Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 14:36:41 Player: Red Box Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (951) 951 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1731 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 6% Temperature Cool (0) Movement Rolling (155) Ox5 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Medium Laser Subdweller Machine Gun > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Terrain Scanner Light Armor Plating Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Light Armor Plating EM Pulse Gun Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 7 17 11 2 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 6 3 1 Treads 3 | . 1 2 . Leg 6 | 2 4 . . Wheel 3 | . 1 1 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 4 . Device 2 | 1 . 1 . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 13 | 2 7 3 1 Energy Gun 9 | 1 5 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 4 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 6 | . 1 3 2 Highest Loss Streak 3 | . 1 2 3 To Critical Strikes . | . . . . Average Backups 14 | 4 11 18 19 Power 1 | . . 1 1 Propulsion 4 | 3 3 5 5 Utility 3 | . 2 5 7 Weapon 4 | . 4 5 5 Tool/Special . | . . . . Unused Backups 19 | . 3 2 14 Power 1 | . . . 1 Propulsion 7 | . 2 . 5 Utility 8 | . 1 2 5 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 14 | . 14 14 14 Treads 9 | . 5 14 14 Leg 9 | . 16 . . Wheel 9 | . 5 14 13 Device 9 | . 14 3 . Storage 14 | . 14 14 14 Protection 4 | . . 10 14 Energy Gun 25 | . 24 26 22 Ballistic Gun 1 | . 2 . 4 Special Weapon 1 | . 1 1 . Peak Build Rating 11 | 9 10 11 10 Average Rating 9 | 5 9 9 9 On Entrance 7 | . 9 10 9 Avg Prop Armor Cover (%) 10 | . 12 9 9 Naked Turns . | . . . . Heaviest Build 54 | 15 30 52 54 Greatest Support 20 | 20 20 16 16 Greatest Overweight (x) 5 | . 1 3 5 Average Overweight (x) 1 | . . 2 3 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 14 | 7 12 18 20 Most Carried 20 | 7 15 20 20 Average Carried 14 | 4 11 18 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 7 15 20 19 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1072 | 297 452 262 61 Remotely . | . . . . Salvage Created 1304 | 154 548 405 197 Parts 80 | 8 29 28 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented 4 | . . . 4 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 30 | . 14 12 4 Guns 21 | . 7 10 4 AOE 8 | . 6 2 . Classes Destroyed 10 | 2 4 3 1 Worker 2 | . . 2 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 16 | . 11 4 1 Sentry 3 | . . 2 1 Subdweller 2 | . . . 2 Assembled 3 | . . 3 . Best Kill Streak 5 | 3 4 5 2 Combat Bots Only 4 | . 4 4 2 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 120 | . 49 54 17 Missed 32 | . 8 19 5 Hits 88 | . 41 35 12 Melee 5 | . . 5 . Projectile 83 | . 41 30 12 Damage Taken 1296 | . 529 485 282 Core 255 | . 129 90 36 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | 9 54 39 12 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 80 Shots Fired 209 | 18 95 71 25 Gun 186 | 18 80 63 25 Cannon . | . . . . Launcher 4 | . 2 2 . Special 19 | . 13 6 . Kinetic 34 | 9 19 . 6 Thermal 83 | . 64 17 2 Explosive 4 | . 2 2 . Electromagnetic 88 | 9 10 52 17 Robot Hit Streak 10 | 3 10 8 10 Robot Miss Streak 10 | 3 3 10 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 116 | 8 54 35 19 Core Hits 61 | 5 25 22 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 5 1 . Burn 6 | . 5 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2082 | 123 1060 680 219 Guns 1455 | 123 706 407 219 Cannons . | . . . . Explosions 627 | . 354 273 . Melee . | . . . . Ramming . | . . . . Kinetic 320 | 80 180 . 60 Thermal 564 | . 460 80 24 Explosive 541 | . 296 245 . Electromagnetic 657 | 43 124 355 135 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 5 | . . 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 35 | . . 30 5 Message Errors 7 | . . 5 2 Matter Fused 7 | . . 6 1 Heat Flow Errors 4 | . . 4 . Energy Discharges 4 | . . 3 1 Parts Fused 3 | . . 3 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Misfires 2 | . . 1 1 Alerts 2 | . . 2 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 27 | . 27 . . Projectiles . | . . . . Explosions 27 | . 27 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 58 | . 49 9 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 526 | . 135 526 . Average Temperature 62 | . 37 94 . Received Heat Transfer 306 | . 240 57 9 Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 1 1 . Heat Transferred 1916 | . 1570 272 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 201 | 10 201 69 . Initial 8 | . . 8 . Average 47 | . 73 13 . Influence Increases 853 | 20 547 246 40 Destroy 0b10 Robot/C 500 | . 280 180 40 Destroy 0b10 Robot/NC 45 | 20 15 10 . Destroy Leader 96 | . 76 20 . Successful Hack 30 | . 30 . . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 30 15 . Destroy Structure 62 | . 41 21 . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 853 | 20 525 268 40 Entered New Map 14 | . . 14 . Time Decay 798 | 20 515 233 30 Lost Part 41 | . 10 21 10 Squads Dispatched 6 | . 6 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 22 11 4 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 9 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 41 . . Successful 23 | . 23 . . Failed 17 | . 17 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 28 | . 28 . . Terminals 31 | . 31 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 13 . . Terminals 11 | . 11 . . Track 1 | . 1 . . Botnet 4 | . 4 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 53 | . 53 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1775 | 15 1629 131 . Terrain 1775 | 15 1629 131 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3026 | 113 1629 1110 174 Spaces Moved 1819 | 51 1021 666 81 Core 7 | 7 . . . Treads . | . . . . Legs 561 | 44 517 . . Wheels 1251 | . 504 666 81 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 115 145 Average Speed 130 | 110 125 137 146 Slowest Speed 190 | 120 190 145 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 99 97 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 4 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 3 | . . 3 . Spaces Dug 12 | . 12 . . Terrain Destroyed 63 | . 40 23 . Melee . | . . . . Projectile 14 | . 13 1 . AOE 49 | . 27 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2214 | 86 1243 772 113 Wait 162 | 13 108 27 14 Move 1816 | 50 1020 665 81 Hop . | . . . . Pick Up 45 | 7 20 16 2 Fast Attach 8 | 7 1 . . Attach 13 | . 5 5 3 Detach . | . . . . Swap 34 | . 19 14 1 Drop 22 | . 16 6 . Fire 114 | 9 54 39 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 9) 614 | -10/Materials | Discovered new exit (range 11) 618 | -10/Materials | Core integrity fell below 50% 742 | -10/Materials | Central database locked down 819 | -10/Materials | Learned 2 Storage zone layouts 886 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Learned location of Recycling (-9) 989 | -10/Materials | Learned location of Mines (-10) 1065 | -10/Materials | Identified exit to Subcaves 1173 | -10/Materials | Discovered exit to Materials (range 10) 1314 | -10/Materials | Derelicts attacked the area 1368 | -10/Materials | Discovered new exit (range 12) 1467 | -10/Materials | Repaired Corrupted Imp. Heat Sink 1743 | -10/Materials | Entered Mines 1773 | -10/Mines | Discovered exit to Materials (range 8) 1850 | -10/Mines | Excavation squad dispatched 1850 | -10/Mines | A large section of the Mines collapsed 2067 | -10/Mines | Discovered exit to Subcaves (range 6) 2150 | -10/Mines | Core integrity fell below 20% 2166 | -10/Mines | Discovered exit to Materials (range 9) 2411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2853 | -10/Mines | Entered Subcaves 2853 | -10/Subcaves | Learned 2 Materials zone layouts 2862 | -10/Subcaves | Discovered new exit (range 12) 3010 | -10/Subcaves | Lost 3 parts (1n2w) 3027 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- Engine. 02926_ Corrupted Beam Rifle self-destruct mechanism malfunctions. 02931_ System corrupted: Energy discharge (-70). 02965_ EM Pulse Gun destroyed. 02968_ GQK8I4:DI|X&DH:BJ&/MN 0K& 02973_ Com. Wheel destroyed. 02974_ Sub. Optics fried. 02974_ QO-9JX(R) destroyed. 02974_ Switching to secondary target: 5W-NGB(R). 02979_ EM Pulse Gun destroyed. 02984_ 5W-NGB(R) destroyed. 02989_ Acquired 38 matter. 02992_ Acquired Sub. Machine Gun. 02995_ CZL8RMI9H|8J9>K=V90/BK&YJ,N|X2FI1OWA 02996_ Acquired Sub. Machine Gun. 03000_ Acquired 10 matter. 03027_ Triggered Shrapnel Trap. 03027_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????????#####????##??????????????????????? | | #????????????? ??? ??????????????????????? | | ###??????????? ???? ??????????????????????? | | #?????????? ????? ??????????????????????? | | #????????? #?????? ??????????????????????? | | ###??####? #???????# ??????????????????????? | | #??# ## ##?????## ??????????????????????? | | #??# ##????# ??????????????????????? | | #?## #????# ??????????????????????? | | ### #????# ####???????????????????? | | ##### #??### #???????????????????? | | ## #???# ^ #???????????????????? | | ##???# ^ #???????????????????? | | #????# #???????????????????? | | ## ! ## #?????# ^ ##??????????????????? | | ###### *%[ ## ##?????# @ #??????????????????? | | ??######= #?????### ^ #??????????????????? | | ??# ##???????## ##??????????????????? | | ??# ####?###??# #??????????????????? | | ??# % ## ### ##?# ###????????????????? | | ??# ### ### #????????????????? | | ## =## ### ####?????????? | | ## !%& ""????????? | | ##### &* = " " ""???????? | | ###?### !%& # ## # ""??????? | | #####???# ###?????? ??????? | | ##??????# #???????????????? | | ## ## ##???????# ## #???????????????? | | # ?######???????# ### ##???????????????? | | # ??????????????# ##??# #####????????????????? | | # ???????????????###????# ##????????????????????? | | # #??????????????????????###?????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 99% | -10/Materials | Corrupted Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyBottomlessDoomcannon Manual? 0 Play Time 00:24:19 Cumulative 907.7 hours Start 2025.12.28 @ 13:43:15 End 2025.12.28 @ 14:36:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 565 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 284e9efa-48ac-4ed5-a088-5c305fdd1634