Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 19:12:17 Player: epillipses Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (450) 450 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1680 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Improved Terrain Scanner Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Small Laser Shotgun > --- INVENTORY (4) ---- Ion Engine Light Ion Engine System Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Terrain Scanner Hacking Suite System Shield System Shield > --- WEAPON ----------- Particle Gun Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine System Shield Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility System Shield Device Improved Terrain Scanner Storage Small Matter Pod Hackware System Shield Protection Propulsion Shielding Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 43 | 4 20 9 10 Power 5 | 1 2 . 2 Engine 3 | 1 2 . . Core 2 | . . . 2 Reactor . | . . . . Propulsion 12 | 2 6 2 2 Treads . | . . . . Leg . | . . . . Wheel 8 | 2 4 . 2 Hover . | . . . . Flight 4 | . 2 2 . Utility 10 | . 5 4 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware 4 | . 1 3 . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 16 | 1 7 3 5 Energy Gun 6 | 1 2 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | . 2 1 1 Ballistic Cannon 1 | . . . 1 Launcher 4 | . 3 . 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 9 10 4 Power 2 | . 1 1 . Propulsion 6 | . 3 2 1 Utility 3 | . 1 2 . Weapon 12 | . 4 5 3 Highest Loss Streak 9 | . 9 7 3 Average Slot Usage (%) 82 | . 71 73 92 Engine 5 | . 11 6 2 Core 4 | . . . 8 Wheel 16 | . 21 11 16 Hover 1 | . . 1 2 Flight 2 | . 3 3 2 Device 5 | . 2 5 7 Storage 2 | . 7 . . Hackware 24 | . 3 33 33 Energy Gun 8 | . 12 2 7 Ballistic Gun 5 | . 2 1 8 Launcher 3 | . 6 5 . Naked Turns 1 | . 1 . . Heaviest Build 12 | 5 10 8 12 Greatest Support 32 | 26 32 32 32 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 4 4 Average Carried 3 | . 2 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 3 3 4 Class Distribution -------------------- 71% | Hacker-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 690 | 112 102 28 448 Remotely . | . . . . Salvage Created 665 | . 165 48 452 Parts 35 | . 14 4 17 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . 4 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 15 | . 7 2 6 Guns 12 | . 5 2 5 AOE 3 | . 2 . 1 Classes Destroyed 6 | . 5 . 1 Tunneler 1 | . . . 1 Recycler 3 | . 1 . 2 Operator 2 | . 1 1 . Watcher 1 | . 1 . . Swarmer 8 | . 6 2 . Grunt 7 | . 1 . 6 Best Kill Streak 4 | . 4 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1669 | . 562 715 392 Core 586 | . 176 315 95 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 29 . . Volleys Fired 88 | . 41 17 30 Largest 2 | . 2 2 2 Hottest 100 | . 100 60 88 Shots Fired 119 | . 58 18 43 Gun 100 | . 52 9 39 Cannon 1 | . . . 1 Launcher 11 | . 6 2 3 Special 7 | . . 7 . Kinetic 40 | . 17 . 23 Thermal 61 | . 35 9 17 Explosive 8 | . 6 2 . Electromagnetic 10 | . . 7 3 Robot Hit Streak 9 | . 5 8 9 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 37 14 34 Core Hits 41 | . 16 7 18 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1473 | . 674 200 599 Guns 967 | . 397 76 494 Cannons . | . . . . Explosions 417 | . 277 35 105 Melee . | . . . . Ramming 10 | . . 10 . Kinetic 404 | . 108 . 296 Thermal 585 | . 289 98 198 Explosive 312 | . 277 35 . Electromagnetic 162 | . . 57 105 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles . | . . . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 2 | . . 2 . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 260 | . 260 4 190 Average Temperature 79 | . 91 3 62 Received Heat Transfer 600 | . 201 177 222 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1655 | . 851 333 471 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 284 | . 169 284 275 Initial 110 | . . 57 110 Average 150 | . 100 142 192 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 86 40 Level 1 32 | . . 13 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 6 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . . 5 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 10 27 14 Peak Tracking Total 14 | . 3 14 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 7 19 . Successful 21 | . 6 15 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 3 . . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Record 3 | . 2 1 . Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 10 | . . 10 . Insert Component 4 | . . 4 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1001 | 32 284 187 498 Spaces Moved 585 | 33 179 195 178 Core 23 | 10 2 11 . Treads . | . . . . Legs . | . . . . Wheels 301 | 23 160 63 55 Hover 80 | . . 13 67 Flight 181 | . 17 108 56 Fastest Speed 37 | 50 37 40 40 Average Speed 75 | 77 87 62 77 Slowest Speed 160 | 90 100 100 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 37 37 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 44 | . 28 16 . Melee . | . . . . Projectile . | . . . . AOE 44 | . 28 16 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1006 | 37 244 230 495 Wait 274 | . 1 2 271 Move 574 | 32 178 186 178 Hop 4 | . . 4 . Pick Up 8 | 1 . 4 3 Fast Attach 28 | 4 12 5 7 Attach 8 | . 3 4 1 Detach 6 | . 3 3 . Swap 7 | . 5 . 2 Drop 7 | . 1 3 3 Fire 88 | . 41 17 30 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 9) 224 | -10/Materials | Core integrity fell below 50% 268 | -10/Materials | Lost 9 parts (1p3n1u4w) 283 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Utility x2 446 | -9/Materials | Core integrity fell below 50% 464 | -9/Materials | Lost 7 parts (1p2n1u3w) 497 | -9/Materials | Identified exit to Mines 504 | -9/Materials | Entered Mines 514 | -9/Mines | Learned location of Storage (-8) 514 | -9/Mines | Discovered new exit (range 3) 527 | -9/Mines | Lost 3 parts (1u2w) 555 | -9/Mines | Core integrity fell below 20% 598 | -9/Mines | Build established: Hacker-Mutant 636 | -9/Mines | Lost 3 parts (1n2w) 725 | -9/Mines | Excavation squad dispatched 725 | -9/Mines | A large section of the Mines collapsed 975 | -9/Mines | Excavation squad dispatched 1002 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00701_ Acquired 42 matter. 00703_ Acquired Sml. Laser. 00708_ Acquired 34 matter. 00710_ Dropped Lgt. Nuclear Core. 00710_ R-06 Scavenger collects Heat Sink. 00721_ Acquired 61 matter. 00723_ Acquired 4 matter. 00725_ R-06 Scavenger crushed by falling debris. 00725_ R-06 Scavenger system corrupted by crushing effect. 00725_ R-06 Scavenger destroyed. 00725_ 58 Matter crushed. 00725_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 00975_ ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. 00985_ Acquired 4 matter. 00985_ K-01 Serf collects debris. 00988_ T-07 Excavator is excavating. 00988_ K-01 Serf collects debris. 00993_ T-07 Excavator is excavating. 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"?? ?????????????????? | | ????????????????? ??????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- System Shield | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyCorruptionMallet Manual? 0 Play Time 00:19:54 Cumulative 29.9 hours Start 2021.10.18 @ 18:53:38 End 2021.10.18 @ 19:12:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e46743b6-3a26-4e5d-b618-d4ebde9ff541