Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.09 @ 18:11:04 Player: Joystick_hero Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1144) 1144 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 3233 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Flail > --- INVENTORY (4) ---- Ion Engine Wheel Wheel Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Aluminum Leg Beam Rifle Heavy Assault Rifle Rocket Launcher Flail [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 38 | 6 3 3 24 2 Power 3 | 1 1 . 1 . Engine 2 | 1 . . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 21 | 2 2 2 15 . Treads . | . . . . . Leg 12 | . . 2 10 . Wheel 6 | 2 2 . 2 . Hover . | . . . . . Flight 3 | . . . 3 . Utility 2 | 1 . . 1 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 1 7 2 Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . . 1 9 8 Power 2 | . . . 1 1 Propulsion 10 | . . 1 5 4 Utility 2 | . . . 1 1 Weapon 4 | . . . 2 2 Highest Loss Streak 8 | . . 1 3 8 Average Slot Usage (%) 77 | . 85 83 82 47 Engine 4 | . 5 . 5 3 Core 5 | . 8 14 3 . Leg 18 | . . 19 28 16 Wheel 9 | . 28 7 4 . Flight 2 | . . . 5 . Device 1 | . . . 2 . Storage 11 | . 14 14 11 7 Energy Gun 1 | . . . 3 . Ballistic Gun 11 | . 28 25 4 . Launcher 9 | . . 2 13 14 Naked Turns . | . . . . . Heaviest Build 15 | 13 13 15 15 13 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 5 Most Carried 6 | 4 6 6 6 5 Average Carried 4 | 2 4 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 4 5 6 6 4 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 869 | 194 124 84 307 160 Remotely . | . . . . . Salvage Created 1149 | . 238 84 681 146 Parts 83 | . 20 5 53 5 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 6 2 18 3 Melee 2 | . . . . 2 Guns 14 | . 6 2 6 . AOE 12 | . . . 12 . Classes Destroyed 9 | . 4 . 4 1 Worker 6 | . 1 . 4 1 Builder 2 | . . . 2 . Hauler 1 | . . . 1 . Watcher 4 | . 1 . 2 1 Swarmer 4 | . 3 . . 1 Grunt 18 | . 3 2 13 . Duelist 2 | . . . 2 . Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 5 2 9 2 Combat Bots Only 5 | . 5 2 5 2 Max Kills in Single Turn 3 | . 1 1 3 2 Gunslinging 1 | . . . 1 . Exploded 3 | . . . 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2223 | . 189 104 955 975 Core 698 | . 50 . 94 554 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 80 76 . Volleys Fired 56 | . 14 7 32 3 Largest 3 | . 2 2 2 3 Hottest 93 | . 40 40 63 93 Shots Fired 110 | . 28 14 60 8 Gun 80 | . 28 14 38 . Cannon . | . . . . . Launcher 30 | . . . 22 8 Special . | . . . . . Kinetic 63 | . 28 14 21 . Thermal 17 | . . . 17 . Explosive 30 | . . . 22 8 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 12 15 10 1 Robot Miss Streak 4 | . 1 2 4 1 Penetration Max . | . . . . . Secondary Targets 5 | . 4 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 90 | . 23 9 35 23 Core Hits 74 | . 12 5 51 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 26 | . . . . 26 Impact 26 | . . . . 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2837 | . 310 119 1763 645 Guns 717 | . 307 119 291 . Cannons . | . . . . . Explosions 1651 | . . . 1472 179 Melee 456 | . . . . 456 Ramming 13 | . 3 . . 10 Kinetic 574 | . 307 119 148 . Thermal 143 | . . . 143 . Explosive 1651 | . . . 1472 179 Electromagnetic . | . . . . . Impact 456 | . . . . 456 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 1 1 12 . Average Corruption 5 | . 1 1 12 . Corruption Purged . | . . . . . Effects 9 | . . . 9 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Misdirections 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 34 | . . . 6 28 Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee 28 | . . . . 28 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 133 | . 1 . 129 3 Shots 7 | . . . 7 . Rammed 3 | . 1 . . 2 Targets Rammed 4 | . 1 . . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 24 | . 4 4 24 15 Average Temperature 6 | . 2 2 8 9 Received Heat Transfer 651 | . 87 60 234 270 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 325 | . . . 325 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 618 | . 167 124 618 287 Initial 176 | . . 64 48 176 Average 243 | . 94 112 382 219 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 49 | 100 100 100 17 20 Level 1 23 | . . . 22 79 Level 2 27 | . . . 60 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 1 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 2 29 7 Peak Tracking Total 6 | . 5 2 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 1 1 7 . Successful 7 | . 1 1 5 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 7 | . 1 1 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 3 . Record 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Registered Components 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 923 | 58 198 94 427 146 Spaces Moved 539 | 54 134 57 232 62 Core 20 | 3 . . . 17 Treads . | . . . . . Legs 261 | . . 51 165 45 Wheels 250 | 51 134 6 59 . Hover . | . . . . . Flight 8 | . . . 8 . Fastest Speed 39 | 50 80 80 39 50 Average Speed 98 | 78 80 116 107 104 Slowest Speed 150 | 80 80 120 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 21 | 4 35 14 36 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 244 | . . . 176 68 Melee . | . . . . . Projectile . | . . . . . AOE 244 | . . . 176 68 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 778 | 68 196 70 348 96 Wait 80 | . 41 2 37 . Move 534 | 53 133 56 230 62 Hop . | . . . . . Pick Up 28 | 9 2 2 15 . Fast Attach 4 | 1 . . 3 . Attach 15 | 5 . 1 8 1 Detach . | . . . . . Swap 19 | . 3 2 13 1 Drop 11 | . 2 . 9 . Fire 56 | . 14 7 32 3 Melee 26 | . . . . 26 Ram 1 | . 1 . . . Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 14) 257 | -10/Materials | Entered Mines 302 | -10/Mines | Discovered new exit (range 18) 308 | -10/Mines | Build established: Mutant 325 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 351 | -10/Mines | Entered Materials 351 | -9/Materials | Evolved 2 slots: Propulsion x2 551 | -9/Materials | Lost 3 parts (1p1n1w) 613 | -9/Materials | Crushed by falling debris 614 | -9/Materials | System corruption reached 10% 644 | -9/Materials | Lost 3 parts (2n1u) 750 | -9/Materials | Discovered new exit (range 8) 778 | -9/Materials | Entered another Materials area 778 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 895 | -8/Materials | Core integrity fell below 50% 910 | -8/Materials | Core integrity fell below 20% 922 | -8/Materials | Lost 8 parts (1p4n1u2w) 924 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00873_ S-10 Pest system corrupted by crushing effect. 00874_ S-10 Pest system terminally corrupted. 00876_ Acquired 13 matter. 00876_ Mni. Grenade Launcher destroyed. 00880_ The unstable cave ceiling collapses. 00886_ U-05 Engineer builds a Wall. 00887_ U-05 Engineer lays Concrete. 00891_ U-05 Engineer builds a Wall. 00891_ Sml. Storage Unit destroyed. 00892_ U-05 Engineer lays Concrete. 00895_ U-05 Engineer builds a Wall. 00895_ U-05 Engineer lays Concrete. 00899_ U-05 Engineer builds a Wall. 00903_ U-05 Engineer lays Concrete. 00913_ Y-45 Defender destroyed. 00913_ Penetrated by Slug. 00915_ Acquired 54 matter. 00918_ H-55 Commando destroyed. 00921_ Acquired 51 matter. 00922_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????????????#?????# #?????????????????????? | | ??????????#?????## ##### #?????????????????????? | | ?????????? ## #?????????????????????? | | ???????????? t #?????????????????????? | | ????????????????#" ####??????????????????? | | ????????????????#T !!##?????????????????? | | ????????????????#" """@ !#?????????????????? | | ???????????????## """ = !#?????????????????? | | ???????????#/### """= !#?????????????????? | | ?????????? """s !#?????????????????? | | ?????????? k s !!####???????????????? | | ?????????? ##### #######?????????? | | ?????????????### ^^ """= # !! "" #?????????? | | ???????????????## """ # !! ""S #?????????? | | ????????????????# """ ]# ! "" #?????????? | | ????????????????# + #?????????? | | ????????????????# # #?????????? | | ????????????????# # #?????????? | | ????????????????# # ! #?????????? | | ????????????????# ### # ###???????? | | ????????????????# # # # ### # #?????? | | ????????????????# [== ## # # #?????? | | ????????????????# [== #???????? | | ???????????? / === #???????? | | ??????????????? # # # ## ! *#?? | | #######???????#?# # # # # #?? | | # ! ########### ### # ##?""" ??? | | # # ## #????"????? | | # + #? #?????????? | | # ###### #?? #?????????? | | # ###+######+##+#????# #?? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakHelicalReconstructor Manual? 0 Play Time 00:18:37 Cumulative 6.6 hours Start 2021.06.09 @ 17:53:33 End 2021.06.09 @ 18:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0f10e38-da2b-4bfc-b244-7550ea9aa68b