Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.28 @ 12:40:44 Player: aoemica Result: Destroyed by as-64160 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (573) 573 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1153 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 128/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Autogun Autogun Autogun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Autogun Autogun Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 11 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 3 1 Treads 4 | . 3 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 2 | . 1 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 4 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | . 3 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 12 | 6 12 14 Power 2 | 1 2 1 Propulsion 3 | 4 3 4 Utility . | . . 1 Weapon 5 | 1 5 6 Tool/Special . | . . . Unused Backups 20 | . 11 9 Power 3 | . 2 1 Propulsion 7 | . 4 3 Utility 2 | . 1 1 Weapon 8 | . 4 4 Tool/Special . | . . . Average Slot Usage (%) 96 | . 96 100 Engine 14 | . 14 14 Treads 26 | . 26 28 Leg 1 | . 1 . Device 11 | . 10 14 Storage 14 | . 14 14 Ballistic Gun 27 | . 27 28 Peak Build Rating 13 | 6 11 13 Average Rating 9 | 6 9 12 On Entrance 7 | 6 6 11 Naked Turns . | . . . Heaviest Build 32 | 13 32 32 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 12 15 Most Carried 15 | 6 15 15 Average Carried 12 | 6 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1034 | 206 776 52 Remotely . | . . . Salvage Created 1092 | 69 924 99 Parts 68 | 1 60 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 28 | . 16 12 Guns 22 | . 16 6 AOE 6 | . . 6 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Builder 2 | . 1 1 Hauler 2 | . 2 . Recycler 4 | 1 3 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 13 | . 13 . Assembled 10 | . . 10 Best Kill Streak 11 | 1 4 11 Combat Bots Only 10 | . 4 10 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 133 | . 72 61 Missed 42 | . 23 19 Damage Taken 1336 | . 630 706 Core 263 | . 126 137 Absorbed by Shields . | . . . Regen/Repaired (Parts) 88 | . 88 . Core Remaining (%) 100 | 100 . . Volleys Fired 106 | 2 81 23 Largest 2 | 2 2 2 Hottest 60 | 60 46 46 Shots Fired 207 | 4 161 42 Gun 202 | 4 160 38 Cannon . | . . . Launcher 5 | . 1 4 Special . | . . . Kinetic 200 | 2 160 38 Thermal 2 | 2 . . Explosive 5 | . 1 4 Electromagnetic . | . . . Robot Hit Streak 9 | 1 9 4 Robot Miss Streak 4 | 1 3 4 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 124 | 2 104 18 Core Hits 65 | 2 37 26 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2218 | 22 1527 669 Guns 1743 | 22 1403 318 Cannons . | . . . Explosions 335 | . . 335 Melee . | . . . Ramming 140 | . 124 16 Kinetic 1721 | . 1403 318 Thermal 22 | 22 . . Explosive 335 | . . 335 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 17 | . 16 1 Targets Rammed 19 | . 18 1 Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 12 | . 2 12 Average Temperature 2 | . 2 2 Received Heat Transfer 522 | . 276 246 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | 50 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 163 | 5 163 46 Initial 46 | . . 46 Average 69 | 2 81 9 Influence Increases 649 | 5 570 74 Destroy 0b10 Robot/C 360 | . 320 40 Destroy 0b10 Robot/NC 50 | 5 40 5 Destroy Leader 86 | . 76 10 Successful Hack 20 | . 20 . Select Force Hacks 60 | . 60 . Destroy Structure 28 | . 9 19 Partial Spotted 15 | . 15 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 573 | 5 449 119 Time Decay 563 | 5 449 109 Lost Part 10 | . . 10 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 61 | . 38 23 Peak Tracking Total 11 | . 4 11 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 2 | . 2 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3097 | 28 2560 509 Spaces Moved 1451 | 19 1208 224 Core . | . . . Treads 1368 | . 1144 224 Legs 83 | 19 64 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 157 | 120 157 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 2 99 45 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 13 | . 6 7 Terrain Destroyed 39 | . 6 33 Melee . | . . . Projectile . | . . . AOE 39 | . 6 33 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 2045 | 20 1693 332 Wait 414 | . 340 74 Move 1449 | 18 1207 224 Hop . | . . . Pick Up 20 | . 20 . Fast Attach 1 | . 1 . Attach 6 | . 2 4 Detach 2 | . 2 . Swap 14 | . 9 5 Drop 14 | . 13 1 Fire 106 | 2 81 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 19 | . 18 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 12) 908 | -10/Materials | Discovered new exit (range 16) 1660 | -10/Materials | Repaired Lgt. Treads 2105 | -10/Materials | Core integrity fell below 50% 2154 | -10/Materials | Discovered new exit (range 11) 2160 | -10/Materials | Discovered new exit (range 6) 2589 | -10/Materials | Entered Mines 2603 | -10/Mines | Met a Derelict bent on vengeance 2981 | -10/Mines | Learned location of Recycling (-9) 2993 | -10/Mines | Assembled infested the area 3071 | -10/Mines | Core integrity fell below 20% 3098 | -10/Mines | Destroyed by as-64160 with Assembled Heavy Rifle Last Messages --------------- 03067_ as-44700 destroyed. 03067_ Switching to secondary target: as-37483. 03068_ K-01 Serf collects debris. 03070_ Hvy. Assault Rifle destroyed. 03071_ The unstable cave ceiling collapses. 03072_ as-77541 destroyed. 03072_ as-99980 destroyed. 03073_ The unstable cave ceiling collapses. 03073_ R-06 Scavenger system corrupted by crushing effect. 03073_ K-01 Serf collects debris. 03076_ The unstable cave ceiling collapses. 03076_ K-01 Serf collects debris. 03082_ U-05 Engineer builds a Wall. 03085_ Destroyed Asb. F-torch. 03085_ U-05 Engineer destroyed. 03088_ as-37483 destroyed. 03094_ as-75793 destroyed. 03095_ K-01 Serf system terminally corrupted. 03097_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ????????????????????????????? #?????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? ##??????????????? | | ??????????????????????????????? ##?????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????# ##???????????? | | ??????????????????????????????## ### ## #????? | | ?????????????????????????????## #????? | | ?????????????????????????????# ###### #????? | | ????????????????????? ???????# ##???????????? | | ?????????????????????# ??????## ###???????????? | | ?????????????????????? ??????# #####???????? | | ??????????????????????? ?????? % #????? | | ??????????????????????? ????? %# ######???????? | | ???????????????????????? ???? = #??????????? | | ????????????????????????? ???? |% ###????????? | | ?????????????????????????# ### ##???????? | | ????????????????????????## # ##??????? | | ????????????????????????? #??????? | | ??????????????????????????# %% #??????? | | ???????????????????????#??# ## ##??????? | | ???????????????????????# ?# # !!] % #??##???????? | | ???????????????????????#k### !%! ##??????????? | | ????????????????????# ## @%=% !*! #??????????? | | ???????????????????## !a%### # ##?????????? | | ???????????????????# ### ##????????? | | ??????????????? g % #????????? | | ???????????? u r #????????? | | ????????????# ######## ### ## #????????? | | ?????????????????????## ####?# #?# #????????? | | ??????????????????????## ##????# #??# #????????? | | ???????????????????????####?????# #??? $???????? | | ?????????????????????????######?# #???? ###??????? | | ????????????????????????## ### #???? ????????? | | ????????????????????????# #????? ???????? | | ????????????????????????# ####?????? ??????? | | ???????????????????????## ##??????? ??# ?????? | | ??????????????????????## ##???????? ?????????? | | ??????????????????????# ##????????? ?????????? | | ??????????????????????# ##????????? ?????????? | | ?????????????????????## ##???????? ?????????? | | ????????????????????## ##??????? ?????????? | | ???????????????????## ##?????? ?????????? | | ???????????????????# ##????# #????????# | | ???????????????????# ### ## #???????## | | ???????????????????# ### ## #???????# | | ???????????????????## #?## ###### #???????# | | ????????????????????## ##?### ##???# #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 37% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketHellfireAmplifier Manual? 0 Play Time 00:14:28 Cumulative 1136.9 hours Start 2025.03.28 @ 12:26:43 End 2025.03.28 @ 12:40:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 511 Rogue 510 Adventurer 1 Explorer 0 Win Type - Total 182 Types 52/14/29/5/2/1/73/3/2/1 Lore% 96 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac49e7e-89ab-43f9-b024-a46d4e9c8f7b