Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 20:57:51 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1393) 1393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 5362 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Cogmind --------- Core Integrity 730/850 Matter 17/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (113) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating Force Field > --- WEAPON (4) ------- Improved Proton Missile Launcher Rocket Launcher Rocket Launcher > --- INVENTORY (20) --- Light Treads Wheel High-capacity Matter Pod (0) Improved Terrain Scanner Kinecellerator Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Autogun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel Wheel High-capacity Matter Pod Improved Terrain Scanner Kinecellerator Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Force Field Light Assault Rifle Assault Cannon Flak Cannon Flak Cannon Rocket Launcher Rocket Launcher [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . . 2 2 . 1 Weapon 2 | . . 1 . . . 1 Parts Attached 62 | . 14 13 11 3 2 19 Power 4 | . 2 1 . . . 1 Engine 3 | . 1 1 . . . 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 14 | . 6 6 . . . 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | . 6 6 . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 2 3 3 2 1 5 Device 7 | . . 1 2 1 . 3 Storage 1 | . 1 . . . . . Processor 3 | . . 1 . 1 . 1 Hackware . | . . . . . . . Protection 5 | . 1 1 1 . 1 1 Artifact . | . . . . . . . Weapon 28 | . 4 3 8 1 1 11 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | . 4 2 5 1 1 2 Ballistic Cannon 6 | . . . . . . 6 Launcher 7 | . . 1 3 . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . 3 . . . 1 15 Power 3 | . 1 . . . . 2 Propulsion 3 | . 1 . . . . 2 Utility 5 | . 1 . . . . 4 Weapon 8 | . . . . . 1 7 Highest Loss Streak 11 | . 1 . . . 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 93 100 99 100 100 88 Engine 8 | . 11 11 9 7 7 3 Wheel 25 | . 26 33 27 23 23 18 Device 7 | . . 4 9 15 15 12 Storage 9 | . 14 11 9 7 7 6 Processor 8 | . . 2 9 15 15 20 Protection 6 | . 7 3 8 7 7 5 Ballistic Gun 23 | . 27 33 25 23 23 10 Ballistic Cannon 1 | . . . . . . 4 Launcher 1 | . . . 1 . . 6 Peak Build Rating 48 | . 11 16 24 33 37 48 Average Rating 22 | . 7 12 21 30 35 40 On Entrance 18 | 6 6 8 16 23 33 36 Naked Turns . | . . . . . . . Heaviest Build 79 | 14 52 56 61 64 68 79 Greatest Support 42 | 20 32 42 36 36 36 36 Greatest Overweight (x) 3 | . 2 1 1 1 1 3 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 19 Average Carried 16 | . 13 18 19 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 20 9 Class Distribution -------------------- 44% | Skirmisher 34% | Mutant 13% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1752 | 200 515 211 240 . 272 314 Remotely . | . . . . . . . Salvage Created 1278 | . 471 140 279 . 109 279 Parts 88 | . 25 14 28 . 7 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 41 | . 11 5 12 . 2 11 Guns 19 | . 11 2 3 . 2 1 Cannons 4 | . . . . . . 4 AOE 18 | . . 3 9 . . 6 Classes Destroyed 10 | . 4 2 1 . 2 1 Worker 1 | . 1 . . . . . Builder 3 | . . . 1 . . 2 Recycler 2 | . 1 . 1 . . . Watcher 3 | . . 1 2 . . . Swarmer 20 | . 3 3 10 . . 4 Grunt 16 | . 8 . 2 . . 6 Sentry 2 | . . 2 . . . . Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 10 | . 4 4 10 . 1 5 Combat Bots Only 7 | . 3 4 7 . 1 4 Max Kills in Single Turn 5 | . 1 3 5 . 1 3 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 335 | . 83 6 24 . 49 173 Missed 91 | . 18 1 6 . 11 55 Damage Taken 3371 | . 641 62 175 . 674 1819 Core 376 | . 119 14 26 . 97 120 Absorbed by Shields 31 | . . . . . . 31 Core Remaining (%) 85 | 100 52 96 95 . 86 . Volleys Fired 115 | . 50 4 17 . 7 37 Largest 4 | . 2 3 3 . 3 4 Hottest 141 | . 40 60 66 . 73 141 Shots Fired 263 | . 100 10 44 . 21 88 Gun 201 | . 100 9 36 . 21 35 Cannon 41 | . . . . . . 41 Launcher 21 | . . 1 8 . . 12 Special . | . . . . . . . Kinetic 242 | . 100 9 36 . 21 76 Thermal . | . . . . . . . Explosive 20 | . . 1 8 . . 11 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 15 | . 9 15 5 . 7 13 Robot Miss Streak 8 | . 8 2 8 . 2 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 153 | . 56 7 21 . 15 54 Core Hits 96 | . 23 8 23 . 6 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3758 | . 714 276 930 . 265 1573 Guns 1692 | . 714 77 274 . 265 362 Cannons 652 | . . . . . . 652 Explosions 1414 | . . 199 656 . . 559 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2344 | . 714 77 274 . 265 1014 Thermal . | . . . . . . . Explosive 1378 | . . 199 656 . . 523 Electromagnetic 36 | . . . . . . 36 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . . 41 Projectiles 23 | . . . . . . 23 Explosions 18 | . . . . . . 18 Melee . | . . . . . . . Knockbacks 18 | . . . . . . 18 Impact . | . . . . . . . Kinetic 17 | . . . . . . 17 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 56 | . . . . . . 56 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 300 | . 25 3 15 . . 300 Average Temperature 34 | . 5 2 11 . . 63 Received Heat Transfer 1109 | . 210 18 36 . 80 765 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 573 | . 171 281 573 176 188 229 Initial 176 | . . 72 118 176 123 93 Average 181 | . 87 174 389 176 153 144 Maximum Alert Level 2 | . . 1 2 . . 1 Low Security (%) 77 | . 100 52 19 100 100 94 Level 1 10 | . . 47 15 . . 5 Level 2 12 | . . . 65 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . 2 . 2 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 3 . 2 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 15 8 19 . 20 18 Peak Tracking Total 16 | . 3 3 7 . 16 5 Tactical Retreats 6 | . 1 1 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 5 | . . . 3 . . 2 Max in Single Turn 3 | . . . 3 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 12 | . 2 2 3 1 . 4 Terminals 10 | . 2 2 3 1 . 2 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 4 4 5 1 . 8 Successful 10 | . 1 2 3 1 . 3 Failed 12 | . 3 2 2 . . 5 Catastrophic 4 | . 1 . 1 . . 2 Database Lockouts . | . . . . . . . Manual 9 | . . 2 4 . . 3 Terminals 18 | . 4 4 5 1 . 4 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 1 1 . 1 Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . 1 2 . . . Terminals 3 | . . 1 2 . . . Assimilate 1 | . . . 1 . . . Botnet 2 | . . 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 2 . . 3 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2220 | . 700 268 436 168 141 507 Spaces Moved 1523 | 1 449 203 327 155 85 303 Core . | . . . . . . . Treads . | . . . . . . . Legs 24 | 1 23 . . . . . Wheels 1499 | . 426 203 327 155 85 303 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 98 | 120 105 98 105 105 105 105 Average Speed 108 | 120 106 104 105 105 105 118 Slowest Speed 130 | 120 120 108 105 105 105 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 69 23 43 3 82 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 133 | . . 9 33 . . 91 Melee . | . . . . . . . Projectile 9 | . . . . . . 9 AOE 124 | . . 9 33 . . 82 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 1889 | . 577 253 392 160 125 382 Wait 104 | . 34 16 19 . 24 11 Move 1517 | . 448 202 326 154 84 303 Hop . | . . . . . . . Pick Up 42 | . 18 7 9 2 3 3 Fast Attach 9 | . 4 1 . . . 4 Attach 23 | . 2 3 2 2 . 14 Detach 4 | . 3 1 . . . . Swap 30 | . 8 9 9 1 2 1 Drop 37 | . 10 10 10 1 5 1 Fire 115 | . 50 4 17 . 7 37 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / *Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 5) 274 | -10/Materials | Discovered new exit (range 16) 284 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 879 | -9/Materials | Discovered new exit (range 10) 891 | -9/Materials | Identified exit to Materials 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Evolved 2 slots: Utility x2 1085 | -8/Materials | Destroyed 7 combat bots 1105 | -8/Materials | Discovered new exit (range 14) 1132 | -8/Materials | Identified exit to Factory 1276 | -8/Materials | Build established: Skirmisher 1286 | -8/Materials | Discovered exit to Factory (range 6) 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Utility x2 1572 | -7/Factory | Identified exit to DSF 1573 | -7/Factory | Entered DSF 1583 | -7/DSF | Assembled infested the area 1602 | -7/DSF | Additional patrols routed to DSF 1666 | -7/DSF | Discovered new exit (range 20) 1713 | -7/DSF | Identified exit to Factory 1714 | -7/DSF | Entered Factory 1714 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1886 | -6/Factory | Spotted B-75 Beast 2046 | -6/Factory | Lost 11 parts (2p1n3u5w) 2114 | -6/Factory | Lost 3 parts (1n2w) 2122 | -6/Factory | Discovered new exit (range 8) 2180 | -6/Factory | Discovered new exit (range 6) 2183 | -6/Factory | Identified exit to Extension 2221 | -6/Factory | Self-destructed Last Messages --------------- 02139_ Acquired 12 matter. 02141_ Acquired Autogun. 02145_ K-01 Serf collects debris. 02150_ Connecting with Repair Station... 02153_ K-01 Serf collects debris. 02156_ ALERT: Cargo convoy en route, clear transfer corridor. 02160_ K-01 Serf collects debris. 02180_ Connecting with Door Terminal... >>Open(Door) Sealed Blast Doors opened. 02180_ EXIT=FOUND 02183_ EXIT=IDENTIFIED: EXTENSION 02218_ Triggered Ambush Trap. 02218_ B-48 Gladiator emerges from a hatch in the floor. 02218_ L-41 Fighter emerges from a hatch in the floor. 02218_ S-27 Virus emerges from a hatch in the floor. 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