Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 13:39:25 Player: deepledi Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (3268) 3268 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9698 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 265/300 Energy 41/100 System Corruption 11% Temperature Cool (9) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Enhanced Multireflex Exoskeleton Enhanced Multireflex Exoskeleton > --- UTILITY (10) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Advanced Heat Sink Advanced ECM Suite Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced ECM Suite Reaction Control System Cloaking Device Hardened Light Armor Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled Ion Engine Impulse Thruster Advanced Heat Sink Plasma Rifle Advanced Datajack [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . 1 . . . 1 1 Utility 8 | . . 1 1 2 . 2 . . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 139 | 7 4 33 25 31 12 8 1 . 4 14 Power 14 | 1 . 5 . 3 2 . . . . 3 Engine 8 | 1 . 5 . 1 1 . . . . . Core 3 | . . . . 2 1 . . . . . Reactor 3 | . . . . . . . . . . 3 Propulsion 53 | 2 2 13 8 12 5 4 . . 1 6 Treads 9 | 2 . 7 . . . . . . . . Leg 15 | . . 4 7 . 2 . . . . 2 Wheel 3 | . 2 1 . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 24 | . . 1 1 12 3 4 . . 1 2 Utility 46 | 2 2 7 9 15 3 1 1 . 2 4 Device 30 | 1 . 5 9 8 2 1 . . 2 2 Storage 2 | 1 1 . . . . . . . . . Processor 5 | . 1 . . 3 . . . . . 1 Hackware 5 | . . . . 2 1 . 1 . . 1 Protection 4 | . . 2 . 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 8 8 1 2 3 . . 1 1 Energy Gun 11 | . . 4 5 . . 1 . . . 1 Energy Cannon 3 | . . 2 1 . . . . . . . Ballistic Gun 4 | 2 . 1 . . . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 3 | . . . 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . 1 . Unidentified Prototypes 14 | . . 6 3 2 . 1 . . . 2 Parts Lost 44 | . . 6 5 3 5 2 . . . 23 Power 5 | . . 1 . . . 1 . . . 3 Propulsion 17 | . . 1 3 1 4 . . . . 8 Utility 16 | . . 2 1 2 . 1 . . . 10 Weapon 6 | . . 2 1 . 1 . . . . 2 Highest Loss Streak 13 | . . 3 2 2 3 1 . . . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 3 9 9 9 5 3 3 4 4 4 4 Power 1 | . 1 1 1 1 . 1 1 1 1 1 Propulsion 1 | 1 2 1 . 1 . . . . . . Utility 2 | . 2 3 5 1 1 . . . . 1 Weapon 2 | . 2 2 3 1 1 2 3 3 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 6 5 4 7 1 . . . . . Power 4 | . . 2 . 2 . . . . . . Propulsion 6 | . 1 2 . 2 1 . . . . . Utility 8 | . 3 1 3 1 . . . . . . Weapon 5 | . 2 . 1 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 97 96 91 94 96 88 88 86 76 Engine 8 | . 14 11 9 4 5 5 5 5 5 1 Core 1 | . . . . 2 5 4 5 5 5 1 Treads 5 | . 14 13 . . . . . . . . Leg 11 | . . 14 32 4 2 9 . . . . Wheel 2 | . 13 3 . . . . . . . . Flight 10 | . . . 2 25 28 17 23 23 21 20 Device 19 | . 13 11 24 23 15 23 29 29 30 24 Storage 6 | . 14 10 9 1 . . . . . . Processor 3 | . . 2 . 11 6 4 . . . 3 Hackware 3 | . . . . 6 13 11 11 11 10 8 Protection 2 | . . 6 . . 3 5 5 5 5 3 Energy Gun 5 | . . 12 11 2 . 2 . . . . Energy Cannon 3 | . . 8 6 . . . . . . . Ballistic Gun 4 | . 28 . . . . 1 5 5 2 . Slashing Weapon 1 | . . . . 5 6 1 . . 2 3 Peak Build Rating 114 | 7 9 24 33 50 60 79 79 79 94 114 Average Rating 37 | 5 8 17 28 41 54 69 77 79 88 100 On Entrance 45 | . 7 9 23 32 48 57 76 79 79 94 Avg Prop Armor Cover (%) 10 | . 11 17 1 . 4 4 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 48 | 15 20 29 28 27 27 36 32 32 38 48 Greatest Support 100 | 40 40 60 55 55 40 40 34 34 46 100 Greatest Overweight (x) 3 | . 1 2 . 3 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Average Capacity 8 | 7 9 9 10 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 10 5 5 5 5 5 5 Average Carried 7 | 3 9 9 9 5 4 4 5 5 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 5 10 10 10 5 5 5 5 5 5 4 Class Distribution -------------------- 51% | Mutant 14% | Scavenger-Mutant 9% | Infiltrator-Mutant 7% | Infiltrator-Sprinter 4% | Hacker-Sprinter 4% | Scavenger-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Sprinter | -6/Factory Scavenger-Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Infiltrator-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 2395 | 303 336 626 327 385 191 57 84 . 38 48 Remotely . | . . . . . . . . . . . Salvage Created 4622 | 122 620 1345 1575 637 100 72 . . 38 113 Parts 252 | 7 36 83 70 34 9 7 . . 2 4 Haulers Intercepted 9 | . 2 4 3 . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 82 | . 15 29 23 10 3 1 . . . 1 Melee 9 | . . . . 6 3 . . . . . Guns 55 | . 15 20 14 4 . 1 . . . 1 Cannons 13 | . . 6 7 . . . . . . . AOE 2 | . . 2 . . . . . . . . Classes Destroyed 13 | 2 4 4 1 1 1 . . . . . Worker 5 | . . 1 3 1 . . . . . . Builder 5 | . . 2 2 . . 1 . . . . Tunneler 3 | 2 . 1 . . . . . . . . Hauler 9 | . 2 4 3 . . . . . . . Recycler 8 | 1 1 1 2 3 . . . . . . Operator 2 | . . 1 . 1 . . . . . . Watcher 12 | . 2 5 2 1 . . . . 1 1 Swarmer 30 | . 9 11 . 8 2 . . . . . Grunt 36 | . 6 10 20 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 11 | . . 8 2 1 . . . . . . Hunter 2 | . . . . . 1 1 . . . . Programmer 2 | . . . . 1 . . . . . 1 Best Kill Streak 7 | 3 4 7 5 6 2 2 . . 1 1 Combat Bots Only 6 | . 3 6 4 5 2 1 . . . 1 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee 1 | . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 746 | . 52 183 110 86 40 9 7 . 33 226 Missed 273 | . 11 52 37 35 18 2 6 . 20 92 Hits 473 | . 41 131 73 51 22 7 1 . 13 134 Melee 2 | . . . 2 . . . . . . . Projectile 471 | . 41 131 71 51 22 7 1 . 13 134 Critical Strikes 16 | . . . 3 2 2 . . . . 9 Damage Taken 7436 | . 352 1448 1200 693 383 135 16 . 193 3016 Core 1826 | . 32 135 125 136 49 45 . . . 1304 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 394 | . 73 185 . 136 . . . . . . Core Remaining (%) 87 | 100 87 66 77 80 94 . . 95 100 . Volleys Fired 277 | 6 51 104 94 9 . 4 . . 2 7 Largest 2 | 2 2 2 2 2 . 2 . . 1 1 Hottest 133 | 40 40 133 124 116 . 105 . . 30 75 Shots Fired 533 | 11 102 197 188 18 . 7 . . 2 8 Gun 418 | 11 102 145 125 18 . 7 . . 2 8 Cannon 114 | . . 51 63 . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 140 | 11 102 21 . . . 4 . . 2 . Thermal 392 | . . 175 188 18 . 3 . . . 8 Explosive 1 | . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 4 5 12 13 3 . 4 . . 6 11 Robot Miss Streak 7 | 1 7 6 7 3 . 3 . . . 2 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 386 | 7 55 127 134 35 10 4 . . 4 10 Core Hits 178 | 4 28 55 64 15 3 4 . . 2 3 Critical Kills 5 | 1 2 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 32 | 1 2 8 13 4 1 . . . . 3 Burn 20 | . . 7 11 . . . . . . 2 Meltdown 2 | . . 1 1 . . . . . . . Destroy 3 | 1 2 . . . . . . . . . Smash 1 | . . . 1 . . . . . . . Sever 6 | . . . . 4 1 . . . . 1 Melee Attacks 115 | . . . 1 41 24 . . . 8 41 Impact 4 | . . . 1 3 . . . . . . Slashing 111 | . . . . 38 24 . . . 8 41 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8688 | 91 696 2204 2543 2008 428 120 . . 180 418 Guns 4287 | 88 696 1460 1572 155 . 120 . . 38 158 Cannons 1401 | . . 555 846 . . . . . . . Explosions 135 | . . 135 . . . . . . . . Melee 2745 | . . . 62 1853 428 . . . 142 260 Ramming 120 | 3 . 54 63 . . . . . . . Kinetic 1094 | 88 696 196 . . . 76 . . 38 . Thermal 4594 | . . 1819 2418 155 . 44 . . . 158 Explosive 135 | . . 135 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 355 | . . . 62 293 . . . . . . Slashing 2390 | . . . . 1560 428 . . . 142 260 Piercing . | . . . . . . . . . . . Highest Corruption 11 | . 2 5 . 2 2 . . . . 11 Average Corruption 3 | . 2 5 . 1 2 . . . . 5 Corruption Purged 1 | . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . 3 41 . 6 1 . . . . 3 Message Errors 18 | . 3 11 . 2 . . . . . 2 Matter Fused 11 | . . 10 . 1 . . . . . . Heat Flow Errors 6 | . . 4 . 1 1 . . . . . Energy Discharges 1 | . . 1 . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . Data Loss (minor) 11 | . . 9 . 2 . . . . . . Misfires 3 | . . 2 . . . . . . . 1 Alerts 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 391 | . . 1 13 284 26 . . . 17 50 Projectiles 14 | . . 1 13 . . . . . . . Explosions . | . . . . . . . . . . . Melee 377 | . . . . 284 26 . . . 17 50 Knockbacks 2 | . . 1 . 1 . . . . . . Impact 2 | . . 1 . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . . . . Shots . | . . . . . . . . . . . Rammed 5 | 2 . 3 . . . . . . . . Targets Rammed 13 | 2 . 6 5 . . . . . . . Kicked 7 | . . 2 5 . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 369 | . . 369 3 357 86 . . . 174 41 Average Temperature 71 | . . 84 2 158 63 . . . 74 10 Received Heat Transfer 1323 | . 54 384 666 42 . 18 9 . 51 99 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 4 | . . 2 2 . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . Parts Melted 35 | . . 20 10 . . . . . . 5 Heat Transferred 11552 | . . 4810 5846 296 . 100 . . . 500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . 1 1 1 1 . . . . . Low Security (%) 87 | 100 100 95 70 85 44 100 . . 100 100 Level 1 12 | . . 4 29 14 55 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 341 | 10 177 226 313 341 294 82 . . 14 22 Initial 166 | . . 21 31 133 166 82 . . . . Average 101 | 1 83 107 133 130 218 25 . . 1 3 Influence Increases 3444 | 15 474 895 737 731 353 25 . . 44 170 Destroy 0b10 Robot/C 1640 | . 300 580 460 200 60 20 . . . 20 Destroy 0b10 Robot/NC 220 | 15 25 75 60 30 . 5 . . 5 5 Destroy Leader 392 | . 68 168 90 42 20 . . . 2 2 Successful Hack 200 | . 19 27 31 75 21 . . . 14 13 Disable Machine 45 | . . . 15 15 . . . . 15 . Destroy Structure 122 | . 2 15 6 9 12 . . . 8 70 Partial Spotted 240 | . . . . 120 120 . . . . . Lose Combat Pursuer 585 | . 60 30 75 240 120 . . . . 60 Influence Decreases 3444 | 15 423 872 517 685 524 194 . . 44 170 Entered New Map 495 | . . 30 43 161 174 87 . . . . Time Decay 2426 | 15 423 632 424 494 180 92 . . 44 122 Search Patrol Dispatched 100 | . . . . . 100 . . . . . Lost Part 253 | . . 60 50 30 50 15 . . . 48 Lost Ally 20 | . . . . . 20 . . . . . Purge Threat 150 | . . 150 . . . . . . . . Squads Dispatched 19 | . 2 3 5 4 1 1 . . 1 2 Investigation 5 | . 2 1 2 . . . . . . . Extermination 5 | . . . . 3 . . . . . 2 Reinforcement 9 | . . 2 3 1 1 1 . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 14 | . 3 3 . 1 2 2 . . 3 . Communications Jammed 19 | . . . . . . 8 . . 7 4 Distress Signals 12 | . . . . . . 8 . . . 4 Times Spotted 185 | . 24 39 35 31 11 6 4 . 18 17 Peak Tracking Total 13 | . 3 7 4 6 6 7 4 . 13 7 Tactical Retreats 31 | . 3 1 4 11 6 . . . 2 4 ECM-based Alert Blocks 12 | . . . . . 4 . . . 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 12 | . 3 1 3 4 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 4 | . . 1 1 1 . . . . 1 . Max in Single Turn 1 | . . 1 1 1 . . . . 1 . Garrison Access 4 | . . . . 3 . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 63 | . 5 10 5 23 4 2 . . 5 9 Terminals 32 | . 4 6 5 8 2 1 . . 1 5 Fabricators 10 | . . . . 6 1 . . . 1 2 Repair Stations 7 | . 1 2 . 3 . 1 . . . . Recycling Units 5 | . . . . 2 . . . . 2 1 Scanalyzers 5 | . . 2 . 1 1 . . . 1 . Garrison Access 4 | . . . . 3 . . . . . 1 Total Hacks 174 | . 13 37 13 61 6 5 . . 9 30 Successful 97 | . 6 30 6 34 1 2 . . 6 12 Failed 76 | . 7 7 7 26 5 3 . . 3 18 Catastrophic 12 | . 1 1 4 2 . 1 . . . 3 Database Lockouts 1 | . . . . 1 . . . . . . Manual 79 | . 10 10 12 34 3 1 . . 2 7 Terminals 104 | . 11 23 13 28 2 3 . . 1 23 Fabricators 19 | . . . . 12 2 . . . 2 3 Repair Stations 19 | . 2 6 . 9 . 2 . . . . Recycling Units 11 | . . . . 6 . . . . 3 2 Scanalyzers 15 | . . 8 . 2 2 . . . 3 . Garrison Access 6 | . . . . 4 . . . . . 2 Terminal Hacks 37 | . 1 13 4 8 . 1 . . . 10 Record 9 | . . . . . . 1 . . . 8 Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 4 | . . 2 1 1 . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 4 | . 1 . . 2 . . . . . 1 Dispatch Records 4 | . . 3 . 1 . . . . . . Surveillance Status 2 | . . . . 1 . . . . . 1 Patrol Status 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . Fabricator Hacks 4 | . . . . 4 . . . . . . Network Status 2 | . . . . 2 . . . . . . Build 2 | . . . . 2 . . . . . . Repair Station Hacks 13 | . 2 6 . 5 . . . . . . Scan Component 7 | . 1 3 . 3 . . . . . . Repair 6 | . 1 3 . 2 . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . . . 2 . Report Inventory 4 | . . . . 2 . . . . 2 . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 12 | . . 7 . 1 1 . . . 3 . Insert Component 2 | . . 2 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Retrieve Study 8 | . . 3 . 1 1 . . . 3 . Garrison Access Hacks 4 | . . . . 3 . . . . . 1 Seal Access 4 | . . . . 3 . . . . . 1 Unauthorized Hacks 22 | . 3 4 2 10 . 1 . . 1 1 Terminals 15 | . 3 4 2 4 . 1 . . . 1 Botnet 15 | . 3 4 2 4 . 1 . . . 1 Fabricators 5 | . . . . 4 . . . . 1 . Fabnet 5 | . . . . 4 . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . Monitor 1 | . . . . 1 . . . . . . Reject 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 55 | . 4 10 5 17 4 2 . . 4 9 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 142 | . . . . 142 . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . Part Studies Acquired 8 | . . 3 . 1 1 . . . 3 . Parts Repaired 6 | . 1 3 . 2 . . . . . . Time 188 | . 32 102 . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . 12 4 4 4 . 3 Autooverrided 1 | . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 12 | . . . . . 12 . . . . . Highest-Rated Ally 12 | . . . . . 12 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 5647 | 15 1227 . 1120 1253 376 275 189 298 253 641 Sensors 3408 | . . . 561 947 244 275 189 298 253 641 Terrain 1124 | . . . . 1124 . . . . . . Seismic 2027 | 15 1227 . 559 226 . . . . . . Cloaking 1295 | . . . . . . 38 189 298 210 560 Jamming 1754 | . . . . 169 132 274 189 298 61 631 ECM 263 | . . . . 28 109 . . . 58 68 Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 8564 | 106 1238 2217 1606 1318 376 275 189 298 253 688 Spaces Moved 9007 | 52 881 1248 731 2363 881 278 550 579 616 828 Core 45 | 12 . . . . . . . . . 33 Treads 406 | 40 25 341 . . . . . . . . Legs 1702 | . . 646 731 99 45 166 . . . 15 Wheels 1117 | . 856 261 . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 5736 | . . . . 2264 836 112 550 579 616 779 Fastest Speed 25 | 50 105 90 120 26 25 34 34 34 31 30 Average Speed 62 | 134 106 128 120 32 30 86 34 34 33 33 Slowest Speed 292 | 160 160 240 120 292 190 129 34 34 34 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 17 | . . . . 2 4 4 1 2 . 4 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 3 98 89 39 62 23 8 67 69 11 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 3 2 . . Spaces Dug 60 | . . . . 9 12 . . . 4 35 Terrain Destroyed 72 | . . 12 . 9 12 . . . 4 35 Melee 60 | . . . . 9 12 . . . 4 35 Projectile . | . . . . . . . . . . . AOE 12 | . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Total 11196 | 74 1081 1675 1274 2831 948 301 549 677 644 1142 Wait 1385 | . 125 202 378 304 22 1 . 101 5 247 Move 8964 | 52 880 1247 730 2358 872 269 547 574 615 820 Hop 17 | . . . . 2 4 4 1 2 . 4 Pick Up 82 | 8 13 28 7 18 2 2 . . 3 1 Fast Attach 76 | 4 . 18 13 15 5 8 . . 4 9 Attach 39 | 3 1 9 3 10 5 3 . . 1 4 Detach 11 | . . 2 1 1 2 2 . . 1 2 Swap 74 | . 3 22 17 18 8 1 1 . 1 3 Drop 129 | . 8 37 25 40 4 7 . . 4 4 Fire 277 | 6 51 104 94 9 . 4 . . 2 7 Melee 115 | . . . 1 41 24 . . . 8 41 Ram 1 | . . 1 . . . . . . . . Kick 7 | . . 2 5 . . . . . . . Crush 4 | 1 . 3 . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 516 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 16) 824 | -10/Materials | Repaired Arm. Wheel 1055 | -10/Materials | Discovered new exit (range 11) 1342 | -10/Materials | Identified exit to Materials 1345 | -10/Materials | Entered another Materials area 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1466 | -9/Materials | Lost 3 parts (1n2w) 1606 | -9/Materials | Discovered new exit (range 16) 2230 | -9/Materials | Discovered new exit (range 14) 2276 | -9/Materials | Build established: Scavenger-Mutant 2577 | -9/Materials | Discovered new exit (range 9) 2785 | -9/Materials | Build established: Mutant 3015 | -9/Materials | Discovered new exit (range 15) 3423 | -9/Materials | Repaired Carbon-fiber Leg 3500 | -9/Materials | Repaired Carbon-fiber Leg 3528 | -9/Materials | Repaired Med. Storage Unit 3555 | -9/Materials | Discovered new exit (range 5) 3562 | -9/Materials | Entered another Materials area 3562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4640 | -8/Materials | Build established: Scavenger-Mutant 4734 | -8/Materials | Discovered new exit (range 16) 5071 | -8/Materials | Build established: Mutant 5168 | -8/Materials | Entered Factory 5168 | -7/Factory | Evolved 2 slots: Utility x2 5505 | -7/Factory | Fabricated Centrium Wheel (x2) 5687 | -7/Factory | Repaired VTOL Module+ 5702 | -7/Factory | Discovered new exit (range 4) 5812 | -7/Factory | Discovered new exit (range 13) 6115 | -7/Factory | Central database locked down 6268 | -7/Factory | Build established: Ninja 6401 | -7/Factory | Repaired Greatsword 6464 | -7/Factory | Discovered new exit (range 14) 6486 | -7/Factory | Entered another Factory area 6486 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6654 | -6/Factory | Build established: Hacker-Sprinter 6808 | -6/Factory | Lost 3 parts (3n) 6818 | -6/Factory | Discovered new exit (range 15) 6836 | -6/Factory | Search patrols dispatched 6862 | -6/Factory | Entered another Factory area 6862 | -5/Factory | Evolved 2 slots: Utility x2 7136 | -5/Factory | Discovered new exit (range 4) 7137 | -5/Factory | Entered Upper Caves 7138 | -5/Upper Caves | Encountered a Warlord checkpoint 7169 | -5/Upper Caves | Learned Factory machine intel 7321 | -5/Upper Caves | Discovered new exit (range 15) 7326 | -5/Upper Caves | Entered another Upper Caves area 7326 | -5/Upper Caves | Discovered new exit (range 5) 7371 | -5/Upper Caves | Build established: Infiltrator-Mutant 7380 | -5/Upper Caves | Spotted B-75 Beast 7407 | -5/Upper Caves | Encountered a Warlord checkpoint 7611 | -5/Upper Caves | Discovered new exit (range 8) 7624 | -5/Upper Caves | Entered Factory 7624 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7625 | -4/Factory | Loaded intel: 302 machine locations 7736 | -4/Factory | Discovered new exit (range 9) 7877 | -4/Factory | Entered Research 7877 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7987 | -3/Research | Spotted B-86 Titan 8105 | -3/Research | Build established: Infiltrator-Sprinter 8116 | -3/Research | Spotted B-86 Titan 8468 | -3/Research | Lost 6 parts (2n3u1w) 8472 | -3/Research | Spotted B-86 Titan 8533 | -3/Research | Core integrity fell below 50% 8541 | -3/Research | Core integrity fell below 20% 8560 | -3/Research | System corruption reached 10% 8561 | -3/Research | Lost 13 parts (3p5n4u1w) 8565 | -3/Research | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 08552_ Acquired Drone Bay. 08553_ Drone released from Drone Bay. 08553_ |IU6QUFDIKMBMESI6A%EG#BE>L0VN#XM<8LB#C 08553_ Drone retrieved by Drone Bay (no repairs). 08553_ Slug penetrates Wall. 08554_ Drone knocked back. 08554_ H-77 Assassin suffers critical hit (Destroy). 08555_ Drone retrieved by Drone Bay (repair cost: 4). 08556_ Penetrated by Slug. 08556_ Slug penetrates Wall. 08559_ Slug penetrates P-80 Master. 08561_ Penetrated by Slug. 08561_ Slug penetrates Wall. 08561_ Penetrated by Slug. 08561_ P-80 Master destroyed. 08562_ U-05 Engineer builds a Wall. 08562_ Drone Bay destroyed. 08562_ Knocked back. 08562_ Penetrated by Slug. 08562_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? """ | | ????????????????????????????????????? """ | | ?????????????????????????????????????? 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Wheel | 27% | -10/Materials Carbon-fiber Leg | 65% | -9/Materials Carbon-fiber Leg | 45% | -9/Materials Med. Storage Unit | 65% | -9/Materials VTOL Module | 48% | -7/Factory Greatsword | 12% | -7/Factory Studied --------- Particle Gun | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked VTOL Module | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Angular Momentum Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Origins Suspicious Challenges ------------ None Game ------ Seed TransmissionPointyRay Manual? 0 Play Time 02:17:41 Cumulative 109.2 hours Start 2026.09.15 @ 11:03:03 End 2026.09.15 @ 13:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 121 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9209e8f2-f66d-409c-9f8c-ec4d445de25b