Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 17:25:13 Player: Barbarossa Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (1719) 1719 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 6225 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 527 Entered DSFs 500 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 84/100 System Corruption 21% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Energy Filter Particle Charger Hardened Heavy Armor Plating Drone Bay (2/2) Gatling Laser Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Huge Wheel Energy Filter Particle Charger Hardened Heavy Armor Plating Drone Bay Improved Datajack [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 82 | . 4 27 12 9 22 1 1 6 Power 16 | . 1 6 3 . 3 . . 3 Engine 16 | . 1 6 3 . 3 . . 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | . 2 11 4 4 3 1 1 3 Treads 5 | . . . . 3 1 . 1 . Leg 2 | . . . . . . . . 2 Wheel 14 | . 2 3 4 1 2 1 . 1 Hover 8 | . . 8 . . . . . . Flight . | . . . . . . . . . Utility 16 | . 1 4 3 2 6 . . . Device 10 | . . 3 2 . 5 . . . Storage 4 | . 1 1 1 1 . . . . Processor 1 | . . . . . 1 . . . Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | . . 6 2 3 10 . . . Energy Gun 18 | . . 6 2 3 7 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 9 | . . 1 4 . 4 . . . Parts Lost 24 | . . 6 2 3 4 1 . 8 Power 5 | . . 1 1 . 1 . . 2 Propulsion 8 | . . 2 1 1 1 . . 3 Utility 4 | . . . . 1 2 . . 1 Weapon 7 | . . 3 . 1 . 1 . 2 Highest Loss Streak 8 | . . 3 1 2 2 1 . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 84 | . 85 75 91 93 87 74 61 58 Engine 9 | . 14 11 10 9 6 6 . 5 Treads 5 | . . . . 7 11 1 7 4 Wheel 14 | . 28 10 22 23 7 14 7 5 Hover 3 | . . 14 7 . . . . . Device 11 | . . 7 17 14 14 7 7 6 Storage 10 | . 14 11 11 17 8 7 7 7 Processor 2 | . . . . . 5 7 7 7 Hackware 3 | . . . . 3 7 7 7 7 Energy Gun 19 | . 28 20 22 17 18 15 15 10 Ballistic Gun 1 | . . . . . 3 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 12 29 30 25 26 34 30 19 29 Greatest Support 56 | 20 32 32 54 54 28 56 20 30 Greatest Overweight (x) 8 | . . 1 1 1 1 1 . 8 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | . 15 15 10 10 10 10 10 10 Average Capacity 11 | . 14 12 10 10 10 10 10 10 Most Carried 13 | . 5 13 10 10 10 9 10 10 Average Carried 9 | . 4 9 9 9 9 8 9 9 Final Capacity 15 | 8 15 10 10 10 10 10 10 10 Final Carried 10 | 6 5 10 10 10 9 9 9 7 Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Mutant 22% | Scavenger-Mutant 15% | Commander-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Matter Collected 1210 | 196 44 240 140 215 317 58 . . Remotely . | . . . . . . . . . Salvage Created 2788 | . 121 603 290 427 1289 58 . . Parts 117 | . 3 39 15 19 41 . . . Haulers Intercepted 6 | . . . 3 2 1 . . . Recyclers Shooed 5 | . 1 . 1 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Combat Hostiles Destroyed 40 | . 3 14 . 6 16 1 . . Guns 39 | . 2 14 . 6 16 1 . . Classes Destroyed 8 | . 1 5 2 . . . . . Worker 5 | . . 1 . . 4 . . . Hauler 6 | . . . 3 2 1 . . . Recycler 7 | . . . 1 1 5 . . . Operator 3 | . . 1 1 1 . . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 6 | . . 3 . 3 . . . . Grunt 29 | . 3 8 1 2 14 1 . . Sentry 6 | . . 3 . 1 2 . . . Best Kill Streak 7 | . 2 4 1 7 7 1 . . Combat Bots Only 6 | . 2 4 . 4 6 1 . . Max Kills in Single Turn 2 | . 1 2 1 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Hostile Shots Fired 421 | . 17 78 1 32 136 32 . 125 Missed 149 | . 6 26 1 9 50 12 . 45 Damage Taken 4231 | . 123 787 15 345 1356 254 . 1351 Core 1081 | . 24 326 . 15 106 105 . 505 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 76 | 100 90 . 18 97 . . . . Volleys Fired 185 | . 14 51 22 34 57 7 . . Largest 3 | . 2 2 2 2 3 3 . . Hottest 168 | . 100 100 112 112 168 65 . . Shots Fired 410 | . 28 88 44 64 167 19 . . Gun 410 | . 28 88 44 64 167 19 . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 40 | . . . . . 33 7 . . Thermal 370 | . 28 88 44 64 134 12 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 9 20 19 7 26 8 . . Robot Miss Streak 6 | . 2 2 4 6 3 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 11 | . . 2 1 2 6 . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . Shots Hit Robots 288 | . 19 75 29 36 114 15 . . Core Hits 106 | . 5 32 9 15 43 2 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 27 | . 2 5 3 2 15 . . . Burn 27 | . 2 5 3 2 15 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5078 | . 237 959 453 678 2485 266 . . Guns 4865 | . 237 959 453 678 2272 266 . . Cannons . | . . . . . . . . . Explosions 213 | . . . . . 213 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 470 | . . . . . 374 96 . . Thermal 4608 | . 237 959 453 678 2111 170 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . 5 21 21 21 Average Corruption 9 | . . . . . 5 13 21 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . 10 7 . 3 Message Errors 2 | . . . . . 1 . . 1 Matter Fused 2 | . . . . . 1 1 . . Heat Flow Errors 5 | . . . . . 2 3 . . Energy Discharges 3 | . . . . . 2 1 . . Parts Rejected 2 | . . . . . 1 1 . . Data Loss (minor) 3 | . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Overload Shots 10 | . . . . . 10 . . . Effects 1 | . . . . . 1 . . . Heat Surge 1 | . . . . . 1 . . . Overflow Damage 88 | . . . . . 88 . . . Projectiles . | . . . . . . . . . Explosions 88 | . . . . . 88 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 140 | . . . . . 140 . . . Shots 2 | . . . . . 2 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 309 | . 309 135 90 32 179 102 . . Average Temperature 64 | . 147 44 29 18 59 52 . . Received Heat Transfer 1389 | . 66 249 9 87 729 60 . 189 Effects 2 | . 2 . . . . . . . Interference 2 | . 2 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 27 | . 2 8 2 3 10 2 . . Heat Transferred 11948 | . 851 2882 1273 1628 4981 333 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Peak Influence 488 | . 91 265 445 385 488 240 168 117 Initial 187 | . . 38 35 187 175 170 168 117 Average 218 | . 26 123 257 283 302 209 168 100 Maximum Alert Level 2 | . . 1 2 1 2 1 . . Low Security (%) 41 | . 100 68 46 17 9 28 100 100 Level 1 51 | . . 31 30 82 79 71 . . Level 2 7 | . . . 22 . 11 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 3 2 3 3 . . 1 Investigation 5 | . 1 1 1 . 2 . . . Extermination . | . . . . . . . . . Reinforcement 8 | . . 2 1 3 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Distress Signals 9 | . . 1 4 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 3 21 16 15 25 9 . 5 Peak Tracking Total 6 | . 3 5 6 4 6 4 . 5 Tactical Retreats 3 | . . . 1 . . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Traps Triggered 3 | . 1 1 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . . Triggered 1 | . . . . . 1 . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Machines Disabled 5 | . . 1 2 . 2 . . . Max in Single Turn 2 | . . 1 . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Machines Accessed 13 | . 1 2 4 1 4 . 1 . Terminals 11 | . 1 2 4 1 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 31 | . 2 6 7 2 13 . 1 . Successful 11 | . 1 4 3 . 2 . 1 . Failed 20 | . 1 2 4 2 11 . . . Catastrophic 5 | . . . 2 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 3 7 3 2 5 . . . Terminals 23 | . 2 6 7 2 5 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 4 | . . . . . 4 . . . Terminal Hacks 6 | . . 2 3 . . . 1 . Open Door 2 | . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . Unreport Threat 3 | . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 3 | . 1 2 . . . . . . Terminals 3 | . 1 2 . . . . . . Botnet 3 | . 1 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 2 3 1 4 . . . Full Trace Events 2 | . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Total Allies 12 | . . . 12 . . . . . Largest Group 11 | . . . 11 10 . . . . Highest-Rated Group 188 | . . . 188 180 . . . . Highest-Rated Ally 100 | . . . 100 100 . . . . Total Orders . | . . . . . . . . . Ally Attacks 135 | . . . 62 73 . . . . Total Damage 1776 | . . . 1162 614 . . . . Kills 21 | . . . 15 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Turns Passed 2430 | . 221 499 357 314 788 156 16 79 Spaces Moved 1581 | 1 170 315 271 206 451 129 9 29 Core 4 | . . . . . . . . 4 Treads 33 | . . . . 2 . . 9 22 Legs 3 | 1 . . . . . . . 2 Wheels 1292 | . 170 134 203 204 451 129 . 1 Hover 249 | . . 181 68 . . . . . Flight . | . . . . . . . . . Fastest Speed 52 | 120 100 52 52 90 90 100 170 100 Average Speed 99 | 120 100 81 82 93 114 101 170 239 Slowest Speed 450 | 120 100 116 116 240 115 115 170 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 2 34 30 47 23 15 83 1 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 14 | . . . . . 14 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 14 | . . . . . 14 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac DSF Total 2092 | . 193 467 364 263 614 143 11 37 Wait 142 | . . 47 31 5 56 3 . . Move 1574 | . 169 314 270 205 451 128 8 29 Hop . | . . . . . . . . . Pick Up 40 | . 2 15 8 4 8 2 . 1 Fast Attach 34 | . 1 8 7 4 11 . . 3 Attach 18 | . . 7 1 1 5 1 1 2 Detach 4 | . . 2 1 . . . 1 . Swap 31 | . 3 12 5 4 6 . . 1 Drop 58 | . 4 11 15 6 18 2 1 1 Fire 185 | . 14 51 22 34 57 7 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . 4 . . . . . Trap 2 | . . . . . 2 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 5) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 402 | -9/Materials | Core integrity fell below 50% 426 | -9/Materials | Lost 3 parts (1p1n1w) 439 | -9/Materials | Discovered new exit (range 7) 475 | -9/Materials | Discovered new exit (range 15) 647 | -9/Materials | Discovered new exit (range 12) 692 | -9/Materials | Core integrity fell below 20% 721 | -9/Materials | Entered Storage 725 | -9/Storage | Met 01-MTF 794 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1000 | -9/Storage | Discovered new exit (range 16) 1078 | -9/Storage | Entered Materials 1078 | -8/Materials | Accompanied by 10 allies (01-MTF) 1078 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -8/Materials | 01-MTF left 1092 | -8/Materials | Build established: Commander-Mutant 1196 | -8/Materials | Lost 3 allies 1273 | -8/Materials | Lost 5 allies 1313 | -8/Materials | Discovered new exit (range 12) 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1710 | -7/Factory | Build established: Scavenger-Gunner 2131 | -7/Factory | Discovered new exit (range 3) 2133 | -7/Factory | Identified exit to Lower Caves 2180 | -7/Factory | Sucked down chute 2180 | -7/Factory | Entered Waste 2195 | -7/Waste | EMP discharged 2195 | -7/Waste | System corruption reached 10% 2232 | -7/Waste | Spotted C-40 Crusher 2233 | -7/Waste | Spotted C-40 Crusher 2257 | -7/Waste | Spotted C-40 Crusher 2260 | -7/Waste | Spotted C-40 Crusher 2295 | -7/Waste | EMP discharged 2298 | -7/Waste | Spotted C-40 Crusher 2315 | -7/Waste | Spotted C-40 Crusher 2324 | -7/Waste | Discovered new exit (range 13) 2335 | -7/Waste | Identified exit to Factory 2336 | -7/Waste | Entered Factory 2350 | -7/Factory | Identified exit to DSF 2352 | -7/Factory | Entered DSF 2407 | -7/DSF | Discovered new exit (range 14) 2408 | -7/DSF | Core integrity fell below 50% 2410 | -7/DSF | Additional patrols routed to DSF 2418 | -7/DSF | Core integrity fell below 20% 2431 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 02407_ EXIT=FOUND 02409_ Slug penetrates Wall. 02409_ Knocked back. 02410_ Hostiles detected in DSF, routing additional patrols. 02411_ Cld. Pulse Rifle destroyed. 02411_ Arm. Huge Wheel destroyed. 02412_ Knocked back. 02414_ Penetrated by Slug. 02415_ Imp. Deuterium Engine destroyed. 02418_ Arm. Huge Wheel destroyed. 02420_ O,NGKX3=2#XM0YW2RTQWUDP O 02420_ Penetrated by Slug. 02423_ Imp. Heat Sink destroyed. 02423_ Penetrated by Slug. 02423_ Imp. Deuterium Engine destroyed. 02424_ Slug penetrates X-67 Chaingunner. 02425_ Acquired Carbon-fiber Leg. 02427_ Slug penetrates Wall. 02428_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????#""?? | | ???????????????????????###???????????#"#?? | | ????????????????????####;####???????##"### | | ?????????"???######## % !!#########""""" | | ???????"""""## # x# %!!# #* ##""""" | | ???????""< x "" | | ???????"" x Y "" | | ???????"" ## #@ ### ### # ## "" | | ?????????????#??#===#?# #?# # ### ## | | ????????????????##### ##/####### ## | | ????????????????????# #? #???#* # | | ????????????????????# #? #???#** # | | ????????????????????### ###? [???### ## | | ??????????????????????! !???#[????? # | | ?????????????????????!! H !????##???? # | | ?????????????????????!! !!????????? # | | ????????????????????### ##?????????# ## | | ??????????????????????# #??????????# ? | | ?????????????????????? ??????????# ? | | ?????????????????????? ??????????? !! | | ??????????????????????? ???????????? !! | | ?????????????????????????????????????? !! | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????#### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Evasion (%) 54 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleNodeDissipator Manual? 0 Play Time 00:27:38 Cumulative 178.3 hours Start 2024.05.19 @ 16:58:24 End 2024.05.19 @ 17:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a85de69f-2c50-44d4-b710-d631a4741f5d