Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 11:00:19 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (529) 529 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2229 Bonus ------- None Cogmind --------- Core Integrity 476/550 Matter 204/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Light EM Pulse Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Ion Engine Light Treads Medium Storage Unit Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Mining Laser Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Subdweller Optics Particle Charger > --- WEAPON ----------- Assault Rifle Light Cannon Flamer > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Storage Unit Heavy EM Pulse Gun Mini Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 19 | 7 3 3 6 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg 2 | . . 2 . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | 2 1 1 2 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 8 | 4 8 9 6 Power 1 | 1 2 2 2 Propulsion 1 | 1 2 2 . Utility . | . . 1 1 Weapon 3 | 1 3 4 3 Tool/Special . | . . . . Unused Backups 9 | . 1 1 7 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 5 | . 1 1 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 97 82 Engine 12 | . 14 14 8 Treads 16 | . 28 16 . Leg 8 | . . 9 18 Hover 1 | . . . 8 Device 13 | . 11 13 16 Storage 13 | . 14 14 9 Ballistic Gun 11 | . 10 14 9 Ballistic Cannon 9 | . 6 14 2 Launcher 4 | . 10 . 6 Peak Build Rating 17 | 7 8 9 17 Average Rating 8 | 5 7 8 14 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 25 | 12 20 20 25 Greatest Support 40 | 40 40 40 29 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 9 Average Carried 8 | 4 8 9 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 8 9 Class Distribution -------------------- 91% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 615 | 321 34 197 63 Remotely . | . . . . Salvage Created 480 | 128 15 102 235 Parts 32 | 12 2 6 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 3 4 6 Guns 4 | . 1 2 1 Cannons 5 | . 2 2 1 AOE 4 | . . . 4 Classes Destroyed 7 | 2 2 1 2 Builder 1 | . 1 . . Tunneler 5 | 4 . . 1 Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 5 | . . . 5 Sentry 1 | . . . 1 Subdweller 4 | . . 4 . Best Kill Streak 4 | 2 2 2 4 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 101 | . 34 29 38 Missed 31 | . 8 11 12 Hits 70 | . 26 18 26 Projectile 70 | . 26 18 26 Critical Strikes 7 | . . 2 5 Damage Taken 1070 | . 226 433 411 Core 203 | . 47 82 74 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 4 | . 4 . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 75 | 17 21 17 20 Largest 3 | 2 1 2 3 Hottest 80 | 60 30 50 80 Shots Fired 122 | 32 21 34 35 Gun 76 | 32 7 17 20 Cannon 40 | . 14 17 9 Launcher 6 | . . . 6 Special . | . . . . Kinetic 93 | 17 21 34 21 Thermal 15 | 15 . . . Explosive 6 | . . . 6 Electromagnetic 8 | . . . 8 Robot Hit Streak 10 | 9 10 7 10 Robot Miss Streak 3 | 2 3 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | 23 13 23 26 Core Hits 34 | 6 5 8 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1691 | 279 227 359 826 Guns 655 | 279 41 146 189 Cannons 509 | . 183 213 113 Explosions 524 | . . . 524 Melee . | . . . . Ramming 3 | . 3 . . Kinetic 931 | 159 224 359 189 Thermal 237 | 120 . . 117 Explosive 407 | . . . 407 Electromagnetic 113 | . . . 113 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles . | . . . . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 7 | . 2 5 . Impact . | . . . . Kinetic 7 | . 2 5 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 247 | . . 247 57 Average Temperature 63 | . . 128 20 Received Heat Transfer 907 | . . 637 270 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 375 | 275 . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 104 | 5 61 . 104 Initial . | . . . . Average 18 | . 16 . 41 Influence Increases 395 | 25 126 . 244 Destroy 0b10 Robot/C 180 | . 60 . 120 Destroy 0b10 Robot/NC 35 | 25 5 . 5 Destroy Leader 40 | . 10 . 30 Successful Hack 23 | . 21 . 2 Disable Machine 15 | . . . 15 Destroy Structure 27 | . . . 27 Lose Combat Pursuer 75 | . 30 . 45 Influence Decreases 301 | 25 125 1 150 Entered New Map 1 | . . 1 . Time Decay 250 | 25 125 . 100 Lost Part 50 | . . . 50 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 8 4 9 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 7 | . 5 . 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 13 . 4 Successful 13 | . 12 . 1 Failed 3 | . 1 . 2 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual 1 | . 1 . . Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Emergency Access Points 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 2 | . 2 . . Scanalyzer 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 35 | . 35 . . Retrieved Matter 35 | . 35 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1017 | 34 303 653 27 Optics 520 | . . 493 27 Seismic 497 | 34 303 160 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1618 | 276 373 700 269 Spaces Moved 816 | 131 179 437 69 Core 5 | 5 . . . Treads 543 | 126 179 238 . Legs 268 | . . 199 69 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 149 | 155 160 141 156 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 6 33 26 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . . 29 Melee . | . . . . Projectile . | . . . . AOE 29 | . . . 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1090 | 168 244 483 195 Wait 151 | 6 28 24 93 Move 813 | 130 178 436 69 Hop . | . . . . Pick Up 23 | 8 8 1 6 Fast Attach 7 | 6 . 1 . Attach 9 | 1 2 1 5 Detach . | . . . . Swap 5 | . 3 1 1 Drop 6 | . 3 2 1 Fire 75 | 17 21 17 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 277 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Repaired Seismic Detector 635 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Entered Subcaves 651 | -10/Subcaves | Approached by a straggling Scientist 654 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 661 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 871 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 874 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1035 | -10/Subcaves | Core integrity fell below 50% 1339 | -10/Subcaves | Discovered new exit (range 4) 1342 | -10/Subcaves | Learned location of Zion (-7) 1342 | -10/Subcaves | Met a Zionite searching for "candidates" 1346 | -10/Subcaves | Identified exit to Recycling 1350 | -10/Subcaves | Entered Materials 1350 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1535 | -8/Materials | Central database locked down 1619 | -8/Materials | Self-destructed Last Messages --------------- 01554_ Critical hit (Burn: +37). 01560_ Y-45 Defender misfires. 01563_ Y-45 Defender destroyed. 01568_ Acquired 60 matter. 01572_ Acquired Lgt. Treads. 01577_ Acquired Hvy. Assault Rifle. 01582_ Connecting with Terminal... 01587_ Hover Unit destroyed. 01587_ Critical hit (Burn: +37). 01590_ G-47 Trooper misfires. 01593_ Chain reaction triggered in Lgt. Nuclear Core. 01593_ G-47 Trooper destroyed. 01593_ Scanalyzer disabled. 01594_ Lgt. Ion Engine destroyed. 01596_ Particle Charger destroyed. 01606_ Critical hit (Burn: +37). 01614_ R-06 Scavenger collects Corrupted Heat Sink. 01615_ G-47 Trooper destroyed. 01617_ Assault Rifle destroyed. 01619_ R-06 Scavenger collects Lgt. Armor Plating. 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EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagMinesnifferShifter Manual? 0 Play Time 00:21:27 Cumulative 67.1 hours Start 2026.04.10 @ 10:39:58 End 2026.04.10 @ 11:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: fd5d3174-8cf1-4ccd-a7bd-05661cdb8b42