Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 11:06:24 Player: SunShine214 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2739) 2739 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7389 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 91/300 Energy 85/100 System Corruption 12% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ Large Storage Unit Spectral Analyzer Improved Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Fission Core Improved Carbon-fiber Leg Huge Storage Unit Transmission Jammer Jamming Amplifier Hacking Suite Power Sword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Improved Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Improved Carbon-fiber Leg Huge Storage Unit Transmission Jammer Jamming Amplifier Hacking Suite Power Sword [Rating: 101] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Makeshift Sword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Parts Attached 74 | 7 5 9 . 2 51 Power 8 | 1 . . . . 7 Engine 2 | 1 . . . . 1 Core 5 | . . . . . 5 Reactor 1 | . . . . . 1 Propulsion 23 | 2 2 2 . . 17 Treads 12 | 2 2 2 . . 6 Leg 11 | . . . . . 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 1 2 . 1 11 Device 8 | 1 . 2 . . 5 Storage 4 | 1 1 . . . 2 Processor 3 | . . . . 1 2 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 26 | 2 2 5 . 1 16 Energy Gun 5 | 2 . . . . 3 Energy Cannon 3 | . 1 2 . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 6 | . . . . . 6 Launcher 4 | . 1 1 . . 2 Special Weapon 3 | . . . . 1 2 Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . 1 . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 Parts Lost 40 | . 1 2 . . 37 Power 5 | . . 1 . . 4 Propulsion 11 | . . . . . 11 Utility 6 | . 1 . . . 5 Weapon 18 | . . 1 . . 17 Highest Loss Streak 6 | . 1 1 . . 6 To Critical Strikes . | . . . . . . Average Backups 9 | . 7 10 11 10 10 Power . | . . . 1 . . Propulsion 1 | . 1 2 2 1 1 Utility 3 | . 2 2 3 2 4 Weapon 2 | . 3 3 3 3 1 Tool/Special . | . . . . . . Unused Backups 15 | . 1 3 . 2 9 Power 5 | . . 1 . 1 3 Propulsion 2 | . . 1 . . 1 Utility 7 | . . 1 . 1 5 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 98 84 85 84 80 Engine 2 | . 14 1 . . . Core 1 | . . . . . 4 Treads 18 | . 28 28 28 28 4 Leg 5 | . . . . . 14 Device 9 | . 12 14 14 12 4 Storage 10 | . 14 14 14 14 6 Processor 7 | . . . . 1 17 Energy Gun 1 | . 7 . . . . Energy Cannon 6 | . 8 11 14 11 . Ballistic Cannon 2 | . . . . . 6 Launcher 4 | . 11 4 5 . 3 Special Weapon 2 | . . . . 2 4 Slashing Weapon 6 | . . 6 8 14 5 Peak Build Rating 101 | 9 13 20 20 29 101 Average Rating 33 | 7 11 17 19 20 58 On Entrance 14 | . 9 10 18 20 29 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 104 | 12 31 33 33 31 104 Greatest Support 120 | 40 46 46 43 43 120 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 13 | 7 10 15 15 15 15 Most Carried 15 | 1 11 15 15 15 15 Average Carried 12 | . 7 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 11 15 15 15 8 Class Distribution -------------------- 64% | Mutant 16% | Assassin 6% | Derelict-Skirmisher 5% | Skirmisher 4% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 2236 | 270 201 293 72 . 1400 Remotely . | . . . . . . Salvage Created 2530 | 214 386 293 92 . 1545 Parts 157 | 15 34 23 3 . 82 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . 19 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 61 | . 15 12 . . 34 Melee 9 | . . . . . 9 Guns 5 | . 2 . . . 3 Cannons 16 | . . 4 . . 12 AOE 31 | . 13 8 . . 10 Classes Destroyed 14 | 2 5 1 . . 6 Worker 3 | . 1 . . . 2 Builder 3 | . . . . . 3 Tunneler 8 | 8 . . . . . Recycler 6 | 1 2 . 1 . 2 Operator 3 | . 3 . . . . Watcher 2 | . 1 . . . 1 Swarmer 17 | . 11 3 . . 3 Grunt 21 | . 4 . . . 17 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 8 | . . . . . 8 Subdweller 9 | . . 9 . . . Best Kill Streak 5 | 3 5 5 1 . 5 Combat Bots Only 5 | . 3 5 . . 4 Max Kills in Single Turn 3 | 1 3 2 1 . 3 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 497 | . 30 22 . . 445 Missed 135 | . 15 11 . . 109 Hits 362 | . 15 11 . . 336 Melee 6 | . . . . . 6 Projectile 356 | . 15 11 . . 330 Critical Strikes 10 | . . . . . 10 Part Disruptions 11 | . . . . . 11 Damage Taken 5712 | . 338 288 . . 5086 Core 999 | . 53 79 . . 867 Absorbed by Shields 71 | . . . . . 71 Ignored by Resistances 24 | . . . . . 24 Regen/Repaired (Parts) 36 | . . . . . 36 Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 174 | 34 22 15 . . 103 Largest 3 | 2 2 2 . . 3 Hottest 150 | 90 93 113 . . 150 Shots Fired 316 | 67 40 24 . . 185 Gun 125 | 67 12 . . . 46 Cannon 145 | . 14 9 . . 122 Launcher 45 | . 14 15 . . 16 Special 1 | . . . . . 1 Kinetic 153 | . . . . . 153 Thermal 111 | 67 26 9 . . 9 Explosive 45 | . 14 15 . . 16 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 8 | 8 4 7 . . 8 Robot Miss Streak 8 | 5 3 2 . . 8 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 229 | 40 22 17 1 . 149 Core Hits 150 | 9 26 13 . . 102 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | 5 . . . . 8 Burn 5 | 5 . . . . . Blast 5 | . . . . . 5 Sever 3 | . . . . . 3 Melee Attacks 100 | . . 12 1 . 87 Impact 4 | . . 4 . . . Slashing 96 | . . 8 1 . 87 Piercing . | . . . . . . Sneak Attacks 7 | . . 1 1 . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8464 | 497 1089 1110 73 . 5695 Guns 1157 | 497 99 . . . 561 Cannons 2235 | . 140 183 . . 1912 Explosions 3282 | . 835 820 . . 1627 Melee 1775 | . . 107 73 . 1595 Ramming 15 | . 15 . . . . Kinetic 2299 | . . . . . 2299 Thermal 1287 | 497 239 183 . . 368 Explosive 3030 | . 835 820 . . 1375 Electromagnetic 58 | . . . . . 58 Impact . | . . . . . . Slashing 1775 | . . 107 73 . 1595 Piercing . | . . . . . . Highest Corruption 12 | . 3 3 3 . 12 Average Corruption 4 | . 2 3 3 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 82 | . 3 26 2 . 51 Message Errors 22 | . 1 4 1 . 16 Matter Fused 22 | . . 9 . . 13 Heat Flow Errors 10 | . . 4 . . 6 Energy Discharges 7 | . 1 4 . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 9 | . . 3 1 . 5 Data Loss (major) 3 | . . . . . 3 Misfires 3 | . 1 1 . . 1 Alerts 3 | . . 1 . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 411 | . 23 69 48 . 271 Projectiles 72 | . 16 . . . 56 Explosions 103 | . 7 26 . . 70 Melee 236 | . . 43 48 . 145 Knockbacks 16 | . . . . . 16 Impact . | . . . . . . Kinetic 16 | . . . . . 16 Secondary . | . . . . . . Self-Inflicted Damage 172 | . 86 . . . 86 Shots 7 | . 3 . . . 4 Rammed 4 | . 4 . . . . Targets Rammed 4 | . 4 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 270 86 192 . . 266 Average Temperature 69 | 85 29 78 . . 76 Received Heat Transfer 1011 | . . 30 . . 981 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 3 . . . . . Heat Transferred 2945 | 1696 568 259 . . 422 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 87 | 100 100 . 100 . 80 Level 1 12 | . . . . . 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 411 | 10 195 . 5 . 411 Initial 4 | . . . 4 . . Average 104 | 1 110 . . . 117 Influence Increases 2023 | 45 509 85 5 . 1379 Destroy 0b10 Robot/C 1040 | . 300 60 . . 680 Destroy 0b10 Robot/NC 125 | 45 35 . 5 . 40 Destroy Leader 234 | . 52 10 . . 172 Successful Hack 18 | . 12 . . . 6 Disable Machine 150 | . 15 . . . 135 Destroy Structure 261 | . 95 . . . 166 Lose Combat Pursuer 195 | . . 15 . . 180 Influence Decreases 1649 | 45 387 196 16 . 1005 Entered New Map 66 | . . 59 7 . . Time Decay 1153 | 45 377 117 9 . 605 Lost Part 390 | . 10 20 . . 360 Lost Ally 40 | . . . . . 40 Squads Dispatched 14 | . 2 . . . 12 Investigation 3 | . . . . . 3 Extermination 6 | . . . . . 6 Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 9 | . 2 . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 27 14 . . 57 Peak Tracking Total 5 | . 5 4 . . 5 Tactical Retreats 13 | . . 1 . . 12 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 5 | . 3 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 11 | . 1 1 . . 9 Max in Single Turn 3 | . 1 1 . . 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 15 | . 5 2 . 2 6 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 11 6 . 10 9 Successful 26 | . 5 6 . 10 5 Failed 10 | . 6 . . . 4 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 8 | . 3 . . . 5 Terminals 13 | . 11 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 22 | . 5 6 . 10 1 Record 15 | . . 5 . 10 . Patrol Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . . . 1 Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . . . . . 3 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Fedlink 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 23 | . . . . . 23 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Borg Created 2 | . . . . . 2 Largest Collective 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 7618 | 247 1182 1415 119 1553 3102 Optics 3258 | . . . . 156 3102 Sensors 5273 | . . 1415 119 1397 2342 Terrain 1429 | 247 1182 . . . . Traps 29 | . . . . . 29 Decoding 3102 | . . . . . 3102 Cloaking 1 | . . . . . 1 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 126 | . . . . . 126 Items 126 | . . . . . 126 Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7822 | 328 1299 1415 119 1559 3102 Spaces Moved 3938 | 136 569 799 73 924 1437 Core 1 | 1 . . . . . Treads 2839 | 135 569 799 73 924 339 Legs 1098 | . . . . . 1098 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 Average Speed 157 | 159 160 160 160 160 154 Slowest Speed 260 | 160 160 160 160 160 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . . 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 8 87 61 18 68 28 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 15 | . . 5 . 10 . Spaces Dug 29 | . . 4 . . 25 Terrain Destroyed 372 | . 101 108 . . 163 Melee 23 | . . . . . 23 Projectile 21 | . . 1 . . 20 AOE 328 | . 101 107 . . 120 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5110 | 177 917 895 74 1007 2040 Wait 730 | . 303 42 . 73 312 Move 3933 | 135 568 798 72 923 1437 Hop . | . . . . . . Pick Up 42 | 1 11 6 . 4 20 Fast Attach 34 | 7 . 1 . 1 25 Attach 17 | . . 1 . 1 15 Detach 1 | . . . . . 1 Swap 34 | . 5 11 1 . 17 Drop 39 | . 4 9 . 5 21 Fire 174 | 34 22 15 . . 103 Melee 100 | . . 12 1 . 87 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 4 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 2 | . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling -9/Scraptown -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 329 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Discovered new exit (range 14) 1340 | -10/Materials | Discovered new exit (range 7) 1514 | -10/Materials | Discovered new exit (range 4) 1628 | -10/Materials | Entered Subcaves 1629 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1814 | -10/Subcaves | Visited 4L-MR0's lab 1831 | -10/Subcaves | Found Prototype Special Melee Weapon 2039 | -10/Subcaves | Discovered new exit (range 15) 2219 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2222 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2465 | -10/Subcaves | Visited Clippyterm 2469 | -10/Subcaves | Learned location of Deep Caves (-7) 2469 | -10/Subcaves | Learned Factory trap positions 2615 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2619 | -10/Subcaves | Discovered new exit (range 8) 2623 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2955 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3023 | -10/Subcaves | Discovered new exit (range 11) 3029 | -10/Subcaves | Core integrity fell below 50% 3043 | -10/Subcaves | Entered Recycling 3124 | -9/Recycling | Scanned before Scraplab entrance 3146 | -9/Recycling | Entered Scraplab 3159 | -9/Recycling | Discovered new exit (range 2) 3162 | -9/Recycling | Entered Scraptown 3162 | -9/Scraptown | System corruption cleaned by C-Scrubber 3673 | -9/Scraptown | Visited Bundlers 3766 | -9/Scraptown | Visited CPS Storage 3817 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3820 | -9/Scraptown | Learned 12 Research zone layouts 3822 | -9/Scraptown | Learned Research interactive machine intel 3925 | -9/Scraptown | Visited Shadow of the Wyrm 3948 | -9/Scraptown | Visited UFD Registry 3948 | -9/Scraptown | Registered with UFD as "Wavecoil" 4013 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4028 | -9/Scraptown | Found DCF Scrap (31 items) 4488 | -9/Scraptown | Visited Supply Room 4551 | -9/Scraptown | Visited Infowarlord's Domain 4565 | -9/Scraptown | Found Spectral Analyzer 4622 | -9/Scraptown | Met Optimus 4622 | -9/Scraptown | Accepted into 0bPrime 4715 | -9/Scraptown | Discovered new exit (range 5) 4721 | -9/Scraptown | Entered Factory 4721 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x3, Weapon x3 4722 | -6/Factory | Loaded intel: 80 trap records 5068 | -6/Factory | Build established: Derelict-Skirmisher 5220 | -6/Factory | Loaded intel: 8 recycling unit locations 5411 | -6/Factory | Lost 4 parts (1p2n1w) 5542 | -6/Factory | Discovered new exit (range 15) 5597 | -6/Factory | Lost 3 parts (1p2w) 5683 | -6/Factory | Lost 3 parts (2n1w) 6015 | -6/Factory | Lost 3 parts (1p1u1w) 6153 | -6/Factory | Core integrity fell below 50% 6339 | -6/Factory | Build established: Assassin 6594 | -6/Factory | Learned location of Protoforge (-2) 6768 | -6/Factory | Build established: Derelict-Assassin 7106 | -6/Factory | Build established: Assassin 7165 | -6/Factory | Attached CPS modules to G-50 Soldier. 7464 | -6/Factory | Identified exit to Factory 7698 | -6/Factory | System corruption reached 10% 7746 | -6/Factory | Lost 4 parts (2n1u1w) 7776 | -6/Factory | Core integrity fell below 20% 7780 | -6/Factory | Identified 1B-0RG's Assimilator 7783 | -6/Factory | Assimilating Slayer 5a into Collective. 7794 | -6/Factory | Assimilating Slayer 5b into Collective. 7823 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 07809_ J:NH B1RGIAPN 1KB1NFW07FCS0ON 07810_ U-05 Engineer lays Concrete. 07813_ The unstable cave ceiling collapses. 07813_ U-05 Engineer lays Concrete. 07814_ Slug penetrates Wall. 07814_ U-05 Engineer lays Concrete. 07815_ >> DECODED: Gauss Rifle location. 07815_ U-05 Engineer lays Concrete. 07818_ 1B-0RG's Assimilator destroyed. 07818_ Critical hit (Blast). 07819_ U-05 Engineer lays Concrete. 07822_ Acquired Prototype Ballistic Cannon. 07822_ Identified Mni. Assault Cannon. 07822_ Faulty integration triggers meltdown. 07822_ Lrg. Storage Unit damaged (-120). 07822_ Imp. Medium Treads damaged (-23). 07822_ 0b10 Decoder Chip [Looter] damaged (-4). 07822_ U-05 Engineer lays Concrete. 07823_ The unstable cave ceiling collapses. 07823_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????# %#? ?????????# # #=% | | ???????????# #= ?????????## ! # ####### | | ???????????# %# ??????????## # # "" ? | | ??????????*+^ +?!?????????######### # ""S # | | ???????????#%% #?????!!?????###????# # "" # | | ???????????# = #?!???!!????????????# + # | | ???????????# #???????????????????# # * # | | ???????????# #????????????########/## # !# | | ???????????# #????????????# # # = # | | ???????????# #????????????# # ####### | | ???????????# #????????????# """ """ #!= ####### | | ???????????#* ############## """ """ + ! / | | ???????????#%= # # """ """ #!########## | | ???????????# # #=#????????# | | ???????]???# # !# #????????? | | ???????????# # # "T" # #????????? | | ???????????# # u ########## #????????? | | ???????????# # # #???????# #????????? | | ???????????# %# #???????# #????????# | | ???????????# !!+ uu #???????# #######??# | | ???????????#[!%# # #???????# #### | | ???????????# =*# u % #???????# ##### | | ???????????#%%!# #????????# #???# | | ???????????# %H #????????# #???# | | ???????????# % "## ########???# #???# | | ???????????# #?####### @ #???# #???# | | ???????????# #???????# #???# #???# | | ???????????# #???????#!%""" """ #???# #???# | | ???????????# #???????# """ """ #???# #???# | | ???????????# ######### """ """ #???# #???###### | | ??????????? ## #???# #?????# | | ??????????? ???????# """ """ #???? ??????# | | ?????^???? ???????# """ """ #???? ??????# ! | | ??????????#+####???????# """ """ #????+??????# | | ???????????????????????# #???????????#### | | ???????????????????????########+??????????????# | | ????????????????!!????????????????????????????# | | ??????!?????????!!??????????????????!?????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????!?????????# | | ??????????????????????????????????????????????# | | ???????????????????????????????????!??????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????? + | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | | ???!?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????]???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSixPerforator Manual? 0 Play Time 00:42:45 Cumulative 145.9 hours Start 2026.04.20 @ 10:23:15 End 2026.04.20 @ 11:06:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 224 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 244ce5f7-9e81-4c72-8277-577b320bcc3c