Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 19:26:22 Player: double j Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 2834 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 223 Cogmind --------- Core Integrity 363/550 Matter 235/300 Energy 71/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (8) ---- Light Treads Improved Treads Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Sensor Array Improved Terrain Scanner Long-range Tractor Beam > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Improved Heat Sink Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 20 | 6 1 . 7 6 Power 5 | 2 . . 2 1 Engine 4 | 2 . . 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 . 4 2 Device 5 | . 1 . 3 1 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 1 . . 1 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 1 6 Power 2 | . . . 1 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 83 85 77 78 Engine 7 | . 14 14 8 . Core 3 | . . . 2 8 Leg 24 | . 28 28 22 25 Device 17 | . 12 14 18 18 Storage 11 | . 14 14 11 9 Processor 4 | . . . 3 9 Energy Gun 7 | . 14 14 8 . Launcher 3 | . . . 2 9 Naked Turns . | . . . . . Heaviest Build 17 | 12 13 13 16 17 Greatest Support 33 | 20 20 20 20 33 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 6 2 2 8 6 Average Carried 3 | 2 1 1 4 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 5 | 1 1 2 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 506 | 238 . 32 164 72 Remotely 268 | . . 32 164 72 Salvage Created 348 | . . . 85 263 Parts 18 | . . . 7 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 16 | . . . 9 7 Guns 1 | . . . 1 . AOE 15 | . . . 8 7 Classes Destroyed 7 | . . . 3 4 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Swarmer 8 | . . . 8 . Grunt 6 | . . . . 6 Sentry 2 | . . . 1 1 Best Kill Streak 10 | . . . 6 10 Combat Bots Only 7 | . . . 5 7 Max Kills in Single Turn 3 | . . . 2 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 100 | . . . 51 49 Missed 35 | . . . 18 17 Damage Taken 903 | . . . 359 544 Core 282 | . . . 95 187 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 100 76 . Volleys Fired 24 | . . . 14 10 Largest 1 | . . . 1 1 Hottest 40 | . . . 40 33 Shots Fired 24 | . . . 14 10 Gun 5 | . . . 5 . Cannon . | . . . . . Launcher 19 | . . . 9 10 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 19 | . . . 9 10 Electromagnetic 5 | . . . 5 . Robot Hit Streak 3 | . . . 2 3 Robot Miss Streak 5 | . . . 3 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 11 | . . . 5 6 Core Hits 31 | . . . 12 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1332 | . . . 580 752 Guns 33 | . . . 33 . Cannons . | . . . . . Explosions 1296 | . . . 544 752 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic . | . . . . . Thermal . | . . . . . Explosive 1296 | . . . 544 752 Electromagnetic 33 | . . . 33 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 50 | . . . 37 13 Projectiles . | . . . . . Explosions 50 | . . . 37 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . . . 59 67 Shots 6 | . . . 3 3 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 46 | . . . . 46 Average Temperature 26 | . . . . 26 Received Heat Transfer 297 | . . . 36 261 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 403 | . 30 69 375 403 Initial 157 | . . 11 26 157 Average 124 | . 12 53 153 175 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 82 | 100 100 100 68 90 Level 1 16 | . . . 31 7 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 2 2 22 10 Peak Tracking Total 8 | . 1 2 8 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 5 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . . . 13 . Successful 7 | . . . 7 . Failed 6 | . . . 6 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . . 12 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Locate Traps 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Assault Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 61 | . . 15 46 . Total Damage 596 | . . 142 454 . Kills 13 | . . 2 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1167 | 43 97 195 553 279 Spaces Moved 831 | 34 80 147 405 165 Core 21 | 21 . . . . Treads . | . . . . . Legs 810 | 13 80 147 405 165 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 118 | 88 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 10 38 47 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 100 | . . . 48 52 Melee . | . . . . . Projectile . | . . . . . AOE 100 | . . . 48 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 988 | 46 81 165 460 236 Wait 86 | . . 18 18 50 Move 827 | 33 79 146 404 165 Hop . | . . . . . Pick Up 23 | 6 1 1 11 4 Fast Attach 1 | 1 . . . . Attach 18 | 4 1 . 7 6 Detach . | . . . . . Swap 1 | 1 . . . . Drop 7 | 1 . . 5 1 Fire 24 | . . . 14 10 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 9) 141 | -10/Materials | Entered Mines 149 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 170 | -10/Mines | Learned Materials emergency access door positions 304 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 7) 336 | -10/Mines | Entered Materials 336 | -9/Materials | Accompanied by 3 allies 336 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Discovered new exit (range 17) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -8/Materials | Self-destructed Last Messages --------------- Acquired 9 matter. G-47 Trooper destroyed. Acquired 5 matter. Acquired 15 matter. The unstable cave ceiling collapses. 16 Matter crushed. The unstable cave ceiling collapses. O-16 Technician destroyed. Acquired 10 matter. Lrn. Tractor Beam destroyed. G-47 Trooper destroyed. R-06 Scavenger destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. The unstable cave ceiling collapses. Matter Pump disabled. G-47 Trooper destroyed. Acquired Aluminum Leg. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????"?????????????????????? | | ?????????? ????????????????????? | | ?????????? ????????????????????? | | ??????#??? ?????????????? ?????? | | ?????? #? ????????????? ?????? | | ?????" #?? ???????????? ""????? | | ?????" ####+########??? 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