Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 21:25:31 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (307) 307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 1533 Bonus ------- Follower Combat Kills 46 Cogmind --------- Core Integrity 342/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Tractor Beam > --- WEAPON (2) ------- EM Pulse Gun Heavy Battle Rifle > --- INVENTORY (8) ---- Light Ion Engine Huge Storage Unit Shield Generator Hacking Suite Bomb Drone Bay Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Tractor Beam > --- WEAPON ----------- EM Pulse Gun Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Hacking Suite Bomb Drone Bay Light Assault Rifle Rocket Launcher Signal Generator [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 3 2 4 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 3 | . 2 . 1 Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . 1 . . Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 95 96 73 Engine 13 | . 14 14 9 Treads 22 | . 6 28 20 Leg 4 | . 21 . . Device 12 | . 10 14 11 Storage 13 | . 14 14 11 Energy Gun 18 | . 28 17 11 Ballistic Gun 6 | . . 7 11 Naked Turns . | . . . . Heaviest Build 17 | 14 15 17 17 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 7 | 7 8 8 8 Most Carried 9 | 8 8 8 9 Average Carried 7 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 7 6 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 397 | 260 30 53 54 Remotely 132 | . 25 53 54 Salvage Created 505 | 100 182 114 109 Parts 39 | 3 19 9 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 9 | . 4 3 2 Guns 8 | . 4 3 1 AOE 1 | . . . 1 Classes Destroyed 9 | 1 6 1 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . . 1 . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 5 | . 3 2 . Grunt 3 | . 1 1 1 Sentry 1 | . . . 1 Best Kill Streak 4 | 1 4 2 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 765 | . 121 264 380 Core 124 | . 34 32 58 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 41 | 4 10 19 8 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 80 73 Shots Fired 77 | 8 20 33 16 Gun 77 | 8 20 33 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 19 | . . 11 8 Thermal . | . . . . Explosive . | . . . . Electromagnetic 58 | 8 20 22 8 Robot Hit Streak 10 | 3 10 4 5 Robot Miss Streak 4 | 2 1 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 43 | 5 13 16 9 Core Hits 21 | 2 9 6 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 880 | 66 227 259 328 Guns 668 | 66 184 259 159 Cannons . | . . . . Explosions 212 | . 43 . 169 Melee . | . . . . Ramming . | . . . . Kinetic 201 | . . 115 86 Thermal 212 | . 43 . 169 Explosive . | . . . . Electromagnetic 467 | 66 184 144 73 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles . | . . . . Explosions 30 | . . . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 98 | . . . 98 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | 72 48 216 65 Average Temperature 48 | 38 17 75 35 Received Heat Transfer 291 | . 12 108 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 50 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 180 | 5 172 180 100 Initial 66 | . 3 66 31 Average 69 | 3 82 79 49 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . 1 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 14 7 8 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 5 | . 3 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 1 3 Successful 3 | . 1 1 1 Failed 6 | . 4 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 8 | . 5 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 16 | . . 16 . Total Damage 275 | . . 275 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1166 | 115 205 729 117 Spaces Moved 664 | 70 123 418 53 Core 10 | 10 . . . Treads 492 | . 21 418 53 Legs 162 | 60 102 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 149 | 116 126 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 36 72 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . 2 3 25 Melee . | . . . . Projectile 4 | . . 3 1 AOE 26 | . 2 . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 769 | 96 157 447 69 Wait 4 | . 4 . . Move 661 | 69 122 417 53 Hop . | . . . . Pick Up 31 | 15 9 5 2 Fast Attach 2 | . . 1 1 Attach 11 | 6 3 1 1 Detach . | . . . . Swap 2 | . . . 2 Drop 17 | 2 9 4 2 Fire 41 | 4 10 19 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 116 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 3) 297 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 330 | -10/Mines | Met a Derelict bent on vengeance 384 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 467 | -10/Mines | Learned location of 1 exit from Materials 497 | -10/Mines | Found the Drone Emporium 509 | -10/Mines | Found Prototype Device 599 | -10/Mines | Met a Derelict testing a Signal Generator 610 | -10/Mines | Found Signal Generator 670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1041 | -10/Mines | Discovered new exit (range 2) 1050 | -10/Mines | Entered Materials 1050 | -9/Materials | Evolved 2 slots: Propulsion x2 1051 | -9/Materials | Identified exit to Storage 1167 | -9/Materials | Self-destructed Last Messages --------------- 01137_ Destroyed Heat Sink. 01139_ Fusion Modulator explodes. 01139_ Lgt. Treads destroyed. 01139_ Destroyed Lgt. Treads. 01139_ Y-45 Defender destroyed. 01143_ Destroyed Aluminum Leg. 01146_ Ion Engine destroyed. 01149_ G-34 Mercenary destroyed. 01150_ Acquired 31 matter. 01158_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 01158_ C-30 ARC bursts open, deploying its payload. 01158_ G-47 Trooper unfolds itself. 01158_ G-34 Mercenary unfolds itself. 01158_ I-25 Savior unfolds itself. 01158_ Acquired Lgt. Treads. 01159_ Acquired 10 matter. 01161_ Lgt. Treads destroyed. 01162_ Acquired 10 matter. 01163_ Critical hit (Burn: +37). 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