 8 . Corruption Purged 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 230 | . . . . . . . . . . . . . . . . . . . . . 7 3 4 . . 2 7 . . 157 1 49 . Message Errors 48 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 32 1 12 . Matter Fused 51 | . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . 1 . . . 39 . 6 . Heat Flow Errors 21 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 15 . 4 . Energy Discharges 31 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 21 . 7 . Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . 15 . 7 . Data Loss (major) 15 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 7 . 5 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . Weapon Failures 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2427 | . . . 8 . 97 . . . . . 17 . . . . . 154 . . . 121 224 . 48 . . . . 9 1425 148 . 176 Projectiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Explosions 1722 | . . . 8 . 97 . . . . . . . . . . . . . . . 68 . . 48 . . . . . 1353 148 . . Melee 698 | . . . . . . . . . . . 17 . . . . . 154 . . . 53 224 . . . . . . 9 65 . . 176 Knockbacks 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 134 | . . . . . 11 . . . . . . . . . . . . . . . . . . 12 . . . . . 111 . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Rammed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 17 25 232 67 362 68 6 . 88 132 88 2 88 42 1 42 1 . 22 . 250 . . 26 . 120 168 165 73 226 163 362 . Average Temperature 45 | . 8 9 54 22 138 15 4 . 20 31 36 2 22 5 1 8 1 . 22 . 122 . . 25 . 50 64 76 33 66 73 127 . Received Heat Transfer 1649 | . 456 . 207 78 378 135 18 . . . . . 18 . . . . . . . . . . 18 . 18 9 27 . 203 63 21 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 Parts Melted 14 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Heat Transferred 3987 | . . . . . 1125 1875 . . . . . . . . . . . . . . 150 . . . . . 37 . . 550 . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 1 1 1 5 5 5 . Low Security (%) 59 | 100 100 100 43 97 97 100 100 . 100 . . . . 66 . . . . 100 100 87 . . . . 64 . 90 19 2 . . . Level 1 11 | . . . 41 2 2 . . . . . . . . 33 . . . . . . 12 . . . . 34 100 9 80 7 . . . Level 2 7 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 28 . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 3 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 100 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3306 | 5 181 83 449 236 226 170 40 . 26 . . . . 259 . . . . 44 . 237 . . . . 411 280 205 381 3306 2470 1734 . Initial 1982 | . . 53 3 166 44 46 37 . . . . . . 234 . . . . . . . . . . . . 231 155 114 184 1982 1574 . Average 337 | . 101 15 226 56 79 95 11 . 3 . . . . 180 . . . . 10 . 39 . . . . 177 242 179 292 1046 2095 1666 . Influence Increases 11716 | 10 552 159 914 252 739 614 250 . 56 . 5 . 195 306 . . 15 . 184 . 341 . . 565 . 651 206 90 422 4077 548 365 200 Destroy 0b10 Robot/C 4920 | . 340 120 560 180 320 320 80 . . . . . . . . . . . . . 100 . . 420 . . 40 . . 2000 200 240 . Destroy 0b10 Robot/NC 510 | 10 15 15 60 15 80 45 10 . 5 . 5 . . . . . 15 . 5 . 15 . . 10 . . 15 . 5 175 . 10 . Destroy Leader 786 | . 84 20 144 30 102 132 . . . . . . . . . . . . . . 10 . . . . . 12 . . 210 30 12 . Allied During Kill 29 | . . 4 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 8 . 8 . Successful Hack 458 | . 20 . 39 . 88 36 10 . 26 . . . . 24 . . . . 23 . 36 . . . . 10 33 30 42 . 12 29 . Select Force Hacks 180 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . 30 . . . . . . . Disable Machine 1140 | . . . 75 . 90 30 . . . . . . . . . . . . 15 . 75 . . . . . 45 . 60 585 75 45 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1173 | . 18 . 6 27 35 6 . . 25 . . . . 42 . . . . 66 . 60 . . . . 56 16 15 30 379 231 6 155 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Partial Spotted 420 | . . . . . . . . . . . . . . 15 . . . . 60 . 30 . . . . 45 30 30 90 120 . . . Lose Combat Pursuer 1800 | . 75 . 30 . 15 45 . . . . . . 195 75 . . . . 15 . 15 . . 135 . 510 15 15 195 450 . 15 . Influence Decreases 11536 | 10 414 288 494 567 743 628 320 26 55 1 . 5 60 283 89 54 25 5 182 2 97 131 93 240 345 240 340 162 299 1100 1393 1116 1729 Entered New Map 5659 | . . 85 6 263 70 64 59 26 . 1 . 5 . 51 59 14 15 5 . 2 . 91 23 20 345 . 180 122 91 144 1323 886 1709 Time Decay 5117 | 10 374 203 458 304 577 470 261 . 55 . . . 60 222 20 40 10 . 172 . 87 40 70 220 . 170 150 40 198 756 70 80 . Lost Part 290 | . 40 . 30 . 30 10 . . . . . . . . . . . . 10 . 10 . . . . 30 . . . 100 . 10 20 Lost Ally 340 | . . . . . 20 . . . . . . . . 10 10 . . . . . . . . . . 40 10 . 10 100 . 140 . Purge Threat 130 | . . . . . 46 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 4 . 1 . 6 1 . . 3 . . . 1 3 . . . . 4 . 4 . . . . 8 5 2 3 10 1 1 . Investigation 21 | . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 3 . . . . 4 1 1 1 3 . . . Extermination 13 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 2 1 1 2 1 1 1 . Reinforcement 17 | . 2 . . . 4 1 . . . . . . . . . . . . 1 . . . . . . 2 3 . . 4 . . . Assault 6 | . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 55 | . 3 . 4 . 5 1 . . . . . . . . . . . . . . . . . 3 . 3 1 . 5 13 . 17 . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 2 1 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 2 1 . . . Times Spotted 649 | . 29 7 46 8 24 22 3 . 1 . . . 12 9 1 . . . 4 2 10 . . 126 . 35 16 6 22 189 23 19 35 Peak Tracking Total 20 | . 6 3 9 3 4 4 1 . 1 . . . 14 6 1 . . . 3 5 8 . . 19 . 20 11 8 10 12 10 5 6 Tactical Retreats 51 | . 5 . 1 . 1 2 . . . . . . 4 1 . . . . 1 . 1 . . 5 . 8 1 1 3 16 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 21 | . 2 . . . . 1 . . . . . . . . . . . . 5 . 3 . . . . . . . . 10 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 95 | . . . 5 . 6 2 . . . . . . . . 1 . . . 1 . 5 1 . . . . 3 . 4 56 5 3 3 Max in Single Turn 6 | . . . 1 . 5 1 . . . . . . . . 1 . . . 1 . 4 1 . . . . 1 . 1 6 2 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 150 | . 8 1 10 . 14 14 11 2 10 . . 4 . 9 . . 4 . 11 . 8 2 . 2 . 5 8 5 10 6 2 4 . Terminals 85 | . 6 . 7 . 8 9 6 . 7 . . . . 4 . . . . 5 . 4 1 . . . 1 6 4 9 2 2 4 . Fabricators 5 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 28 | . 2 . 1 . 2 2 5 . 2 . . . . 2 . . . . 2 . 3 . . . . 4 . 1 . 2 . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 1 . . . Total Hacks 389 | . 19 1 32 . 41 30 29 5 20 . . 30 . 19 . . 17 . 28 . 13 2 . 6 . 22 16 11 21 14 5 8 . Successful 247 | . 9 1 22 . 26 21 18 5 10 . . 30 . 13 . . 17 . 18 . 8 2 . 6 . 7 7 4 11 5 1 6 . Failed 142 | . 10 . 10 . 15 9 11 . 10 . . . . 6 . . . . 10 . 5 . . . . 15 9 7 10 9 4 2 . Catastrophic 10 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 199 | . 17 . 15 . 18 13 21 . 11 . . . . 16 . . . . 16 . 8 . . 1 . 20 6 6 11 9 4 7 . Terminals 217 | . 17 . 18 . 25 19 16 . 16 . . . . 10 . . . . 18 . 7 1 . . . 10 12 10 20 5 5 8 . Fabricators 12 | . . . . . . . . . 2 . . . . 4 . . . . 6 . . . . . . . . . . . . . . Repair Stations 26 | . . . 10 . 5 6 . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . Recycling Units 56 | . 2 . 4 . 4 4 13 . 2 . . . . 4 . . . . 2 . 4 . . . . 12 . 1 . 4 . . . Scanalyzers 9 | . . . . . 7 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 2 . 1 2 . . . Terminal Hacks 110 | . 2 1 3 . 8 5 . 5 4 . . 30 . 1 . . 17 . 8 . 2 2 . 6 . 3 2 2 4 2 1 2 . Record 22 | . . . . . . . . 4 . . . 11 . . . . 5 . . . . 2 . . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . 11 . . . . 4 . 1 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . 5 . . . . . . . . . Open Door 6 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Branch Access Points 7 | . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . . 1 . 2 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 5 | . . . 1 . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 12 | . . . . . 2 . . . 1 . . . . . . . . . 2 . . . . . . 1 1 . 3 1 . 1 . Proto ID Catalog 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . 10 . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 9 | . . . 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 9 | . . . 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . . . 2 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 . . . . Seal Access 6 | . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 . 1 . . . . Unauthorized Hacks 92 | . 6 . 9 . 8 8 12 . 5 . . . . 9 . . . . 7 . 5 . . . . 4 4 2 6 3 . 4 . Terminals 66 | . 6 . 9 . 8 8 7 . 3 . . . . 5 . . . . 2 . 2 . . . . 1 3 1 6 1 . 4 . Track 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Assimilate 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . 4 . . . . Botnet 30 | . 1 . 3 . 3 3 3 . 2 . . . . 2 . . . . 2 . 2 . . . . 1 2 1 2 1 . 2 . Skim 25 | . 5 . 6 . 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 20 | . . . . . . . 5 . 2 . . . . 2 . . . . 2 . 3 . . . . 3 . 1 . 2 . . . Tunnel 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fedlink 13 | . . . . . . . . . 2 . . . . 2 . . . . 2 . 3 . . . . 2 . 1 . 1 . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 7 . 9 . 8 11 9 . 8 . . . . 6 . . . . 5 . 4 . . . . 4 5 4 7 4 1 3 . Full Trace Events 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 3 . . . . . . 11 . . . . 4 . 1 . . . . . . . . . . 6 . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 344 | . . . 172 . 51 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 42 | . 5 . . . 12 10 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 8 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 8 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 2 2 2 . . . Autooverrided 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 8 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 21 | . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . 2 2 . 3 9 . . . Largest Group 2 | . . 2 . 1 1 . . . . . . . . 2 1 . . . . . . . . . . 1 1 . 2 2 . . . Highest-Rated Group 169 | . . 45 . 31 31 . . . . . . . . 36 10 . . . . . . . . . . 47 30 . 90 169 . . . Highest-Rated Ally 139 | . . 31 . 31 31 . . . . . . . . 26 10 . . . . . . . . . . 47 30 . 45 139 . . . Total Orders 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 12 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Ally Attacks 203 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . 1 5 . . 34 . 60 85 Total Damage 9560 | . . . . . 314 . . . . . . . . . . . . . . . . . . . . . 69 . . 1740 . 3959 3478 Kills 16 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . . 5 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 12241 | 38 177 . . . . . . 634 308 176 114 19 205 471 58 90 76 72 483 23 270 91 149 1022 188 355 308 92 413 4104 154 1758 393 Optics 11382 | . . . . . . . . . 299 176 114 19 205 471 58 90 76 72 483 23 270 91 149 1022 188 355 308 92 413 4103 154 1758 393 Sensors 5590 | . . . . . . . . 634 308 176 114 19 195 471 58 90 71 72 456 . 254 91 149 126 188 323 304 . 324 1167 . . . Structural 4595 | . . . . . . . . . 301 176 114 19 205 471 58 90 76 72 483 23 270 91 149 128 186 355 308 92 413 515 . . . Seismic 215 | 38 177 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 2570 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1281 154 982 153 Jamming 509 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 32 38 147 290 . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . 2 . 2 . 1 . . 1 . . . . 1 . . . . . . . . . . Drone Launches 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 18 Drone Recoveries 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 25118 | 147 965 1264 2033 2490 2339 1269 1059 2159 308 176 114 19 205 471 58 90 76 72 483 23 270 91 149 1022 188 355 308 92 413 4104 154 1759 393 Spaces Moved 27280 | 74 520 593 941 641 1222 593 649 1604 823 440 395 83 467 1233 225 333 198 281 1139 81 596 290 477 1364 332 744 782 351 1223 6519 347 1190 530 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1073 | . 67 593 412 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 512 | 58 453 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5236 | . . . 529 641 1221 592 649 1604 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3307 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1240 347 1190 530 Flight 17136 | . . . . . . . . . 823 440 395 83 467 1233 225 333 198 281 1139 81 596 290 477 1364 332 744 782 351 1223 5279 . . . Fastest Speed 7 | 50 120 160 155 150 135 140 155 116 23 23 23 23 23 23 23 23 23 23 14 23 14 24 24 18 25 12 12 7 7 7 30 30 24 Average Speed 53 | 130 125 160 158 154 152 155 155 121 23 23 23 23 23 23 23 23 23 23 22 23 23 24 24 24 25 20 20 20 20 21 31 33 28 Slowest Speed 820 | 250 160 160 230 155 820 570 155 155 23 23 23 23 23 23 23 23 23 23 23 23 93 24 24 96 25 25 25 21 21 120 81 83 91 Overloaded Moves 359 | . . . . . . . . . . . . . . . . . . . 8 . 18 . . 11 . 52 43 14 40 173 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . . . . 3 . . . . 1 . . . . 3 . 6 . . 2 . 4 16 2 21 27 . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 9 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 62 | 5 95 98 84 98 95 88 98 91 33 72 63 74 77 27 39 57 63 53 35 79 20 55 62 86 62 39 92 16 93 76 14 37 42 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 17 | . . 1 2 1 1 . 5 . 1 . . 1 . . . . 3 . . . . . 1 . . 1 . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 21 | . . 1 . 1 . . . 5 . 3 3 . 2 . 1 2 . . . . . 1 1 . 1 . . . . . . . . Spaces Dug 303 | . . . . . 6 . . . 26 18 6 . 17 21 1 4 . 1 34 . 19 2 3 11 12 42 8 5 10 25 27 . 5 Terrain Destroyed 912 | . 22 . 4 30 33 . . . 26 18 6 . 17 21 1 4 . 1 34 . 34 2 3 233 12 42 8 5 10 218 97 2 29 Melee 184 | . . . . . 1 . . . 20 11 3 . 10 18 1 3 . 1 23 . 19 2 1 11 7 23 7 5 7 11 . . . Projectile 123 | . . . . . 6 . . . 6 7 3 . 7 3 . 1 . . 11 . . . 2 . 5 19 1 . 3 29 12 2 6 AOE 582 | . 22 . 4 30 26 . . . . . . . . . . . . . . . 15 . . 222 . . . . . 178 85 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 36035 | 101 705 850 1309 2114 1520 863 692 1815 899 489 406 82 538 1386 226 340 219 285 1307 86 672 298 507 1988 418 874 877 358 1340 8884 378 2514 695 Wait 6525 | 5 44 208 213 1449 107 192 22 179 19 26 . . 38 120 . . . 4 48 . 26 . 24 502 65 67 77 . 104 1774 11 1182 19 Move 27086 | 73 519 592 940 640 1221 592 648 1603 816 439 394 82 466 1230 224 332 197 280 1133 80 583 289 476 1360 331 734 749 346 1181 6472 346 1189 529 Hop 75 | . . . . . . . . . 3 . . . . 1 . . . . 3 . 6 . . 1 . 4 16 2 20 19 . . . Pick Up 188 | 5 15 6 16 2 28 5 4 6 4 . . . 1 3 . 1 3 . 4 3 5 1 . 5 . 3 2 1 4 50 . 8 3 Fast Attach 171 | 7 13 2 17 2 16 10 1 2 1 . . . . 1 . . 6 . 1 . 5 . . 8 . 2 3 1 3 61 . 5 4 Attach 190 | . 4 . 4 . 7 1 . 5 12 3 2 . 6 5 . 1 . . 11 . 3 . 2 18 4 8 1 2 4 49 4 11 23 Detach 148 | . 1 . 3 . 3 . . 1 4 3 2 . 5 3 . 1 . . 9 . 2 1 2 21 4 4 1 . 2 47 2 8 19 Swap 155 | . 6 1 9 4 20 2 1 4 4 . . . 4 . . . . . 4 . 7 1 . 9 2 7 6 . 1 38 2 21 2 Drop 253 | . 20 4 18 3 33 11 5 15 9 . . . . 2 . 1 8 . 4 3 9 . . 13 . 2 5 1 4 71 . 8 4 Fire 786 | 11 79 37 88 14 82 45 11 . 6 7 3 . 7 3 . 1 . . 11 . 1 . 2 38 5 19 2 . 4 247 13 20 30 Melee 354 | . . . . . 2 2 . . 21 11 5 . 11 18 2 3 5 1 25 . 24 6 1 13 7 23 15 5 13 18 . 61 62 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . 3 . . . . . . . . . . . . 54 . 1 . . . . 1 . . . 38 . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 5) 812 | -10/Materials | Build established: Scavenger-Mutant 910 | -10/Materials | Discovered new exit (range 15) 980 | -10/Materials | Discovered new exit (range 14) 1050 | -10/Materials | Discovered new exit (range 16) 1113 | -10/Materials | Entered Mines 1263 | -10/Mines | Learned location of Storage (-8) 1358 | -10/Mines | Discovered new exit (range 14) 1380 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1627 | -10/Mines | Discovered new exit (range 13) 1685 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2377 | -10/Mines | Entered Materials 2377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2689 | -9/Materials | Build established: Scavenger-Tank 2875 | -9/Materials | Repaired Hvy. Assault Rifle 2899 | -9/Materials | Discovered new exit (range 16) 3418 | -9/Materials | Lost 3 parts (1p1n1w) 3442 | -9/Materials | Discovered new exit (range 13) 3643 | -9/Materials | Learned location of Zion (-7) 3660 | -9/Materials | Learned location of 1 exit from Storage 3666 | -9/Materials | Identified exit to Materials 3666 | -9/Materials | Identified exit to Mines 3669 | -9/Materials | Loaded intel: 5 trap records 3681 | -9/Materials | Loaded intel: 12 terminal locations 3702 | -9/Materials | Learned Materials trap positions 4236 | -9/Materials | Repaired Hrd. Medium Armor Plating 4270 | -9/Materials | Repaired Hvy. Assault Rifle 4303 | -9/Materials | Repaired Autogun 4343 | -9/Materials | Repaired Lgt. Nuclear Core 4377 | -9/Materials | First assault squad dispatched 4410 | -9/Materials | Entered Mines 4541 | -9/Mines | Assembled infested the area 4609 | -9/Mines | Build established: Tank 6332 | -9/Mines | Discovered exit to Materials (range 8) 6339 | -9/Mines | Escorted by a lone wolf Derelict 6440 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6457 | -9/Mines | Discovered exit to Materials (range 5) 6594 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6617 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6618 | -9/Mines | Discovered new exit (range 5) 6900 | -9/Mines | Entered Materials 6900 | -8/Materials | Accompanied by 1 ally 6900 | -8/Materials | Evolved 2 slots: Utility x2 6901 | -8/Materials | Identified exit to Storage 6902 | -8/Materials | Loaded intel: 10 trap records 7205 | -8/Materials | Build established: Scavenger-Gunner 7276 | -8/Materials | Discovered new exit (range 16) 7337 | -8/Materials | Discovered new exit (range 16) 7686 | -8/Materials | Repaired Imp. Assault Rifle 7999 | -8/Materials | Learned Factory scanalyzer intel 8041 | -8/Materials | Identified exit to Factory 8075 | -8/Materials | Learned 2 Storage zone layouts 8100 | -8/Materials | Learned Factory fabricator intel 8116 | -8/Materials | Learned Storage interactive machine intel 8380 | -8/Materials | Lost 3 parts (2n1w) 9239 | -8/Materials | Entered Storage 9240 | -8/Storage | Identified exit to Recycling 9241 | -8/Storage | Build established: Tank 9242 | -8/Storage | Loaded intel: 18 interactive machine locations 9731 | -8/Storage | Repaired Imp. Medium Armor Plating 9883 | -8/Storage | Repaired Wheel 9936 | -8/Storage | Repaired Cld. Ion Engine 10207 | -8/Storage | Discovered exit to Factory (range 9) 10398 | -8/Storage | Learned 4 Factory zone layouts 10471 | -8/Storage | Learned 4 Factory zone layouts 10503 | -8/Storage | Used back door to open Recycling access 10508 | -8/Storage | Entered Recycling 10773 | -8/Recycling | Discovered new exit (range 15) 11082 | -8/Recycling | Build established: Scavenger-Gunner 11530 | -8/Recycling | Scanned before Scraplab entrance 11551 | -8/Recycling | Entered Scraplab 11564 | -8/Recycling | Discovered new exit (range 2) 11567 | -8/Recycling | Entered Scraptown 11881 | -8/Scraptown | Discovered new exit (range 5) 11991 | -8/Scraptown | Visited The Evicted 12013 | -8/Scraptown | Visited CR-KLE's Repair Center 12267 | -8/Scraptown | Visited Symbiants 12284 | -8/Scraptown | Visited Cyclists 12311 | -8/Scraptown | Visited Cave Peace 12341 | -8/Scraptown | Visited CPS Storage 12364 | -8/Scraptown | Visited Shadow of the Wyrm 12384 | -8/Scraptown | Visited UFD Registry 12384 | -8/Scraptown | Registered with UFD as "Shortrunner" 12440 | -8/Scraptown | Visited Abandonware Association 12453 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 12466 | -8/Scraptown | Build established: Scavenger-Tank 12485 | -8/Scraptown | Visited Scrap Suit Storage 12508 | -8/Scraptown | Visited Science Testing Area 12525 | -8/Scraptown | Visited Modified Component R&D 12660 | -8/Scraptown | Visited Derelict Rescue Squad 12688 | -8/Scraptown | Visited Supply Room 12717 | -8/Scraptown | Visited Infowarlord's Domain 12726 | -8/Scraptown | Found Exp. Sensor Array 12753 | -8/Scraptown | Visited Botcube Research 12771 | -8/Scraptown | Visited Science Guys 12814 | -8/Scraptown | Visited Scrapoid Pod Storage 13093 | -8/Scraptown | CR-KLE repaired 6 parts 13385 | -8/Scraptown | Build established: Scavenger-Mutant 13663 | -8/Scraptown | Met Optimus 13663 | -8/Scraptown | Accepted into 0bPrime 13720 | -8/Scraptown | Discovered new exit (range 3) 13721 | -8/Scraptown | Identified exit to Factory 13726 | -8/Scraptown | Entered Factory 13726 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 13727 | -6/Factory | Identified exit to Factory 13727 | -6/Factory | Identified exit to Extension 13728 | -6/Factory | Loaded intel: 6 fabricator locations 13729 | -6/Factory | Loaded intel: 4 scanalyzer locations 13769 | -6/Factory | Identified exit to Lower Caves 13896 | -6/Factory | Loaded intel: 8 recycling unit locations 13910 | -6/Factory | Learned location of Protoforge (-2) 14013 | -6/Factory | Build established: Scout 14034 | -6/Factory | Entered Lower Caves 14070 | -6/Lower Caves | Encountered a Warlord checkpoint 14205 | -6/Lower Caves | Discovered new exit (range 15) 14210 | -6/Lower Caves | Identified exit to Lower Caves 14210 | -6/Lower Caves | Entered another Lower Caves area 14210 | -6/Lower Caves | Discovered exit to Factory (range 13) 14211 | -6/Lower Caves | Learned 8 Factory zone layouts 14293 | -6/Lower Caves | Identified exit to Data Miner 14298 | -6/Lower Caves | Encountered a Warlord checkpoint 14324 | -6/Lower Caves | Entered Data Miner 14324 | -6/Data Miner | Discovered new exit (range 7) 14327 | -6/Data Miner | Met Data Miner 14333 | -6/Data Miner | Learned location of Section 7 (-2) 14333 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14337 | -6/Data Miner | Received God Mode back door access code from Data Miner 14343 | -6/Data Miner | Identified exit to Proximity Caves 14343 | -6/Data Miner | Entered Proximity Caves 14431 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14437 | -5/Proximity Caves | Spotter reported a threat 14447 | -5/Proximity Caves | Learned Factory emergency access door positions 14454 | -5/Proximity Caves | Learned Factory emergency access door positions 14522 | -5/Proximity Caves | Discovered exit to Factory (range 3) 14548 | -5/Proximity Caves | Entered Factory 14548 | -5/Factory | Evolved 2 slots: Utility x2 14556 | -5/Factory | Identified exit to Upper Caves 14688 | -5/Factory | Loaded intel: 8 recycling unit locations 14832 | -5/Factory | Build established: Hacker-Scout 14852 | -5/Factory | Discovered new exit (range 4) 14853 | -5/Factory | Identified exit to Factory 14903 | -5/Factory | Fabricated Adv. Component Analysis Suite? 14995 | -5/Factory | Spotted B-75 Beast 15019 | -5/Factory | Entered Upper Caves 15019 | -5/Upper Caves | Accompanied by 1 ally 15021 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15024 | -5/Upper Caves | Spotted B-75 Beast 15031 | -5/Upper Caves | Learned 8 Factory zone layouts 15058 | -5/Upper Caves | Discovered new exit (range 12) 15067 | -5/Upper Caves | Identified exit to Upper Caves 15077 | -5/Upper Caves | Entered another Upper Caves area 15142 | -5/Upper Caves | Discovered new exit (range 18) 15167 | -5/Upper Caves | Identified exit to Zhirov 15167 | -5/Upper Caves | Entered Zhirov 15167 | -5/Zhirov | Discovered new exit (range 3) 15172 | -5/Zhirov | Met Zhirov 15176 | -5/Zhirov | Learned location of Testing (-3) 15176 | -5/Zhirov | Learned location of Command (-1) 15180 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15185 | -5/Zhirov | Found Alien Artifact 15185 | -5/Zhirov | Identified Integrated Dissipator 15185 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15192 | -5/Zhirov | Found Alien Artifact 15242 | -5/Zhirov | Identified exit to Proximity Caves 15243 | -5/Zhirov | Entered Proximity Caves 15280 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15281 | -4/Proximity Caves | Learned 8 Research zone layouts 15315 | -4/Proximity Caves | Entered Factory 15315 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15497 | -4/Factory | Identified exit to Upper Caves 15497 | -4/Factory | Discovered new exit (range 12) 15620 | -4/Factory | Loaded intel: 8 recycling unit locations 15671 | -4/Factory | Discovered new exit (range 5) 15798 | -4/Factory | Manually triggered Chute Trap 15798 | -4/Factory | Sucked down chute 15798 | -4/Factory | Entered Waste 15806 | -4/Waste | Spotted C-40 Crusher 15806 | -4/Waste | Spotted C-40 Crusher 15809 | -4/Waste | Spotted C-40 Crusher 15809 | -4/Waste | Spotted C-40 Crusher 15810 | -4/Waste | Discovered new exit (range 22) 15812 | -4/Waste | Spotted C-40 Crusher 15812 | -4/Waste | Spotted C-40 Crusher 15813 | -4/Waste | EMP discharged 15821 | -4/Waste | Identified exit to Factory 15821 | -4/Waste | Entered Factory 15881 | -4/Factory | Loaded intel: 8 recycling unit locations 16020 | -4/Factory | Spotted B-86 Titan 16069 | -4/Factory | Spotted B-86 Titan 16091 | -4/Factory | Entered Upper Caves 16134 | -4/Upper Caves | Spotted B-86 Titan 16148 | -4/Upper Caves | Discovered new exit (range 6) 16158 | -4/Upper Caves | Identified exit to Upper Caves 16179 | -4/Upper Caves | Found Alien Artifact 16182 | -4/Upper Caves | Entered another Upper Caves area 16182 | -4/Upper Caves | Discovered new exit (range 10) 16190 | -4/Upper Caves | Identified exit to Research 16300 | -4/Upper Caves | Discovered new exit (range 13) 16330 | -4/Upper Caves | Identified exit to Warlord 16331 | -4/Upper Caves | Entered Warlord 16340 | -4/Warlord | System corruption cleaned by Quarantine Array 16400 | -4/Warlord | Opened Warlord's prototype stash 16463 | -4/Warlord | Found Prototype Processor 16463 | -4/Warlord | Identified Exp. Target Analyzer 16508 | -4/Warlord | Warlord's base attacked by MAIN.C 16512 | -4/Warlord | Found Prototype Energy Gun 16512 | -4/Warlord | Identified Vortex Shotgun 16515 | -4/Warlord | Found Prototype Energy Gun 16515 | -4/Warlord | Identified Vortex Rail 16545 | -4/Warlord | Rebuked by Warlord 16578 | -4/Warlord | Spotted B-86 Titan 16585 | -4/Warlord | Spotted B-90 Cyclops 16727 | -4/Warlord | P-80 Master assimilated allied GO-ZB5(g) 16751 | -4/Warlord | Build established: Hacker-Sprinter 16842 | -4/Warlord | Warlord forces counterattacked 16902 | -4/Warlord | Spotted Striker 16945 | -4/Warlord | Spotted Executioner 16990 | -4/Warlord | Spotted Executioner 16993 | -4/Warlord | Spotted Executioner 16995 | -4/Warlord | Spotted Executioner 17014 | -4/Warlord | Destroyed Executioner 17062 | -4/Warlord | Lost 29 allies 17183 | -4/Warlord | Warlord base infiltrated, sounded retreat 17184 | -4/Warlord | Enhanced Grunt warped into view 17184 | -4/Warlord | Enhanced Grunt warped into view 17184 | -4/Warlord | Enhanced Grunt warped into view 17184 | -4/Warlord | Enhanced Demolisher warped into view 17184 | -4/Warlord | Enhanced Demolisher warped into view 17184 | -4/Warlord | Enhanced Demolisher warped into view 17215 | -4/Warlord | Spotted Striker 17271 | -4/Warlord | Lost 4 allies 17274 | -4/Warlord | Spotted Striker 17328 | -4/Warlord | Lost 3 allies 17333 | -4/Warlord | Spotted JC-BQC(K) 17334 | -4/Warlord | Spotted Striker 17351 | -4/Warlord | Discovered new exit (range 8) 17352 | -4/Warlord | Identified exit to Proximity Caves 17353 | -4/Warlord | Entered Proximity Caves 17380 | -3/Proximity Caves | Lost 7 allies 17537 | -3/Proximity Caves | Discovered exit to Research (range 18) 17541 | -3/Proximity Caves | Entered Research 17541 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17542 | -3/Research | Identified exit to Research 17589 | -3/Research | Loaded intel: 5 recycling unit locations 17604 | -3/Research | Build established: Hacker-Scout 17610 | -3/Research | Incoming investigation squad redirected 17618 | -3/Research | Incoming investigation squad redirected 17623 | -3/Research | Identified exit to Armory 17623 | -3/Research | Identified exit to Testing 17726 | -3/Research | Spotted B-86 Titan 17745 | -3/Research | Local machine network offline 17827 | -3/Research | Crushed by falling debris 17842 | -3/Research | Discovered exit to Research (range 5) 17896 | -3/Research | Entered Testing 17946 | -3/Testing | Found Prototype Device 17946 | -3/Testing | Identified Exp. Hardlight Generator 17955 | -3/Testing | Spotted Striker 17973 | -3/Testing | Found Fusion Bomb Launcher 18160 | -3/Testing | Found Prototype Protection 18192 | -3/Testing | Discovered exit to Research (range 22) 18204 | -3/Testing | Entered Research 18204 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18213 | -2/Research | Identified exit to Quarantine 18227 | -2/Research | Discovered new exit (range 20) 18259 | -2/Research | Loaded intel: 5 recycling unit locations 18260 | -2/Research | Discovered new exit (range 13) 18279 | -2/Research | Spotted B-90 Cyclops 18296 | -2/Research | Entered Quarantine 18330 | -2/Quarantine | Found Alien Artifact 18351 | -2/Quarantine | Incoming investigation squad redirected 18439 | -2/Quarantine | Discovered new exit (range 16) 18460 | -2/Quarantine | Found Alien Slashing Weapon 18460 | -2/Quarantine | Identified Sigix Broadsword 18596 | -2/Quarantine | Found Alien Artifact 18625 | -2/Quarantine | Identified Subatomic Replicator 18625 | -2/Quarantine | Used Subatomic Replicator to create Alien Artifact 18691 | -2/Quarantine | Build established: Hacker-Ninja 18696 | -2/Quarantine | Spotted Fortress 18708 | -2/Quarantine | Discovered new exit (range 6) 18708 | -2/Quarantine | Discovered new exit (range 7) 18709 | -2/Quarantine | Identified exit to Protoforge 18709 | -2/Quarantine | Entered Protoforge 18804 | -2/Protoforge | Discovered new exit (range 19) 18975 | -2/Protoforge | Spotted EXE-6 18975 | -2/Protoforge | Spotted EXE-6 18977 | -2/Protoforge | Spotted Decapitator 18977 | -2/Protoforge | Spotted Decapitator 18978 | -2/Protoforge | Superfortress began startup sequence 18987 | -2/Protoforge | UFD initiated attack on Protoforge 18987 | -2/Protoforge | Loaded intel: 3 recycling unit locations 18987 | -2/Protoforge | Destroyed Decapitator 18992 | -2/Protoforge | Destroyed Decapitator 19012 | -2/Protoforge | Scraphulk reinforcements arrived 19023 | -2/Protoforge | Optimus greeted in Protoforge 19028 | -2/Protoforge | Identified Dimensional Node Initializer 19028 | -2/Protoforge | Initialized slip node 19047 | -2/Protoforge | Found Prototype Processor 19047 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 19050 | -2/Protoforge | Found Prototype Processor 19050 | -2/Protoforge | Identified Exp. Core Analyzer 19069 | -2/Protoforge | Identified Supercharged TR 19069 | -2/Protoforge | Warped through subspace to slip node 19070 | -2/Protoforge | Optimus attacked Superfortress 19073 | -2/Protoforge | Found Exp. Armor Integrity Analyzer 19078 | -2/Protoforge | Found Prototype Device 19078 | -2/Protoforge | Identified Exp. Kinecellerator 19086 | -2/Protoforge | Found Prototype Power Core 19086 | -2/Protoforge | Identified Cep. Zero-point Core 19089 | -2/Protoforge | Found Cep. Zero-point Core 19091 | -2/Protoforge | Found Cep. Zero-point Core 19092 | -2/Protoforge | Found Prototype Energy Cannon 19092 | -2/Protoforge | Identified Cep. Plasma Driver 19110 | -2/Protoforge | Found Prototype Ballistic Gun 19110 | -2/Protoforge | Identified Cep. XC Strikerail 19114 | -2/Protoforge | Lost 6 allies 19164 | -2/Protoforge | Spotted AP7-3 19175 | -2/Protoforge | Destroyed 7 combat bots 19208 | -2/Protoforge | Spotted Striker 19208 | -2/Protoforge | Spotted Striker 19229 | -2/Protoforge | Identified Transdimensional Reconstructor 19229 | -2/Protoforge | Forge Plexus network access discovered 19241 | -2/Protoforge | Destroyed 7 combat bots 19251 | -2/Protoforge | Found Cep. Core Shell 19253 | -2/Protoforge | Spotted Striker 19253 | -2/Protoforge | Spotted Executioner 19272 | -2/Protoforge | Identified Terrabomb 19272 | -2/Protoforge | Used Terrabomb 19303 | -2/Protoforge | Build established: Scavenger-Sprinter 19326 | -2/Protoforge | Spotted Executioner 19352 | -2/Protoforge | Spotted Striker 19383 | -2/Protoforge | Lost 3 allies 19398 | -2/Protoforge | Found Prototype Device 19398 | -2/Protoforge | Identified Adv. Kinecellerator 19400 | -2/Protoforge | Spotted Executioner 19442 | -2/Protoforge | Found Cep. NT7 Matterbank 19444 | -2/Protoforge | Spotted Executioner 19461 | -2/Protoforge | Lost 10 allies 19482 | -2/Protoforge | Spotted Executioner 19521 | -2/Protoforge | Spotted V987-y 19534 | -2/Protoforge | Found Cep. Fieldthrust Drive 19537 | -2/Protoforge | Spotted V653-b 19538 | -2/Protoforge | Spotted V235-g 19538 | -2/Protoforge | Found Cep. Fieldthrust Drive 19703 | -2/Protoforge | Spotted Striker 19726 | -2/Protoforge | Spotted Executioner 19747 | -2/Protoforge | Spotted Executioner 19758 | -2/Protoforge | Lost 6 allies 19800 | -2/Protoforge | Spotted Executioner 19826 | -2/Protoforge | P-80 Master assimilated allied CC-4FC(E) 19842 | -2/Protoforge | Lost 6 allies 20034 | -2/Protoforge | Spotted Executioner 20069 | -2/Protoforge | Spotted Striker 20129 | -2/Protoforge | Spotted Executioner 20146 | -2/Protoforge | Spotted Executioner 20153 | -2/Protoforge | Spotted Striker 20173 | -2/Protoforge | Spotted Striker 20173 | -2/Protoforge | Spotted Executioner 20173 | -2/Protoforge | Spotted Executioner 20195 | -2/Protoforge | Lost 5 allies 20198 | -2/Protoforge | Spotted Striker 20340 | -2/Protoforge | Found Cep. Core Shell 20345 | -2/Protoforge | Spotted Executioner 20366 | -2/Protoforge | Spotted Striker 20474 | -2/Protoforge | Lost 3 allies 20496 | -2/Protoforge | Spotted Executioner 20601 | -2/Protoforge | Found Crosscalibrator 20603 | -2/Protoforge | Spotted Immortal 20603 | -2/Protoforge | Spotted Immortal 20629 | -2/Protoforge | Destroyed Immortal 20647 | -2/Protoforge | Destroyed Immortal 20653 | -2/Protoforge | Spotted Decapitator 20653 | -2/Protoforge | Spotted Decapitator 20653 | -2/Protoforge | Spotted Decapitator 20653 | -2/Protoforge | Spotted Decapitator 20662 | -2/Protoforge | Found Cep. Antigrav Storage Unit 20666 | -2/Protoforge | Found Cep. Chromion Battery 20669 | -2/Protoforge | Found Cep. Matter Streamer 20712 | -2/Protoforge | Spotted Decapitator 20712 | -2/Protoforge | Spotted Decapitator 20712 | -2/Protoforge | Spotted Decapitator 20793 | -2/Protoforge | Found Cep. Smart ZDS 20795 | -2/Protoforge | Found Faulty Cep. Smart ZDS 20803 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 20812 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 20869 | -2/Protoforge | Additional patrols dispatched to research labs 20879 | -2/Protoforge | System corruption reached 10% 21159 | -2/Protoforge | Build established: Scavenger-Scout 21216 | -2/Protoforge | Found Cld. Directed Potential Cannon 21217 | -2/Protoforge | Found Cep. Impact Drone Bay 21218 | -2/Protoforge | Found Cep. Dimensional Manipulator 21219 | -2/Protoforge | Found Cep. Cloak Mesh 21221 | -2/Protoforge | Found Cep. Thermoelectric Network 21228 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 21229 | -2/Protoforge | Found Cep. Impact Drone Bay 21231 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 21233 | -2/Protoforge | Found Faulty Cep. Core Analysis Suite 21303 | -2/Protoforge | Spotted AP7-3 21304 | -2/Protoforge | Spotted AP7-3 21595 | -2/Protoforge | Destroyed Decapitator 21595 | -2/Protoforge | Destroyed Decapitator 21595 | -2/Protoforge | Destroyed Decapitator 21617 | -2/Protoforge | Found Cep. Network Penetrator 21643 | -2/Protoforge | Spotted V104-f 21646 | -2/Protoforge | Found Cep. Phase Shift Module 21648 | -2/Protoforge | Spotted V444-k 21648 | -2/Protoforge | Spotted V340-o 21648 | -2/Protoforge | Spotted V394-p 21657 | -2/Protoforge | Found Cep. Reaction Jets 21658 | -2/Protoforge | Found Exp. Force Field 21671 | -2/Protoforge | Destroyed Decapitator 21673 | -2/Protoforge | Destroyed Decapitator 21673 | -2/Protoforge | Destroyed Decapitator 21678 | -2/Protoforge | Destroyed Decapitator 21781 | -2/Protoforge | Spotted V240-r 21781 | -2/Protoforge | Spotted Decapitator 21790 | -2/Protoforge | Found Cep. Disintegration Ray 21791 | -2/Protoforge | Found Exp. Jetlance 21793 | -2/Protoforge | Found Faulty Exp. Jetlance 21794 | -2/Protoforge | Found Faulty Cep. Deflector Sword 21796 | -2/Protoforge | Found Cep. Plasma Driver 21802 | -2/Protoforge | Found Cep. Deflector Sword 21803 | -2/Protoforge | Found Exp. Jetlance 21937 | -2/Protoforge | Spotted Executioner 21937 | -2/Protoforge | Spotted Striker 21942 | -2/Protoforge | Build established: Scavenger-Sprinter 21969 | -2/Protoforge | Found Cep. Gyrokinetic System 21974 | -2/Protoforge | Found Cep. Gyrokinetic System 21980 | -2/Protoforge | Identified SHELL Armor 21986 | -2/Protoforge | Found Cep. Gyrokinetic System 21992 | -2/Protoforge | Spotted V720-v 22028 | -2/Protoforge | Spotted Immortal 22028 | -2/Protoforge | Spotted Immortal 22029 | -2/Protoforge | Spotted V360-c 22029 | -2/Protoforge | Spotted V129-h 22029 | -2/Protoforge | Spotted V487-n 22069 | -2/Protoforge | Spotted V121-n 22075 | -2/Protoforge | Found Cep. Zero-point Core 22082 | -2/Protoforge | Found Faulty Cep. Zero-point Core 22355 | -2/Protoforge | Found Femtoactuators 22356 | -2/Protoforge | Build established: Sprinter 22363 | -2/Protoforge | Found Cep. Weapon Articulator 22364 | -2/Protoforge | Found Cep. Weapon Articulator 22400 | -2/Protoforge | Found Cep. Antigrav Storage Unit 22406 | -2/Protoforge | Found Cep. Chromion Battery 22419 | -2/Protoforge | Found Cep. Chromion Battery 22463 | -2/Protoforge | Found Cep. Antimissile System 22492 | -2/Protoforge | Spotted Striker 22492 | -2/Protoforge | Spotted Striker 22494 | -2/Protoforge | Spotted Striker 22501 | -2/Protoforge | Spotted Executioner 22501 | -2/Protoforge | Spotted Executioner 22506 | -2/Protoforge | Destroyed Executioner 22552 | -2/Protoforge | Destroyed 12 combat bots 22564 | -2/Protoforge | P-80 Master assimilated allied 02FGP-D 22590 | -2/Protoforge | Spotted Striker 22594 | -2/Protoforge | Destroyed Striker 22597 | -2/Protoforge | Spotted Executioner 22597 | -2/Protoforge | Destroyed Executioner 22597 | -2/Protoforge | Spotted Striker 22602 | -2/Protoforge | Spotted Executioner 22607 | -2/Protoforge | Destroyed Striker 22626 | -2/Protoforge | Spotted Striker 22629 | -2/Protoforge | Spotted Executioner 22660 | -2/Protoforge | Destroyed 22 combat bots 22667 | -2/Protoforge | Spotted Executioner 22676 | -2/Protoforge | Destroyed Executioner 22695 | -2/Protoforge | Spotted Executioner 22695 | -2/Protoforge | Spotted Executioner 22699 | -2/Protoforge | Destroyed 7 combat bots 22705 | -2/Protoforge | Destroyed Executioner 22713 | -2/Protoforge | Lost 11 allies 22719 | -2/Protoforge | Spotted Executioner 22720 | -2/Protoforge | Spotted Striker 22728 | -2/Protoforge | Destroyed Executioner 22730 | -2/Protoforge | Destroyed Striker 22753 | -2/Protoforge | Spotted Executioner 22756 | -2/Protoforge | Destroyed 12 combat bots 22761 | -2/Protoforge | UFD reported confirmed Drillbomb installation 22762 | -2/Protoforge | Destroyed Striker 22769 | -2/Protoforge | Destroyed Executioner 22779 | -2/Protoforge | Spotted Striker 22780 | -2/Protoforge | Spotted Executioner 22784 | -2/Protoforge | Destroyed Executioner 22794 | -2/Protoforge | Destroyed Striker 22799 | -2/Protoforge | UFD reported confirmed Drillbomb installation 22813 | -2/Protoforge | Entered Access 22813 | -1/Access | Evolved 2 slots: Power x1, Utility x1 22820 | -1/Access | Destroyed 14 combat bots 22826 | -1/Access | Identified exit to Command 22829 | -1/Access | Spotted Striker 22829 | -1/Access | Spotted Striker 22952 | -1/Access | Spotted Striker 22952 | -1/Access | Spotted Striker 22962 | -1/Access | Destroyed 10 combat bots 22967 | -1/Access | Entered Command 23043 | -1/Command | Spotted M Guard 23043 | -1/Command | Spotted M Guard 23043 | -1/Command | Spotted Combat Programmer 23046 | -1/Command | Spotted Combat Programmer 23047 | -1/Command | Destroyed M Guard 23051 | -1/Command | Destroyed M Guard 23063 | -1/Command | Destroyed Combat Programmer 23074 | -1/Command | Destroyed Combat Programmer 23074 | -1/Command | All MAIN.C guards destroyed 23123 | -1/Command | Met MAIN.C 23129 | -1/Command | System corruption reached 10% 23141 | -1/Command | Destroyed MAIN.C Shell 23141 | -1/Command | 0b10 Conduit disabled 23142 | -1/Command | MAIN.C activated Command garrisons 23175 | -1/Command | Destroyed MAIN.C 23176 | -1/Command | Discovered new exit (range 34) 23176 | -1/Command | Discovered new exit (range 103) 23176 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 23204 | -1/Command | Lost 7 allies 23675 | -1/Command | Spotted Striker 23709 | -1/Command | Spotted B-99 Colossus 24171 | -1/Command | Found Zero-point Reactor 24172 | -1/Command | Found Zero-point Reactor 24174 | -1/Command | Found Exp. System Purifier 24297 | -1/Command | Found Spectral Analyzer 24300 | -1/Command | Found Prototype Ballistic Cannon 24515 | -1/Command | Identified Perforator 24717 | -1/Command | Warped through subspace to slip node 24717 | -1/Command | Discovered new exit (range 4) 24726 | -1/Command | Entered Access_0 24726 | -1/Access_0 | Accompanied by 4 allies 24727 | -1/Access_0 | Met Architect 24738 | -1/Access_0 | Architect warped through subspace 24745 | -1/Access_0 | Destroyed A8 24773 | -1/Access_0 | Spotted Enhanced Programmer 24776 | -1/Access_0 | Architect warped through subspace 24782 | -1/Access_0 | Destroyed Enhanced Programmer 24795 | -1/Access_0 | Spotted Enhanced Programmer 24808 | -1/Access_0 | Subspace Access Node disabled 24813 | -1/Access_0 | A6 warped into view 24823 | -1/Access_0 | Allies destroyed A6 24832 | -1/Access_0 | Architect warped through subspace 24834 | -1/Access_0 | Destroyed Enhanced Programmer 24844 | -1/Access_0 | Spotted Enhanced Programmer 24844 | -1/Access_0 | Spotted Enhanced Programmer 24850 | -1/Access_0 | Destroyed Enhanced Programmer 24854 | -1/Access_0 | Destroyed Enhanced Programmer 24867 | -1/Access_0 | Architect warped through subspace 24888 | -1/Access_0 | Spotted Enhanced Programmer 24917 | -1/Access_0 | Destroyed Enhanced Programmer 24929 | -1/Access_0 | Subspace Access Node disabled 24948 | -1/Access_0 | Architect warped through subspace 24969 | -1/Access_0 | A5 warped into view 24976 | -1/Access_0 | Destroyed A5 24982 | -1/Access_0 | Architect warped through subspace 25003 | -1/Access_0 | Architect warped through subspace 25027 | -1/Access_0 | Architect warped through subspace 25052 | -1/Access_0 | Architect warped through subspace 25055 | -1/Access_0 | Spotted Enhanced Programmer 25059 | -1/Access_0 | Destroyed Enhanced Programmer 25066 | -1/Access_0 | Spotted Enhanced Programmer 25068 | -1/Access_0 | Subspace Access Node disabled 25071 | -1/Access_0 | Destroyed Enhanced Programmer 25086 | -1/Access_0 | Architect warped through subspace 25086 | -1/Access_0 | Subspace Access Node disabled 25109 | -1/Access_0 | Destroyed Architect 25110 | -1/Access_0 | Architect triggered a singularity event 25111 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25112 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 25112 | -1/Access_0 | Warped through subspace to slip node 25112 | -1/Access_0 | Discovered new exit (range 8) 25119 | *** | Escaped singularity! Last Messages --------------- 25109_ Architect destroyed. 25110_ A0_COM: Initiating irreversible singularity event. Goodbye. 25111_ A0_COM: 10. 25111_ Acquired 160 matter. 25111_ Acquired Hpw. Transdimensional Reconstructor. 25112_ A0_COM: 9. 25112_ Acquired data core, extracted unknown sensor trigger ID. 25112_ Warped through subspace, drawn to slip node. 25112_ EXIT=FOUND 25113_ A0_COM: 8. 25114_ A0_COM: 7. 25115_ A0_COM: 6. 25116_ A0_COM: 5. 25117_ A0_COM: 4. 25118_ A0_COM: 3. 25119_ A0_COM: 2. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 73 Energy Capacity 2320 Matter Stores 1050 Matter Capacity 1050 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Additional Mass Support 30 Base Temperature (-) 100 Armor Coverage 900 Core Shielding 90 Point Defense Rating 480 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 103 Targeting Accuracy 30 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 3 Kinecelleration 66 Offensive Hacking 50 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -4/Factory | Hacked Imp. Diametric Drive | -2/Protoforge | Archive Exp. Coolant Injector | -2/Protoforge | Archive Gravity Neutralizer | -2/Protoforge | Archive Electron Diverter | -2/Protoforge | Archive Adv. EM Disruption Field | -2/Protoforge | Archive Thermal Barrier | -2/Protoforge | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ Adv. Component Analysis Suite | x2 | -5/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 68% | -9/Materials Hrd. Medium Armor Plating | 21% | -9/Materials Hvy. Assault Rifle | 43% | -9/Materials Autogun | 33% | -9/Materials Lgt. Nuclear Core | 70% | -9/Materials Imp. Assault Rifle | 66% | -8/Materials Imp. Medium Armor Plating | 40% | -8/Storage Wheel | 27% | -8/Storage Cld. Ion Engine | 71% | -8/Storage Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Subatomic Replicator Dimensional Node Initializer Supercharged TR Terrabomb Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedGyrokineticWell Manual? 0 Play Time 07:07:11 Cumulative 264.1 hours Start 2025.08.24 @ 13:37:51 End 2025.08.25 @ 01:30:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type 6 Total 16 Types 1/2/8/0/0/1/3/0/0/1 Lore% 73 Gallery% 69 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e770e921-94c3-409c-8277-27f38603197c