Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 02:54:25 Player: l.n.c.a. Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (137) 685 Value Destroyed (4844) 4844 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (3079) 3079 TOTAL SCORE: 11848 Bonus ------- High Alert Combat Kills 2082 Follower Combat Kills 211 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -114 Cogmind --------- Core Integrity 0/700 Matter 78/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Signal Interpreter Hacking Suite Relay Coupler [Swarmer] (31) Relay Coupler [Brawler] (31) Relay Coupler [Sentry] (21) Relay Coupler [Behemoth] (8) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy EM Shotgun Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Signal Interpreter Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Shock Rifle Improved Assault Rifle > --- INVENTORY -------- Armor Integrity Analyzer Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Behemoth] Improved Assault Rifle Gauss Cannon EMP Blaster Mini Grenade Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Slots Evolved 6 | . . . 2 . . . 4 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 125 | 6 3 3 26 6 13 6 60 2 Power 14 | 1 1 . 4 . 2 . 6 . Engine 12 | 1 1 . 4 . 2 . 4 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 2 2 2 3 2 11 . Treads 4 | . . . . . . 2 2 . Leg 9 | . . . . . 3 . 6 . Wheel 11 | 2 . 2 2 2 . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 1 1 . 7 1 4 . 13 2 Device 11 | . . . 3 . 2 . 6 . Storage 4 | 1 . . 3 . . . . . Processor 3 | . 1 . 1 1 . . . . Hackware 5 | . . . . . . . 3 2 Protection 6 | . . . . . 2 . 4 . Artifact . | . . . . . . . . . Weapon 58 | 2 1 1 13 3 4 4 30 . Energy Gun 15 | . 1 1 5 . . . 8 . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 18 | 2 . . 3 2 2 2 7 . Ballistic Cannon 3 | . . . . . . . 3 . Launcher 19 | . . . 4 1 2 1 11 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 33 | . . . 5 . 4 . 24 . Power 5 | . . . . . 1 . 4 . Propulsion 11 | . . . 1 . 2 . 8 . Utility 9 | . . . 1 . . . 8 . Weapon 8 | . . . 3 . 1 . 4 . Highest Loss Streak 6 | . . . 2 . 1 . 6 . Average Slot Usage (%) 90 | . 93 100 94 100 97 100 80 36 Engine 10 | . 14 14 10 11 11 11 8 . Treads 3 | . . . . . . 5 7 . Leg 6 | . . . . . 13 16 7 . Wheel 9 | . 28 28 18 22 6 . . . Device 7 | . . . 10 11 4 . 11 . Storage 10 | . 14 14 12 11 11 11 6 . Processor 15 | . 7 14 19 22 22 22 10 7 Protection 4 | . . . . . 6 11 7 . Energy Gun 6 | . 2 26 12 . . . 1 . Ballistic Gun 8 | . 25 1 5 21 19 11 6 . Ballistic Cannon 1 | . . . . . . . 2 . Special Melee Weapon 1 | . . . . . . 8 1 . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 11 11 12 32 31 37 37 64 . Greatest Support 66 | 20 20 20 22 22 23 46 66 3 Greatest Overweight (x) 13 | . . . 2 1 2 1 13 . Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 12 | 6 6 6 12 10 10 10 10 4 Average Capacity 9 | 4 6 6 9 10 10 10 9 4 Most Carried 10 | 4 6 6 10 10 10 10 10 4 Average Carried 9 | 1 3 5 9 10 9 10 9 3 Final Capacity 10 | 6 6 6 10 10 10 10 4 4 Final Carried 10 | 2 5 6 10 10 10 10 4 2 Class Distribution -------------------- 46% | Scavenger-Mutant 28% | Mutant 18% | Bothacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Commander-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Matter Collected 2404 | 226 98 62 383 172 304 147 1012 . Remotely . | . . . . . . . . . Salvage Created 4244 | . 157 47 802 403 596 3 2236 . Parts 255 | . 9 4 55 26 38 2 121 . Haulers Intercepted 7 | . . . 2 1 . . 4 . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Combat Hostiles Destroyed 102 | . 2 1 19 10 19 2 49 . Guns 35 | . 2 1 8 4 11 1 8 . Cannons 4 | . . . . . . . 4 . AOE 61 | . . . 11 6 8 1 35 . Classes Destroyed 17 | . 3 2 5 1 . 1 5 . Worker 7 | . . . 1 . . . 6 . Builder 7 | . . . . . . . 7 . Tunneler 3 | . . 1 1 . . . 1 . Hauler 7 | . . . 2 1 . . 4 . Recycler 4 | . 1 . . . . . 3 . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . . . . 1 . Drone 2 | . . . . . . 2 . . Watcher 5 | . 1 . 3 1 . . . . Swarmer 12 | . . 1 4 . 7 . . . Grunt 50 | . 2 . 9 5 10 . 24 . Brawler 7 | . . . . 1 . . 6 . Duelist 9 | . . . 2 . 1 . 6 . Protector 4 | . . . . . . . 4 . Sentry 10 | . . . 4 4 1 . 1 . Hunter 2 | . . . . . . . 2 . Programmer 6 | . . . . . . . 6 . Best Kill Streak 13 | . 2 1 6 7 8 2 13 . Combat Bots Only 8 | . 1 1 4 6 8 2 6 . Max Kills in Single Turn 5 | . 1 1 3 3 5 1 5 . Gunslinging . | . . . . . . . . . Exploded 5 | . . . 3 3 5 1 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Damage Taken 5454 | . 146 49 529 193 745 85 3689 18 Core 1146 | . 47 31 84 31 234 2 699 18 Absorbed by Shields 178 | . . . . . . . 178 . Core Remaining (%) 60 | 100 . 68 . . . 12 . . Volleys Fired 240 | . 13 9 48 17 42 4 107 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 119 | . 70 113 119 46 46 48 113 . Shots Fired 401 | . 26 18 86 30 76 5 160 . Gun 304 | . 26 18 69 26 68 4 93 . Cannon 28 | . . . 9 . . . 19 . Launcher 69 | . . . 8 4 8 1 48 . Special . | . . . . . . . . . Kinetic 212 | . 22 . 23 26 68 4 69 . Thermal 69 | . 4 18 46 . . . 1 . Explosive 45 | . . . 6 4 2 1 32 . Electromagnetic 75 | . . . 11 . 6 . 58 . Robot Hit Streak 19 | . 5 3 9 10 19 6 13 . Robot Miss Streak 6 | . 2 3 3 1 6 1 5 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 4 | . . . . 2 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 306 | . 16 9 54 23 44 51 109 . Core Hits 296 | . 6 3 46 25 35 2 179 . Critical Hits 3 | . . . . 1 . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . 2 . Melee Attacks 48 | . . . . . . 48 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 47 | . . . . . . 47 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12376 | . 214 140 1933 762 1225 150 7952 . Guns 3239 | . 214 140 690 337 668 49 1141 . Cannons 510 | . . . 76 . . . 434 . Explosions 8624 | . . . 1167 425 557 101 6374 . Melee . | . . . . . . . . . Ramming 3 | . . . . . . . 3 . Kinetic 2460 | . 163 . 175 337 668 49 1068 . Thermal 2457 | . 51 140 545 . 113 . 1608 . Explosive 5488 | . . . 1064 425 186 101 3712 . Electromagnetic 1968 | . . . 149 . 258 . 1561 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 9 Average Corruption 6 | . . . . . . . 6 9 Corruption Purged . | . . . . . . . . . Effects 46 | . . . . . . . 44 2 Message Errors 9 | . . . . . . . 9 . Matter Fused 8 | . . . . . . . 7 1 Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 4 | . . . . . . . 4 . Data Loss (minor) 5 | . . . . . . . 4 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 4 | . . . . . . . 4 . Targeting Errors 8 | . . . . . . . 8 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 351 | . . . 5 . 9 . 337 . Projectiles . | . . . . . . . . . Explosions 351 | . . . 5 . 9 . 337 . Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 486 | . . . 40 . 1 . 445 . Shots 17 | . . . 3 . 1 . 13 . Rammed 8 | . . . . . . . 8 . Targets Rammed 8 | . . . . . . . 8 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 282 | . 46 102 282 1 10 14 238 . Average Temperature 54 | . 22 34 83 1 3 10 70 . Received Heat Transfer 1464 | . 78 . 150 63 237 . 927 9 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 4 | . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . . Heat Transferred 3388 | . 148 370 1308 . 250 . 1312 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . . . 1 . 2 . 12 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Peak Influence 2486 | . 67 59 319 285 800 449 2486 1708 Average Influence 749 | . 22 22 113 133 596 340 1600 1708 Maximum Alert Level 5 | . . . 1 1 3 2 5 5 Low Security (%) 34 | 100 100 100 80 69 3 7 . . Level 1 16 | . . . 19 30 25 66 . . Level 2 5 | . . . . . 21 26 . . Level 3 15 | . . . . . 48 . 25 . Level 4 12 | . . . . . . . 33 . Level 5 15 | . . . . . . . 40 100 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . . . 4 1 . . 18 . Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . . . . 5 . Reinforcement 6 | . . . 2 . . . 4 . Assault 10 | . . . 1 . . . 9 . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Distress Signals 3 | . 1 . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 192 | . 3 3 36 12 24 17 90 7 Peak Tracking Total 11 | . 2 3 5 6 7 4 11 7 Tactical Retreats 12 | . . . . . 3 . 9 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Traps Triggered 12 | . . 1 1 . 6 . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Disabled 23 | . . . 3 . 2 1 17 . Max in Single Turn 7 | . . . 2 . 1 . 7 . Garrison Relay 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Machines Accessed 23 | . 1 1 11 2 . 4 4 . Terminals 17 | . 1 . 9 1 . 4 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 60 | . 2 1 34 2 . 12 9 . Successful 38 | . 1 1 23 2 . 6 5 . Failed 22 | . 1 . 11 . . 6 4 . Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 33 | . 2 . 22 . . 5 4 . Terminals 47 | . 2 . 28 1 . 12 4 . Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 16 | . . 1 8 1 . 6 . . Prototype ID Bank 2 | . . . 2 . . . . . Open Door 2 | . . 1 . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Terminal Index 2 | . . . 1 . . 1 . . Alert Level 2 | . . . 1 . . 1 . . Unreport Threat 2 | . . . 1 . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 4 | . . . 2 . . 2 . . Fabricator Hacks 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 37 | . 3 . 27 . . 3 4 . Terminals 12 | . 1 . 10 . . . 1 . Track 3 | . . . 3 . . . . . Botnet 8 | . 1 . 6 . . . 1 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 18 | . 1 . 10 . . 3 4 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . . 4 . Matter 504 | . . . . . . . 504 . Time 134 | . . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . . 16 . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 1 | . . . . . . 1 . . Non-combat 1 | . . . . . . 1 . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . parse_system 1 | . . . . . . 1 . . Relay Couplers Released 7 | . . . . . 7 . . . Machine Destruction 7 | . . . . . 7 . . . Attached 4 | . . . . . . . 3 1 Robots Rewired 13 | . . . . . . 13 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total Allies 19 | . . 2 . . . 13 4 . Largest Group 11 | . . 2 1 . . 11 4 . Highest-Rated Group 189 | . . 45 14 . . 189 152 . Highest-Rated Ally 38 | . . 31 14 . . 34 38 . Total Orders 1 | . . . . 1 . . . . EXPLORE 1 | . . . . 1 . . . . Ally Attacks 175 | . . 6 . . . 133 36 . Total Damage 3008 | . . 41 . . . 2360 607 . Kills 51 | . . . . . . 42 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 2 | . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Turns Passed 5966 | 46 111 614 1386 116 714 728 2203 48 Spaces Moved 3885 | 40 75 695 1136 61 374 384 1069 51 Core 155 | 20 . . . . . . 84 51 Treads 550 | . . . . . . 92 458 . Legs 1030 | . . . . . 239 292 499 . Wheels 2150 | 20 75 695 1136 61 135 . 28 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 150 50 50 Average Speed 118 | 65 80 80 98 95 134 152 155 50 Slowest Speed 700 | 80 80 80 110 95 180 180 700 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 19 99 85 17 42 86 28 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 365 | . . . 73 28 9 10 245 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 363 | . . . 73 28 9 10 243 . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Total 4789 | 58 100 736 1322 88 507 473 1432 73 Wait 335 | 7 3 23 79 1 41 27 149 5 Move 3877 | 39 74 694 1135 60 372 383 1069 51 Hop . | . . . . . . . . . Pick Up 48 | 6 5 3 17 . 4 1 12 . Fast Attach 38 | 2 1 . 9 . 3 2 21 . Attach 20 | 4 2 . 5 . 1 . 6 2 Detach . | . . . . . . . . . Swap 67 | . . 3 12 6 9 4 33 . Drop 62 | . 2 4 17 3 5 4 27 . Fire 240 | . 13 9 48 17 42 4 107 . Melee 48 | . . . . . . 48 . . Ram 8 | . . . . . . . 8 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 45 | . . . . . 30 . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 8) 156 | -10/Materials | Identified exit to Mines 158 | -10/Materials | Entered Mines 179 | -10/Mines | Learned 2 Materials zone layouts 197 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 260 | -10/Mines | Discovered new exit (range 12) 263 | -10/Mines | Met a Derelict testing a Signal Generator 270 | -10/Mines | Found Signal Generator 310 | -10/Mines | Build established: Mutant 356 | -10/Mines | Learned location of Mines (-9) 566 | -10/Mines | Learned location of Storage (-9) 732 | -10/Mines | Discovered new exit (range 3) 733 | -10/Mines | Identified exit to Materials 772 | -10/Mines | Entered Materials 772 | -9/Materials | Accompanied by 1 ally 772 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Identified exit to Materials 1035 | -9/Materials | Discovered exit to Materials (range 17) 1125 | -9/Materials | Discovered new exit (range 15) 1147 | -9/Materials | Identified exit to Mines 1281 | -9/Materials | Discovered new exit (range 11) 1317 | -9/Materials | Identified exit to Storage 1412 | -9/Materials | Discovered exit to Materials (range 15) 2032 | -9/Materials | Build established: Scavenger-Mutant 2158 | -9/Materials | Entered Storage 2220 | -9/Storage | Garrison activated, responded to threat 2273 | -9/Storage | Identified exit to Garrison 2274 | -9/Storage | Entered Garrison 2364 | -9/Garrison | Triggered checkpoint 2398 | -9/Garrison | Garrison Relay disabled 2443 | -9/Garrison | Core integrity fell below 50% 2480 | -9/Garrison | Triggered checkpoint 2541 | -9/Garrison | Destroyed 8 combat bots 2586 | -9/Garrison | Triggered checkpoint 2640 | -9/Garrison | Garrison Relay disabled 2739 | -9/Garrison | Discovered new exit (range 8) 2751 | -9/Garrison | Identified exit to Recycling 2776 | -9/Garrison | Core integrity fell below 20% 2842 | -9/Garrison | Triggered checkpoint 2952 | -9/Garrison | Discovered exit to Recycling (range 12) 2979 | -9/Garrison | Installed Relay Interface Framework 2988 | -9/Garrison | Entered Recycling 3018 | -9/Recycling | Spotter reported a threat 3070 | -9/Recycling | Spotter reported a threat 3088 | -9/Recycling | Spotter reported a threat 3148 | -9/Recycling | Spotter reported a threat 3148 | -9/Recycling | Spotter reported a threat 3150 | -9/Recycling | Spotter reported a threat 3159 | -9/Recycling | Spotter reported a threat 3169 | -9/Recycling | Spotter reported a threat 3182 | -9/Recycling | Spotter reported a threat 3228 | -9/Recycling | Spotter reported a threat 3245 | -9/Recycling | Spotter reported a threat 3246 | -9/Recycling | Spotter reported a threat 3280 | -9/Recycling | Spotter reported a threat 3298 | -9/Recycling | Spotter reported a threat 3343 | -9/Recycling | Spotter reported a threat 3344 | -9/Recycling | Spotter reported a threat 3344 | -9/Recycling | Spotter reported a threat 3361 | -9/Recycling | Spotter reported a threat 3381 | -9/Recycling | Spotter reported a threat 3381 | -9/Recycling | Spotter reported a threat 3437 | -9/Recycling | Spotter reported a threat 3438 | -9/Recycling | Spotter reported a threat 3438 | -9/Recycling | Spotter reported a threat 3476 | -9/Recycling | Spotter reported a threat 3476 | -9/Recycling | Spotter reported a threat 3476 | -9/Recycling | Spotter reported a threat 3503 | -9/Recycling | Spotter reported a threat 3527 | -9/Recycling | Spotter reported a threat 3529 | -9/Recycling | Spotter reported a threat 3529 | -9/Recycling | Spotter reported a threat 3533 | -9/Recycling | Identified exit to Factory 3578 | -9/Recycling | Spotter reported a threat 3578 | -9/Recycling | Spotter reported a threat 3578 | -9/Recycling | Spotter reported a threat 3578 | -9/Recycling | Spotter reported a threat 3716 | -9/Recycling | Entered Factory 3716 | -7/Factory | Accompanied by 4 allies 3716 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3899 | -7/Factory | Build established: Bothacker-Mutant 4116 | -7/Factory | First assault squad dispatched 4383 | -7/Factory | Fabricated P-60 Hacker (x2) 4450 | -7/Factory | Fabricated P-60 Hacker (x2) 4509 | -7/Factory | Build established: Scavenger-Mutant 5016 | -7/Factory | Local fabrication network quarantined 5774 | -7/Factory | Lost 3 parts (1p1n1w) 5802 | -7/Factory | Core integrity fell below 50% 5811 | -7/Factory | Lost 3 parts (1p2u) 5875 | -7/Factory | Core integrity fell below 20% 5901 | -7/Factory | Lost 6 parts (2n2u2w) 5919 | -7/Factory | Identified exit to Garrison 5919 | -7/Factory | Entered Garrison 5952 | -7/Garrison | Triggered checkpoint 5966 | -7/Garrison | Triggered checkpoint 5967 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05928_ Field strength at 76. 05929_ System corrupted: Component data lost. 05929_ Field strength at 70. 05930_ Field strength at 64. 05931_ Field strength at 58. 05932_ Field strength at 52. 05933_ Field strength at 46. 05934_ Field strength at 40. 05935_ Field strength at 34. 05936_ Field strength at 28. 05937_ Field strength at 22. 05938_ Field strength at 16. 05939_ Field strength at 10. 05940_ Field strength at 4. 05941_ Stasis field depleted. 05949_ System corrupted: Matter fused (-8). 05952_ Beams of light sweep through the air. An alarm sounds. 05952_ C-30 ARC bursts open, deploying its payload. 05952_ B-48 Gladiator unfolds itself. 05952_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???"#??????????????? | | ????????????????????????# ??? ????????????? | | ???????????????????????? ?? ?????????????? | | ???????????????????????? ?? ??????????????? | | ????????????????????????# #? #? ??????????? | | ????????????????????????# ## ## ??????????? | | ????????????????????????" "?????????? | | ????????????????????????" ??????????? | | ????????????????????????" ???????????? | | ????????????????????????" g? ?????????????? | | ????????????????????????# #? #??????????????? | | ????????????????????????# ## ## ##????????? | | ????????????????????????#@ ???????? | | ????????????????????????# ???????? | | ????############????????# ???????? | | #????????## ## g######?????????? | | ????####" ### #?????????# #?? #??????????????? | | ???????#%????# #?????????# #????##??????????????? | | ?????????????# #?????????# #????????????????????? | | ?????????????# #?????????# #????????????????????? | | ?????????????# #?????????# #????????????????????? | | ?????????????# #?????????# #????????????????????? | | ??????????#### ########### #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# ################????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ????????### #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????######???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeSmallTriangulator Manual? 0 Play Time 01:06:33 Cumulative 99.6 hours Start 2020.04.04 @ 01:48:36 End 2020.04.04 @ 02:54:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9715e596-8fd1-4e99-bd09-901d20d5312a