Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.25 @ 16:32:20 Player: Azraer Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1603) 1603 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 4855 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Experimental Sensor Array Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Hardened Heavy Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Improved EM Shotgun Precision Assault Rifle > --- INVENTORY -------- Aluminum Leg Cryofiber Web Experimental Sensor Array Precision Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Datajack Mining Laser [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 63 | 7 4 24 4 13 7 4 Power 11 | 1 . 5 . 5 . . Engine 8 | 1 . 5 . 2 . . Core 3 | . . . . 3 . . Reactor . | . . . . . . . Propulsion 13 | 2 2 2 2 3 1 1 Treads . | . . . . . . . Leg 12 | 2 2 2 2 2 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 17 | 1 2 9 2 1 2 . Device 4 | . . 3 1 . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 11 | . 1 6 1 1 2 . Artifact . | . . . . . . . Weapon 22 | 3 . 8 . 4 4 3 Energy Gun 9 | . . 4 . 2 1 2 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 10 | 3 . 4 . . 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 6 | . . 1 1 3 1 . Parts Lost 17 | . . 7 . 1 . 9 Power 3 | . . 2 . . . 1 Propulsion 5 | . . 1 . 1 . 3 Utility 7 | . . 4 . . . 3 Weapon 2 | . . . . . . 2 Highest Loss Streak 8 | . . 5 . 1 . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 94 100 85 83 54 Engine 8 | . 14 9 11 7 . . Core 3 | . . . . 8 15 11 Leg 22 | . 28 21 22 24 23 13 Device 8 | . . 10 12 9 7 3 Storage 10 | . 14 11 11 9 7 3 Protection 15 | . 8 20 20 9 15 11 Energy Gun 3 | . . 3 . 4 12 . Energy Cannon 3 | . . . . 12 . . Ballistic Gun 12 | . 28 17 22 . 1 9 Naked Turns 21 | . . . . . . 21 Heaviest Build 70 | 12 18 37 31 60 70 70 Greatest Support 45 | 20 20 30 30 40 45 45 Greatest Overweight (x) 10 | . . 2 1 2 1 10 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 7 Most Carried 10 | 4 2 8 8 10 9 9 Average Carried 6 | 1 1 4 6 9 7 5 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 1 1 8 7 10 8 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Matter Collected 1118 | 135 126 584 67 206 . . Remotely . | . . . . . . . Salvage Created 2249 | . 126 978 61 1084 . . Parts 145 | . 6 69 12 58 . . Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 52 | . 2 23 4 23 . . Guns 33 | . 2 23 4 4 . . Cannons 18 | . . . . 18 . . Classes Destroyed 11 | . 2 5 . 4 . . Worker 2 | . . . . 2 . . Builder 5 | . . 1 . 4 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 5 | . 1 4 . . . . Swarmer 22 | . . 7 4 11 . . Grunt 16 | . 2 8 . 6 . . Brawler 1 | . . 1 . . . . Duelist 1 | . . 1 . . . . Sentry 11 | . . 6 . 5 . . Hunter 1 | . . . . 1 . . Best Kill Streak 6 | . 2 5 4 6 . . Combat Bots Only 5 | . 2 4 4 5 . . Max Kills in Single Turn 2 | . 1 2 1 2 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Damage Taken 4268 | . 118 1665 68 931 . 1486 Core 1090 | . 9 296 14 55 . 716 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . 11 39 . . . . Core Remaining (%) 77 | 100 96 . 22 90 . . Volleys Fired 205 | . 14 104 5 69 . 13 Largest 2 | . 2 2 2 2 . 2 Hottest 160 | . 40 96 46 160 . 106 Shots Fired 324 | . 28 156 10 105 . 25 Gun 244 | . 28 156 10 25 . 25 Cannon 80 | . . . . 80 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 178 | . 28 120 10 . . 20 Thermal 143 | . . 36 . 105 . 2 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 39 | . 9 19 18 23 . 39 Robot Miss Streak 4 | . 2 2 4 2 . . Penetration Max . | . . . . . . . Secondary Targets 5 | . . 3 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 256 | . 20 122 4 84 . 26 Core Hits 102 | . 6 50 4 39 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . 2 . 1 Burn 4 | . . 1 . 2 . 1 Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4183 | . 251 1419 62 2105 . 346 Guns 2462 | . 251 1406 62 421 . 322 Cannons 1684 | . . . . 1684 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 37 | . . 13 . . . 24 Kinetic 1658 | . 251 1062 62 . . 283 Thermal 2485 | . . 344 . 2105 . 36 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 1 . . Average Corruption 1 | . . 1 2 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . 17 6 1 . . Message Errors 5 | . . 4 1 . . . Matter Fused 8 | . . 5 2 1 . . Heat Flow Errors 5 | . . 3 2 . . . Energy Discharges 1 | . . 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 2 | . . 1 1 . . . Misfires 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . . 32 . . Projectiles 32 | . . . . 32 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 9 | . . . . . . 9 Shots . | . . . . . . . Rammed 9 | . . . . . . 9 Targets Rammed 14 | . . 4 . 1 . 9 Kicked 5 | . . 4 . 1 . . Crushed . | . . . . . . . Highest Temperature 414 | . 2 193 203 414 . 346 Average Temperature 131 | . 2 34 98 140 . 164 Received Heat Transfer 1212 | . 84 723 . 405 . . Effects 6 | . . . . 5 . 1 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 21 | . . 3 . 18 . . Heat Transferred 5392 | . . 871 . 4373 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Peak Influence 411 | . 72 366 120 411 134 39 Initial 134 | . . 25 30 . 134 39 Average 146 | . 19 181 92 191 134 16 Maximum Alert Level 2 | . . 1 . 2 . . Low Security (%) 71 | 100 100 68 100 44 100 100 Level 1 27 | . . 31 . 50 . . Level 2 1 | . . . . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 3 . 2 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . 3 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Distress Signals 6 | . . 3 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 3 35 3 27 . 3 Peak Tracking Total 7 | . 2 7 3 7 . 3 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Traps Triggered 2 | . . 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Machines Accessed 9 | . 3 2 . 3 1 . Terminals 6 | . 3 2 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 5 . 9 1 . Successful 14 | . 5 4 . 4 1 . Failed 8 | . 2 1 . 5 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 7 5 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 7 | . . . . 7 . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 5 4 . . . . Prototype ID Bank 3 | . 1 2 . . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 4 | . . . . 4 . . Insert Component 3 | . . . . 3 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 2 . 3 . . Full Trace Events 3 | . . . . 3 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 3 | . . . . . . 3 Total Damage 61 | . . . . . . 61 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Turns Passed 3701 | 56 280 1453 512 1100 89 211 Spaces Moved 1677 | 40 190 609 273 463 41 61 Core 11 | 8 . . . . . 3 Treads . | . . . . . . . Legs 1666 | 32 190 609 273 463 41 58 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 193 Average Speed 175 | 106 120 180 179 190 192 216 Slowest Speed 550 | 120 120 260 190 260 193 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 34 49 60 42 1 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . . . 13 . . Melee . | . . . . . . . Projectile 13 | . . . . 13 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Total 2117 | 53 214 821 284 577 52 116 Wait 73 | . . 37 . 13 . 23 Move 1672 | 39 189 608 272 462 41 61 Hop . | . . . . . . . Pick Up 52 | 7 4 31 1 5 2 2 Fast Attach 12 | . . . . 12 . . Attach 27 | 6 1 12 . 1 3 4 Detach 2 | . . . . . 1 1 Swap 24 | 1 3 12 4 . 4 . Drop 35 | . 3 13 2 14 1 2 Fire 205 | . 14 104 5 69 . 13 Melee 1 | . . . . . . 1 Ram 9 | . . . . . . 9 Kick 5 | . . 4 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 13) 324 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Utility x2 624 | -9/Materials | Core integrity fell below 50% 646 | -9/Materials | Lost 5 parts (1p1n3u) 1325 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Entered Mines 1868 | -9/Mines | Discovered new exit (range 12) 1872 | -9/Mines | Learned location of 1 exit from Materials 1923 | -9/Mines | Learned location of 1 exit from Materials 1980 | -9/Mines | Build established: Scavenger-Mutant 2098 | -9/Mines | Found a hidden stash of uninstalled traps 2153 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2157 | -9/Mines | Found Prototype Device 2158 | -9/Mines | Identified Exp. Sensor Array 2279 | -9/Mines | Discovered new exit (range 9) 2302 | -9/Mines | Entered Materials 2302 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2303 | -8/Materials | Identified exit to Factory 2625 | -8/Materials | Build established: Mutant 3331 | -8/Materials | Discovered exit to Factory (range 15) 3402 | -8/Materials | Entered Factory 3402 | -7/Factory | Evolved 2 slots: Utility x2 3491 | -7/Factory | Sucked down chute 3491 | -7/Factory | Entered Waste 3492 | -7/Waste | Met a frightened Derelict 3551 | -7/Waste | Spotted C-40 Crusher 3553 | -7/Waste | Spotted C-40 Crusher 3582 | -7/Waste | Spotted C-40 Crusher 3601 | -7/Waste | Crushed by Compactor (1 part destroyed) 3604 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3613 | -7/Waste | Crushed by Compactor (1 part destroyed) 3619 | -7/Waste | Crushed by Compactor (1 part destroyed) 3625 | -7/Waste | Crushed by Compactor (1 part destroyed) 3633 | -7/Waste | Crushed by Compactor (1 part destroyed) 3642 | -7/Waste | Crushed by Compactor (1 part destroyed) 3647 | -7/Waste | Crushed by Compactor (1 part destroyed) 3653 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3662 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3665 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3678 | -7/Waste | Lost 8 parts (1p3n2u2w) 3690 | -7/Waste | Core integrity fell below 50% 3699 | -7/Waste | Core integrity fell below 20% 3702 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03630_ Critical hit (Destroy). 03633_ Hvy. Assault Rifle crushed. 03642_ Aluminum Leg crushed. 03647_ Mic. Nuclear Core crushed. 03649_ Acquired Imp. Datajack. 03650_ Critical hit (Destroy). 03651_ Jacked C-40 Crusher... >>parse_system Reading system data... 03653_ Mic. Nuclear Core crushed. 03653_ Critical hit (Destroy). 03662_ C-40 Crusher suffers critical hit (Burn). 03662_ Prc. Beam Rifle crushed. 03665_ Imp. EM Shotgun crushed. 03665_ Critical hit (Destroy). 03668_ Imp. EM Shotgun crushed. 03668_ Critical hit (Destroy). 03681_ Hrd. Heavy Armor Plating destroyed. 03693_ Slammed into C-40 Crusher. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????######?????????????? | | ???????????????????????????# #?????????????? | | ?????????????############??# #?????????????? | | ?????????????# #??# #?????????????? | | ?????????????# #??# #?????????????? | | ?????????????# #### #?????????????? | | ?????????????# [ #?????????????? | | ?????????????# #?????????????? | | ?????????????# CC #?????????????? | | ?????????????# CC #?????????????? | | ?????????????# CC#### #?????????????? | | ?????????????# CCCC#??# #?????????????? | | ?????????????# CC@*#??# #?????????????? | | ?????????????############??# #?????????????? | | ?????????????????????????### #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????# #?????????????? | | ?????????????????????????### #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #???????????#?? | | ???????????????????????????# #????????? #?? | | ?????????????????????????### ######## #?? | | ?????????????????????????# #?? | | ?????????????????????????# %!= #?? | | ?????????????????????????# #?? | | ?????????????????????????# #?? | | ?????????????????????????### ######## #?? | | ???????????????????????????# #????????? #?? | | ???????????????????????????# #???????????#?? | | ???????????????????????????# #?????????????? | | ???????????????????????????# #?????????????? | | ???????????????????????????######?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed CooledTractorMapper Manual? 0 Play Time 00:42:36 Cumulative 13.4 hours Start 2023.02.23 @ 13:05:04 End 2023.02.25 @ 16:32:20 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00229db7-de4a-498e-a804-363ad51381d8