Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 14:18:15 Player: Ammie Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1905) 1905 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4001 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 309/550 Matter 300/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (5) ---- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Hover Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite Heavy Particle Cannon [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 48 | 6 13 23 6 Power 7 | 1 1 5 . Engine 6 | 1 1 4 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 18 | 2 6 8 2 Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover 13 | . 6 5 2 Flight 1 | . . 1 . Utility 8 | 1 3 2 2 Device 4 | . . 2 2 Storage 1 | 1 . . . Processor 3 | . 3 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 3 8 2 Energy Gun 6 | 2 . 4 . Energy Cannon 4 | . . 2 2 Ballistic Gun 5 | . 3 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 5 . Parts Lost 24 | . 4 7 13 Power 3 | . 1 . 2 Propulsion 13 | . 2 6 5 Utility 5 | . . 1 4 Weapon 3 | . 1 . 2 Highest Loss Streak 8 | . 2 2 8 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 5 Power 1 | . 1 1 . Propulsion . | . 1 . . Utility 3 | . 1 3 3 Weapon 1 | . 1 2 . Tool/Special . | . . . . Unused Backups 7 | . 2 1 4 Power 2 | . 2 . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 92 68 Engine 8 | . 13 6 4 Core 2 | . . 4 3 Leg 8 | . 3 12 . Hover 17 | . 23 14 15 Device 7 | . . 10 12 Storage 11 | . 14 11 6 Processor 11 | . 12 11 9 Energy Gun 11 | . 16 10 . Energy Cannon 6 | . . 9 16 Ballistic Gun 4 | . 11 1 . Peak Build Rating 22 | 6 9 20 22 Average Rating 13 | 5 7 17 15 On Entrance 8 | . 6 9 18 Avg Prop Armor Cover (%) 5 | . 9 4 . Naked Turns . | . . . . Heaviest Build 27 | 12 12 23 27 Greatest Support 34 | 20 20 21 34 Greatest Overweight (x) 7 | 2 1 3 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 2 8 8 8 Average Carried 6 | 1 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 4 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 985 | 191 331 411 52 Remotely . | . . . . Salvage Created 2730 | . 566 1854 310 Parts 170 | . 33 122 15 Haulers Intercepted 5 | . . 5 . Recyclers Shooed 4 | . . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 52 | . 13 30 9 Guns 31 | . 13 18 . Cannons 20 | . . 11 9 AOE 1 | . . 1 . Classes Destroyed 11 | . 5 5 1 Worker 6 | . 1 5 . Builder 3 | . . 3 . Hauler 5 | . . 5 . Recycler 1 | . . 1 . Operator 4 | . 1 2 1 Watcher 6 | . 2 4 . Swarmer 14 | . 3 7 4 Grunt 26 | . 10 13 3 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 10 | . . 9 1 Best Kill Streak 12 | . 6 12 5 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 290 | . 68 123 99 Missed 78 | . 24 35 19 Hits 212 | . 44 88 80 Melee 4 | . . . 4 Projectile 208 | . 44 88 76 Critical Strikes 2 | . . 1 1 Damage Taken 2452 | . 531 1006 915 Core 600 | . 124 235 241 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 12 | . 12 . . Core Remaining (%) 63 | 100 50 41 . Volleys Fired 207 | . 66 109 32 Largest 2 | . 2 2 2 Hottest 150 | . 90 124 150 Shots Fired 398 | . 131 214 53 Gun 279 | . 131 148 . Cannon 119 | . . 66 53 Launcher . | . . . . Special . | . . . . Kinetic 82 | . 52 30 . Thermal 277 | . 65 164 48 Explosive . | . . . . Electromagnetic 39 | . 14 20 5 Robot Hit Streak 23 | . 10 23 8 Robot Miss Streak 6 | . 6 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 252 | . 78 134 40 Core Hits 108 | . 31 63 14 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | . 2 6 . Burn 7 | . 1 6 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4403 | . 1026 2435 942 Guns 2625 | . 1026 1599 . Cannons 1730 | . . 790 940 Explosions 25 | . . 25 . Melee . | . . . . Ramming 23 | . . 21 2 Kinetic 823 | . 475 348 . Thermal 3031 | . 488 1686 857 Explosive . | . . . . Electromagnetic 526 | . 63 380 83 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 43 | . . 16 27 Projectiles 39 | . . 12 27 Explosions 4 | . . 4 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . 39 1 Shots 1 | . . 1 . Rammed 5 | . . 4 1 Targets Rammed 8 | . . 7 1 Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 371 | . 252 371 321 Average Temperature 71 | . 74 46 120 Received Heat Transfer 792 | . 264 339 189 Effects 3 | . 3 . . Energy Bleed 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 6895 | . 1517 4083 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 64 | 100 100 48 4 Level 1 30 | . . 42 95 Level 2 5 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 447 | . 104 447 336 Initial 186 | . . 7 186 Average 159 | . 39 226 271 Influence Increases 1752 | . 389 993 370 Destroy 0b10 Robot/C 1040 | . 260 600 180 Destroy 0b10 Robot/NC 125 | . 20 100 5 Destroy Leader 282 | . 74 168 40 Successful Hack 5 | . 5 . . Disable Machine 90 | . . 75 15 Destroy Structure 15 | . . 5 10 Lose Combat Pursuer 195 | . 30 45 120 Influence Decreases 1416 | . 371 568 477 Entered New Map 268 | . . 11 257 Time Decay 918 | . 331 497 90 Lost Part 230 | . 40 60 130 Squads Dispatched 7 | . 4 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 3 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 21 42 21 Peak Tracking Total 6 | . 6 6 6 Tactical Retreats 8 | . 2 3 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 5 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 12 | . 7 5 . Successful 7 | . 4 3 . Failed 5 | . 3 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Locate Traps 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 1 . Used 1 | . 1 . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 104 | . 104 . . Optics 104 | . 104 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2521 | 86 842 1395 198 Spaces Moved 1787 | 64 880 759 84 Core 9 | 5 . . 4 Treads . | . . . . Legs 572 | 59 71 442 . Wheels . | . . . . Hover 1206 | . 809 317 80 Flight . | . . . . Fastest Speed 48 | 50 56 52 48 Average Speed 90 | 117 61 119 108 Slowest Speed 400 | 150 130 260 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 93 68 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 2 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2279 | 71 1048 1025 135 Wait 180 | . 70 102 8 Move 1784 | 63 879 758 84 Hop . | . . . . Pick Up 24 | 2 13 7 2 Fast Attach 17 | 6 3 6 2 Attach 14 | . 2 6 6 Detach . | . . . . Swap 28 | . 8 20 . Drop 17 | . 7 10 . Fire 207 | . 66 109 32 Melee . | . . . . Ram 5 | . . 4 1 Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 455 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Repaired Hover Unit 586 | -10/Materials | Discovered new exit (range 9) 586 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Entered another Materials area 929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -9/Materials | Discovered new exit (range 4) 1840 | -9/Materials | Discovered new exit (range 3) 1998 | -9/Materials | Core integrity fell below 50% 2192 | -9/Materials | Discovered new exit (range 6) 2310 | -9/Materials | Discovered new exit (range 13) 2324 | -9/Materials | Entered another Materials area 2324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2424 | -8/Materials | Lost 8 parts (1p4n1u2w) 2522 | -8/Materials | Self-destructed Last Messages --------------- 02466_ U-05 Engineer builds a Door. 02467_ Acquired 10 matter. 02470_ U-05 Engineer builds a Wall. 02472_ Destroyed Lgt. Nuclear Core. 02473_ R-06 Scavenger collects Lgt. Treads. 02476_ Sml. Storage Unit destroyed. 02490_ Slug penetrates Wall. 02492_ Hover Unit+ destroyed. 02500_ Deuterium Engine destroyed. 02502_ U-05 Engineer builds a Wall. 02503_ G-47 Trooper destroyed. 02508_ U-05 Engineer builds a Wall. 02512_ Heat Sink destroyed. 02512_ Slammed into G-47 Trooper. 02512_ Hvy. Particle Cannon broken. 02512_ Destabilizing: Short circuit. 02514_ R-06 Scavenger collects Particle Gun. 02517_ R-06 Scavenger collects Aluminum Leg+. 02518_ G-47 Trooper destroyed. 02521_ Penetrated by Slug. 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